Context
(This is taken from the Craxx OP, for everyone to follow along and get ideas as needed. This was written by Stevid.)
18 years ago there was a war…
In a time of upheaval, warfare, and alliances built on necessity and a will to survive, one nation rose to prominence as an instigator of wars. The Former Craxx Empire has gone by many names, and even today is spoken of in hushed tones by ageing soldiers and politicians. This Empire fought wars across the world, caring little for the destruction wrought or their standing in the world. Their territory spanned a collection of large islands, when taken together being the size of a small continent. Rich in resources and fertile land, the Craxx Empire used their natural might to fuel their warmongering.
Until 18 years ago.
In a bid to quash the dystopian Craxx nation, an alliance of 10 nations headed by the Holy Empire of Stevid invaded the islands of the Craxx Empire. The Craxx fought valiantly against the alliance with blind loyalty to their rulers. In the end, they were pushed from almost all the islands into a corner of territory on Draxadd Island where their capital city, Craxx-Ryees, was situated.
To stave off the advancing alliance of nations, the Craxx Empire deployed nuclear weapons across their Empire and on fighting forces. In response, the allies deployed their own nuclear arsenals on to the last bastions of the Craxx Empire, including their capital, devastating the remnants of the Craxx nation and bringing the dawn of a nuclear apocalypse upon the now Former Craxx Empire.
Of what came of the Craxx rulers and people nobody really knows. Some said their leaders fled to the void space, some say they fled underground, or to their great monolithic edifices erected to their gods.
The alliance retreated leaving a small Stevidian outpost behind on Retrinhes island to monitor any resurgence of the Former Craxx Empire, which remains highly irradiated to this day.
On the other islands, the settlements there fell into ruin, their people becoming nomadic or fleeing to greener pastures. The Stevidian outpost grew and out of it flourished the city of Pix – a huge city and massive trading hub exploiting the lands of the Former Craxx Empire.
Now… greedy eyes fall upon the wealth of these islands. Budding world powers vie for land, resources, power, and influence. Old enemies and friends coalesce to fight each other over the new lands. Others choose to bolster their claims by forging new friendships through trade or diplomacy.
Taking advantage of the roads and networks established by the Craxx, colonies grow fast. Explorers of these nations uncover the secrets of the Craxx, forgotten cities and people, huge monuments with underground caverns built in dedication to the strange gods of the Craxx. These lands are ripe for conquest, exploitation, and exploration; how you perform and whether your colony survives is up to you… and your neighbours…
OOC Information
Craxx is a "New World" style colonial land grab scenario. In this specific thread, the background and in-the-moment history of the colonies can be written, alliances formed or wars waged, or even just stories of days long gone can be told. Just be sure everything below is IC!