Verdammt
But hey now you know about it
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by Ardchu » Fri Feb 17, 2023 8:47 pm
by Eo Eo » Tue Feb 21, 2023 5:36 pm
by Eo Eo » Tue Feb 21, 2023 5:48 pm
by Sial » Sun Mar 05, 2023 5:09 pm
by Merata » Fri Mar 10, 2023 11:33 pm
Atnaia wrote:I have a plan right now for the development of a large Empire/Power Bloc that will be the central driving force for some region-wide storylines. I expect the empire to eventually collapse, but that will depend on the storyline. I need members for it.
It will be organized as the Grand Atnaian Imperial Republic, or GAIR. States in the GAIR will be allowed to retain their central governments and a level of independence in local legislation, within the confines of what is legislated upon empire-wide, and rescinding their rights to foreign policy, which will be handled handled as a block. The member states would also be allowed to retain a certain amount of military indepedence for home defense, but the majority of the militaries will be banded together.
Nations in the GAIR will be organized centrally around the Imperial Senate. Each member state will have a certain number of senators (which can be elected or appointed locally, how you choose them is up to your nation), based on their population (I think 1 senator to 1 million population, or something similar). The Senate will automatically be headed by the Hegemon of Atnaia as supreme executive. The Senate will pass legislation affecting the entirety of the empire, such as trade accords and generalized civil stuff. The Hegemon will also nominate local governors for each member state to ensure their local governments abide by the Senate's legislation (and to quell dissent...)
So...any takers for what should be a big storyline with lots of wars, rebellions, politification...
by Sial » Sun Mar 12, 2023 4:46 pm
by Lancenshire » Thu Mar 16, 2023 6:42 am
by West Hebrides » Wed Mar 22, 2023 3:20 am
by Cyrosia » Wed Mar 22, 2023 8:14 pm
by Kravato » Sat Mar 25, 2023 6:04 pm
by Borrin Quen » Sun Apr 23, 2023 7:21 am
by Neo Titana » Sat Apr 29, 2023 12:50 am
by Gorvonia » Fri May 26, 2023 1:57 am
Republic of Gorvonia
Average Balkan Country, trying to deal an insurrection, recovering from a civil war, crime organizations and all of this under a fragile democracy.
by Sapim » Wed May 31, 2023 3:59 am
by Dormill and Stiura » Wed May 31, 2023 3:15 pm
Sapim wrote:The Kingdom of Sapim
(Image)
The Kingdom of Sapim is a parliamentary Constitutional Monarchy led by Queen Elizabeth Geneviève I, has a population of about 3.692 Billion calculated by a national census 1 month ago.
Sapim has several cultures and religions, being recognized for these efforts, after Grand Rugido the capital of the country the second most populous city in Sapim is Barceno where the Islamic religion is more It is frequent and has a great mix of Arabic and Sapinish cultures.
Sapim's proposal in this region is to become a superpower, both economic and military, we want to become an influential member in the region, entering into economic partnerships and wars against nations that threaten Sapim's sovereignty.
by Geristokia » Fri Jun 02, 2023 9:16 am
by Solaryia » Sat Jun 03, 2023 2:00 pm
Geristokia wrote:I have several questions regarding TWI-History:
1.Did something ever cause the collapse of knowledge that eventually lead to the middle ages (something similar like the fałl of Rome)?
2.If so, what caused the Renaissance (like irl the fall of Constantinople)?
I'd be happy for answers, and meybe every nation is put up with rhis kind of matter each by their own. Feel free to answer this about your case.
by Barquetalia » Tue Jun 20, 2023 2:33 am
Cyrosia wrote:Hey, I'm fairly new in the region and have been busy building up a bit of a baseline to work with for this post, but I'm finally somewhat satisfied with what little progress I've made, so kinda time to make an intro for Cyrosia lol.
Cyrosia is intended to be a trade-centered nation located on the western half of the region, on a decently sized island. It hosts a unique culture and language, which consists of a bunch of ChatGPT generated placeholder names while I develop the language. It's a very developed country, highly technological and with a majority of the population living on the coastal regions of the island, in major port cities and some industrial towns along the coastal plains.
I want Cyrosia to be a decently sized regional player, that engages in a fair bit of international organisations and tries to maintain some degree of cooperation with some of its closer neighbors. I have an idea of where I want it to be on the map, and have a couple of ideas for maybe some territorial disputes over a couple of small islands that could get this nation a bit more engaged with regional roleplay.
Hope that this works and looking forward to getting to know y'all!
by Taonee » Wed Jun 21, 2023 1:43 pm
by Dormill and Stiura » Wed Jun 21, 2023 2:30 pm
Taonee wrote:Hello everyone.
I'm thinking of trying a new country after a 2 year hiatus on this site. I have a few ideas so far, and in general it should be a very capitalist country, with a minimal state in the very north of the region. We'll produce gas, catch northern fish, that sort of thing. We'll see how it goes from here. I generally have a lot of experience in role-playing (more specifically tabletop), but I'm thinking of trying my hand at... forum roleplaying.
I would like to ask some experienced advice, are there any guides or anything that would +- realistically describe the country? If it's something hardcore, it'll do too, I have a degree in international economics, so I'm fine with it. + is there a repository of the region's history somewhere to get a rough idea of what's going on?
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