by Unibot » Sun Jun 14, 2009 9:40 am
Vocenae wrote:Unibot, you have won NS.
by Sirocco » Sun Jun 14, 2009 10:33 am
by Zemnaya Svoboda » Sun Jun 14, 2009 10:37 am
by Erastide » Sun Jun 14, 2009 11:36 am
by Marcuslandia » Sun Jun 14, 2009 12:03 pm
Zemnaya Svoboda wrote:I'm not too sure that I see the point of this idea. What would it accomplish?
by Unibot » Sun Jun 14, 2009 12:13 pm
EDIT: just to make things clear, I'm leaving this for you guys to play about with. I've got my own ideas for regional issues which are very different. I'll share them later.
Vocenae wrote:Unibot, you have won NS.
by Unibot » Sun Jun 14, 2009 12:18 pm
As a Gameplayer, I'm not that enthused about having someone trying to categorize regional styles of government through a set of issues. Especially given that regions can change delegates pretty easily, and sometimes even style of governing.
I'm not too sure that I see the point of this idea. What would it accomplish?
Vocenae wrote:Unibot, you have won NS.
by Erastide » Sun Jun 14, 2009 12:56 pm
by Marcuslandia » Sun Jun 14, 2009 1:07 pm
by Tanaara » Sun Jun 14, 2009 5:29 pm
by Valipac » Sun Jun 14, 2009 6:57 pm
by Unibot » Sun Jun 14, 2009 7:22 pm
1) So, having no WA Delegate, how does this effect us? Would our Founder answer the questions instead?
2) You spoke of being at war. War with whom, and how? Region against region, individual nations versus individual nation(s) - As in an on-going RP'ed war, part of the raider/ defender section?
3) Trade relations? How would this be judged? Again by the Founder/ Delegate saying that the nations do or don't?
3) Having my Founder ( who I do think, very personally, is a swell guy ) decide issues that would affect my nation? Ah no way in the not so proverbial Hell! I don't want the WA to do it, and I would resent mightily my Founder trying to do it though some sort of regional issues.( because by golly if I want to use coal, I don't want the next nation over deciding for me )
The complexities of a good offsite regional forum can not be adequately translated into regional issues.
Vocenae wrote:Unibot, you have won NS.
by Marcuslandia » Sun Jun 14, 2009 7:50 pm
by Unibot » Sun Jun 14, 2009 8:08 pm
The other way is to present any number of nations in the region an issue to field how _their_ region deals with the issue at hand. Like, we're a Tibet-like nation in a region that has everybody agitating for war. What do our citizens think about that? What should we do? How does our chosen course of action affect our nation? Or the heavily-industrialized nation next door is fouling up _our_ environment? What are we going to do about it? Or, we are a heavily-industrialized nation that needs that industry to keep the Economy ticking. And now the eco-freaks next door demand that we reduce our pollution dumping! Do we oblige them, or tell them to take a flying leap?
Vocenae wrote:Unibot, you have won NS.
by Marcuslandia » Sun Jun 14, 2009 10:28 pm
by Nolishiwan » Mon Jun 15, 2009 2:10 am
by Naivetry » Mon Jun 15, 2009 2:48 am
by Erastide » Mon Jun 15, 2009 6:26 am
Marcuslandia wrote:As you say at the end, players play at different speeds. Some are doing issues twice a day. (Me, for instance.) Others do only one every few days. How do you get them all on the same page? Then consider how many would simply dismiss the issue. How can you affect the entire region on something if only 20% give actual feedback?
by Unibot » Mon Jun 15, 2009 9:18 am
1) They work just like national issues (read: completely irrelevant for military/political Gameplay), except they post and display on the region page. Maybe just under the WFE.
2) They don't affect national stats.
3) As far as the code is concerned, only one player answers them. (Makes it more feasible.)
Potential drawbacks:
1) Difficulty coding, writing a whole new set of issues.
2) No others. If you don't like it, you can ignore it. If you don't have a WA Delegate (or Founder), you won't have any more control over it than you do your WFE, but you'll just have to live with that.
Provide an in-game outlet for regional decision-making, apart from the WA. This is the biggest potential benefit, from my point of view. If the region gets to decide "international" policy amongst its own members, then they will immediate see the region as a group entity involved in group decision-making (or not, as the case may be), which may make it easier to get them involved in any off-site government or community that does exist.
Vocenae wrote:Unibot, you have won NS.
by Marcuslandia » Mon Jun 15, 2009 11:29 am
by Naivetry » Thu Jun 18, 2009 10:14 am
Marcuslandia wrote:1) Sorry Naivetry, but any time a nation states, "This is what we are going to do about that," you'll most likely get a tweak in the national stats.
by Naivetry » Thu Jun 18, 2009 10:15 am
Unibot wrote:Again, this was what was always intended.
by Marcuslandia » Thu Jun 18, 2009 11:12 am
Naivetry wrote:You're talking about a different concept for regional issues entirely - that is, issues each nation answers that just so happen to deal with international relations in its immediate surroundings. But there is no good reason why any of that should be posted in a separate in-game forum (what a nightmare to code!), or posted to the RMB, because it's not a collective action or collective decision. It would also mean people with a lot of puppets could just manipulate the vote. If it's just individual nations answering these issues, moreover, there is no reason why the region should be taken as a significant unit.
by Naivetry » Thu Jun 18, 2009 12:31 pm
Marcuslandia wrote:Quite so. Apples and oranges. You seem to be focused on the impact on the region, whilst I am focused on the impact on the nation.
The nature of the region is more or less the behavior and policies of all the inhabitants, averaged out. It is what it is. Having an issue that affects everyone in the region would be incredibly difficult to administer -- especially if you're dealing with a LARGE region. And if you can't administer the regional issue equitably to ALL regions regardless of size......
ALL issues at this time deal with the internal workings of a single nation. (As far as I know.)
The stimuli is from inside the nation, and the response will be entirely within the nation. Yet, there is a relationship between a nation and the region where it resides. Aspects about that relationship can and often do trigger stimuli that _should_ cause a response in that nation. And as with all issue choices, the choice selected would further define for that nation, "Who are we, really?"
by Marcuslandia » Thu Jun 18, 2009 3:15 pm
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