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Medieval RP Saga, Interest & OOC

A staging-point for declarations of war and other major diplomatic events. [In character]
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Ossurwald
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Medieval RP Saga, Interest & OOC

Postby Ossurwald » Thu Feb 09, 2012 11:20 pm

(Certain to fall into a shady category between OOC RP & Gameplay)

Image


Based on an attempt I did last summer, I'd like to form a Game of Thrones-esque/Crusader Kings-esque RPing region. I believe there was potential for success, but that due to certain issues, things didn't pan our as I'd hoped.

Set in the medieval age (around the 1050s-1100s in terms of tech) the RPs would take place in a single kingdom when they start. The king is dead without a clear heir, and nobles squabble to take the throne. Each RP set in the region's canon would take place during this period. Backstabbing, murder, invasions, marriages, etc., these would all take place during in the region's world.

The RP world is expected to be brutal. No character can be considered safe in the RP. Indeed, part of the fun of the region is that you could go from pauper to king, or the other way around. Each nation RPs more as a noble family and associated characters. Your "realm" is essentially your family's holdings. If your family is maneuvered into a disadvantageous position, they might all get killed off or lose everything. In this case, you can do two things: either RP as the defeated kin or take on a new family under the rule of whoever defeated you.

All RPing would be heavily character-based, and expected to fall into limitations set: no immediate communication between players, no non-humans, no magic, etc. At present, I believe it would be best if nations shared a similar culture, though with variations (creating a back-history is important).

All players would be expected to join the region; not as a puppet, but as their main nation. Puppets will not be allowed in the region, due to their lack of activity. However, players are encouraged to maintain a separate RPing experience, wherever they wish. The gist of the region would be to have everyone RPing in the Medieval Saga, but given how this can get monotonous, and as a recruiting mechanism, players should branch out. I say "saga" as though it would have an end, but essentially, it's open-ended.

This region/RP saga will focus on improvement. Unsuccessful threads will be dissected and discussed. Successful threads will be dissected and discussed. Regional issues will be brought up. RP backstory will be jointly created. Knowledge about the period, character development, warfare, etc., will be shared. The goal is to create a community that really wants to see itself succeed and for all of its writers, no matter their skill, to improve.

Following this, there will be a new player fosterling system where new RPers who need to hone their skills will be trained in relatively low-stakes RPs (fighting bandits, Grail Quests, or the such) by more experienced RPers. Once people graduate from this system (when their trainers are satisfied), they'll be granted lands as nobles in their own right, and able to participate in other threads.

I hope folks will join me in this grand experiment and that we can create on NS' premier RP communities.

Application:
Code: Select all
[b]Nation name:[/b]
[b]Family name:[/b]
[b]Head of family:[/b]
[b]Family seat:[/b]
[b]Proposed name of holdings:[/b]
[b]Aimed for level of power (select one):[/b] March/County/Barony
[b]Links to 3 RPs or alternatively, a strong RP excerpt example:[/b]


What I'm looking for in the examples are places where you allow yourself to be defeated, or give ground to other characters. RPs should tend to have strong characterization.

The first thing to be discussed is what should the region's name be?
Last edited by Ossurwald on Sun Feb 12, 2012 3:01 pm, edited 4 times in total.

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Ossurwald
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Postby Ossurwald » Thu Feb 09, 2012 11:20 pm

To show I'm not just some crappy idiot:

Nation name: Ossurwald
Family name: Ifelin
Head of family: Ulric Argifere Ifelin
Family seat: Waldburgh
Proposed name of holdings: Ossurwald
Aimed for level of power: Duchy/County/Kingdom/March/Barony
Links to 3 RPs: viewtopic.php?f=5&t=117264 (Previous attempt at this, as Ivlendir)
viewtopic.php?f=5&t=65845 (Napoleonic RP, as Balamanthia)
viewtopic.php?f=5&t=156676

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Phalnia
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Postby Phalnia » Thu Feb 09, 2012 11:43 pm

Nation name: Phalnia
Family name: Carr
Head of family: Augustine
Family seat: Dulfan
Proposed name of holdings: Phalnia
Aimed for level of power (select one): Duchy/County/Kingdom/March/Barony
Links to 3 RPs:
http://forum.nationstates.net/viewtopic.php?f=25&t=163073
http://forum.nationstates.net/viewtopic.php?f=25&t=160089
http://forum.nationstates.net/viewtopic.php?f=25&t=161732

"The air up there in the clouds is very pure and fine, bracing and delicious. And why shouldn't it be? - it is the same the angels breathe." Mark Twain
“Don't feel entitled to anything you didn't sweat and struggle for.” Marian Wright Edelman

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Ossurwald
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Postby Ossurwald » Thu Feb 09, 2012 11:56 pm

Phalnia wrote:Nation name: Phalnia
Family name: Carr
Head of family: Augustine
Family seat: Dulfan
Proposed name of holdings: Phalnia
Aimed for level of power (select one): Duchy/County/Kingdom/March/Barony
Links to 3 RPs:
http://forum.nationstates.net/viewtopic.php?f=25&t=163073
http://forum.nationstates.net/viewtopic.php?f=25&t=160089
http://forum.nationstates.net/viewtopic.php?f=25&t=161732

Accepted. Got an idea for the name?

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Phalnia
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Postby Phalnia » Fri Feb 10, 2012 12:03 am

Ossurwald wrote:Accepted. Got an idea for the name?


I sometimes use Serendipity

These names jumped out at me:
Aldton
Lightston
Valston
Belfort
Ornesse
Vertsage
Welvyn

"The air up there in the clouds is very pure and fine, bracing and delicious. And why shouldn't it be? - it is the same the angels breathe." Mark Twain
“Don't feel entitled to anything you didn't sweat and struggle for.” Marian Wright Edelman

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Avenio
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Postby Avenio » Fri Feb 10, 2012 12:05 am

Nation name: Avenio
Family name: Bardonne
Head of family: Isidore Bardonne
Family seat: Alicante
Proposed name of holdings: Osca
Aimed for level of power (select one): Duchy/County/Kingdom/March/Barony
Links to 3 RPs: viewtopic.php?f=5&t=120072
viewtopic.php?f=5&t=159595
viewtopic.php?f=5&t=89363
Last edited by Avenio on Fri Feb 10, 2012 2:22 am, edited 1 time in total.

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Ossurwald
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Postby Ossurwald » Fri Feb 10, 2012 12:45 am

Avenio wrote:Nation name: Osca
Family name: Bardonne
Head of family: Isidore Bardonne
Family seat: Alicante
Proposed name of holdings:
Aimed for level of power (select one): Duchy/County/Kingdom/March/Barony
Links to 3 RPs: viewtopic.php?f=5&t=120072
viewtopic.php?f=5&t=159595
viewtopic.php?f=5&t=89363

Accepted. Any name ideas?

Also, a map will be forthcoming. I'm thinking the size of Great Britain is an appropriate size, although I could be persuaded to expand that to France. What do people think? What exactly would y'all like to see from a map of this. (The map will include different colors for terrain and visible changes in height and rivers. This is an example of a similar-style map.)
Last edited by Ossurwald on Fri Feb 10, 2012 12:45 am, edited 1 time in total.

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Phalnia
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Postby Phalnia » Fri Feb 10, 2012 12:50 am

I think you should only bring in France in the event of there being over ten players.
As for what I'd like to see... all I really care about is a desert.

"The air up there in the clouds is very pure and fine, bracing and delicious. And why shouldn't it be? - it is the same the angels breathe." Mark Twain
“Don't feel entitled to anything you didn't sweat and struggle for.” Marian Wright Edelman

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Ossurwald
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Postby Ossurwald » Fri Feb 10, 2012 12:57 am

Phalnia wrote:
I sometimes use Serendipity

These names jumped out at me:
Aldton
Lightston
Valston
Belfort
Ornesse
Vertsage
Welvyn


I think in this case, you'd want to use the country generator, since we're trying to name a whole region, rather than town names, which seems to be more what those are.

Personally, I use Wiktionary and then modify some stuff.

So if I want the region name to mean "battle region", I search both individually and look at the various words in its etymology. The Proto-Indo-European root for battle is "bhau(t)" and the Latin root for region is essentially rego, so with a few modifications:

Haurego

And then you can do variations on that:

Auregia
Orrecia
Orrechia
Olechia
Haregia

Or add elements:

Haurland
Aureland
Aureglen

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Ossurwald
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Postby Ossurwald » Fri Feb 10, 2012 12:58 am

Phalnia wrote:I think you should only bring in France in the event of there being over ten players.
As for what I'd like to see... all I really care about is a desert.

It won't actually be France, I'm talking about scale. The land itself will be something completely different, essentially, it'll be the regional map.

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Phalnia
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Postby Phalnia » Fri Feb 10, 2012 1:03 am

Ossurwald wrote:
Phalnia wrote:I think you should only bring in France in the event of there being over ten players.
As for what I'd like to see... all I really care about is a desert.

It won't actually be France, I'm talking about scale. The land itself will be something completely different, essentially, it'll be the regional map.

Right. How many participants are you shooting for?

"The air up there in the clouds is very pure and fine, bracing and delicious. And why shouldn't it be? - it is the same the angels breathe." Mark Twain
“Don't feel entitled to anything you didn't sweat and struggle for.” Marian Wright Edelman

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Ossurwald
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Postby Ossurwald » Fri Feb 10, 2012 1:09 am

Phalnia wrote:
Ossurwald wrote:It won't actually be France, I'm talking about scale. The land itself will be something completely different, essentially, it'll be the regional map.

Right. How many participants are you shooting for?

Well, eventually, this should be a fairly decently sized region. At present, really 10 or so is fine.

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Avenio
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Postby Avenio » Fri Feb 10, 2012 2:23 am

Ossurwald wrote:Accepted. Any name ideas?


Thanks; I seem to have made a minor error in the application, though it's fixed now. My fault for applying when I was half-asleep, I suppose. I rather like the name 'Auregia' myself, though 'Aureland' is good as well.

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Postby Pawn and King » Fri Feb 10, 2012 5:45 am

Nation name: Pawn and King
Family name: Stolichnaya
Head of family: Mikhail Stolichnaya
Family seat: Konzdansk
Proposed name of holdings: Konstantinchka
Aimed for level of power (select one): March (our nation would call it a Krai, however, which means largely the same thing, except instead of a Marquis, usually a Crown Prince would run it).
Links to 3 RPs or alternatively, a strong RP excerpt example:
viewtopic.php?f=6&t=89504
viewtopic.php?f=7&t=156870
viewtopic.php?f=7&t=161242

N.B, these examples are from NS Sports and GE&T. I apologise for this, but I've never ventured into International Incidents. I hope these show relatively strong RP ability, regardless. Secondly, I am happy with this nation being an invasion force whom have explored from the East if this RP is to be based in the British Isles.
Last edited by Pawn and King on Fri Feb 10, 2012 5:46 am, edited 1 time in total.
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The Black Plains
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Postby The Black Plains » Fri Feb 10, 2012 7:24 am

I think the reason that these things don't work out (as mentioned in the OP) is that they're impossible. Because you're essentially adding a competitive element to story-telling in a mechanic where each story-teller decides what their losses are. So you're creating an incentive to godmod or come as close to it as they can. To overcome this you would have to do one of two things:

Have players decide before-hand on a rough outline of what is going to happen and make the RP more like a cooperative book-writing.

OR

Have some sort of set randomization factor to determine fortune/outcomes and then have the players merely tell what happens in story form.

If you want something competitive then the latter option is the one for you. If you want good writing then the former is yours. In either case you will be denied one of those elements, but in the case you have now I believe that you will be denied both. But who knows, I might be wrong.

EDIT: This first option isn't always so bad. You can arrange it so that each player will have his moment of power in the spotlight before the end of the RP. This also solves problems like the flow of time in the RP, when the game will end, etc. etc. Non-competitive RP's are only "boring" with bad writers.
Last edited by The Black Plains on Fri Feb 10, 2012 7:26 am, edited 2 times in total.

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Nieu Danmark
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Postby Nieu Danmark » Fri Feb 10, 2012 8:39 am

Ooooh! Definitely want in on this; I love both Crusader Kings and Game of Thrones. ^^ As for setting, I do kinda prefer temperate settings to deserts myself. That's just me, however.

Nation name: Ny Danmark
Family name: Dale
Head of family: Leofric Dale, Lord of the Dales
Family seat: Brockingham
Proposed name of holdings: The Dales
Aimed for level of power (select one): Barony
Links to 3 RPs or alternatively, a strong RP excerpt example: The light speared through the branches of the woods, made visible by the thin mist that still hung in the air until it looked as though the trees had been pierced by a hail of golden arrow shafts that now remained stuck in the woodland floor. The moist air was cool on Godwine’s skin, making him draw his riding cloak closer to his body for warmth and to keep moisture from getting down the back of his shirt. Before them a fox darted across the muddied woodland path, rustling the ferns as it passed with a flash of russet. Somewhere a jay sang.

“Are you sure this is where the deer went?” he asked, glancing over his shoulder behind him at Conrad. “I see no tracks.”

Conrad grunted derisively and spurred his horse so that he was adjescent to his younger brother, his blue eyes glinting in the sparse light. “Doubting my eyes, eh? I’m telling you, she dashed through here or I’m a bearded woman.”

“We should have brought the hounds,” Godwine muttered, making sure his bow string was still safely on the inside of his jerkin to keep it from getting wet in the mist. “I bet you they could have sniffed her out in minutes -- ouch!

Godwine nearly fell off his horse there and then as Conrad rapped him on the back of his head with the butt of his ash wood spear. Beneath him his horse snorted indignantly and slowed in its trot, waiting for its rider to rebalance himself. The youngest brother shot the elder a heated look, silently promising to see justice done when they got home. “What!?”

“Only milk drinkers use hounds. Now be silent. You’re making enough noise to wake the Kindly Ones, and the last thing we need is what passes as their ‘help’.”

Godwine did as he was told, just as much to keep himself from scaring the deer away as to ward off the attention of the fairies. Although his brother had the right of it; the less of their attention the two attracted the better both would be for it. The minds of the fey were impossible for mere men to understand and it was only a few who were truly harmless. Less still who were truly benign.

Conrad dismounted and tied his horse to a tree, sliding his spear into a sheath in the saddle and pulling out a yew wood bow, long and slender like a maiden’s arm. Effortlessly stringing it, something that Godwine always struggled with, the elder put an arrow to the string and examined the floor. Godwine used that time to dismount himself and get ready to start stalking. There was no denying Conrad was a good hunter after all -- he could track a deer in the dark and heavy rain and bring it back for butchering before the sun rose. Sure enough the Daleman smirked and brushed away some leaves, revealing some barely visible cloven hoof prints.

“There she is,” he murmured softly. “Very fresh. And that arrow you put into her flank will be slowing her down.”

Godwine smirked back and nodded. “So it’ll be venison again tonight?” he said, with mock surprise. “Gods be good, the sun must have risen from the east.”
Last edited by Nieu Danmark on Fri Feb 10, 2012 8:40 am, edited 1 time in total.
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Take the World Census 2011 at http://forum.nationstates.net/viewtopic.php?f=23&t=83868

OOC:The nation's name is actually Ny Danmark, or simply New Denmark. I have no idea where I got the Nieu bit from.

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Phalnia
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Postby Phalnia » Fri Feb 10, 2012 8:43 am

Nieu Danmark wrote:-Snip- As for setting, I do kinda prefer temperate settings to deserts myself. -Snip-


I don't want the whole place to be a desert, just my own little sandy corner.

"The air up there in the clouds is very pure and fine, bracing and delicious. And why shouldn't it be? - it is the same the angels breathe." Mark Twain
“Don't feel entitled to anything you didn't sweat and struggle for.” Marian Wright Edelman

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Ossurwald
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Postby Ossurwald » Fri Feb 10, 2012 4:33 pm

Pawn and King wrote:Nation name: Pawn and King
Family name: Stolichnaya
Head of family: Mikhail Stolichnaya
Family seat: Konzdansk
Proposed name of holdings: Konstantinchka
Aimed for level of power (select one): March (our nation would call it a Krai, however, which means largely the same thing, except instead of a Marquis, usually a Crown Prince would run it).
Links to 3 RPs or alternatively, a strong RP excerpt example:
viewtopic.php?f=6&t=89504
viewtopic.php?f=7&t=156870
viewtopic.php?f=7&t=161242

N.B, these examples are from NS Sports and GE&T. I apologise for this, but I've never ventured into International Incidents. I hope these show relatively strong RP ability, regardless. Secondly, I am happy with this nation being an invasion force whom have explored from the East if this RP is to be based in the British Isles.

Those are fine... hopefully you'll get some more experience in II with this. Accepted, though I want to discuss the culture bit for a second in another post.

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Ossurwald
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Postby Ossurwald » Fri Feb 10, 2012 4:35 pm

The Black Plains wrote:I think the reason that these things don't work out (as mentioned in the OP) is that they're impossible. Because you're essentially adding a competitive element to story-telling in a mechanic where each story-teller decides what their losses are. So you're creating an incentive to godmod or come as close to it as they can. To overcome this you would have to do one of two things:

Have players decide before-hand on a rough outline of what is going to happen and make the RP more like a cooperative book-writing.

OR

Have some sort of set randomization factor to determine fortune/outcomes and then have the players merely tell what happens in story form.

If you want something competitive then the latter option is the one for you. If you want good writing then the former is yours. In either case you will be denied one of those elements, but in the case you have now I believe that you will be denied both. But who knows, I might be wrong.

EDIT: This first option isn't always so bad. You can arrange it so that each player will have his moment of power in the spotlight before the end of the RP. This also solves problems like the flow of time in the RP, when the game will end, etc. etc. Non-competitive RP's are only "boring" with bad writers.

I think you've misread the intention. The intention is more towards collaborative storytelling. This is not a competition. Your critique would apply to any RP. This is storytelling, but the fact is that within the story, characters can be killed. There's no plot armor here, and RPers should not expect any.

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Ossurwald
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Postby Ossurwald » Fri Feb 10, 2012 4:38 pm

Nieu Danmark wrote:Ooooh! Definitely want in on this; I love both Crusader Kings and Game of Thrones. ^^ As for setting, I do kinda prefer temperate settings to deserts myself. That's just me, however.

Nation name: Ny Danmark
Family name: Dale
Head of family: Leofric Dale, Lord of the Dales
Family seat: Brockingham
Proposed name of holdings: The Dales
Aimed for level of power (select one): Barony
Links to 3 RPs or alternatively, a strong RP excerpt example:
The light speared through the branches of the woods, made visible by the thin mist that still hung in the air until it looked as though the trees had been pierced by a hail of golden arrow shafts that now remained stuck in the woodland floor. The moist air was cool on Godwine’s skin, making him draw his riding cloak closer to his body for warmth and to keep moisture from getting down the back of his shirt. Before them a fox darted across the muddied woodland path, rustling the ferns as it passed with a flash of russet. Somewhere a jay sang.

“Are you sure this is where the deer went?” he asked, glancing over his shoulder behind him at Conrad. “I see no tracks.”

Conrad grunted derisively and spurred his horse so that he was adjescent to his younger brother, his blue eyes glinting in the sparse light. “Doubting my eyes, eh? I’m telling you, she dashed through here or I’m a bearded woman.”

“We should have brought the hounds,” Godwine muttered, making sure his bow string was still safely on the inside of his jerkin to keep it from getting wet in the mist. “I bet you they could have sniffed her out in minutes -- ouch!

Godwine nearly fell off his horse there and then as Conrad rapped him on the back of his head with the butt of his ash wood spear. Beneath him his horse snorted indignantly and slowed in its trot, waiting for its rider to rebalance himself. The youngest brother shot the elder a heated look, silently promising to see justice done when they got home. “What!?”

“Only milk drinkers use hounds. Now be silent. You’re making enough noise to wake the Kindly Ones, and the last thing we need is what passes as their ‘help’.”

Godwine did as he was told, just as much to keep himself from scaring the deer away as to ward off the attention of the fairies. Although his brother had the right of it; the less of their attention the two attracted the better both would be for it. The minds of the fey were impossible for mere men to understand and it was only a few who were truly harmless. Less still who were truly benign.

Conrad dismounted and tied his horse to a tree, sliding his spear into a sheath in the saddle and pulling out a yew wood bow, long and slender like a maiden’s arm. Effortlessly stringing it, something that Godwine always struggled with, the elder put an arrow to the string and examined the floor. Godwine used that time to dismount himself and get ready to start stalking. There was no denying Conrad was a good hunter after all -- he could track a deer in the dark and heavy rain and bring it back for butchering before the sun rose. Sure enough the Daleman smirked and brushed away some leaves, revealing some barely visible cloven hoof prints.

“There she is,” he murmured softly. “Very fresh. And that arrow you put into her flank will be slowing her down.”

Godwine smirked back and nodded. “So it’ll be venison again tonight?” he said, with mock surprise. “Gods be good, the sun must have risen from the east.”

Accepted.

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Ossurwald
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Postby Ossurwald » Fri Feb 10, 2012 4:52 pm

Phalnia wrote:
Nieu Danmark wrote:-Snip- As for setting, I do kinda prefer temperate settings to deserts myself. -Snip-


I don't want the whole place to be a desert, just my own little sandy corner.

I want to take a moment to talk about climate and culture for a second, since it's something that as RPers we'll need to establish. Obviously, one affects the other. When I see that you want desert, I expect that your culture will mimic or be much like the cultures that inhabit deserts in the real world. However, realistically, I have to think that there are certain conditions which then need to happen to the rest of the world around you. I lean towards the more temperate setting. If I have to put in a desert, that will certainly affect how I draw the rest of the map. So I'm wondering if I can bargain you down to steppes, which will allow a temperate setting while also keeping a semi-arid, flat, and rugged terrain for your people to inhabit.

Just be clear, this will be a unique map. "England' and "France" were thrown out for comparable sizes; not because that's where this will take place.

I also want to get into culture. As this takes place, currently, in a single kingdom, I want a sort of level of cultural similarity across the area, with different parts of the map being more different. This is my thought. I can understand if y'all have difference. If you want to play as say, an invader culture, it'd be good if for the most part, those people are largely assimilated into the larger kingdom; like the Danes in England or the Normans in France. So that's the sort of level I'm suggesting. If the map is the size of England, I'll expect cultures to be far more similar. If we decide to go France, then we can have a vast array of subgroups within the single culture (most French citizens didn't speak French until the 1960s).
Last edited by Ossurwald on Fri Feb 10, 2012 4:52 pm, edited 1 time in total.

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Pawn and King
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Postby Pawn and King » Fri Feb 10, 2012 5:58 pm

Ossurwald wrote:
Phalnia wrote:
I don't want the whole place to be a desert, just my own little sandy corner.

I want to take a moment to talk about climate and culture for a second, since it's something that as RPers we'll need to establish. Obviously, one affects the other. When I see that you want desert, I expect that your culture will mimic or be much like the cultures that inhabit deserts in the real world. However, realistically, I have to think that there are certain conditions which then need to happen to the rest of the world around you. I lean towards the more temperate setting. If I have to put in a desert, that will certainly affect how I draw the rest of the map. So I'm wondering if I can bargain you down to steppes, which will allow a temperate setting while also keeping a semi-arid, flat, and rugged terrain for your people to inhabit.

Just be clear, this will be a unique map. "England' and "France" were thrown out for comparable sizes; not because that's where this will take place.

I also want to get into culture. As this takes place, currently, in a single kingdom, I want a sort of level of cultural similarity across the area, with different parts of the map being more different. This is my thought. I can understand if y'all have difference. If you want to play as say, an invader culture, it'd be good if for the most part, those people are largely assimilated into the larger kingdom; like the Danes in England or the Normans in France. So that's the sort of level I'm suggesting. If the map is the size of England, I'll expect cultures to be far more similar. If we decide to go France, then we can have a vast array of subgroups within the single culture (most French citizens didn't speak French until the 1960s).


With this in mind, I would like, then, to re-adjust my application.

Nation name: Pawn and King
Family name: Jarozlavich
Head of family: Casimir Jarozlavich
Family seat: Chervaen
Proposed name of holdings: Chervaen
Aimed for level of power (select one): Duchy
Links to 3 RPs or alternatively, a strong RP excerpt example:
viewtopic.php?f=6&t=89504
viewtopic.php?f=7&t=156870
viewtopic.php?f=7&t=161242


I don't know how much you know about the Rus' or Kievan people, but this has some similarities to them (Casimir was a Polish king, and Chervaen is based on Chyervyen, a town in Belarus these days). I've 'westernised' it somewhat, and I can continue to do so further, if you need, in regards to the still Slavic sounding name.
Need an Assassination done? Look no further...

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Ceannairceach
Postmaster of the Fleet
 
Posts: 26637
Founded: Sep 05, 2009
Ex-Nation

Postby Ceannairceach » Fri Feb 10, 2012 6:30 pm

Nation name: Ceannairceach
Family name: House Kavor
Head of family: Aston Kavor. "the Burning Rose".
Family seat: Kavastal
Proposed name of holdings: Kavorhold
Aimed for level of power: Duchy in terms of power, but called Principality.
Links to 3 RPs or alternatively, a strong RP excerpt example: viewtopic.php?f=25&t=164112
viewtopic.php?f=25&t=160365&p=8357859&hilit=union#p8357859
viewtopic.php?f=4&t=163929&p=8406200#p8406200

The last example is a matter of desperation on my part; I cannot find the rest of my RP examples, and as such, am forced to post that as my final one.
Last edited by Ceannairceach on Fri Feb 10, 2012 6:39 pm, edited 2 times in total.

@}-;-'---

"But who prays for Satan? Who in eighteen centuries, has had the common humanity to pray for the one sinner that needed it most..." -Mark Twain

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Seleria
Civil Servant
 
Posts: 8
Founded: Feb 10, 2012
Ex-Nation

Postby Seleria » Fri Feb 10, 2012 7:40 pm

Nation name: Seleria
Family name: House Deering
Head of family: Robert Deering
Family seat: Helvicini
Proposed name of holdings: Vertvale
Aimed for level of power (select one): Barony
Links to 3 RPs or alternatively, a strong RP excerpt example: All are examples of off-site RPs, due to the fact that I don't have any RP examples on this site.
1
2
3, look for posts by HenchmenF

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Ossurwald
Ambassador
 
Posts: 1036
Founded: Mar 06, 2011
Ex-Nation

Postby Ossurwald » Fri Feb 10, 2012 9:50 pm

Ceannairceach wrote:Nation name: Ceannairceach
Family name: House Kavor
Head of family: Aston Kavor. "the Burning Rose".
Family seat: Kavastal
Proposed name of holdings: Kavorhold
Aimed for level of power: Duchy in terms of power, but called Principality.
Links to 3 RPs or alternatively, a strong RP excerpt example: viewtopic.php?f=25&t=164112
viewtopic.php?f=25&t=160365&p=8357859&hilit=union#p8357859
viewtopic.php?f=4&t=163929&p=8406200#p8406200

The last example is a matter of desperation on my part; I cannot find the rest of my RP examples, and as such, am forced to post that as my final one.

That's alright, I've seen your RPs before.

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