by Altmoras » Thu Dec 30, 2021 10:15 pm
by Quebecshire XL » Thu Dec 30, 2021 10:18 pm
by Refuge Isle » Thu Dec 30, 2021 10:19 pm
Altmoras wrote:Pretty much what the title says, my loadtimes are spiking between 50 and 35000 ms seemingly without rhyme or reason. Many others are currently experiencing the same thing. What's going on? Is the server hamster okay?
by Merni18 » Thu Dec 30, 2021 10:48 pm
Refuge Isle wrote:Altmoras wrote:Pretty much what the title says, my loadtimes are spiking between 50 and 35000 ms seemingly without rhyme or reason. Many others are currently experiencing the same thing. What's going on? Is the server hamster okay?
Also worth mentioning that the last two updates took about twice as long as normal.
by CardFarmer55006079 » Thu Dec 30, 2021 10:57 pm
by Domais » Thu Dec 30, 2021 11:01 pm
CardFarmer55006079 wrote:The lag after answering an issue is a serious problem: sometimes, it will just fail to load, the area in which the results of answering the issue end up blank.
If reloading, it say "issue already processed".
I wonder how many card packs I missed because of that?
by Altmoras » Fri Dec 31, 2021 12:42 am
by Tim-Opolis » Fri Dec 31, 2021 1:09 am
<Koth - 06/30/2020> I mean as far as GPers go, Tim is one of the most iconic
by Fauzjhia » Fri Dec 31, 2021 9:10 am
by The Blaatschapen » Sat Jan 01, 2022 7:16 am
Tim-Opolis wrote:If this is related to Cards Season 3 like some people are conspiring to think, methinks we need to focus on site stability before rolling that out.
by Giraffeton » Sun Jan 02, 2022 4:43 pm
by Fauzjhia » Sun Jan 02, 2022 7:41 pm
Giraffeton wrote:i tried opening a pack and it wouldn't load and so i tried reloading the page and doing it again but when it finally all loaded i had 10 extra cards and i'm pretty sure i only had one unopened pack
by Fauzjhia » Wed Jan 05, 2022 7:28 pm
by Giraffeton » Wed Jan 05, 2022 9:05 pm
by Panagouge » Wed Jan 05, 2022 9:55 pm
[violet] wrote:Should be fixed now. A player decided to rent some Amazon servers to send 50GB worth of bot requests to the Challenge page.
by [violet] » Wed Jan 05, 2022 11:44 pm
Panagouge wrote:Are there any plans or ideas to limit how much data's worth of requests can be sent to prevent this problem in the future?
by Giraffeton » Thu Jan 06, 2022 3:14 pm
by Tim-Opolis » Thu Jan 06, 2022 11:11 pm
[violet] wrote:Should be fixed now. A player decided to rent some Amazon servers to send 50GB worth of bot requests to the Challenge page.
<Koth - 06/30/2020> I mean as far as GPers go, Tim is one of the most iconic
by Onionist Randosia » Thu Jan 06, 2022 11:29 pm
by Harenhime » Thu Jan 06, 2022 11:41 pm
Tim-Opolis wrote:[violet] wrote:Should be fixed now. A player decided to rent some Amazon servers to send 50GB worth of bot requests to the Challenge page.
Still wildly unstable, [v].
15s expected trigger ran 70s, GCR updates in particular are incredibly unstable, mid-size (sub-300) UCRs taking over a minute to update. Server instability cost us a high-stakes liberation there.
by Tim-Opolis » Fri Jan 07, 2022 2:22 am
Harenhime wrote:Tim-Opolis wrote:Still wildly unstable, [v].
15s expected trigger ran 70s, GCR updates in particular are incredibly unstable, mid-size (sub-300) UCRs taking over a minute to update. Server instability cost us a high-stakes liberation there.
For it to have "cost you" anything, you'd have to have had enough people jump in the first place, which you did not even with 69 seconds, much less 15 seconds. With number of bans and late moving liberators adjusted for a 15s trigger, it would have still been a roughly 20-40 endo gap.
Not to downplay the variance, it's just pretty disingenuous to present it as the make or break here.
....and triggers that close to a GCR are always hard, even when the site is healthy.
<Koth - 06/30/2020> I mean as far as GPers go, Tim is one of the most iconic
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