The sun rises on a new world- a world not like that you may know. Shattered by a catastrophic impact not long after the extinction of the dinosaurs, Earth is not as it should be. This impact, a star falling to earth, changed not only the shape of the world, but also her content; this star bore strange light and eldritch crystals, warping and altering the planet where humanity slowly arose. Continents were broken, minds shattered, even animals and plants twisted and changed. It is a different world, one in many ways hostile to humanity- but in the end, it is your world.
You stand forward as one of the leaders of a kingdom of survivors, a lord of a people amongst many. It has been over a thousand years now since the first tribes emerged in the impact of the Cataclysm, family groups formed from scattered wanderers and survivors, and now from those first few tribes and city-states immense nations and countries have emerged, shaping the world about them. Men built great wonders, forged empires, and in that grandeur brought ruin upon themselves. Walking demons of the unquiet dead and cultists of mad gods descended upon civilization, exploiting the hubris of settled peoples, and untold thousands perished in the slaughter of that Time of Blood.
It is now nearly a century since the last adherents of the cults and dark practitioners were hunted down. The shattered remnants of society have begun to rebuild, remember forgotten secrets, and look beyond mere safety for meaning once more.
To be a leader in such times is to be given a solemn charge, that of your people's perseverance. Civilization is fragile, and your civilization the most vulnerable - your enemies many, potential or otherwise. Dark thing lurk in the wild places of the world, and the graves of the dead outnumber the homes of the living. Will you rise to cradle the light of civilization alongside your kinsmen, or will you falter and become another forgotten people, tombs to litter quiet hillsides? Come, and tell the tale of the Age of Darkness.
Welcome all, to the Age of Darkness, part of a Different World.
New empires begin with a single capitol, two lesser settlements, and a range of outskirts, and I am accepting a maximum of fifteen empires - we currently have nine slots open. Feel free to chime in here to watch and enjoy even if you don't want to join.
You should expect to make an IC post once every 72 hours or thereabouts IRL, but more will be encouraged. These posts correspond to the passage of a year's time, in-character, and will resolved by yours truly to chart the course of your civilization.
Your civilization will need many things, foremost warm bodies to accomplish her aims and fill her homes. For ease of use, these citizens are grouped together in units of 1000, who populate your cities and settlements. They will need to be fed, sheltered, and defended, but they are the life-blood of your civilization. Every new empire starts with thirty thousand inhabitants, spread across their holdings. The full mechanics of this age will be explained in a following post.
So there we go! I have room for ten new authors at present. Feel free to slap down an application if this interests you, or just an interest post to follow things.
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[b]Empire Application[/b]
[b]Name:[/b]
[b]Short History:[/b]
[b]Starting Location:[/b]
[b]Advantage:[/b]
[b]Description:[/b]
Players
The Brotherhood of Corvus | Lazarian
The Taiyang Dynasty | Novas Arcanum
Warcfyle | Ralnis
The Landsraad Hegemony | G-Tech Corporation
Sorrowfree | Olthenia
The Bacchanal Republic of Manikos | The Empire of Tau
The Folk | The Gametopians
The Republic of Nordwood | Piscina
The Sunlion Mandate | Scornerse