T20 World Championship XV
Format
Group Stage: Teams will be grouped into seeded groups, where they will play a single-round robin. The top three will progress to the Super 12 stage.
Super 12: Teams will be placed in two groups where they will play a single-round robin. The top two teams from each group will proceed to the semi-finals.
Knockout Stage: The winner from each semi-final will progress to the final whilst the losers will contest the Third Place Playoff.
Teams will score two points for a win and one point for a tie. Superovers will not be in use until the Knockout Stage.
In the event of two teams being tied on points, the following tiebreaks will be used:
- Head-to-head results
- Net Run-rate
- Super Over
Scores
Posted results will list the team who batted first at the top. If it is plausible that either team could have batted first, this will be noted with it being up to roleplaying users to decide.
The posted results will include the number of wickets taken. However, you may choose to alter the number of wickets taken, with the following restrictions:
- You may not change the number of wickets of a team that has lost all ten of their wickets;
- You may not change the number of wickets lost to ten;
- You must respect your opponents RP permissions, who may disallow you from changing wickets - or set restrictions on doing so.
A rosterless penalty will apply of 50% of a nation's rank, to be removed immediately upon the posting of a roster. Conversely, a generous roster bonus will be awarded to nations who do post a roster.
There is an IC limit of a fifteen person squad - though you will not be penalised for exceeding this. You may, if you wish, name an additional three players as travelling reserves in case of injury. At a minimum, you should name eleven players - one of whom should be your designated wicketkeeper and at least five who can bowl.
Cricket De BondSaari kindly requests that each nation nominate umpires to assist with the officiating of games.
Unlike in other sports, it is generally accepted that you allow your opponent to decide specifics of play - for example, scores that your batters reach, your bowlers figures and how each wicket falls. You are encouraged, however, set permissions to clarify your preferences on issues such as injuries, godmodding and unsportsmanlike conduct.
Additionally, you may choose to disallow your opponent from changing the number of wickets taken in your RP permissions, or set conditions (for example, only allowing the number of wickets taken to be changed if they lose a chase or in the case of an unrealistic result). You are encouraged to not institute a blanket ban.
Style modifiers are not in use.
Group Stage
Group A
The Sarian (12)
West Barack and East Obama (UR)
Kimi-Suomi (UR)
Uppen Nasa (UR)
Baggieland (14)
Gruenberg (7)
Wolfstruppen (UR)
Indusse (38)
Group B
Jabal Akhdar (UR)
Lisander and Alice Bay (20)
Milchama (UR)
Samrif (UR)
Krytenia (10)
Sajnur (29)
Delaclava (UR)
Ko-oren (1)
Group C
Sylestone (13)
Lionsroar (UR)
TJUN-ia (30)
Greaterburg (UR)
Liventia (2)
Darmen (5)
New Gelderland (UR)
Lozho (UR)
Group D
Brookstation (UR)
The Plough Islands (3)
Depivik (UR)
StrayaRoos (UR)
Quebec and Shingoryeo (30)
Eastfield Lodge (15)
Ethane (11)
Arjunnagar (45)
Provisional Schedule
Tuesday, November 8th - Group Stage MD1 - 1v8, 2v7, 3v6, 4v5
Thursday, November 10th - Group Stage MD2 - 1v2, 3v7, 4v6, 5v8
Saturday, November 12th - Group Stage MD3* - 1v3, 2v8, 4v7, 5v6
Monday, November 14th - Group Stage MD4 - 1v4, 2v3, 5v7, 6v8
Wednesday, November 16th - Group Stage MD5* - 1v5, 2v4, 3v8, 6v7
Friday, November 18th - Group Stage MD6 - 1v6, 2v5, 3v4, 7v8
Sunday, November 20th - Group Stage MD7 - 1v7, 2v6, 3v5, 4v8
Thursday, November 24th - Super 12 MD1
Saturday, November 26th - Super 12 MD2*
Monday, November 28th - Super 12 MD3
Wednesday, November 30th - Super 12 MD4*
Friday, December 2nd - Super 12 MD5
Sunday, December 4th - Semi Finals
Tuesday, December 6th - Final/3PPO
Cutoff will normally be between 18.00-19.00 GMT.
* Later cutoff of 22.30-0.00 GMT