NATION

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The Unofficial Stat Idea Thread

Bug reports, general help, ideas for improvements, and questions about how things are meant to work.

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Fachumonn
Diplomat
 
Posts: 993
Founded: Apr 11, 2021
Left-wing Utopia

Postby Fachumonn » Sun May 08, 2022 2:35 pm

Kiddian States wrote:Athleticism/Industry: Sports
Immigration/Emigration Rate
Homelessness
Isolationism

Just porting over some ideas from a different thread

All good ideas.

I think a counter to Homelessness should be implemented if it is indeed put in.


WA Ambassador: The People | Pronouns: He/Him/His/They/Them/Their | RL Ideology: Libertarian Socialism/Anarcho-Communism | GP Alignment: Independent, Leans Defender

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Socialist Ancomistan
Spokesperson
 
Posts: 107
Founded: Oct 30, 2021
Liberal Democratic Socialists

Postby Socialist Ancomistan » Sun May 08, 2022 3:23 pm

All four of those ideas seem to work
I'd say this nation is about 85-90% representative to my beliefs

About the only difference between my nation and beliefs is that free markets are effective in a select few situations, and the compulsory organ harvesting is kind of screwed up

I'm probably in the minority, but I actually pay more attention to in game stats than to roleplay

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Chan Island
Negotiator
 
Posts: 6522
Founded: Nov 26, 2015
Inoffensive Centrist Democracy

Postby Chan Island » Mon May 09, 2022 2:48 am

My attention's been brought here, so might as well throw it in; I've made a thread proposing an architecture stat.

viewtopic.php?f=13&t=518451

------------------------------

Imperial States of Duotona wrote:Perhaps we could have a "hostility" stat, which shows how aggressive a nation is when it comes to diplomacy.

Sure, someone may have a large army, but it really depends if they're willing to use it.


We have a pacifism stat, which could measure the opposite.

I like this and have advocated for it in the past.

---------------------------

The Orwell Society wrote:I have a few:
  • Industry: Entertainment (i.e music, movies, toys, etc)
  • Architecture (quality and creativity of the nation's architecture)
  • Political Popularity (how popular your nation's ideology is to the people, whether or not they like how the government is being run)
  • Laziness (a result of low productivity and high charmlessness)

These are not all my ideas, but I think they should be implimented.


My understanding is that book publishing is the stand-in for entertainment.

Architecture I proposed in depth, so yes.

Popularity is a redline no go. It will always be denied by default.

I like that one. Laziness could be a fun one.

------------------------------------

Kiddian States wrote:I’ve got another one!

Progressiveness


How is it functionally different from Civil Rights? As others have mentioned, Social Conservatism exists as a stat so that people with very low civil rights have something that goes up as consolation.

Also, how is it different from inclusiveness?
------------------------------------

Kiddian States wrote:Governmental Effectiveness
Measures how effective a government is at rolling out social policy


As an inverse of corruption, I could see it put in.

But generally I worry about whether that can be put in. Issues always assume the government is capable of carrying out whatever the leader's will is. If it gets sufficiently low, wouldn't it start to mess with everything else as the government is too disorganised and corrupt to get policy through?

--------------------------------

Kiddian States wrote:Athleticism/Industry: Sports
Immigration/Emigration Rate
Homelessness
Isolationism

Just porting over some ideas from a different thread


We have stats for lifespan, health, food quality, pizza delivery industry and, most crucially, an obesity stat. Not sure what new niche this would fit, though happy to hear it.

Immigration and Emigration would likely be considered too close to being a popularity stat. Not opposed to it, mind, but would need some real thinking to get done.

A good idea.

Isolationism presumes the leader's temperament on the world stage. That said, autarky and pacifism are both tracked things, so isolationism could work. Might be measured in ''summits missed''.
viewtopic.php?f=20&t=513597&p=39401766#p39401766
Conserative Morality wrote:"It's not time yet" is a tactic used by reactionaries in every era. "It's not time for democracy, it's not time for capitalism, it's not time for emancipation." Of course it's not time. It's never time, not on its own. You make it time. If you're under fire in the no-man's land of WW1, you start digging a foxhole even if the ideal time would be when you *aren't* being bombarded, because once you wait for it to be 'time', other situations will need your attention, assuming you survive that long. If the fields aren't furrowed, plow them. If the iron is not hot, make it so. If society is not ready, change it.

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Laka Strolistandiler
Senator
 
Posts: 4229
Founded: Jul 14, 2018
Authoritarian Democracy

Postby Laka Strolistandiler » Mon May 09, 2022 2:49 am

Approval rating please? Many issues would benefit from this, also this is a real stat which would allow the game to be better
I am not a Russian but a Cameroonian born in this POS.
An autocratic monarchy with elements of aristocracy which is militaristic to the point of suicidal. Nuclear armed ready to use this weapon on any agressor or itself to prevent capture. Ruled over by a combination of medieval-ish thinking of workers and peasants and incredibly hierarchical society. A British-ish colonial empire incorporating some partially democratic nations who just want some WMD’s
Quote of the day:They forced the life on me. I do not want to live. My life brings happiness to no one
Pronouns up to your choice but I’d prefer to be referred to as she/her.
I reserve the right to /stillme any one-liners if my post is at least two lines long

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Chan Island
Negotiator
 
Posts: 6522
Founded: Nov 26, 2015
Inoffensive Centrist Democracy

Postby Chan Island » Mon May 09, 2022 3:00 am

Laka Strolistandiler wrote:Approval rating please? Many issues would benefit from this, also this is a real stat which would allow the game to be better


That is the ultimate red line. All of the leader's choices are automatically assumed to be popular enough to be carried out. It will never be added.
viewtopic.php?f=20&t=513597&p=39401766#p39401766
Conserative Morality wrote:"It's not time yet" is a tactic used by reactionaries in every era. "It's not time for democracy, it's not time for capitalism, it's not time for emancipation." Of course it's not time. It's never time, not on its own. You make it time. If you're under fire in the no-man's land of WW1, you start digging a foxhole even if the ideal time would be when you *aren't* being bombarded, because once you wait for it to be 'time', other situations will need your attention, assuming you survive that long. If the fields aren't furrowed, plow them. If the iron is not hot, make it so. If society is not ready, change it.

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Laka Strolistandiler
Senator
 
Posts: 4229
Founded: Jul 14, 2018
Authoritarian Democracy

Postby Laka Strolistandiler » Mon May 09, 2022 3:19 am

Chan Island wrote:
Laka Strolistandiler wrote:Approval rating please? Many issues would benefit from this, also this is a real stat which would allow the game to be better


That is the ultimate red line. All of the leader's choices are automatically assumed to be popular enough to be carried out. It will never be added.

I am not talking about approval ratings of the leader’s choices I am talking about the approval rating of the government in general
I am not a Russian but a Cameroonian born in this POS.
An autocratic monarchy with elements of aristocracy which is militaristic to the point of suicidal. Nuclear armed ready to use this weapon on any agressor or itself to prevent capture. Ruled over by a combination of medieval-ish thinking of workers and peasants and incredibly hierarchical society. A British-ish colonial empire incorporating some partially democratic nations who just want some WMD’s
Quote of the day:They forced the life on me. I do not want to live. My life brings happiness to no one
Pronouns up to your choice but I’d prefer to be referred to as she/her.
I reserve the right to /stillme any one-liners if my post is at least two lines long

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Communist Beijing Must be China
Spokesperson
 
Posts: 197
Founded: May 16, 2021
Inoffensive Centrist Democracy

Postby Communist Beijing Must be China » Mon May 09, 2022 3:22 am

Catalonia 2070 RP wrote:Stat:
Population growth, and every day the current population is multiplied by population growth instead of growing


But if the population growth stat is 0.5, then they will lose population.

Also, to achieve the capital, leader, and the religion, NS needs to base it on an entirely different thing, in that case.

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Catalonia 2070 RP
Chargé d'Affaires
 
Posts: 362
Founded: Sep 29, 2021
Iron Fist Consumerists

Postby Catalonia 2070 RP » Mon May 09, 2022 5:00 am

Catalonia 2070 RP wrote:Stat:
Population growth, and every day the current population is multiplied by population growth instead of growing

what do you think?

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Fachumonn
Diplomat
 
Posts: 993
Founded: Apr 11, 2021
Left-wing Utopia

Postby Fachumonn » Mon May 09, 2022 5:39 am

Catalonia 2070 RP wrote:
Catalonia 2070 RP wrote:Stat:
Population growth, and every day the current population is multiplied by population growth instead of growing

what do you think?

I don't think that will ever be implemented. The current population system is fine.


WA Ambassador: The People | Pronouns: He/Him/His/They/Them/Their | RL Ideology: Libertarian Socialism/Anarcho-Communism | GP Alignment: Independent, Leans Defender

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Catalonia 2070 RP
Chargé d'Affaires
 
Posts: 362
Founded: Sep 29, 2021
Iron Fist Consumerists

Postby Catalonia 2070 RP » Mon May 09, 2022 5:42 am

Fachumonn wrote:
Catalonia 2070 RP wrote:what do you think?

I don't think that will ever be implemented. The current population system is fine.

But things like banning contraception not changing the rate of population change, and also how fast it is, is pretty unsatisfactory to me. Almost no-one uses population in roleplay, more people would probably if population growth was implemented. Besides I don't think it will be implemented either, this is unofficial stats.

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Fachumonn
Diplomat
 
Posts: 993
Founded: Apr 11, 2021
Left-wing Utopia

Postby Fachumonn » Mon May 09, 2022 5:44 am

Catalonia 2070 RP wrote:
Fachumonn wrote:I don't think that will ever be implemented. The current population system is fine.

But things like banning contraception not changing the rate of population change, and also how fast it is, is pretty unsatisfactory to me. Almost no-one uses population in roleplay, more people would probably if population growth was implemented. Besides I don't think it will be implemented either, this is unofficial stats.

I mean population is fine. It's not meant to be one of those stats you compete for. It's a measure of one's longevity on the site.


WA Ambassador: The People | Pronouns: He/Him/His/They/Them/Their | RL Ideology: Libertarian Socialism/Anarcho-Communism | GP Alignment: Independent, Leans Defender

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Meadowfields
Diplomat
 
Posts: 936
Founded: Jun 16, 2021
Left-wing Utopia

Postby Meadowfields » Mon May 09, 2022 9:56 am

Chan Island wrote:My attention's been brought here, so might as well throw it in; I've made a thread proposing an architecture stat.

viewtopic.php?f=13&t=518451

------------------------------

Imperial States of Duotona wrote:Perhaps we could have a "hostility" stat, which shows how aggressive a nation is when it comes to diplomacy.

Sure, someone may have a large army, but it really depends if they're willing to use it.


We have a pacifism stat, which could measure the opposite.

I like this and have advocated for it in the past.

---------------------------

The Orwell Society wrote:I have a few:
  • Industry: Entertainment (i.e music, movies, toys, etc)
  • Architecture (quality and creativity of the nation's architecture)
  • Political Popularity (how popular your nation's ideology is to the people, whether or not they like how the government is being run)
  • Laziness (a result of low productivity and high charmlessness)

These are not all my ideas, but I think they should be implimented.


My understanding is that book publishing is the stand-in for entertainment.

Architecture I proposed in depth, so yes.

Popularity is a redline no go. It will always be denied by default.

I like that one. Laziness could be a fun one.

------------------------------------

Kiddian States wrote:I’ve got another one!

Progressiveness


How is it functionally different from Civil Rights? As others have mentioned, Social Conservatism exists as a stat so that people with very low civil rights have something that goes up as consolation.

Also, how is it different from inclusiveness?
------------------------------------

Kiddian States wrote:Governmental Effectiveness
Measures how effective a government is at rolling out social policy


As an inverse of corruption, I could see it put in.

But generally I worry about whether that can be put in. Issues always assume the government is capable of carrying out whatever the leader's will is. If it gets sufficiently low, wouldn't it start to mess with everything else as the government is too disorganised and corrupt to get policy through?

--------------------------------

Kiddian States wrote:Athleticism/Industry: Sports
Immigration/Emigration Rate
Homelessness
Isolationism

Just porting over some ideas from a different thread


We have stats for lifespan, health, food quality, pizza delivery industry and, most crucially, an obesity stat. Not sure what new niche this would fit, though happy to hear it.

Immigration and Emigration would likely be considered too close to being a popularity stat. Not opposed to it, mind, but would need some real thinking to get done.

A good idea.

Isolationism presumes the leader's temperament on the world stage. That said, autarky and pacifism are both tracked things, so isolationism could work. Might be measured in ''summits missed''.

Isn't Integrity more like a complete inverse of Corruption?
The Most Serene Republic of Meadowfields
Nous nous relèverons des larmes du passé
Overview | History | Politics | Religion | Trivia
News ✉ | Over 500 arrests made in connection to "Kiss of the Devil" killings, former suspect ruled a decoy | Death toll from Ashbrid freeze reaches 130,000 as 30% of the 35 million-full city has been evacuated | Large step in preserving rare three-antlered deer as last female reproduces | House of Assembly debates replacing "ineffective" semi-presidential system with a full parliamentary system | Weather ☀ | Meadowfields City ⛈ -1°/-9°C | Ashbrid ❄ -80°/-85°C | Teshig ☀ 21°/14°C | Goofariask ☀ 5°/-1°C | Orkhusgol ☀ 20°/12°C |
Male, they/he
Market socialist, Reformist Marxist, and anarcho-pacifist
Apologies for being so inactive

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Kiddian States
Envoy
 
Posts: 219
Founded: Dec 15, 2021
Democratic Socialists

Postby Kiddian States » Mon May 09, 2022 11:52 am

Communist Beijing Must be China wrote:
Catalonia 2070 RP wrote:Stat:
Population growth, and every day the current population is multiplied by population growth instead of growing


But if the population growth stat is 0.5, then they will lose population.

Also, to achieve the capital, leader, and the religion, NS needs to base it on an entirely different thing, in that case.

Yeah
I want to say that ns’s population system has always bugged me
It’s wholly inaccurate and a bit unnecessary
Why not tie the unlockable stuff to sheer time spent since founding?
-Kiddian
Flag Designer
Aspiring Issue Writer
Pop Culture Connoisseur

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Kahekordne Union of Spib
Spokesperson
 
Posts: 105
Founded: Jan 17, 2022
Left-Leaning College State

Postby Kahekordne Union of Spib » Mon May 09, 2022 11:56 am

An urban and rural stat
That'd be useful for how your population is distributed
Flatworm (de jure)
Israel's f**kness is waning
It's not imperialist it's hegemonicist
Spibean public lavatories considered "7th least smelly" | Teapot further analysed; words "Made in Yugoslavia" on bottom. Crying heard in the background | Reports of fascism discovered to be a Spibean flag outside someone's home

Informal name: Vespib
Capital: Rukola
Largest City: Urbo Heights
Location: Western Europe/Northern Atlantic
Government: Semipresidential Constitutional Monarchy
Ideology: Center to center left.
Economic system: Rhine capitalist welfare state

Likes: centrism, benevolence, positive hegemony, progressivism, social markets, mangos
Dislikes: extremism, communism*, fascism, colonialism, far politics

User avatar
Fachumonn
Diplomat
 
Posts: 993
Founded: Apr 11, 2021
Left-wing Utopia

Postby Fachumonn » Mon May 09, 2022 1:19 pm

Kahekordne Union of Spib wrote:An urban and rural stat
That'd be useful for how your population is distributed

Interesting.


WA Ambassador: The People | Pronouns: He/Him/His/They/Them/Their | RL Ideology: Libertarian Socialism/Anarcho-Communism | GP Alignment: Independent, Leans Defender

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Frisbeeteria
Senior Game Moderator
 
Posts: 26678
Founded: Dec 16, 2003
Anarchy

Postby Frisbeeteria » Mon May 09, 2022 2:00 pm

New stats are created by the issue editors. We're fully aware of the desire to expand some of the industries and other areas of the game, but it's a massive effort to rewrite the issues to update those changes. It's been on the To Do list for years, but it's just not a priority. If admin attention is needed, the issue editors have a process in place for making changes.

If you have one or two ideas that fit issues being developed in the Got Issues forum, make your case for them in the development thread in question. We don't want or need a catch-all thread like this.

Thread locked.

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