by Chan Island » Wed May 04, 2022 3:04 am
Conserative Morality wrote:"It's not time yet" is a tactic used by reactionaries in every era. "It's not time for democracy, it's not time for capitalism, it's not time for emancipation." Of course it's not time. It's never time, not on its own. You make it time. If you're under fire in the no-man's land of WW1, you start digging a foxhole even if the ideal time would be when you *aren't* being bombarded, because once you wait for it to be 'time', other situations will need your attention, assuming you survive that long. If the fields aren't furrowed, plow them. If the iron is not hot, make it so. If society is not ready, change it.
by Chan Island » Wed May 04, 2022 3:11 am
Conserative Morality wrote:"It's not time yet" is a tactic used by reactionaries in every era. "It's not time for democracy, it's not time for capitalism, it's not time for emancipation." Of course it's not time. It's never time, not on its own. You make it time. If you're under fire in the no-man's land of WW1, you start digging a foxhole even if the ideal time would be when you *aren't* being bombarded, because once you wait for it to be 'time', other situations will need your attention, assuming you survive that long. If the fields aren't furrowed, plow them. If the iron is not hot, make it so. If society is not ready, change it.
by Verdant Haven » Wed May 04, 2022 4:20 am
by The Democratic Republic of Avalon » Wed May 04, 2022 4:28 am
by Communist Beijing Must be China » Wed May 04, 2022 4:39 am
by Electrum » Wed May 04, 2022 6:55 am
Communist Beijing Must be China wrote:(I deleted my post because I was dreaming)
Anyway, is this stat able to be influenced by RP posts?
by Trotterdam » Wed May 04, 2022 9:58 am
by Bears Armed » Wed May 04, 2022 2:18 pm
by Chan Island » Thu May 05, 2022 4:50 am
Verdant Haven wrote:Hmm, an interesting idea. As a stat, it seems like something that would be parallel in nature to the new Food Quality stat - a measurement of a specific theoretically subjective cultural output. Those are fun, in my opinion - like you say, people have all different kinds of RPs and those stats feed that kind of activity.
Personally, my instinct would be that something like what's described would fall into the ground between the Tourism and Culture stats. Would have some fun play with others as well, of course, to try and capture the nuance of what inspires those kinds of things.
The Democratic Republic of Avalon wrote:It would be really cool to have a architecture stat.
Communist Beijing Must be China wrote:(I deleted my post because I was dreaming)
Anyway, is this stat able to be influenced by RP posts?
Trotterdam wrote:Wealth would probably be a factor. Buildings are big and expensive to maintain. Third-world countries can have a few decent-looking cities, but their rural villages are often made up of sticks and mud, whereas in more well-off countries, even small villages can be scenic. Formerly-successful cities in an economic depression are also likely to have a lot of run-down buildings.
Conserative Morality wrote:"It's not time yet" is a tactic used by reactionaries in every era. "It's not time for democracy, it's not time for capitalism, it's not time for emancipation." Of course it's not time. It's never time, not on its own. You make it time. If you're under fire in the no-man's land of WW1, you start digging a foxhole even if the ideal time would be when you *aren't* being bombarded, because once you wait for it to be 'time', other situations will need your attention, assuming you survive that long. If the fields aren't furrowed, plow them. If the iron is not hot, make it so. If society is not ready, change it.
by Honeydewistania » Thu May 05, 2022 5:02 am
Alger wrote:if you have egoquotes in your signature, touch grass
by VoidborneEmpire » Fri May 06, 2022 10:52 am
by Valentine Z » Sat May 07, 2022 1:07 am
♪ If you are reading my sig, I want you to have the best day ever ! You are worth it, do not let anyone get you down ! ♪
Glory to De Geweldige Sierlijke Katachtige Utopia en Zijne Autonome Machten ov Valentine Z !
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by Trotterdam » Sat May 07, 2022 2:46 am
I think Architecture vs Environmental Beauty would be a really fun one. There's no obvious reason to expect either a positive or negative correlation (unlike with Culture, where it's obvious that there should be a correlation and it's just a question of how much), but it would be interesting to see how many nations manage to do well at both, meaning they're beatiful both within and beyond city limits.Valentine Z wrote:Culture vs Architecture, for instance.
by Kiddian States » Sun May 08, 2022 11:31 am
by Dillisa » Sun May 08, 2022 12:12 pm
0 = City is a poorly designed money-making machine.
300 = The cities were made comfortable by the efforts of the people.
1000 = They have utopian settlements
by Communist Beijing Must be China » Mon May 09, 2022 3:27 am
by Cameroi » Mon May 09, 2022 3:37 am
by Candlewhisper Archive » Tue May 10, 2022 7:57 am
by Trotterdam » Tue May 10, 2022 8:07 pm
Fair enough. Cities don't get built in a day, after all, so to be "pretty", they have to have been pretty since the days of the oldest still-standing buildings. If anything, a few ugly new buildings in a mostly-pretty city can be forgiven as "artistic statements", while a few pretty new buildings in a mostly-ugly city aren't going to impress anyone. Well, except for the postcard manufacturers who know how to frame a photo so that building is the only one you can see.Candlewhisper Archive wrote:Acclaimed architecture tends to come from depth of history, I find, plus legislation to preserve and protect those buildings.
by Chan Island » Wed May 11, 2022 6:48 am
Cameroi wrote:what would it measure and how? personally i find rectangles ugly, and that includes not only conventional housing mandated by building codes, but rectangular grids of vehicular streets as well. i'm sorry but i don't find bigness attractive, nor for that matter, particularly cities. and a nation or a world sufficiently technologically advanced, would not actually need cities at all.
i do find CREATIVE architecture aesthetic. though generally on a modest scale and surrounded by natural like informal gardens and forested mountains.
transport hubs, universities and government centers do tend to attract large populations, but the beauty of a city is in its public transportation, diversity of eating places, and public access to university libraries.
Candlewhisper Archive wrote:Acclaimed architecture tends to come from depth of history, I find, plus legislation to preserve and protect those buildings. For sure, there's beautiful contemporary architecture too, but as a broad generalisation I'd assert that the nations with beautiful modern architecture are also those that place a value on aesthetic preservation as well.
That in mind, it seems to me that there's not much that can be done to separate this from the Culture stat, in terms of game stats.
Conserative Morality wrote:"It's not time yet" is a tactic used by reactionaries in every era. "It's not time for democracy, it's not time for capitalism, it's not time for emancipation." Of course it's not time. It's never time, not on its own. You make it time. If you're under fire in the no-man's land of WW1, you start digging a foxhole even if the ideal time would be when you *aren't* being bombarded, because once you wait for it to be 'time', other situations will need your attention, assuming you survive that long. If the fields aren't furrowed, plow them. If the iron is not hot, make it so. If society is not ready, change it.
by Communist Beijing Must be China » Thu May 19, 2022 7:14 am
Communist Beijing Must be China wrote:Electrum wrote:
Unfortunately, no. Stats are only influenced by issues. There's hundreds of nations RPing every day and there's absolutely no way to track that.
Yeah, I get it.
But say, a nation has a low architecture stat, but they RP as a futuristic society. Then what would you think would happen? As you said, you can't track it.
by Umbratellus » Thu May 19, 2022 11:08 am
by Communist Beijing Must be China » Fri May 20, 2022 4:37 am
Umbratellus wrote:Communist Beijing Must be China wrote:
my question?
Architecture as proposed by the op is a measure of its beauty; not just it’s advancement. A future tech society with poor architecture could have supremely advanced brutalist architecture; unpleasant, anti-human, superbly efficient, and filled to the brim with space-age technologies. Something like this on every street.
by Umbratellus » Fri May 20, 2022 7:43 am
by Valentine Z » Fri May 20, 2022 9:59 am
Umbratellus wrote:
Then the player is question would just need to work on raising their stats up until they are satisfied! Nobody starts in the gold for technology either.
♪ If you are reading my sig, I want you to have the best day ever ! You are worth it, do not let anyone get you down ! ♪
Glory to De Geweldige Sierlijke Katachtige Utopia en Zijne Autonome Machten ov Valentine Z !
(✿◠‿◠) ☆ \(^_^)/ ☆
♡ Issues Thread ♡ Photography Stuff ♡ Project: Save F7. ♡ Stats Analysis ♡
♡ The Sixty! ♡ Valentian Stories! ♡ Gwen's Adventures! ♡
• Never trouble trouble until trouble troubles you.
• World Map is a cat playing with Australia.
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