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Theyra
Negotiator
 
Posts: 6409
Founded: Aug 29, 2015
Democratic Socialists

Postby Theyra » Wed May 24, 2023 3:54 pm

So now that the main factions are being filled. Is it still possible to play a Drell Nation?

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Elerian
Postmaster-General
 
Posts: 11563
Founded: Aug 31, 2012
Father Knows Best State

Postby Elerian » Wed May 24, 2023 3:54 pm

Novaya Equestria wrote:Is anyone allowed to RP as their own nations, albeit as independent colonies or something?


Yep. There's a non-aligned tab in the OP that has starting numbers for independent human or xeno colonies.

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Pentapolitan Kyrene
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Posts: 207
Founded: Oct 24, 2017
Ex-Nation

Postby Pentapolitan Kyrene » Wed May 24, 2023 3:58 pm

Pentapolitan Kyrene wrote:-snip-

The Elcor Courts


That's my app up and running, I think! Looking forward to a nice peaceful economic game, I'm sure nothing will happen to change that.

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The Epic Notepad of GrangerAirstrike
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Posts: 243
Founded: Sep 13, 2022
Left-wing Utopia

Postby The Epic Notepad of GrangerAirstrike » Wed May 24, 2023 4:00 pm

Hey, sorry about the barrage you're facing G-Tech Corporation, but I've got a question to add to it
Uhrm, there's some Clusters on the map that I don't recognise, like the Cnidan Cluster in between the Eagle and Serpent Nebula. Am I to assume they're non-canonical custom ones added for posterity, or have I just not been looking hard enough?
Feel free to call me Granger

Alternate NS accounts include The Pinelands, Stories of the Interloper War and Moroseraiqus

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The Epic Notepad of GrangerAirstrike
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Founded: Sep 13, 2022
Left-wing Utopia

Postby The Epic Notepad of GrangerAirstrike » Wed May 24, 2023 4:03 pm

Pentapolitan Kyrene wrote:The Elcor Courts
-snippy snap-


Oh hey look, the Elcor! An interesting (and probably fun) pick, Pentapolitan Kyrene! I can see nothing but peace and cooperation between the Courts and the little band of nomadic Raloi I've got :)

After all, there is actually a history between the two (though the lore is sparse, just like it is on the Raloi themselves!)
Last edited by The Epic Notepad of GrangerAirstrike on Wed May 24, 2023 4:04 pm, edited 1 time in total.
Feel free to call me Granger

Alternate NS accounts include The Pinelands, Stories of the Interloper War and Moroseraiqus

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Turkducken
Ambassador
 
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Founded: Jul 04, 2015
Left-wing Utopia

Postby Turkducken » Wed May 24, 2023 4:05 pm

G-Tech Corporation wrote:
Turkducken wrote:Faction: The United Krogan Clans/The Grand Moot

S14


This looks like great fun to me. So the Krogan conquered the isolated Citadel-race settlements in the DMZ? Sounds like a spicy backstory to unfold in our RP. I'll pull you together your allotment, and some perks.

Mostly the DMZ facilities, fuel depots and what orbital stations were under joint Council control post Krogan Rebellions.

Also the bit where the Warriors are offworld and may or may not be prevented from returning to Tuchanka.

Which on one hand the Council may want, as Urdnot Krav is a willing partner, but on the other that'd mean all of those Krogan go home and that army existing on its own.
Discord: Turkducken#3718

That's a She/Her from me Boss

Metal...Gear?!

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Elerian
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Posts: 11563
Founded: Aug 31, 2012
Father Knows Best State

Postby Elerian » Wed May 24, 2023 4:08 pm

The Epic Notepad of GrangerAirstrike wrote:Hey, sorry about the barrage you're facing G-Tech Corporation, but I've got a question to add to it
Uhrm, there's some Clusters on the map that I don't recognise, like the Cnidan Cluster in between the Eagle and Serpent Nebula. Am I to assume they're non-canonical custom ones added for posterity, or have I just not been looking hard enough?


That’s correct, they’re not canon. There was a need for them iterations back because many colonies that are canon don’t have a listed system or cluster. For example the Salarian colonies are almost all only mentioned in lore but have no in game location.

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G-Tech Corporation
Khan of Spam
 
Posts: 63929
Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Wed May 24, 2023 4:08 pm

Theyra wrote:So now that the main factions are being filled. Is it still possible to play a Drell Nation?


Perfectly fine by me - unless I can interest you in some Turians?

Pentapolitan Kyrene wrote:
Pentapolitan Kyrene wrote:-snip-

The Elcor Courts


That's my app up and running, I think! Looking forward to a nice peaceful economic game, I'm sure nothing will happen to change that.


Looks good, looks great. Approved, and welcome.

The Epic Notepad of GrangerAirstrike wrote:Hey, sorry about the barrage you're facing G-Tech Corporation, but I've got a question to add to it
Uhrm, there's some Clusters on the map that I don't recognise, like the Cnidan Cluster in between the Eagle and Serpent Nebula. Am I to assume they're non-canonical custom ones added for posterity, or have I just not been looking hard enough?


Indeed so, though not exactly non-canon. Added to the canon to flesh out areas we didn’t see in the games. You’ll find them at the bottom of the third OP post.
Quite the unofficial fellow. Former P2TM Mentor specializing in faction and nation RPs, as well as RPGs. Always happy to help.

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The Epic Notepad of GrangerAirstrike
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Posts: 243
Founded: Sep 13, 2022
Left-wing Utopia

Postby The Epic Notepad of GrangerAirstrike » Wed May 24, 2023 4:09 pm

Elerian wrote:That’s correct, they’re not canon. There was a need for them iterations back because many colonies that are canon don’t have a listed system or cluster. For example the Salarian colonies are almost all only mentioned in lore but have no in game location.


Oh right, fair. I should've noticed, to be honest
Feel free to call me Granger

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Segmentia
Powerbroker
 
Posts: 8795
Founded: Jan 16, 2010
Psychotic Dictatorship

Postby Segmentia » Wed May 24, 2023 4:14 pm

Hm, to be the Asari and try to spread the hegemony of its dominant culture once again, or the Turians preparing to deal with the human upstarts and the resurgent Krogan...
"We've lost control! Now for the love of Earth...and the Sovereign Colonies, we've got to do what's right."

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G-Tech Corporation
Khan of Spam
 
Posts: 63929
Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Wed May 24, 2023 4:27 pm

Segmentia wrote:Hm, to be the Asari and try to spread the hegemony of its dominant culture once again, or the Turians preparing to deal with the human upstarts and the resurgent Krogan...


Personally I would really value a strong Turian writer.
Quite the unofficial fellow. Former P2TM Mentor specializing in faction and nation RPs, as well as RPGs. Always happy to help.

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Segmentia
Powerbroker
 
Posts: 8795
Founded: Jan 16, 2010
Psychotic Dictatorship

Postby Segmentia » Wed May 24, 2023 4:32 pm

It has been awhile since we had a really active Hierarchy, true.

But on the other hand, who would hand out all the sweet Asari loans?

I am leaning towards the Turians though, even as I look at my very nicely compiled list of Asari worlds and their designations.
"We've lost control! Now for the love of Earth...and the Sovereign Colonies, we've got to do what's right."

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The Epic Notepad of GrangerAirstrike
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Posts: 243
Founded: Sep 13, 2022
Left-wing Utopia

Postby The Epic Notepad of GrangerAirstrike » Wed May 24, 2023 4:32 pm

Updated my application ever so slightly. I've just made it clear where the Band will start when the RP launches, that being in the Nahuala system in the Silean Nebula.
So, of course, it's natural that the first peeps the Raloi "independents" would encounter would either be an Asari Colony (if not wiped out by the Reapers all those years ago), or the Elcor
Feel free to call me Granger

Alternate NS accounts include The Pinelands, Stories of the Interloper War and Moroseraiqus

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Nuxipal
Powerbroker
 
Posts: 9250
Founded: Apr 25, 2010
Corrupt Dictatorship

Postby Nuxipal » Wed May 24, 2023 4:37 pm

Segmentia wrote:It has been awhile since we had a really active Hierarchy, true.

But on the other hand, who would hand out all the sweet Asari loans?

I am leaning towards the Turians though, even as I look at my very nicely compiled list of Asari worlds and their designations.


Don't fucking tempt me.. I am very happy with the Hanar... I'm not going Asari again...
National Information: http://kutath.weebly.com/

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Segmentia
Powerbroker
 
Posts: 8795
Founded: Jan 16, 2010
Psychotic Dictatorship

Postby Segmentia » Wed May 24, 2023 4:39 pm

Nuxipal wrote:
Segmentia wrote:It has been awhile since we had a really active Hierarchy, true.

But on the other hand, who would hand out all the sweet Asari loans?

I am leaning towards the Turians though, even as I look at my very nicely compiled list of Asari worlds and their designations.


Don't fucking tempt me.. I am very happy with the Hanar... I'm not going Asari again...


Just think of the sweet, sweet Asari bucks. And you'd have an active Salarian and Turian player.

We could actually do Council things for the first time in years!
"We've lost control! Now for the love of Earth...and the Sovereign Colonies, we've got to do what's right."

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Pentapolitan Kyrene
Envoy
 
Posts: 207
Founded: Oct 24, 2017
Ex-Nation

Postby Pentapolitan Kyrene » Wed May 24, 2023 4:46 pm

The Epic Notepad of GrangerAirstrike wrote:
Pentapolitan Kyrene wrote:The Elcor Courts
-snippy snap-


Oh hey look, the Elcor! An interesting (and probably fun) pick, Pentapolitan Kyrene! I can see nothing but peace and cooperation between the Courts and the little band of nomadic Raloi I've got :)

After all, there is actually a history between the two (though the lore is sparse, just like it is on the Raloi themselves!)


I'm sure I'd be glad of friendly company out in space, and the return of old friends is always something to be celebrated - especially when those olds friends have the naval capabilities you lack and are in need of the industrial capacity you have - all the best friendships are mutually profitable.

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The Empire of Tau
Minister
 
Posts: 3366
Founded: Dec 19, 2016
Inoffensive Centrist Democracy

Postby The Empire of Tau » Wed May 24, 2023 4:59 pm

G-tech, need some suggestions. With the massive depopulation of Batarian society, what would be their new military doctrine? Something akin to the Alliance Military? They can't afford to place a lot of bodies on the frontlines anymore.

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Elerian
Postmaster-General
 
Posts: 11563
Founded: Aug 31, 2012
Father Knows Best State

Postby Elerian » Wed May 24, 2023 5:01 pm

The Empire of Tau wrote:G-tech, need some suggestions. With the massive depopulation of Batarian society, what would be their new military doctrine? Something akin to the Alliance Military? They can't afford to place a lot of bodies on the frontlines anymore.


Up to you really. I imagine they'd throw robots and VI at the enemy more than bodies since they don't have too many to spare anymore.

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Theyra
Negotiator
 
Posts: 6409
Founded: Aug 29, 2015
Democratic Socialists

Postby Theyra » Wed May 24, 2023 5:06 pm

G-Tech Corporation wrote:
Theyra wrote:So now that the main factions are being filled. Is it still possible to play a Drell Nation?


Perfectly fine by me - unless I can interest you in some Turians?


I am sorry, but no, I do not think I would be good with them

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The Orson Empire
Post Czar
 
Posts: 31630
Founded: Mar 20, 2012
Left-wing Utopia

Postby The Orson Empire » Wed May 24, 2023 7:16 pm

G-Tech Corporation wrote:
Elerian wrote:
Still no Asari or Turians tho unfortunately.


I’m sure someone will swing by any moment now with a fascist Turian state or a revanchist Asari matriarchy, never fear.

Both of these scenarios (but especially a fascist Turian state, given Shanxi's history) would utterly horrify the Directorate. They would use this as an excuse to begin reclaiming former Systems Alliance worlds for themselves, and likely purging any alien races on them.

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The Empire of Tau
Minister
 
Posts: 3366
Founded: Dec 19, 2016
Inoffensive Centrist Democracy

Postby The Empire of Tau » Wed May 24, 2023 8:09 pm

Is there a limit on Major Industrial Complexes? Or well, I can't see it on the planet data.

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Nuxipal
Powerbroker
 
Posts: 9250
Founded: Apr 25, 2010
Corrupt Dictatorship

Postby Nuxipal » Wed May 24, 2023 8:10 pm

The Empire of Tau wrote:Is there a limit on Major Industrial Complexes? Or well, I can't see it on the planet data.


Unless otherwise noted, each structure can only be built one time on a world.
National Information: http://kutath.weebly.com/

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The Empire of Tau
Minister
 
Posts: 3366
Founded: Dec 19, 2016
Inoffensive Centrist Democracy

Postby The Empire of Tau » Wed May 24, 2023 9:20 pm

Faction: Terminus People’s Republic
Leader: General Secretary Balak

Diplomatic Relations Summary: Unlike its predecessor, the Terminus People’s Republic (T.P.R.) has revoked its traditional extreme isolation and seclusion policy. Under the political reforms of Balak, the T.P.R. enjoys a more open-ended form of dialogue and conversation with other galactic powers. Albeit, this can wildly range from denouncing so-called “Citadel Imperialism” to establishing ties in Council-held space—depending on the national mood. At the end of the day, the T.P.R. is still quite a belligerent power. It sees itself as the rightful owner and ruler of the entire Terminus region. For better or worse, Terminus must be united under the People’s Republic. If that requires a force of arms, then so be it.

Military Summary: The destruction and culling of Batarian society and military have utterly caused the Terminus People’s Republic to rethink its military doctrine and national security strategy. Given the expensive depopulation, the T.P.R. has opened its military ranks to other species and races. If you can hold a gun and pass the basic medical checks, nothing stops you from joining the Terminus People’s Army (T.P.A). For how the T.P.A. operates, they have crafted a new strategy of replacing frontline formations with synthetic units and launching enough long-range munitions to level entire grids in a few seconds. Likewise, almost every organic soldier also happens to be in a tank division. The concept of a pure infantry unit is simply not possible in the eyes of the T.P.A. Every damn organic soldier better be in a heavily armored and armed tank.

A Very Short-Shitty History: In the aftermath of the Reaper War, Batarian history is quite short. After Shepard convinced Balak to join the Battle of Earth (along with receiving the Pillar of Strength from Shepard), the newly reconstituted Batarian Fleet did participate in the battle. However, the ships sent were largely old and outdated. Balak had no plans to sacrifice decent vessels for Earth. Instead, Balak stayed on the sidelines while siphoning much supply to his fleet as possible. Once the battle was over, Balak went on a salvaging spree to cannibalize every working component he could. The Batarian Fleet became the janitor of Sol for a few months, collecting and recycling every damaged hull for supply and repair parts. Once it was time to leave, some Batarians stayed with the HSA. The rest went with Balak to reclaim their homeland. The journey took daunting 2 years, but they managed well enough. The rebuilding process took even more time as Balak reformed Batarian society. By the end of it, Balak proclaimed the Terminus People’s Republic.

Infrastructure and Claimed Worlds:
Dezda (Barren World)
Khar'shan (Garden World) | 4 Urban Areas, 7 Mining Complexes, 4 Industrial Complexes, 2 Fuel Depots, 1 Gambling Den, 1 Major Industrial Complex, 1 Major Mining Complex (935)
‘Lacap’ Asteroid Belt
Verush (Gas Giant)
Ilem (Barren World)
Spekilas (Barren World)

Cholis (Hostile World)
Camala (Garden World) | 2 Urban Areas, 7 Mining Complexes, 2 Fuel Depots, 1 Gambling Den, 1 Major Mining Complex (720)
Ramlat (Hostile World)
Hiba (Gas Giant)
Maklan (Barren World)

Ezka (Hostile World)
Klos (Barren World)
Adek (Near-Garden World) | 1 Fuel Depot (20)
Fefa (Asteroid Belt)
Uza (Gas Giant)

Military:
a) Terrestrial Forces: 5 LOKI Mech Battalions (10)
b) Space Fleets: 6 Destroyers, 6 Corvette Packs (125)

RP Example: You seen me RP before, G.
Questions and Suggestions: N/A
S14
Last edited by The Empire of Tau on Thu May 25, 2023 1:31 am, edited 1 time in total.

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The Epic Notepad of GrangerAirstrike
Envoy
 
Posts: 243
Founded: Sep 13, 2022
Left-wing Utopia

Postby The Epic Notepad of GrangerAirstrike » Thu May 25, 2023 1:19 am

Theyra wrote:So now that the main factions are being filled. Is it still possible to play a Drell Nation?

G-Tech Corporation wrote:Perfectly fine by me - unless I can interest you in some Turians?

Theyra wrote:I am sorry, but no, I do not think I would be good with them


Well, the Vorcha are always another option, as you mentioned Theyra. I personally would love to see someone tackle them and maybe portray them as more than they are in-game!
And nice to see you again, old friend ;)
Feel free to call me Granger

Alternate NS accounts include The Pinelands, Stories of the Interloper War and Moroseraiqus

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G-Tech Corporation
Khan of Spam
 
Posts: 63929
Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Thu May 25, 2023 7:29 am

Pentapolitan Kyrene wrote:Well then, I shall put together an application for the fine and venerable Elcor courts below.

The Elcor Courts
Leader:The Court of Elders and Council of Assembled Seekers, Soldiers and Worker's Deputies govern in an uneasy but unsurprisingly calm alliance.

Diplomatic Relations Summary: Having been associates for so long, and not being given to flights of fancy in this regard more than any other, the Elcor remain steadfast in their commitment to the Citadel. Though the days of isolation were among the darkest in six thousand years of history, the slow and inescapable logic of the Elcor remains; they stand to lose nothing from membership in the council, and to gain the peace, stability and consistent markets they most long for. Otherwise, the denizens of Dekuuna have grown more wary and defensive than in prior years - guests are welcome, but the cities of Dekuuna are far better garrisoned than they ever were before.

Military Summary: As before, so today - the Elcor military is defined by the force of its heavy infantry and the unmatched firepower that can be borne upon their shoulders. Resistance against the Reapers on Dekuuna was brutal - the unstained world of their birth was a prize sufficient to rouse the mass of the people, and in the years since there has been much greater attention paid to the armament and training of those Elcor willing and ready to serve. As ever, Elcor commanders are not built for quick decision-making, and rely on VI systems programmed with a vast array of prior stratagems to respond to changing battlefield conditions. They remain temperamentally disinclined towards shipborne life and combat, but have conceded to the necessity of guarding their own troop transports.

History: For thousands of years the Elcor Courts followed the dictates of ancient tradition and precedent. The Court of Elders made any change only very deliberately. In the days of the Reaper War their slowly built empire collapsed in a flurry of alien panic and confusion. They lacked precedent, their elders lacked a proper sense of the crisis consuming the galaxy, and so the Elcor bled, like great beasts latched onto by some parasite their limbs could not reach. Colonies were abandoned as the Elcor crowded back to Dekuuna, families dispersed into the vast countryside, and for a time the wise Elcor merely waited for the storm.

The arrival of the Reapers was the first major bloodsheed on Dekuuna in living memory. It was unprecedented. The Elcor had not been wrong to gather up like a great herd to ward away their cosmic predators, and the pacification of the planet was as slow as it was bloody. Individual family groups spread across the world, and had to be hunted down one by one. Fighting a long, slow guerilla war against a species of impeccable long-term planners equipped with heavy weaponry is no mean feat - it is a central pillar of the modern Elcor self-concept that they did not go down easily.

After the relay network fell, the Elcor were left alone. Bloodied, weakened and alone. Shattered and shocked by uncertainty, by the breach of precedent. For a long while the Council of Elders was all but paralysed, searching the archives for any equivalent to their predicament. They no longer held a monopoly on organisation, though - all Elcor had been forced to work spontaneously in the war years - to make local plans, to organise their own production and warfare. With the failure of the Elders, two other fractions of Elcor society stood up to take the strain - the workers and soldiers. The soldiers were what they seemed - whether members of the old army that had been left on-world or those who had armed themselves to resist the forces of the Reapers. The 'workers' were really those who co-ordinated the largely mechanised industrial base on Dekuuna, lowly technicians to the captains of industry.

Taking over a meeting of the Seekers, those eligible to eventually become Elders, the chosen representatives of the workers and soldiers proclaimed that several years of deadlock had proven that the expertise of the Elders was unsuited to the dynamic nature of post-relay life. With the utmost respect and calm, the council claimed the right to manage all administrative and military functions of state. In the years since the Court of Elders and the Assembled Council have kept up a low-level political duel for supremacy and control of different aspects of public life. The Elders hold on to much official power by the crushing weight of millennial inertia and by their control of the records of precedent, while the Assembled Council hold significant sway due to their immense popularity and direct influence over economic production and military matters. Their decisive control over industrial planning has allowed much of the pre-war prosperity of Dekuuna to return, and has heralded something of an age of rebirth.

When it became known that the relays were healing, Elcor society did not know whether to celebrate or brace themselves. It could not be known how the faster people of the galaxy would have changed over the years since their last contact. A flurry of ship-building and expansion was launched - soldiers were remobilised and industrial expeditions to formerly abandoned colonies sent out to repair and make ready. Though this is a strange and wary new age, the Elcor have risen again to greet it.

Infrastructure and Claimed Worlds:
Silean Nebula
--Phontes System
---Lenuamund (Barren World)
---Dekuuna (High Gravity Garden World)
1 Fuel Depot, 2 Urban Area, 6 Mining Complexes, 1 Major Mining Complex, 4 Industrial Complexes, 1 Major Industrial complex, Shipyard, Small Spaceport
----Oltan (Barren Moon)
Orbital Mining Station
---Sangel (Gas Giant)

Omega Nebula (The Omega Nebula colony of Thunawanuro has been entirely inaccessible to the Elcor since the fall of the relays - if any race is reticent to risk travelling half a galaxy by FTL alone it is the Elcor.
--Batalla System
---Thunawanuro (High Gravity Garden World)

Military:
a) Terrestrial Forces: 5 Infantry (Heavy Weapons Teams), 1 Gunship Team, 2 LOKI Mech Battalions.
b) Space Fleets: 1 Heavy Cruiser, 1 Transport, 1 Destroyer

RP Example: Never sure what's being looked for here - if one is wanted I can link to prior RPs I've been in here or offer up some writing to show I know where all my punctuation goes.
Questions and Suggestions: None to speak of, though I am confident I'll have made mistakes in the above sufficient to earn some.
S14


This all seems to be in order Kyrene, and thus I am happy to accept it. We welcome the Elcor, once more, to the galaxy.
Quite the unofficial fellow. Former P2TM Mentor specializing in faction and nation RPs, as well as RPGs. Always happy to help.

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