Presented by the Anaian Board of Cricket
.II ANAIAN ONE-DAY CRICKET COMPETITION: SIGNUPS/OOC THREAD.
Signup/OOC thread | Rankings (tentative) | Previous edition | Wikipedia article on cricket | NSS-specific Cricket RP tutorial
Introduction
Welcome to the sign-up and OOC thread for the inaugural edition of the Anaian One-Day Cricket Competition (name pending). As Anaia is home to a number of sides that express a very strong interest in cricket, this region-wide tournament will hopefully unite the region of Anaia through shared links of sport, and more particularly, cricket. The One-Day International format (ODI) was chosen as a starting point for this cricket tournament as a median between Test cricket and Twenty20 cricket.
This thread may be used to post rosters to sign up and to discuss matters related to the tournament or Anaian cricket in general.
Sign-up & Instructions
Nations intending to sign up should ideally be in Anaia at the time of the creation of this thread. Nations returning from CTE or having joined Anaia after the sign-up thread is posted may enter at the discretion of the elected hosts or the organizers of the tournament. In extreme cases, this requirement may be waived altogether, though it should be seen as a last resort rather than the norm.
Each OOC user is allowed to sign up a maximum of two nations, with one nation being declared to be on "puppet" status. This "puppet" status should be both declared and confirmed by both users. Puppets may be excluded at the hosts' discretion without prior warning, and typically the later a puppet is signed up, the more likely it is to be dropped. Nations intending to enter via a different IC name to their OOC account are requested to indicate this in boldface.
In keeping to the traditions of other Anaian regional tournaments that have been organised thus far, a roster is required to sign up. The reason for this is because cricket, more than any other sport, requires knowledge on the details of both teams for conducive roleplaying. More information on how to create a cricket roster will be provided below.
Rosters
A cricket roster should consist of, at the bare minimum, at least 11 names plus RP permissions. If this is your first cricket competition, I highly recommend at least giving Ko-oren's guide to NS Sports cricket a read-through to grasp the basics of roleplaying cricket, the link to which can be found above. Examples of rosters can be found here — in the thread for the most recently completed GCF ODI trophy. The opening post of this thread also provides excellent tips on how to create a roster. For those unwilling, however, rosters should ideally include:
- At least 11 players (there is an in-character limit of 15, though going over this number will not be penalised)
- A style modifier (Whether or not this will be used will be at the discretion of the host)
- One captain
- One wicket-keeper
- Five players who are able to bowl
- An indication of likely batting order
- The colour of your kit, which must not be white,
- And any other information that you deem is relevant.
Thanks to Gruenberg for their in-depth post on how to create a roster.
Style modifiers
Style modifiers are indicative of how attacking or defensive your team is. Unlike other sports, where style modifiers may range from -5 to +5, style mods in cricket range from -1 to +1. Modifiers outside of this range will be assumed to be at the maximum positive or negative value, and if none is provided, a value of 0 is provided. -1 represents a more conservative, defensive style of cricket predicated on preventing the opponent from scoring runs, while +1 represents a more aggressive, attacking style of cricket predicated on outscoring the opponent.
The usage of style mods is wholly at the discretion of the host. The host may also introduce other manners of style modifiers, such as ground modifiers (which make a ground more conducive for batting or bowling, as required) and a random weather modifier (which also affects the rate of batting and bowling).
RP Permissions
A list of basic RP permissions is included below; this is by no means a universal list and you may add to it if necessary, to clarify tactics or otherwise. Adding a RP permissions box to your roster is strongly advised, as this will assist your opponent in roleplaying their match should they roleplay it first. It is strongly advised that you are more lenient in your RP permissions here than in other sports, as, once again, strict permissions make it extremely difficult for your opponent to roleplay about the match.
My opponent, if they RP first, may do the following:
Godmod match events: Y/N
RP injuries to my players: Y/N
Godmod injuries to my players: Y/N
*Godmod how my players were dismissed: Y/N
Create a full scorecard for my team: Y/N
*It is assumed whoever RPs first has the right to select the method of dismissal, but not whether
there were godmod circumstances behind them (e.g. a ball hitting a bird before being caught fairly).
Thanks to Liventia for this RP permissions box.
Host bids
The process of host bidding is currently open. Host bids should adhere closely to the one-day international format, though the only requirement is that the total number of deliveries for each team is close to or exactly 300, as that is the total number of deliveries faced by each team in a real-life ODI match. Host bids should ideally also include the format, method of scorination, and tiebreakers. It is recommended that some form of knowledge in cricket roleplay, either in the form of previous participation in tournaments or an understanding of cricket, is had before you consider bidding.
Misc.
If there are any other questions, please feel free to post them in this thread, or send a telegram to this nation. Or, you know, because it's <current year>, you can ask on Discord.
Users currently signed up:
.Ko-oren. (-1)
.StrayaRoos. (+1)
.Avorago. (±0)
.Featherstonehaugh..Cholmondeley. (±0)
.Krytenia. (+1)
.The Plough Islands. (±0)
.Inteachan. (+1)
Host bids:
AODICC II: StrayaRoos and Avorago