by Dark templars » Tue Feb 21, 2012 1:53 pm
by Fallout Rebels » Tue Feb 21, 2012 1:58 pm
by Luna Amore » Tue Feb 21, 2012 2:03 pm
by Deistic Tendencies » Tue Feb 21, 2012 2:16 pm
by Frisbeeteria » Tue Feb 21, 2012 2:31 pm
Luna Amore wrote:Population is the only stat that isn't affected by anything other than existing. It is the Constant That Must Never Be Changed. It's been brought up many times before. Answer isn't gonna change. Sorry.
by Dark templars » Thu Feb 23, 2012 6:34 am
by Frisbeeteria » Thu Feb 23, 2012 6:49 am
Dark templars wrote:well the thought can be continued to bounce around for you negative Nancy's.
Frisbeeteria wrote:I'm not sure why this isn't first on the list in .:The BIG Collaborative List of Suggested NS Improvements:. under "Never gonna happen", but it should be.
[violet] wrote:You would think so, but somehow we started with no population-modifying issues, and then because of that, population became a status symbol. So we're going to leave it that way.
by Riemstagrad » Fri Feb 24, 2012 1:17 pm
Dark templars wrote:wow, so no free thought? try me bro.
by Crushing Our Enemies » Fri Feb 24, 2012 1:48 pm
Dark templars wrote:wow, so no free thought? try me bro.
by The Murtunian Tribes » Fri Feb 24, 2012 1:52 pm
Dark templars wrote:wow, so no free thought? try me bro.
by Unibot II » Fri Feb 24, 2012 2:05 pm
Vocenae wrote:Unibot, you have won NS.
General Halcones wrote:Look up to Unibot as an example.
by Dark templars » Fri Feb 24, 2012 8:58 pm
by Syrkania » Fri Feb 24, 2012 10:38 pm
by Ballotonia » Sat Feb 25, 2012 1:29 am
by The Murtunian Tribes » Sat Feb 25, 2012 1:07 pm
Ballotonia wrote:How about this idea then:
Next to the current ever-increasing population, the game also calculates what population size your nation would have. This allows for speedy growth, population decreases, etc... Then the player gets to decide (in settings) which of the two is going to be displayed on the nation's front page. The text on the page could distinguish between the two by saying either "population of an estimated 19.925 billion" or population of 19.925 billion (a new historic record)". Well, the estimated value probably would never get that high, I think, the idea is to have some sort of 'realistic' value. At least one that goes up or down depending on how one runs ones nation.
Just my 2 cents in helping to keep Admin busy
Ballotonia
by The Republic of Lanos » Sat Feb 25, 2012 1:30 pm
by Flibbleites » Sat Feb 25, 2012 10:58 pm
The Republic of Lanos wrote:NS2 (yes, that game) had it to where you could actually decrease your population. I once managed that by getting it down to 1 million before it continued to go up from there. However, such an idea would be codework for our admins since they have no access to NS2 now.
by Dark templars » Mon Feb 27, 2012 3:55 pm
by Crushing Our Enemies » Mon Feb 27, 2012 4:06 pm
Dark templars wrote:honestly, i highly doubt they'd ever make this a change anyways. but none the less it would be a neat innovation. it would be cool to make population more than a stat as well. the more people there are the bigger the impacts issues could have(it could be argued that there could be a smaller impact).
Dark templars wrote:populations of countries actually has a place in international politics as well. bigger nations tend to have a bigger say and influence over things.
Dark templars wrote: sooooo consider it(dont expect it to change though)
for everyone complaining about this being talked to death, its very unecessary actually. why waste your energy and space posting a complaint when you could be contributing to a conversation somewhere else?
by Luna Amore » Mon Feb 27, 2012 4:08 pm
Issues already have less of an effect on older nations, if that's what you're talking about.Dark templars wrote:honestly, i highly doubt they'd ever make this a change anyways. but none the less it would be a neat innovation. it would be cool to make population more than a stat as well. the more people there are the bigger the impacts issues could have(it could be argued that there could be a smaller impact).
That'd bias the game toward older nations.Dark_templars wrote:populations of countries actually has a place in international politics as well. bigger nations tend to have a bigger say and influence over things.
Dark_templars wrote:for everyone complaining about this being talked to death, its very unecessary actually. why waste your energy and space posting a complaint when you could be contributing to a conversation somewhere else?
by Rzeczpospolita Polska IV » Mon Feb 27, 2012 4:58 pm
by The Murtunian Tribes » Tue Feb 28, 2012 2:26 pm
Luna Amore wrote:That'd bias the game toward older nations.Dark_templars wrote:populations of countries actually has a place in international politics as well. bigger nations tend to have a bigger say and influence over things.
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