by Ballotonia » Wed Jun 08, 2011 6:43 am
by Lordieth » Wed Jun 08, 2011 7:59 am
by Ballotonia » Wed Jun 08, 2011 8:12 am
Lordieth wrote:Interesting stuff.
I have a question though; when we get to Day 22-23 and beyond, then we move to random number distribution territory, and I imagine the Perl code uses pseudo random generation correct?
So in theory, shouldn't future growth become more predictable, assuming linear distribution?
by Oliver the Mediocre » Wed Jun 08, 2011 8:30 am
by Luna Amore » Thu Jun 09, 2011 8:00 am
by Lordieth » Thu Jun 09, 2011 8:39 am
by Ballotonia » Thu Jun 09, 2011 8:40 am
Luna Amore wrote:I've recorded the total growth of my 15 largest nations over the last 86 days (so far), and the game actually seems to average higher than what I expected. I'd figure it would average out to 6.5 million per day. For that 86 day period, 13/15 were above 6.5, with the highest being 6.8, and the two that were below were at 6.43. It could just be that my sample of nations is too small,86 days is too short, or I could just be misunderstanding something(:p), but, by those numbers, the NationStates average daily population growth rate is over 6.6 (6.615).
Sorry to go on a tangent, saw Lordieth's post, so I thought I'd post that. Nice work with the numbers, Ballotonia.
by Luna Amore » Thu Jun 09, 2011 10:00 am
by Maltropia » Thu Jun 09, 2011 10:23 am
by Bears Armed » Thu Jun 09, 2011 10:34 am
Days 16-17: 2 days growth at 4 million: 36, 40
Days 18-19: 2 days growth at 5 million: 45, 50
Days 20-21: 2 days growth at 6 million: 56, 62
by Ballotonia » Thu Jun 09, 2011 11:49 am
Bears Armed wrote:So did I get it wrong, or have the Admins actually changed the process at some point since then?
by Luna Amore » Thu Jun 09, 2011 12:25 pm
Ballotonia wrote:@Luna Amore: Could you please double check your '86 days' math? Cause looking at your numbers and mine I'd expect that to be closer to 94...
Ballotonia
by Riemstagrad » Sat Jun 11, 2011 9:50 am
by Bears Armed » Sun Jun 12, 2011 6:02 am
Ballotonia wrote:Bears Armed wrote:So did I get it wrong, or have the Admins actually changed the process at some point since then?
If you've kept your source data from back then, it could be checked. Or an Admin could weigh in, but sadly I do not have the data to be able to verify this one way or the other.
by Ballotonia » Sun Jun 19, 2011 4:05 am
by Romili » Wed May 09, 2012 9:21 am
by United German Regions » Wed Dec 10, 2014 2:51 pm
Luna Amore wrote:I've recorded the total growth of my 15 largest nations over the last 86 days (so far), and the game actually seems to average higher than what I expected. I'd figure it would average out to 6.5 million per day. For that 86 day period, 13/15 were above 6.5, with the highest being 6.74, and the two that were below were at 6.43. It could just be that my sample of nations is too small,86 days is too short, or I could just be misunderstanding something(:p), but, by those numbers, the NationStates average daily population growth rate is 6.585.
Sorry to go on a tangent, saw Lordieth's post, so I thought I'd post that. Nice work with the numbers, Ballotonia.
*edit- Please, ignore the man with the faulty numbers*
United German Regions is supplying medical aid to numerous nations recovering from war | UGR investigators discovered the presence of slavery in Cresenthia to manufacture teddy bears | The leader of UGR has just eaten a samich
by Frisbeeteria » Wed Dec 10, 2014 4:08 pm
United German Regions wrote::lol2:
by United German Regions » Thu Dec 18, 2014 3:35 pm
United German Regions is supplying medical aid to numerous nations recovering from war | UGR investigators discovered the presence of slavery in Cresenthia to manufacture teddy bears | The leader of UGR has just eaten a samich
by Rifty » Thu Dec 18, 2014 3:42 pm
by Consular » Thu Dec 18, 2014 3:48 pm
by Rifty » Thu Dec 18, 2014 4:04 pm
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