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by Drifterica » Tue May 11, 2021 10:40 am
by Cossack Peoples » Tue May 11, 2021 11:40 am
"You give a monkey a stick, inevitably he’ll beat another monkey to death with it."
— Sadavir Errinwright, Expanse S2E12
by Brutalist Arstotzka » Tue May 11, 2021 12:56 pm
by Countesia » Tue May 11, 2021 12:56 pm
Stevid wrote:Lamoni and Holy Marsh claims added and the map has been updated!
EDIT:
@Arjunnagar... I'm gunna need a lot more than that. An island, a grid reference as well as a brief description. Also the capital features lists are...strange - in any case it needs to have some or none of those functions for the map to generate a symbol.
@Everyone: I think I have updated the claims, roads and land grabs correctly. Please shout out if I have missed anything.
EDIT 2:
Biome colour key added in the maps section. Biomes are not set in stone, so if you want to be on a glacier then just so. No idea how that works, but I'm not geologist or meteorologist so go nuts!
Previews have also been added to all active side threads.
by Dernel » Tue May 11, 2021 1:01 pm
Countesia wrote:Stevid wrote:Lamoni and Holy Marsh claims added and the map has been updated!
EDIT:
@Arjunnagar... I'm gunna need a lot more than that. An island, a grid reference as well as a brief description. Also the capital features lists are...strange - in any case it needs to have some or none of those functions for the map to generate a symbol.
@Everyone: I think I have updated the claims, roads and land grabs correctly. Please shout out if I have missed anything.
EDIT 2:
Biome colour key added in the maps section. Biomes are not set in stone, so if you want to be on a glacier then just so. No idea how that works, but I'm not geologist or meteorologist so go nuts!
Previews have also been added to all active side threads.
It seems you have Lamoni some of my territory O.o
by Stevid » Tue May 11, 2021 1:22 pm
Countesia wrote:Stevid wrote:Lamoni and Holy Marsh claims added and the map has been updated!
EDIT:
@Arjunnagar... I'm gunna need a lot more than that. An island, a grid reference as well as a brief description. Also the capital features lists are...strange - in any case it needs to have some or none of those functions for the map to generate a symbol.
@Everyone: I think I have updated the claims, roads and land grabs correctly. Please shout out if I have missed anything.
EDIT 2:
Biome colour key added in the maps section. Biomes are not set in stone, so if you want to be on a glacier then just so. No idea how that works, but I'm not geologist or meteorologist so go nuts!
Previews have also been added to all active side threads.
It seems you have Lamoni some of my territory O.o
by Countesia » Tue May 11, 2021 1:37 pm
by The Qoryx » Tue May 11, 2021 2:14 pm
Imperial Foreign Secretary: Bernhard Ernst, Landesfürst von Bülow Imperial First (Emperor): Reichsfürst Ludwig-Wilhelm VI
Grand Imperial Marshall: Großreichsmarschall T. Sprecher, Landesfürst von Bernegg Imperial Archchancellor: Reichserzkanzler Otto, Erzfürst von Lauenburg
Greater DienstadEsvanoviaImperial Government Structure
Demonyms: Singular: Arvolk - Plural: Arvolken - Noun: Arvolk
Thank you to Meriad for allowing me to copy and modify his signature for my use, it's awesome!
by The Qoryx » Tue May 11, 2021 8:28 pm
Imperial Foreign Secretary: Bernhard Ernst, Landesfürst von Bülow Imperial First (Emperor): Reichsfürst Ludwig-Wilhelm VI
Grand Imperial Marshall: Großreichsmarschall T. Sprecher, Landesfürst von Bernegg Imperial Archchancellor: Reichserzkanzler Otto, Erzfürst von Lauenburg
Greater DienstadEsvanoviaImperial Government Structure
Demonyms: Singular: Arvolk - Plural: Arvolken - Noun: Arvolk
Thank you to Meriad for allowing me to copy and modify his signature for my use, it's awesome!
by Lamoni » Wed May 12, 2021 12:07 am
Licana on the M-21A2 MBT: "Well, it is one of the most badass tanks on NS."
Vortiaganica: Lamoni I understand fully, of course. The two (Lamoni & Lyras) are more inseparable than the Clinton family and politics.
Triplebaconation: Lamoni commands a quiet respect that carries its own authority. He is the Mandela of NS.
by The Democratic Republic of Nytoa » Wed May 12, 2021 10:24 am
Does NOT fully represent my views
by The Qoryx » Wed May 12, 2021 10:43 am
The Democratic Republic of Nytoa wrote:OOC: DO you need to make a map
Imperial Foreign Secretary: Bernhard Ernst, Landesfürst von Bülow Imperial First (Emperor): Reichsfürst Ludwig-Wilhelm VI
Grand Imperial Marshall: Großreichsmarschall T. Sprecher, Landesfürst von Bernegg Imperial Archchancellor: Reichserzkanzler Otto, Erzfürst von Lauenburg
Greater DienstadEsvanoviaImperial Government Structure
Demonyms: Singular: Arvolk - Plural: Arvolken - Noun: Arvolk
Thank you to Meriad for allowing me to copy and modify his signature for my use, it's awesome!
by Stevid » Wed May 12, 2021 1:08 pm
by Brutalist Arstotzka » Wed May 12, 2021 1:13 pm
Brutalist Arstotzka wrote:Colony Application
Full Nation Name: The People’s Republic of Arstotzka
Colony Name: Volksprotektorat Zentralcraxx
Capital City: Fort Vogt
Capital Features:
Port [ X ] Fortress/Military Base [ X ] Wall/Stockade [ X ] Trade Hub [ X ] Religious Centre [ ]
Population (Up to 1.5 mil): 180,000 (80,000 military personnel, 100,000 civilians)
Location: The whole island at 0, 30E (the one with 3 nature energy deposits)
Size (Up to 30kmi2):Aiming for about 4-5 hexs, adjust borders as needed.
Town Names:
-Outpost Zeta: Setup on the southern tip of the island, the Outpost is used by the People's Intelligence Service to monitor developments in the region.
-Klanta: Once a minor Craxxian city, the area has been rebuilt into the largest civilian centers on the island.
Specific Requests: N/A.
Description of your claim:
During the collapse of the Craxxian Empire, and the nuclear exchange that followed, various Communist rebel cells, small in size, were supported by the People’s Republic. Under the previous Chairman, these cells were given minor support and supplies in exchange for intel on the Empire, and other various developments within the region. The People’s Revolutionary Front, a larger Communist cell within the occupied territories of the Craxxian Empire, reported several notable military and government points of interest throughout the region.
As the stability in the region fell into Anarchy, and the conflict continued to worsen, the PRE reached out for additional support. Now under the rule of Chairman Wolfgang Otto Ziegler, the Craxx Island Archipelago was given greater concern. With the constant expanding influence of the Fascists and Capitalists, Ziegler deemed it vital to create a presence in the region. Besides the abundance of natural resources that would be vital to support the growing Communist struggles throughout the Multiverse, the Chairman was interested in unearthing Craxxian secrets.
Advised by the military strategists to occupy the island that was north of Kernig Isles, this location provided a strategic base within the center of the region, and ample energy reserves for the coming conflict.
by Countesia » Wed May 12, 2021 1:18 pm
Stevid wrote:The map has been updated to Version 1.8! So has the .map file.
Changelog:
1. The injustices I have wrought against Countesia come to end! With the original expansion north and east added once more!
2. Canal added between Retrin Bay and Styx Bay in Countesia.
3. Imperial Unity expansion northwards included.
4. FCRP expansion and roads added.
5. European Federation Reunified Expansion 'provisionally' updated. I say provisionally only in the sense that I've zero problem with you gobbling up all that land but there are a lot of resources there. I'll update the expansion again to include the rest of your expansion claim in a few more versions. But I curtailed it a bit just in case new players want in and like the look of the resources. Truth be told, if no one new takes it in a few days I'll give you the lot! ....say... UWO looks awful close to you now...
6. Reference the News and Happenings threads, roads have been added between Pix, Lapsil and North Alacia.
If I have missed anything, accidently deleted Countesia (I kid ), or you what something else adding, please holla!
by Dernel » Wed May 12, 2021 2:01 pm
Stevid wrote:The map has been updated to Version 1.8! So has the .map file.
Changelog:
1. The injustices I have wrought against Countesia come to end! With the original expansion north and east added once more!
2. Canal added between Retrin Bay and Styx Bay in Countesia.
3. Imperial Unity expansion northwards included.
4. FCRP expansion and roads added.
5. European Federation Reunified Expansion 'provisionally' updated. I say provisionally only in the sense that I've zero problem with you gobbling up all that land but there are a lot of resources there. I'll update the expansion again to include the rest of your expansion claim in a few more versions. But I curtailed it a bit just in case new players want in and like the look of the resources. Truth be told, if no one new takes it in a few days I'll give you the lot! ....say... UWO looks awful close to you now...
6. Reference the News and Happenings threads, roads have been added between Pix, Lapsil and North Alacia.
If I have missed anything, accidently deleted Countesia (I kid ), or you what something else adding, please holla!
by European Federation Reunified » Wed May 12, 2021 2:14 pm
Stevid wrote:5. European Federation Reunified Expansion 'provisionally' updated. I say provisionally only in the sense that I've zero problem with you gobbling up all that land but there are a lot of resources there. I'll update the expansion again to include the rest of your expansion claim in a few more versions. But I curtailed it a bit just in case new players want in and like the look of the resources. Truth be told, if no one new takes it in a few days I'll give you the lot! ....say... UWO looks awful close to you now...
by Free Kolechia » Wed May 12, 2021 8:04 pm
by Oneid1 » Thu May 13, 2021 9:20 am
by Neo Prutenia » Thu May 13, 2021 9:29 am
Oneid1 wrote:Colony Application
Full Nation Name:Imperial Union of States of Oneid
Colony Name:Golden Svezing
Capital City:Citadele
Capital Features:
Port [X] Fortress/Military Base [X] Wall/Stockade [X] Trade Hub [X] Religious Centre [ ]
Population (Up to 1.5 mil):700.000
Location:An island on the map and two larger islands in Ball Hoals.(See map
screengrab)
Size (Up to 30kmi2):30km
Town Names:
1)Wandermere
2)Farnfoss
Specific Requests:N/A
Description of your claim:
(What is it like? Why has your nation come here? What do you want to gain?)
Golden Svezing is a colony founded by Oneid in the ruins of the Craxx Empire. The colony was established to alleviate overpopulation, gather natural resources (oil, coal, iron, wood, fruit, etc.), research purposes (study the culture and remnants of the former empire, study new species of living organisms, etc.), create a military base for further expansion of Oneid military power and the conquest of more land for empire and the use of the colony for trade and diplomacy with other states.The colony includes the main island and two smaller ones with a population of 700,000 inhabitants.
Map Screengrab/Picture:
(Include claim, roads, city placement if applicable)(Image)
by Countesia » Thu May 13, 2021 9:40 am
by Nova Catania » Thu May 13, 2021 10:01 am
by Countesia » Thu May 13, 2021 10:09 am
Nova Catania wrote:Colony Application
Full Nation Name: The Federation of Nova Catania
Colony Name: Little Catan
Capital City: Port Lewis
Capital Features:
Port [ X ] Fortress/Military Base [ X ] Wall/Stockade [ ] Trade Hub [ X ] Religious Centre [ ]
Population (Up to 1.5 mil): 8,567
Location: Southern Stanter Isles
Size (Up to 30kmi2): 25km
Town Names:
1) Port Lewis
2) Realton
Specific Requests: N/A
Description of your claim:
(What is it like? Why has your nation come here? What do you want to gain?)
It was apparently some kind of nature preserve/research area before the Craxx Empire fell. The colony was established to expand Catanian interests and find a suitable place to market to tourists, as well as be strategically advantageous for military purposes. The colony includes two small towns of about 4,000 settlers each. Port Lewis is the capital and main port and Realton is inland along a small river, just south of a lake.
Map Screengrab/Picture:
(Include claim, roads, city placement if applicable)
I don't know how to upload pictures not from the internet.
by The Qoryx » Thu May 13, 2021 10:41 am
Nova Catania wrote:Location: Southern Stanter Isles
Imperial Foreign Secretary: Bernhard Ernst, Landesfürst von Bülow Imperial First (Emperor): Reichsfürst Ludwig-Wilhelm VI
Grand Imperial Marshall: Großreichsmarschall T. Sprecher, Landesfürst von Bernegg Imperial Archchancellor: Reichserzkanzler Otto, Erzfürst von Lauenburg
Greater DienstadEsvanoviaImperial Government Structure
Demonyms: Singular: Arvolk - Plural: Arvolken - Noun: Arvolk
Thank you to Meriad for allowing me to copy and modify his signature for my use, it's awesome!
by Dernel » Thu May 13, 2021 11:14 am
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