The sun rises on a new world- a world not like that you may know. Shattered by a catastrophic impact not long after the extinction of the dinosaurs, Earth is not as it should be. This impact, a star falling to earth, changed not only the shape of the world, but also her content; this star bore strange light and eldritch crystals, warping and altering the planet where humanity slowly arose. Continents were broken, minds shattered, even animals and plants twisted and changed. It is a different world, one in many ways hostile to humanity- but in the end, it is your world.
You stand forward as one of the leaders of a grand empire, an empire amongst many. It has been over a thousand years now since the first tribes emerged in the impact of the Cataclysm, family groups formed from scattered wanderers and survivors, and now from those first few tribes and city-states immense nations and countries have emerged, shaping the world about them. Iron armed warriors march in their thousands, wielding weapons both mundane and mystical, and great siege engines roll across the plains to beleaguer cities of formidable walls and sprawling scale. Atop cyclopean wonders priests offer sacrifices to strange gods, and call upon arcane powers to both aid their fellows and smite their foes. This is a time of grandeur, of culture, of beauty, but also a time of fear and chaos, for man's most dangerous adversary is no longer the wilds and the fell things of the darkness, but himself...
To be a leader in such times is to be given glorious potential, but also enormous responsibility. Civilization is fragile, and your civilization the most vulnerable - your enemies many, potential or otherwise. Will you rise to greatness alongside your kinsmen, or will you falter and be forgotten? Come, and tell the tale of Imperium and Empire.
A lovely little RPG, welcome all.
New empires begin with a single capitol, two less settlements, and a range of outskirts, and I am accepting a maximum of fifteen empires - we currently have seven slots open. Feel free to chime in here to watch and enjoy even if you don't want to join.
You should expect to make an IC post once every 72 hours or thereabouts IRL, but more will be encouraged. A nice simple straightforward expectation, no strings attached. These posts correspond to the passage of a year's time, in-character, and will resolved by yours truly to chart the course of your civilization.
New empires will begin with four "local resources", uncommon materials that will be tracked as vaguely important in the "region" where they live. You will be allowed to choose one of these resources, but the rest I will generate. These don't include generic materials like flint, stone, mud, trees, and so on, but keep your assumption of what is generic reasonable- copper, for instance, is a resource, not something you can just assume your city-state has.
Your civilization will need many things, foremost warm bodies to accomplish her aims and fill her homes. For ease of use, these citizens are grouped together in units of 1000, who populate your capitol and her surroundings. They will need to be fed, sheltered, and defended, but they are the life-blood of your civilization. Every new city-state starts with eight thousand inhabitants. The full mechanics of this age will be explained in a following post.
So there we go! I have room for fourteen city-states at present, potentially more. Feel free to slap down an application if this interests you, or just an interest post to follow things.
- Code: Select all
[b]City State Application[/b]
[b]Name:[/b]
[b]Leader:[/b]
[b]Short History:[/b]
[b]Starting Location:[/b]
[b]Advantage:[/b]
[b]Description:[/b]
Players
The Landsraad Hegemony | G-Tech Corporation
The Great Yu | Novas Arcanum
The Republic of the Great River | The GAmetopians
Varra | Holy Tedalonia
Corvus | Lazarian
The Republic of Machaka | The Empire of Tau
The Magisterium of the Eleskar | Pragia
The Kingdom of Penithel | The National Dominion of Hungary
The Divine Realm of Qadimahr | Aidannadia
Sorrowfree | Olthenia
The Promethean Republic | The Unraveled Cycle
The Great Crusade of Draesea | New Antarcticania
Karun Velathrim | The Knights of Azorea
Hesh | The Hierophancy
The Volgati | Saxony-Brandenburg
Mandakore | Madmunch