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by The corporate states of Astavar » Fri May 26, 2023 9:46 am
by G-Tech Corporation » Fri May 26, 2023 9:59 am
The Epic Notepad of GrangerAirstrike wrote:G-Tech Corporation wrote:Possible, sure. You can send as much or as little as you like off to explore. In your case, I wouldn't really recommend it - if your Habitation Ships and Mining Ships are off exploring, they won't be able to conduct the scavenging and prospecting you need to fuel your economy.
Yeah fair. Thanks for the answer
Though actually, how does the mechanic of exploration differ from... You know, just having ships/a fleet in the system and cluster?
by G-Tech Corporation » Fri May 26, 2023 10:03 am
The corporate states of Astavar wrote:Hello i haven't been on this forum in years and i played in one of these mass effect games in the past and i thought i would give it a go.
if you guys don't mind a noob asking dumb questions and just playing for the fun of it i would like to claim a faction.
by The Epic Notepad of GrangerAirstrike » Fri May 26, 2023 10:07 am
G-Tech Corporation wrote:So, you can always just toss a fleet into a given 'known' system and cluster. Exploration, on the other hand, does her best to chart unknown or explored systems and clusters, potentially expanding the space your faction has access to for settlement and construction.
Generally speaking, you won't need expansion unless you are hemmed in by other factions, or for some reason want to be extremely isolationistic. But it'll be useful as we go on and claims become more hotly contested.
by The corporate states of Astavar » Fri May 26, 2023 10:08 am
G-Tech Corporation wrote:The corporate states of Astavar wrote:Hello i haven't been on this forum in years and i played in one of these mass effect games in the past and i thought i would give it a go.
if you guys don't mind a noob asking dumb questions and just playing for the fun of it i would like to claim a faction.
Hey Astavar, I remember you. Welcome back; what faction were you thinking of putting your hat in for?
by Ovstylap » Fri May 26, 2023 10:32 am
Bentus wrote:Segmentia wrote:
I would be fine swapping back to the Asari and allowing you to get to work on a Turian app, no problems there. There was someone else interested with the Asari but they aren't sold on them yet and would be happy to take a smaller faction, from what I understand when speaking to them.
Can confirm! I'm happy to go for Illium or Noveria instead of the Asari.
by G-Tech Corporation » Fri May 26, 2023 10:36 am
The corporate states of Astavar wrote:G-Tech Corporation wrote:
Hey Astavar, I remember you. Welcome back; what faction were you thinking of putting your hat in for?
Hello!
the Krogan clans were always my jam but would if possible would it be fine if i started the faction during a mass exodus to the terminus systems i always found tuchanka to be extremely limiting because i was basically always trapped there by every council player.
by The corporate states of Astavar » Fri May 26, 2023 10:42 am
G-Tech Corporation wrote:The corporate states of Astavar wrote:
Hello!
the Krogan clans were always my jam but would if possible would it be fine if i started the faction during a mass exodus to the terminus systems i always found tuchanka to be extremely limiting because i was basically always trapped there by every council player.
Hmm. Well, we already have one lad aimed for Tuchanka, but you could definitely get a Krogan faction who are their own splinter and headed to the Terminus.
by G-Tech Corporation » Fri May 26, 2023 10:55 am
by Nuxipal » Fri May 26, 2023 11:38 am
by The corporate states of Astavar » Fri May 26, 2023 12:57 pm
by Theyra » Fri May 26, 2023 1:25 pm
G-Tech Corporation wrote:
Hmm. Definitely an interesting idea. The RP will start with the first few repaired relays coming online though, so the Commonwealth essentially wouldn't exist at the moment aside from a colony ship and whatever forces Kakan has scraped together. That might be a bit of an issue just from a timeline perspective.
by G-Tech Corporation » Fri May 26, 2023 2:08 pm
The corporate states of Astavar wrote:Faction: The Terminus Hierarchy
Leader: Primarch Theron Volaris
Diplomatic Relations Summary:
The Turians of Altakiril feel estranged from their brethren on Palaven and have focused on their own survival. They have been isolated from the rest of the galaxy for some time, avoiding contact to prevent attracting Reaper attention. However, their isolation has only deepened the divide between the Turians of Altakiril and the rest of the galaxy.
Now that Primarch Volaris has confirmed that the Reapers are no longer a threat to the Hierarchy, everything has changed, and new relations can be established for the benefit of all.
Military Summary:
The Turians have always been renowned as formidable soldiers, and the Turians of Altakiril are no exception. However, instead of maintaining a standing army for external conflicts, most of the soldiers were trained to handle internal unrest such as food riots and civil disturbances. Given the limited resources of the bunker colonies, it was not feasible to invest in a massive military force to combat a superpower like the Reapers. If discovered, every Turian, man, woman, and child knew they would be in grave danger.
The only "elite" forces within the colony are the combat engineers, whose expertise in underground construction and demolition has been and continues to be vital for the survival of the colony.
History:
After enduring the devastating orbital bombardment by the Reapers, the Turian colony on Altakiril was left in ruins. The once-thriving streets and towering skyscrapers of the capital, Estivus Erax, were reduced to mere bomb craters.
However, unbeknownst to the Reapers, the majority of the population sought refuge in well-equipped fallout shelters strategically scattered across the colony. These shelters were designed to withstand even the most catastrophic events, and the Turians spared no expense in ensuring they were fully stocked with supplies and resources.
For ten long years, the survivors lived underground, enduring cramped quarters, limited resources, and constant fear of Reaper detection. Draconian measures were implemented to maintain control and ensure the preservation of their resources.
Under the leadership of Primarch Theron Volaris, the survivors managed to persevere. Volaris, a respected and charismatic Turian commander, implemented strict survival protocols and organized the population into specialized teams to maintain order and prepare for the day they could reclaim Altakiril. Even in the darkest of times, Volaris remained a beacon of hope for the survivors-
During their isolation underground, the survivors of Altakiril expanded their bunker complexes to accommodate the growing population. This expansion included the establishment of manufacturing and mining sectors within the bunkers, ensuring a self-sufficient supply of resources. The survivors also implemented a rigorous recycling program to conserve resources, allowing them to maintain a certain level of comfort and quality of life.
As the years turned into a decade, the survivors of Altakiril patiently awaited their moment to emerge from the safety of their shelters and reclaim their home. They knew the road ahead would be long and difficult, but they were determined to reclaim what was rightfully theirs. With Volaris at the helm, they had the leadership necessary for success, and their hope burned brighter than ever.
Infrastructure and Claimed Worlds:
Local Cluster - Thal System
Altakiril - Garden World (735/750)1 Urban Area (150P)
7 Mining Complexes (105P)
1 Major Mining Complex (50P)
4 Industrial Complexes (60P)
2 Fuel Depots (40P)
1 Small Spaceport (120P)
1 Marshaling Center (60P)
2 Gambling Dens (150P)
Military:
Terestrial forces2x Combat Engineers (2000) (14P)
b) Space Fleets:
NIL
RP Example:
I really don't have any examples, but I hope this can be my first.
Questions and Suggestions:
If possible i would like to have a discussion about the pros and cons of the faction with you.
by G-Tech Corporation » Fri May 26, 2023 2:11 pm
Theyra wrote:Faction: Drell Commonwealth
Leader: Archon Kakan Niol
Diplomatic Relations Summary: Somewhat Isolationists but have good relations with most council races, excluding the Hanar who the Commonwealth has strained relations. Limited relations with non-Council races but somewhat warm with the Quarians.
Military Summary: The Commonwealth military, while small, is made up of veterans from the Reaper War who are committed to the defense of their new home and nation. Though the ground forces have more experience than the fleet, and the ground forces are mainly preoccupied with dealing with hostile Vorcha packs that remain on Namakli at the moment.
History: The Drell Commonwealth has existed before as an idea from a Drell group that was formed before the Reaper war. The group was formed by Kakan Niol, and its goal was an independent Drell Nation. Kakan always had respect for the Hanar due to them saving their race but always wanted the Drell to form their nation rather than permanently serve the Hanar. This idea was reinforced after seeing how Drell traditions were starting to die off in favor of Hanar traditions and feared that the Drell culture would die off. Plus, the humid nature of Kahje forces the Drell to live in climate-controlled dome cities or eventually get Kepral's Syndrome. He started to share his ideas with others, and slowly over time, he managed to gain followers. This continued despite resistance from both the Hanar and other Drell who believed that the Drell should not give up the Compact.
By the time of the Reaper War, he had a significant amount of credits and followers and had settled on the abandoned arid world of Namakli in the Pylos Nebula. The young nation has mostly left alone during the Reaper War until the planet was attacked during Shepard's mission to uncover the Leviathans. Which the Commonwealth had to resort to guerrilla warfare and hiding in the wastelands to survive. This would continue until the end of the Reaper War and after the loss of the Mass Relays. The isolated Drells, not knowing the state of the rest of the galaxy, tried to rebuild the best they could, and they did start to notice that the cluster's Mass Relay was somehow healing itself. They eagerly await for the Mass Relay to heal to see what is the state of the galaxy and continued to rebuild and deal with the lingering Vorcha packs that still dwell on Namakli.
Infrastructure and Claimed Worlds: TBA
Military: TBA
a) Terrestrial Forces: TBA
b) Space Fleets: TBA
RP Example: Ghosts of Nueva Iberia
Questions and Suggestions: TBA
S14
by The Epic Notepad of GrangerAirstrike » Fri May 26, 2023 2:33 pm
by G-Tech Corporation » Fri May 26, 2023 3:01 pm
The Epic Notepad of GrangerAirstrike wrote:Christ, that was a LONG post on my front, hah
I might need to tone down how much I put into one if I don't want to burn myself out! But oh well, at least I have a format now for calculating "turns", so that should help at later dates
And welcome Theyra, The corporate states of Astavar to the RP as well!
G-tec please let me know if you have any issues regarding my post, especially on the calculations side of it. I'm decently sure I've done everything right, but I'm not 100% either way
by The Epic Notepad of GrangerAirstrike » Fri May 26, 2023 3:04 pm
G-Tech Corporation wrote:Ah, an immediate catch - the Band's Habitation Ships produce the resources listed in the Band's Perk, not the normal output of Habitation Ships with a bonus tacked on.
by G-Tech Corporation » Fri May 26, 2023 3:12 pm
The Epic Notepad of GrangerAirstrike wrote:G-Tech Corporation wrote:Ah, an immediate catch - the Band's Habitation Ships produce the resources listed in the Band's Perk, not the normal output of Habitation Ships with a bonus tacked on.
Hmm, very well then
I didn't catch that before, so that's good to establish
EDIT:
Aaaaalright, I believe I've changed it correctly...
And... Well, that's quite the downgrade, but honestly it makes sense. I won't be jaded because of it, I'm here to have fun, not to have/do the very best after all!
by The Epic Notepad of GrangerAirstrike » Fri May 26, 2023 3:17 pm
G-Tech Corporation wrote:Aye, hah, that would have been very strong to combine the two. But the Band doesn't have the same drawbacks as the usual wielders of the Habitation Ships, the Quarians, so combining the ability to settle with a free Research Station and that income would be a bit bonkers.
by G-Tech Corporation » Fri May 26, 2023 4:28 pm
by Ovstylap » Sat May 27, 2023 1:51 am
by Segmentia » Sat May 27, 2023 4:11 am
by G-Tech Corporation » Sat May 27, 2023 6:25 am
Segmentia wrote:I'm seeing pros, cons, and mentions of Battalion sized units, but nothing other than the LOKI mechs and Artillery are at battalion strength, unless I've missed something?
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