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Battlegroup Valkyrie (OOC) Reboot

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Imperialisium
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Battlegroup Valkyrie (OOC) Reboot

Postby Imperialisium » Sun Apr 04, 2021 10:46 pm

Battlegroup Valkyrie



Battlegroup Valkyrie is a military science fiction role play taking place in the first half of the 24th Century. Centered around the Sol Systems stellar neighborhood, it will tell the story of the crew, pilots, and operators of the TNV Valkyrie (OCV-07). The role play will allow you to assume various roles, ranks, and options that will affect the story both in the micro-level in terms of basic character interactions; while, simultaneously effecting the overall progression of the story. As such the loose plot of the story, centered around a series of operations, will directly and indirectly influence each other. In addition the role play will try to be as grounded and realistic as possible. Retaining a high degree of grittiness and practical aesthetics. As such, given the realism, player character death may occur depending on the decisions you make. So if you've read the OP, and decide that entering a hail of gunfire a la Somme style, don't be surprised about it occurring. The role play will also stick to being as grounded as possible regarding the science fiction elements. Going for a more personal, Human, approach to the situations the crew find themselves in.

The structure of the role play will follow a series of operations that the Valkyrie will go on. Anything from boarding, ground, space, asteroid, and space station operations could occur. Allowing for a great variety of environments to take place. As such given the various environments and the nature of the role play. Your characters are not gods among mankind. They probably will be put under extensive stress, psychological issues, and develop as the storyline progresses depending on their experiences. Seeing your friend of several years turn to red paste for stepping on a land mine isn't something you just shrug off like losing a game of minesweeper.


Rules

1. Respect. This outfit will not tolerate disrespect nor slander, flaming, baiting, or inappropriate behavior in the OOC. At any time.

2. The OP gets the final say along with any of the Co-OP's. You may disagree or agree however you wish but our job is to keep things going smoothly. I try to make everyone happy but I know I cannot please everyone all of the time.

3. Follow the tech guidelines. Any questions TG the OP.

4. Use Common sense and logic. You are not invincible nor omnipotent. Good storytelling trumps desire to just solo entire hordes of hostile combatants.

5. Fun, the object of this is to have fun. This train has no brakes in the fun department folks so enjoy the ride.

6. No one liners. One liners will result in Court Martial and removal from the ship, possibly on the other side of the air lock...


The Saga of Man


During the 2020's Man reached Mars, fueled by the investments of private corporations and entrepreneurs alike, Mankind began to slowly colonize the solar system at an exponentially growing rate. Establishing a permanent settlement on the Moon, and later Mars, during the 2030's. Followed by mining operations, that by the late 2040's began to effect Earth markets due to the influx of raw materials. Something that the resource strapped planet desperately needed as the the fast growing population of Earth threatened to choke the nascent Human race before it even launched from its cradle. In 2054 automated mining facilities began to be established on the Moons of Jupiter and the asteroids belts. While benign bacterial releasing operations and hydroponics on Mars began to slowly form an atmosphere as Humanity put more and more efforts in terraforming the red planet. Gradually heating up the red planet and with complex magnetosphere forming operations largely funded by corporate interests the Red Planet began to have what could pass as an atmosphere.

The terraforming of Mars cost trillions but ultimately paid off as resource wars wracked the Earth in addition to religious, ethnic, and ideological strife. By 2061 and seeing the rapidly growing need of cooperation so that the resource conflicts plaguing Earth did not translate out into space. NATO and the EU along with the Commonwealth States formed the United Nations Armed Forces (UNAF) and quickly took control of Human space exploration and operations. Using these resources the UNAF fought back across the Earth, slowly countries seeing this as a golden opportunity joined the armed union, then in 2075 a Parliament was set up to Confederate the UN as an emerging global government. By then colonists on Mars, The Moon now dubbed semi-officially as 'Luna', and now the Moons of Jupiter formed the Colonial Army in 2099 to secure these colonies. Allowing the UNAF to concentrate it's efforts in uniting Earth with the Armed Forces transforming into the Earth Space Force (ESF) later in 2100. All of this progress being limited by the sub-light drives of human exploration and colonization craft.

Until 2125 when Swiss and German engineers discovered a primitive method of FTL that could make short calculated jumps within three light-years. This caused an explosion in colonization as The Alpha Centauri system was colonized, Luhman 16 (known simply as Luhman) and Bernards Star followed immediately after, then the Leonis system by the 2140's had several outposts established. Pluto became a mining colony in 2141 as hundreds of thousands and then millions left Earth for new lives on these Colonies. But all was not peaceful for as the Colonies became farther from Earth their management became more difficult and strenuous. Independence movements cropped up on the Moon's of Jupiter and Luna by the late 2140's. While far more organized and financially equipped Martian Nationalists emerged in 2155 under the banner of the Red Front.

In 2156 the Moons of Jupiter and Mars rose in revolt as the dozen colonies there declared their own secessionist states. Followed by the new Colonies in the Sirius and recently settled Lalande systems in 2157 under the Sirian and Lalande Independence Front (SLIF). The Colonial Army became divided with entire formations joining the rebels whole sale; while, the rest fought a brutal civil war as Earth debated on what to do. This indecisiveness caused massive political dissent. In addition to the strict economic policies placed on interstellar commerce between Earth and the Colonies. UN sanctions were levied unilaterally among rebellious colonies as a show of discipline and strength. Ultimately, backfiring as rebellious colonial forces became more desperate and radicalized. Echoing older revolutions due to the Colonies formal lack of representation in the government of Earth. These actions allowed hardline Federalists to gain a majority and force through a series of bills promulgating a 'More Perfect Union.' Leading to the stripping away of much national autonomies for the purpose of the emerging Government of Earth. Delegating what was once formally autonomous nations to nothing more than fanciful provincial bodies. While the Earth Space Force was rapidly expanded and centralized. The ESF expanding to have several branches such as the United Earth Army, The United Earth Army Aerospace Force, Earth Space Strike Forces for void combat, and the still loyalist elements of the Colonial Army. All of which began deployments to combat the secessionists in the name of 'Human Unity.' Even as the fighting arrived on Earth comprising of nationalists and insurrectionist paramilitary forces.

The UEA (United Earth Army) fought harsh campaigns from the Sahara to the Artic and from the shores of Japan to the beaches of Florida. Terrorism, insurrectionist, and radicalism gripped humanity in fear. The ESF (Earth Space Forces) which had been formed in 2100; with the UEAAF (United Earth Army Aerospace Force), UEA (United Earth Army), ESSF (Earth Space Strike Force) and CA (Colonial Army) as branches; was stretched thin and mass mobilizations occurred every year. Conscription was formally introduced across Earth in 2159 with the additional formation of the Earth Support Services and United Engineer Corps while military service did not become another avenue of conscription until 2162.

Whenever a new campaign ended another began on a Colony world. Casualties rose into the hundreds of thousands in terms of civilian and military losses. But the manpower and infrastructural might of Earth could not be denied. Finally, on March 24th, 2173, Earth publicly announced it had regained control of her wayward Colonies via the ushering of major governmental, military, and economic reforms proclaimed in the Camp Luna Accords.

Starting in 2174 a number of reorganizations took place, both politically and militarily, throughout Human space as the Camp Luna Accords were enacted. Leading to the Proclamation of a Unitary Terran State and the passing of the Terran Constitution to create a Federal Interstellar Nation-State comprising all of Humanity. The Colonies were given equal representation in the Terran government while the military was rebuilt to reflect that. The Earth Space Force was reorganized and divided into the Terran Navy and Army. The Colonial Army was disbanded and initially lumped into the Army as uniform recruitment and control methods took hold before being reformed in a better organized, standardized, trained Guard force known as the Army Guard of the Colonies. The Earth Space Strike Forces and United Earth Air Army Forces were combined into the Aerospace Force, the nascent Earth Marine Corps was renamed into the Colonial Marine Corps along with recruitment expanded to the Colonies. These organizations became known under the collective name: Terran Defense Forces with the motto, "For Earth and Her Colonies." Replacing the older UNAF as the military now represented the various Colonies along side the Home World. Thus began the period known as The Long Peace.

A public peace. The independence movements of the 22nd Century never truly died despite massive social, economic, and technological strides. Yet, The Long Peace continued with only minor interruptions until 2313 when the Great Colonial War began with the assassination of the Terran President Julius Cesare on July 4th by Martian Communists.

The Communist revolt began on Mars and swiftly spread across the planet. The seeds of which laid in the growing sense of Martian identity and the unique culture which grew on Mars not long after its colonization. The harsh realities of a planet only partially terraformed created a hardy, communal, people were the whole was deemed superior to the sum of its parts. Second, was the attention of the Terran government in developing the newer colonies in star systems bearing more habitable worlds over what became known as the 'Old Colony' to some, and the 'Forgotten Dust Bowl' to others. This sense of abandonment and frequent failure for the Terran government to fulfill promises of greater investment into Mars ultimately led to the militant uprising. Proclaiming the People's Republic of Mars (Martian Republic, Red Republic, and Communist Mars being informal names). The Martians surprised everyone by unveiling a Martian Fleet formed from private resources and turncoat ships of the Navy which had been largely neglected and staffed by extensively by Martians over both planets. The AGC of Mars was heavily infiltrated and quickly defeated and scattered or largely incorporated in the first weeks of this new conflict.

A conflict which the reactionary new Terran President, George Kennedy III, vowed to make example of. Ordering immediate retaliatory strikes and through quite possibly back room channels declaring the People's Republic a terrorist organization in its entirety. The Terran Defense Forces immediately moved against the newborn forces of the Red Planet in earnest. The Martians for the rest of 2313 were on the defensive, until unexpected relief came in February, 2314, when the new Martian government signed an agreement with the newly formed sister organization which proclaimed the Sirius Star Republic. However, this sister organization, Northern Star, was not a socialistic movement born of a communal culture like Mars. Rather, it was formed through more traditional nationalistic and identarian politics. For the Sirians had grown quite aggravated about various Corporations from Earth gaining access to their star system's riches to a degree that they deemed 'exploitation.' As such the Terran Press immediately deemed the Sirians the 'First Stellar Fascist State. Swiftly finding itself under assault by Terran forces in a matter of weeks. Despite the largely peaceful proclamation of what is now known as the Sirian Emancipation.

The Colonies in the Bernards Star system quickly joined the Sirius Republic due to similar linguistics, culture, and colonial history. War now was raging in two star systems with dissent growing on Earth from new nationalist movements wishing to secede from the Terran government and re-establish old 21st Century states. The Terran Defense Forces, initially the besieging force against these movements, soon found themselves fighting once more on their own turf. The conflict dragging on through 2314 and into 2315 with little pause as both Martians and Sirians mobilized their entire societies for a war of independence.

Then in 2315 nukes fell on Earth. A Martian Fleet had slipped past the Terran Navy's Earth Fleet by exploiting a computer virus that disabled early warning systems and radar. Thirteen Nuclear warheads with a combined payload of 330 Megatons fell on various locations. Detonating over Metropolitan Area's like Los Angeles, London, Paris, Beijing, Tokyo, and elsewhere. Millions perished from the blasts, radiation poisoning, and nuclear winter that followed in those regions. Hundreds of thousands of new cases of radiation poisoning, mutation, and cancer would occur several years after the war despite those areas being rebuilt and cleaned up. Further the Martian military commenced a ground invasion of Earth that took ten months of dogged fighting to eradicate.

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This event was followed by a Nuclear bombardment of Mars in repercussion. This was not the least of Humanity's troubles. The Brotherhood of the New Sun, a Neo-Abrahamic religious faction took power in the Lalande system, and enacted genocide against anyone deemed degenerate in their eyes; additionally, fighting the Terran forces continuously till 2317 when the tide turned in favor of Earth. A brutal campaign that veterans called their 'Space Vietnam.'

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Terran Army's 25th Heavy Infantry Division landing on Mars in 2318


The war continued onwards even as Terran Army and Marine forces assaulted Mars and Sirian planets. The slaughter continuing in offensive, counter-offensive, back-hand blow, and siege on an interstellar scale. The state of the conflict at the end of Kennedy's term in 2317 ended in his defeat by the Peace-Makers of the Terran Liberal Party. The newly elected President Vilhelm Indira Wallace immediately began working on a peace settlement. Even as the war moved into and continued unabated throughout 2318. The Martians and Sirians would only accept independence. While in a move to acquiesce other parties that ended in costing Wallace career the Stellar Armistice included the independence of the relatively new Eridani and Rossite colonies.

The war ended with the Signing of the Stellar Armistice on September 15th, 2319 at the 11th Hour. The guns across three star systems fell silent. That date would become known as Stellar Remembrance Day (SRD). To remember the lives that were lost, civilian or military, during the 6 years of horrible conflict. The Terrans, Martians, and Sirius Republicans have been at peace since then.

The results of the War were sweeping. Mars, a world that had a population of over 1 billion had lost an estimated thirty million people to the Nuclear bombardment. Millions on Earth perished from the nuclear assault. The colonies of Bernards Star surrendered and were once more part of the Terran fold while the system of Lalande was only pacified after hundreds of thousands had perished. All told the list of the deceased for civilian and military numbered 152,271,984 dead and missing.

The Terran Defense Forces (TDF)

The Terran Defense Forces are the evolution of previous Human armed forces over the last three centuries. They are the dominant military force in Human inhabited space and arguably the most advanced when it comes to warfare. The TDF operates in several branches: The Navy also referred to as The Fleet; The Colonial Marine Corps (CMC) which is responsible for non-ship void warfare, ship boarding and defense, ship security, and rapid planetary assaults from orbit with most ships and installations having Marines on board; The Aerospace Force (AF) which is akin to 21st Century Airforces but also operates space capable craft and strike fighters; The Army, responsible for major/prolonged/extended or long term ground operations and planetary garrison; Finally their is the Army Guard of the Colonies (AGC) which operates much like a National Guard on the planetary level for Earth's colonies and funded by the planets that maintain them.

History of the TDF since the First Great Colonial War:

Following the signing of the armistice the Terran Defense Forces began a process of demobilization under the later half of the Vilhelm Indira Wallace administration. Tens of millions of veterans were mustered out and the military was reorganized as a peace time force focused on deterrence. A move which remained somewhat unpopular among the military top brass and their allies in the Terran Congress. This sense of uncertainty followed by the economic downturn and growing unemployment problems plaguing Earth, especially among returning veterans, led to the quick victory for the United Party under Regina Blackwood. A pro-military, centre-right, big tent party which managed to procure larger expenditure bills for the TDF with the purpose of modernization. A process which was hampered by the economic problems of 2321-2328. Which led to a second term loss to the more domestically minded Liu Yamoro. Who through unpopular austerity measures managed to reverse the fiscal and economic problems plaguing the Terran Federation. The stress of which led to Liu not seeking re-election and thus Regina Blackwood won a second and then third and final term.

The TDF during all of this went through personnel fluctuations as the various branches focused on phasing out older equipment in favor of more sophisticated counter-insurgency and deterrence based doctrines. Believing that these practices would prevent the other stellar nations from ever attacking The Federation.


The Terran Navy

Formed from the Earth Space Forces (ESF) in 2174 in the aftermath of the Colonial Insurgency Era (2156-2173) due to its division into the Navy and Army. The Terran Navy took up the area regarding space warfare and transportation. Often regarded as the senior branch for it's crucial role in the TDF. The Navy in 2338 operates 150 capital ships (additional 30 currently mothballed) and hundreds of other vessels with a couple thousand support ships. The Fleet Base Headquarters in located on Earth in Luxembourg with the largest orbital shipyards being the Norfolk Geostationary Dockyards. The Fleet has roughly 5.3 Million personnel in its ranks as of 2338 and several million reservists.

The Navy is headed by a Grand Admiral who is often the most senior member of the Admiralty in the Navy. Beneath him operates various Admirals, Vice Admirals, and Rear Admirals who typically oversee the system and intra-solar fleet commands. Around which are organized the various Battlegroups that patrol Federation space and protect its holding from void based attack. This leads us to one of the most infamous class of ships and the basis for the Terran Navy's capital ship fleet. The Odin-Class and its successors the Venus, Mercury, Saturn, and Neptune-class warships.

The Valkyrie

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(The Valkyrie orbiting Earth in 2336)
Stats:
Length: Approx 1989 meters
Widest: 550 meters
Crew: 3,150 (700 skeleton crew)
Marine Compliment: 574 (124 base garrison)
Additional Personnel Space: 1,792
Propulsion: 6x Sublight Drives
FTL Capable: Yes
Core: Twin Thorium Fusion Chambers, 1x Back-up Helium-3 Power plant
Armaments:
-36x Main Batteries of 34x twin barrel turrets and 4x fixed double-barrel mountings
-Numerous point defense cannons
-20 Missile Pods
-8 Anti-Capital Ship Torpedo tubes
-10x Nuclear Warheads of up to 80 Megaton Payload
-6 MIRV Nuclear Warheads with combined payload of 150 Megatons
Defenses:
-Electronic Countermeasures
-Flak Defense Grid
-Point Defense Missile System (twelve pods)
Aviation:
-Full Aerospace Compliment (420 craft)
-2x Flight Pods Mounted on the Port and Starboard sides
-4x Flight Decks and repair shops

Combining Battleship and Supercarrier the Odin-Class are the largest mainline ships of The Fleet. Approximately 1989 meters from prow to stern and 550 meters at its widest the Odin Class can comfortably house thousands of personnel for at least six month deployments. The Odin-Class has several sub-types which are in essence variants of the original design from 2309. The differences are minimal and usually temporary load outs for particular situations such as additional flight racks or removal of aviation space for increased armaments. Generally these sub-types are denoted by an 'A-G' marking on its logistics files. However, by 2339 most of the old Odin-Class has been modernized to the latest 'G' type of the configuration listed above for the Valkyrie.

Introduced in 2309 with the launch of the Odin from the United Scandinavia Fleet Yards in orbit over Luna. This Class was the largest warship ever built thus far. It received it's first taste of combat during the Great Colonial War of 2313-2319 when the Odin achieved numerous kills and the class was expanded with 14 additional ships during the course of the War. One of those original 14 was the Valkyrie (launched in 2314). After the war ended the surviving 7 ships remained active till the 2320's when newer variants were built alongside more advanced, smaller ships that were cheaper and more numerous to manufacture, came into being. All of the original's have been mothballed except the Odin and the Valkyrie while the newer variants of the Venus, Mercury, Saturn, and Neptune-classes number 42 ships all together.


The Colonial Marine Corps

Originally the United Nations Marine Corps (UNMC) and then the Earth Marine Corps (EMC) and since 2225 the Colonial Marine Corps (CMC). The Colonial Marine Corps as stated previously has a myriad of roles and works closely with the Navy in times of war and peacekeeping. The Corps keeps permanent units aboard Capital ships and these Marines bear shoulder badges denoting the Ship's name, CMC symbol of a 24 ray sun, and the ship number along the Bottom (example: OCV-07). Aside from ship deployments the Marines keep garrisons on Earth, All Colonies, and most space installations. As of 2339 the CMC has 1.9 Million active personnel with over two million reservists. Marine Corps Command (MARCOM) is located in Quantico, Virginia.

The Colonial Marine Corps is organized under the Field Marshal of Marine Forces. However, given the nature of the Corps there are relatively few Marine Division level units, operating under Marine Corps Generals, and generally only under larger Expeditionary Force operations requiring such a large contingent of Marines would such an organizational unit be deployed. Instead, the Corps is mostly a decentralized command & control style body. Marine units posted on Naval vessels answer to the ships Commanding Officer. Since it would be impractical for a parallel command structure to function in such an environment. This carries over groundside were a ships marines remain under the vessel their assigned Command & Control.

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Colonial Marines in action
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The Aerospace Force

The pilots and airmen of the TDF. The Aerospace Force has Carrier Air Wings and squadrons on many capital ships and space installations along with bases on almost all of Earth's colonies. The AF was born out of the combining of the United Earth Air Army Force (UEAAF) and the Earth Space Strike Force (ESSF) into one singular branch. In charge of dog-fighting, fast strike, and aerial supremacy on the battlespace whether terrestrial or stellar. Pilots also ferry group forces from the Army and Marines during combat. The AF currently numbers 3.4 Million personnel with just over a million reservists (numbers also include air crew/ground crew on planets/trainers). Aerospace Command (ACOM) is located in Germany at Kaiserlautern.


The Army

Also known as TA or Terran Army which is the primary terrestrial fighting force of the TDF. It is also the largest branch of the TDF numbering 10.8 Million active personnel with several million reservists by 2339. The Army controls the vast majority of the ground fighting vehicles and has garrisons over most of the Colonies aside from Earth. Formed in 2185 after the integration of the Earth and Colonial Armies into a single unified structure. Before that the Army was divided into the United Earth Army (UEA) and the Colonial Army (CA) which were created in 2061 and 2099 respectively. Army High Command (HIGHCOM) is located in Moscow, Russia.

The Terran Army despite being the largest branch is primarily confined to the planets its units are stationed on. Relying on the Navy for transport and delivery of supplies not able to be produced on planet. Organized under Field Marshals who oversee entire star systems the Generals and Colonels of the Army tend to be the ones actually engaged in conducting operations against hostile threats. The Regimental-Brigade Combat System (RBCS), born from the old Regiment and Brigade style organizations of the previous centuries, is the primary building block of the Army. With soldiers generally raised from various areas and put through an intense esprit d'corps system of training. Many of the Army's most illustrious units bear names of centuries old outfits.

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Army Special Forces
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Army Soldiers on Mars in 2318


Army Guard of the Colonies

The AGC was formed in 2190 as a way for the Colonies to raise their own terrestrial armed forces under the centralized command of the TDF, but not technically a part of it and thus not counted among its statistics. Each Colony equips and trains its own soldiers under TDF regulation and oversight. The number of AGC personnel as of 2339 numbers approximately 22 Million personnel with millions of reservists.


Carrier Aerospace Wing Valkyrie (OCV-07 Valkyrie)


The Carrier Aerospace Wing of the Valkyrie is in effect a fully equipped and operable strike and support craft wing. At maximum strength of 420 craft and kept in peak condition by the tireless mechanics and technicians aboard the ship so it can sally forth and engage the Terran Governments foes across known space. As of the start of the roleplay the strength of the Valkyrie's CAG is at 344 craft. Being an older vessel the CAG of the Valkyrie was cut to save costs in outfitting newer warships.

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Not as nimble as a fighter craft and primarily used to ferry squads of Colonial Marines into combat. The Vulture Class an older but rugged, tried and tested, reliable aircraft. Designed to replace the outdated X7 Troop Gunship the Vulture entered service in 2308 with the TDF and fought throughout the Great Colonial War. Seeing service from Sirius to the skies of Earth and Mars and back again. It's popularity was such that it was also quickly adopted by the Martian and Sirius governments for their own troops.

Stats:
Length: 25 meters
Widest: 14.1 meters
Crew: 2 (1 pilot and 1 navigator/weapons operator)
Additional Personnel Space: 18
Propulsion: 2x Mark IV Aerojets engines.
FTL Capable: No
Armaments:
-2x side mounted M419 Machine guns operated by door gunners
-2x 30mm Cannons mounted on wings.
-1x 10mm gun mounted under the nose.
-30X Missiles in pods or 6x to 3x configurations on the wing hard-points.
Defenses:
-Electronic Countermeasures
-Chaff

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As the Great Colonial War raged and high attrition losses in pilots and machines mounted the Aerospace Command on Earth designed and built the veritable Phoenix. At it's introduction in the final weeks of 2318 it was definitely the most advanced fighter craft in all of Human space. A fully stealth capable fighter with a rather impressive armament carried inside the hull it was sleek and fast by all accounts. But it was highly temperamental and expensive. So much so that pilots joked how it was more likely to die by personal error and crash than be killed from enemy action. At 3 Billion units of currency per plane it still remains the most expensive fighter ever built with only 144 ever being produced. A total of 98 planes survived the war and one is stationed aboard the Valkyrie. The one in question having been personally flown by Commander Starling when she served as a combat pilot in the Great Colonial War.

Stats:
Length: 13.6 meters
Widest: 7.97 meters
Crew: 1
Propulsion: 2x Aerimax V25 Hyperjet engines
FTL Capable: No
Armaments:
-2x 30mm Cannons inset in hull beside cockpit.
-16x missiles or 1x 30 megaton nuclear warhead
Defenses:
-Electronic Countermeasures
-Chaff
-Composite Hull for Stealth

244x +4x Two-Seat trainers
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The Apollo-Class or its official designations based on Mark number; save the Mark 1s which have all been long phased out:
Sukhoi-Bath F/P-11-A/B “Apollo-A/B”
Sukhoi Bath F/P-17-C “Apollo-C/D”
Lockheed-Sukhoi F/P-21-E/G “Apollo-II”

Is the premier starfighter of the Terran Federation. The P-10 which was phased out in the 2290s for the P-11 was the primary workhorse of the Aerospace Arm of the Terran Defense Force. Forming the core of every Navy Carrier Air Group's warbirds. While largely the same aesthetically, save the very streamlined P-21, the Apollo-Class represented the improvements of war time experience. The P-11s entered the First Great Colonial War in great numbers and proved a reliable, sturdy, void fighter. It however did suffer extensive losses due to its relatively poor armoring and generally was under-gunned by Martian and Sirian starfighters during the mid-war phase. Leading to the introduction of the P-17 or 'Warhawk' as it was aptly named. Slightly larger due to up armoring and up-gunning of the chassis. The P-17 was an expensive but adept counter for the later half of the First Great Colonial War. Complimenting the older P-11s from October, 2314, onwards. Both would be eventually accompanied by the P-17 B 'Mobilization Model' which was a war economy design to take the best of the P-17 A and make it cheaper for mass production. Beginning to enter service in June of 2317 the P-17 B was able to be produced cheaply if at the cost of reliability. Which is what some deem to be related to the high number of losses during the later stages of the war. While others noted the P-17 B performed well and that the rushed pilot training during the high losses of the mid to late war was largely to blame. Eventually, the P-18 would come into being during the closing months of the conflict. Small batches seeing service from April, 2319, until armistice day. The P-18 was very much a successful synthesis of P-11 and P-17 A quality and P-17 B budgetary constraints.

This was followed in the post war years by a consolidation of the Aerospace arm. Many 11s and 17s were upgraded. With the lower quality 17 B models mothballed or phased out. The cost of P-18 production was deemed too much given there was no war to fight. Thus the Vs eventually found themselves in storage or phased out by 2331. However, a need to keep current was present. The P-19 was produced in limited numbers as a test bed for what became a modernized P-20 Trainer and P-21 fighter design submitted by Lockheed-Sukhoi. Intended to eventually replace all previous Marks as a cost saving but high quality fighter.

Stats:
Length: 8.4 meters
Widest: 2.66 meters
Crew: 1 (2 on training craft)
Propulsion: 2x Quatro Ionjet engines
FTL Capable: No
Armaments:
x2/3 30mm GM-23/28 “Grendel-1/2” Revolver cannons
x1-4 AIM_190 “Tanto” short range ship to ship missiles Your side winder equivalent, short ranged, extremely agile and meant for fighter to fighter combat
Or
x2-3 AIM-256 “Rapier” medium range aspect seeking missiles. Your AIM-54/7/120 missiles meant for extended range void combat and light anti-ship duties
OR
x1-2 AIM-188 “Javelin” Light anti-capital ship missiles AGM-88 Harpoons
Defenses:
-Electronic Countermeasures
-Chaff

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Entering service in 2332 at the request of the Colonial Marine Corps and Army for a more up to date support and combat aerospace craft. The Lockheed-Grumman Attack Craft is nicknamed, "Ironsides,' for its durable Titantium-reinforced hull that is capable of deflecting 75mm cannon impacts at long range and surviving hits in atmosphere from 40mm cannon fire. Performing the role of close-air-support (CAS) and heavy assault on space installations.

Stats:
Length: 30.5 meters
Widest: 19.36 meters
Crew: 3 (1 pilot, 1 navigator/weapons controller, plus one optional crewman)
Additional Personnel: 12 to 136 depending on load out and modifications as it is a very modular craft.
Propulsion: 4x Quatro Ionjet engines
FTL Capable: No
Armaments:
-2x 30mm Cannons inset in hull beside cockpit.
-1x 10mm rotary gun located aft
-6x missiles or 2x 10 megaton nuclear warhead or 1x 20 megaton nuclear warhead
-2x 2,000kg bombs
Defenses:
-Electronic Countermeasures
-Chaff
-Decoy rockets

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Designed in 2311 over needs of long range reconnaissance craft for the newer carriers being built by the TDF. Quickly earning its name as a capable light fighter, though its design is unsuitable for dog-fighting, and long range interceptor. Capable of carrying only minimal armaments unless modified the Raven is however fully equipped with scanners and geothermic detection suites and able to report back information beyond the array of the Valkyrie. Also being faster than most of its adversaries.

Stats:
Length: 16.9 meters
Widest: 9.12 meters
Crew: 2 (1 pilot, 1 to work the scanner and geothermic suites however this is only optional for maximum efficiency)
Propulsion: 2x Quatro Ionjet engines
FTL Capable: No
Armaments:
-6x missiles held internally in hull
-1x 1,000kg bomb or 2x 500kg bombs.
Defenses:
-Electronic Countermeasures
-Chaff

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Developed in 2329 to replace several older pre-Great Colonial War era personnel transports the Northrop is primarily a bulk transporter. Capable of ferrying up to 50 occupants or several tons of supplies.

Stats:
Length: 52.7 meters
Widest: 25.22 meters
Crew: 2 (1 pilot, 1 additional crew member)
Propulsion: 2x Rotary Ionjet Engines with four Stell-Line rotary thrusters.
FTL Capable: No
Armaments:
- 1x 30mm cannon under slung of the cockpit.
Defenses:
-Electronic Countermeasures
-Chaff


The Political Situation of Humanity in 2338


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Humanity is divided into three large factions with several smaller groups on the fringes of Human space.

Terran Government: representing Earth and Her Colonies (Approximately 17 Billion inhabitants)
-Earth
-Moon (Luna)
-Moons of Jupiter
- Pluto
-The Asteroid Belt
-Luhman System: Luhman I, II, IV
-Bernard's Star: Saint Bernardine, Helica, New London, Nova Paris
-Alpha Centauri: Proxima, Taurus, Aerolin, and the Moons of Capricorn
-Leonis system: Leonis Prime
-Luyten: Ceti and Tau Ceti
-Lalande system: Lalande, Pacifica, Moons of Baal

The People's Republic of Mars: Representing Mars and Her Moons of Phobos and Deimos (Approximately 1.1 Billion inhabitants)
-Mars
-Phobos
-Deimos

Sirius Star Republic: Representing the Planets of the Sirius Star System (Approximately 5.3 Billion inhabitants)
-Sirius Primaris
-Valan
-Kolab
-Moons of Demeter
-Moons of Centaurus

Rossite Union: Representing the new worlds of the Ross system colonized by independent groups (Approximately 19 Million inhabitants)
-Nova Prime
-Saint Helena Colony

Eridani League: Representing the worlds of the Eridanus and Lacaille Systems (Approximately 900 Million inhabitants).
-Epsilon Eridani
-Eridanus II
-Lacaille

Outer Colonies: Colony worlds that are technically illegal, but are so tiny and insignificant that they are not bothered to be policed or occupied. Deemed dangerous and lawless for the most part. No census ever conducted
-Aquarii
-Procyon
-61 Cygni
-Struve
-Groombridge


The Applications For Enlistment and Service
(Delete Everything in Parenthesis)
Note: If an Officer you can control all the personnel under your command as NPCs. So if a player is the Commander of the Marines aboard the Valkyrie and no one else is a Marine officer said player can control all the Marines as they wish.

Personnel Files
Name:
Date of Birth:
Homeworld:
Place of Birth: (If not from Earth you can make up a name)
Prior Criminal Record: (If Applicable)
Prior Service: (If returning to military service or going from reserve to active status. Please denote prior term of service and what branch(es))
Character Description: (Detailed Description or photo)
Family: (Tell us about your family)
Biography: (At least a few paragraphs about yourself)

Enlistment Files
Current Service Branch:
Current Rank:
Past Rank History: (Your past ranks and when held)
Service History: (Tell us your years of service)
Specialization: (Did you serve in a support arm of your branch like Navy Medical Corps, Gunnery, CMC Medical Corps, Aerospace Investigation to name a few)
Service Position aboard Ship: (Tell us about your current position: Gunner, Pilot, Officer of the Watch etc)


Personnel Files
Name: Victoria Valeriana "Polarnaya" Starling
Date of Birth: March 15th, 2295 (Age 43)
Homeworld: Mars
Place of Birth: Pembrooke, Olympus Mons District
Prior Criminal Record: N/A
Prior Service: N/A
Character Description:
Image
Family: Victoria Sterling was born to Admiral Horatio Starling and Katarina Starling (nee Zaederov) in Pembrooke Municipal Hospital. Admiral Horatio Starling of the the Terran Navy had commanded a string of military vessels before being appointed Flag rank and put on the Command Staff at Fleet Headquarters in Luxembourg. Moving the family to Earth in 2312 meant that the Victoria and her mother Stephanie were not trapped on Mars when hostilities started less than a years later. Horatio Starling at the time of hostilities was selected to command the 9th Fleet in the Sirius System. Becoming embroiled in the Sirian Campaign when hostilities broke out and he was soon cut off from the rest of the TDF and Earth during the early Sirian offensive actions. Horatio Starling fought tenaciously against increasing amounts of Sirius ships and fighters. Ultimately facilitating an evacuation of as much personnel as possible from the star system on a perilous journey back to Earth. Arriving just in time to participate in Olympus Mons Campaign a few months later. However, Admiral Horatio Starling met his end when his Odin-Class vessel, Terra Nova, was destroyed in action over Venus in 2316. Katarina Starling would later take her own life in 2326 on the ten year anniversary of her husbands death. Unable to find relief from the depression his death mired her within.
Biography: Victoria grew up in Pembrooke and Luxembourg. While at Pembrooke the young Victoria attended the Olympus Mons Municipal District School until her move to Earth in 2312 at the age of 16. At age 17 she graduated from Secondary School and enlisted in the Navy as a Crewmember of the Odin. She survived the year of 2314 and the atomic assault on Earth in which many close friends of hers perished as a result.

Following the incentive of her friend and then at the time lover, Charles D'Marie, a Gunnery crewmember, Victoria transferred to the Aerospace Force and attended Basic Flight at Marimar, California. After her completion of Basic Flight the young Victoria was transferred to Luna for space flight training. Graduating top of her class she was stationed once more aboard the Odin during the battles over Pluto in 2316. Winning a citation for destroying four space craft in a single combat mission. Earning her Junior Pilot Badge and due to battle losses advanced to the rank of Lieutenant.

That was when the death of her father reached her and Victoria thought about resigning from the military all together. Seeking discharge to take care of her mother back on Earth. Only the words from the CAG of the Odin, William Lorde, prevented her from doing so. His excellent leadership of the CAG during the harrowing war years turned this grief into a motive to continue on fighting. Becoming leader of Black Squadron in early 2317 Victoria fought until the end of the war in 2319. Exiting the conflict with 81 confirmed space kills, 17 aerial victories (in atmosphere), destruction of 203 ground targets, and directly credited with an assist kill in the destruction of the Martian Frigate MMS Maricinus. Ultimately, flying over 1500 combat sorties. Exiting the conflict at the rank of Captain in the AF.

At the urging of Odin CO Henry Nelson, Victoria entered the Aerospace-Navy Combined War College on Luna. Graduating in two years with the rank of Major. Becoming CAG of the Odin in 2323. There she stayed until 2326 when the suicide of her mother occurred and Victoria managed to return to Earth and gain a posting as a director of trainees. Alongside the promotion to Lieutenant Colonel of the Aerospace Force. There she stayed until 2330 when she was promoted to the rank of Colonel and placed in command of the 112th Aerospace Wing operating out of Marimar. But teaching and managing trainees was tedious for Victoria and she hated being stuck, in her mind, 'In a single place.' Urging to be back in space and command her own vessel. Entering the Naval Officers War College in 2330 Victoria exited in 2333 as the CO of the Destroyer Mississippi. Serving in the outer colonial system of Lalande. Running anti-piracy operations Victoria ordered a controversial firing of a nuclear warhead at a registered installation in the outskirts of the Lalande system. She was later triumphant as the wreckage was shifted through and it turned out to be a smuggling center. When asked on why she did not storm the installation with Marines she gave curtly answered that the center was staffed by far more, readily equipped, criminal elements than her destroyer's Marines could aptly take on without significant risk of high losses. Further, waiting for reinforcements would have allowed the smugglers to attempt an evacuation out into the neighboring dust clouds ringing much of the system.

Following this Victoria was put in charge of the veteran but aging Odin-Class warship Valkyrie in 2335. She was double promoted to the rank of Ship Captain. But in truth she saw this as a sentence to live out her career aboard an aging starship that would be mothballed in a decade. Her competence was not questioned. Rather, as she guessed, her Martian heritage had caught up with her and with the aging Odin-Class ships being seen as a lack luster posting many officers avoided it. Allowing the Admiralty to place a potentially troublesome, if reliable, officer in an unwanted position by other more favorable candidates.

Current List of significant awards and medals:
-Solar Cross: For extreme bravery in service to Earth and Her Colonies
-Colonial Cross 1st Class: For valor in the face of the enemy during combat
-Colonial Star: Awarded for significant contribution to the success of a colonial combat operation
-Terran Parliamentary Unit Citation: Awarded to Black Squadron during the war.
-Navy Cross 1st and 2nd Class: Dedicated service for over ten and twenty years in the Navy
-Navy War Medallion: War time service in the Navy
-Aerospace Medallion Crimson: For a successful combat operation that involved 66.66% or more unit casualties.
-Martian Campaign of 2318 Medal
-Pluto Campaign Medal 2317
-Defense of Earth Medal (2316)
-Vessel Citation for the Odin
-Purple Heart (awarded twice times): Wounded in action
-War Wound Badge: Wounded during an assault action as a result of the Odin being boarded during the vicious battles near Deimos in 2318
-Assault Badge
-Void Assault Ribbon
-Merit Service Ribbon 3rd Class
-Long Service Sash: For 25 years of service in the Armed Forces
Enlistment Files
Current Service Branch: Navy
Current Rank: Captain
Past Rank History:
-2313: Gunnery Crew
-2314: Crewmember (Ensign)
-2315: Transferred to Aerospace Force as Fighter Pilot
-2317: Lieutenant and squadron leader of Black Squadron.
-2319: Captain, Aerospace Force and Elite Pilot status awarded
-2323: Major as CAG of the Odin
-2326: Lieutenant Colonel as Director of Trainees at Marimar
-2330: Colonel of 112th Fighter Wing at Marimar
-2335: Captain, Terran Navy as Commanding Officer of the TNV Valkyrie (OCV-07)
Service History: 2313-2339 (26 years)
Specialization: Gunnery Crew, Pilot, Naval Officer
Service History: Serving aboard the Valkyrie as CO


Name: Anastasiya "Artemis" Tisza
Date of Birth: December 24th, 2315 (Age 24)
Homeworld: Moons of Capricorn (Copernicus, one of the larger Moons)
Place of Birth: Nograd Province
Prior Criminal Record: Six Month stint in Juvenile Hall for stealing a car when she was 17.
Prior Service: N/A
Character Description: Stands at 5ft 9 inches with athletic build. Short cropped hair of midnight black, fair features, straight thin nose, and high cheekbones. Glassy green eyes.

Family: The Tisza's originated on Earth in the old European country of Hungary. Initially, during the late 21st Century the Tisza's had family members on The Moon and Moons of Jupiter with several members serving in the Colonial Army of that era. Others served in the UNAF back on Earth. However, Anastasiya's direct ancestors left Earth in the 2080's for the Moons of Jupiter and settled on the primarily Central and Western European dominated Colony of Ganymede. There Anastasia's forebears stayed until the Insurgency Era when they relocated to Taurus. Many of Anastasiya's family during that era fought in the Colonial Army and UNAF during the Insurgency Era. Following the end of the Insurgency in 2173 and the reorganizations of 2174 the Tisza's began to be firmly entrenched within the politics of Taurus. Becoming a very affluent family on that world till the start of the Great Colonial War. The Tisza's suffered heavily during the war and several family members perished in the conflict. Anastasiya's father served as a Terran Army General during the brutal campaigns in the Sol System against the Martians. Anastasiya's father, General Viktor Tisza would be killed-in-action during the Battle of Olympus Gamma in 2317. Mere months before his daughter was born while his wife Felicita was staying with family on Copernicus. Therefore Anastasiya's mother, Felicita Tisza took over as her primary guardian and single parent. But it was a hard life as the family never truly recovered from the war. Felicita served as Mayor of Nograd Province on Copernicus for a few terms but their fortunes never reached that of Pre-War times. The lack of a father figure in the family no doubt caused Anastasiya to enter a delinquent stage during her later years of Secondary Schooling and was arrested, charged with automobile theft, and sentenced to six months in a Juvenile Hall due to her adolescent age. After that, and not wanting to pursue College as wished by her mother, she entered the TDF.
Biography: Anastasiya was born on Copernicus, one of the Moons of Capricorn and a fairly wealthy Colony for its small population. She did spend her early years on Taurus, but as the family fortunes never ascended, and thence back to Copernicus where her mother Felicita was elected Mayor of Nograd. Never regaining their former fortunes, but living well enough; Anastasiya had a relatively lackluster childhood. Constantly hearing how her father was a hero who died for Earth and all Her Colonies during the fierce fighting on Mars, and being the daughter of a mayor; yet, she cared not for both. Deep down she hated not having a father, and spoke in spite of how, "Her Father would rather die in the dirt of Mars than return to her." Of course she never understood the reasoning until graduating Secondary School at Galileo Coast Academy in 2333.

It was concurrently during this time that Anastasiya was thrown in Juvenile Hall for automobile theft. Allegedly she does not remember the event. But evidence showed her stealing the car and being apprehended by local Police forces. Following this stint Anastasiya had two options: Go to College and pursue higher education, or join the military for a short term and then use the TDF Education Service Fund to pay for college after.

Anastasiya chose the military, supposedly by her words the decision was made over a coin toss with her mother, and enlisted in the Aerospace Force in May of 2333. Entering basic flight school and passing her exams the young Anastasiya graduated in that same year with the qualifications to fly a Apollo-Class Aerospace Superiority Fighter. Anastasiya followed this up with qualifications to fly several other craft but was posted aboard the Valkyrie in February of 2338 after being certified for the Lockheed-Grumman and Vulture.

Now she serves as a pilot in the Valkyrie CAG flying Apollo-Class Aerospace Superiority Fighters.

Enlistment Files
Current Service Branch: Aerospace Force
Current Rank: Pilot (Second Lieutenant)
Past Rank History:
2336-Basic Flight School as a Trainee and Awarded Junior Pilots Badge for exceptional skill during Basic and further examinations.
2337- Ensign Tabs awarded and fully given combat ready status.
2338-Assigned to Valkyrie CAG as part of the Fighter Wing
Service History: (Tell us your years of service)
Specialization: N/A
Service Position aboard Ship: Combat Fighter Pilot


Personnel Files
Name: Evelyn Vivian Valiere
Date of Birth: November 11th, 2319
Homeworld: Leonis Prime
Place of Birth: New Versailles
Prior Criminal Record: None
Prior Service: None
Character Description: Image
Family: Orphan, parents were Tasha and Pierre Valiere who perished in a ground car accident on Leonis Prime.
Biography:
Raised in the system as an orphan practically from birth. It was a miracle that the young Evelyn Valiere did not end up in a life of adolescent misconduct, juvenile hall, and eventual crime. Growing up in the rough boroughs of New Versailles. Which, like its namesake back on Earth had once been a pristine new settlement before eventually becoming a festering ghetto. As such Evelyn wanted nothing more than to get away, to escape the squalor and loneliness of growing up in a system were she was just a number, especially when it became clear that she would not be adopted by another family. A prospect that would eventually lead her to being on the streets once she turned eighteen and the adoption system no longer could hold her as a ward of the state. As such, one of the few options she had was the Federation Military. Opting to join the Colonial Marine Corps at the age of seventeen.

Enlistment Files
Current Service Branch: Colonial Marine Corps
Current Rank: Private
Past Rank History: N/A
Service History: Fresh from boot camp and basic training. Valkyrie is first posting.
Specialization: Rifleman
Service Position aboard Ship: Marine, assigned to Bravo Company
Last edited by Imperialisium on Fri Apr 30, 2021 3:11 pm, edited 12 times in total.
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Imperialisium
Postmaster-General
 
Posts: 13569
Founded: Apr 17, 2011
Democratic Socialists

Roster

Postby Imperialisium » Sun Apr 04, 2021 10:47 pm

Last edited by Imperialisium on Fri Apr 30, 2021 3:12 pm, edited 11 times in total.
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Imperialisium
Postmaster-General
 
Posts: 13569
Founded: Apr 17, 2011
Democratic Socialists

Postby Imperialisium » Sun Apr 04, 2021 10:50 pm

Staff List

Imperialisium (OP)
Segmentia (OP)
Parcia (OP)

Threads

IC
Last edited by Imperialisium on Thu Apr 15, 2021 7:14 am, edited 3 times in total.
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Great Confederacy of Commonwealth States
Postmaster of the Fleet
 
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Founded: Feb 20, 2012
Democratic Socialists

Postby Great Confederacy of Commonwealth States » Mon Apr 05, 2021 4:33 am

Did you have a plan for the contents of the New Sun religion? Or could I go a bit wild?
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Revlona
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Posts: 7284
Founded: Jan 23, 2017
Father Knows Best State

Postby Revlona » Mon Apr 05, 2021 5:59 am

Trying to decide between an Air Superiority Pilot, Marine, or an actual Officer for the Valkyrie

Would the CMC have its own Military academy or would it be wrapped up into the Naval academy like the U.S and some others do? If so, do you have a particular location in mind for said academy?

Also commanding Officer of the Marine Detachment aboard ship, are we looking at a Captain or more like a Lt.Col/Colonel?
Last edited by Revlona on Mon Apr 05, 2021 6:28 am, edited 2 times in total.
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Revlona
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Posts: 7284
Founded: Jan 23, 2017
Father Knows Best State

Postby Revlona » Mon Apr 05, 2021 6:22 am

Personnel Files
Name: Andrew Takimani
Date of Birth: 04/09/2300
Homeworld: Earth
Place of Birth: Savannah, Former state of Georgia in the North American Continent
Prior Criminal Record: 2 counts of Misdemeanor Reckless Driving, both at age 17
Prior Service: No Prior Service
Character Description: Standing at Six Foot Two Inches or 1.87 Meters, Andrew is a well built man who fills out his height with muscle. As denominated by his name, Andrew is the son of a Japanese-American couple. His height comes from his mothers side while his more tanned and Asian features come from his fathers side. Andrew keeps his hair well groomed as is regulation and he has a small scar which runs across the left side of his chin, this being the result of a training accident in the academy. Almost a young Ken Watanabe.
Family:
Daichi Takimani (Deceased): Father of Andrew Takimani, killed in the Martian Nuclear blast which erased parts of Tokyo.
Alexis Takimani: Mother of Andrew Takimani, currently is running for office in Parliament on an Anti-Mars ideals.
Syla Takimani (Deceased): Older Sister to Andrew Takimani, killed in the Martian Nuclear blast which Erased parts of Tokyo.
Suga Takimani: Younger Brother, currently in a Captain in the Army.
Alice Takanami: Wife, Major in the AGC, former Marine who transferred into earths AGC to take care of the couples children.
Alexander Daichi Takanami: Eldest child 16, named after Andrew’s father and Grandfather on his mother’s side.
Syla Takanami: Daughter, 15, named after Andrew’s sisters who was killed by the Martians.
Hana Takimani: Youngest sibling of Andrew Takimani, currently in her final year at Earths fleet academy on Earth.

Biography: Andrew Takimani was born to Eric and Alexis Takimani in the City of Savannah, he was the second of their four children. The Takimanis, in the form of Daichi Takimani, came over to the North American continent from Japan in the late 23rd century for a Job Opportunity. Diachi quickly decided to stay after meeting his future wife and Andrews mother, Alexis Hunter. The two married in 2299 and had their first child Syla Takimani the same year.

Andrew was thirteen years old when the First Great Colonial war kicked off, he remembers in vivid detail the air raid drills and other drills he did in elementary and middle school. He was fifteen when his father and older sister died in the Nuclear attacks which proceeded the Martian Invasion. His father had been visiting his own parents home in Tokyo and had brought his eldest child, Syla, with him. They along with Daichis parents died immediately in the blast.

In the following invasion of Earth by Martian forces, the eastern seaboard of North America saw heavy fighting. Andrew’s own mother had already joined the defenses with her AGC unit. Andrew and his siblings fled into the rural parts of Georgia with her mother’s parents, staying with their mothers brother.

The family was lucky to have a home to return to after the Martians had been beaten back, many of their neighbors weren’t as lucky as them and had nothing to return to. Ever since those days Andrew and his family have had a deeply ingrained hatred towards Mars and the Martians for what they took from them. Following the end of the war Andrew applied for the University of Georgia JROTC program and used that to join the Colonial Marine Corps as an officer.

The early parts of Andrew’s CMC career saw him fighting fanatics insurrection of the New Sun. Using this combat experience and his own hard work and diligence, Andrew swiftly rose through the ranks to find himself Commanding Officer of the Marine Detachment Aboard the Valkyrie in just about 10 years. A small part of him has always wished that war would break out with the Martians again, allowing him to avenge his father and sister.

Enlistment Files
Current Service Branch: Colonial Marine Corps
Current Rank: Lieutenant Colonel
Past Rank History: Cadet: 2319-2323
2nd Lieutenant, 2323-2324
1st Lieutenant 2324-2326
Captain 2326-2330
Major 2330-2336
Lieutenant Colonel 2336-Present
Service History: CMC 3323-Present
Specialization: CMC
Service Position aboard Ship: Commanding Officer of Marine Detachment aboard Ship

- Alpha Company
- Armored
- CO: Captain Gregory Jorgenson
Company HQ
- 2x T1E5 Main Battle Tanks
- 1x Supply Trucks
- 2x Light Tactical Vehicles
- 1x Supply Trucks
2x Armored Platoon
A Section
- 2x T1E5 Main Battle Tanks
B Section
- 2x T1E5 Main Battle Tanks

- Bravo Company
- Infantry
- CO: Major Alisa Winters
Company HQ
- 1x Command Squad
- 1x Light Tactical Vehicles
3x Rifle Platoons
-3x Squads
-9x Light Tactical Vehicles

- Charlie Company
- Infantry
- CO: Captain Avery Hickle
Company HQ
- 1x Command Squad
- 1x Light Tactical Vehicles
3x Rifle Platoons
-3x Squads
-9x Light Tactical Vehicles

- Delta Company
- Infantry
- CO: Captain Tyson Oriley
Company HQ
- 1x Command Squad
- 1x Light Tactical Vehicles
3x Rifle Platoons
-3x Squads
-9x Light Tactical Vehicles

- Echo Company
- Infantry
- CO: Captain Venessa Lacrosia
Company HQ
- 1x Command Squad
- 1x Light Tactical Vehicles
3x Rifle Platoons
-3x Squads
-9x Light Tactical Vehicles

- Delta Company
- Mechanized Infantry
- CO: Captain Tavi Azamar
Company HQ
- 1x Command Squad
- 1x IFV
2x Platoons
-3x Squads
-12x IFVs
Total Personnel: 574
Last edited by Revlona on Thu Apr 22, 2021 6:17 am, edited 8 times in total.
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Parcia
Powerbroker
 
Posts: 7827
Founded: Feb 11, 2016
Democratic Socialists

Postby Parcia » Mon Apr 05, 2021 6:30 am

Tag, so, I’m up for what we talked about, in terms of the fighter pilot.

I’d still be game for the alternative too.
So apparently Cobalt has named me a Cyber terrorist, I honestly don't know to be Honored or offended.
Right leaning Centrist from Florida No I am not The Floridaman...hes my uncle. Other then that dont @ me about politics, im leaving that
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Revlona
Negotiator
 
Posts: 7284
Founded: Jan 23, 2017
Father Knows Best State

Postby Revlona » Mon Apr 05, 2021 6:50 am

Parcia wrote:Tag, so, I’m up for what we talked about, in terms of the fighter pilot.

I’d still be game for the alternative too.


Howdy fly boy

Lets die gloriously for mother earth, you in fiery ball of death and me in a hail of gunfire
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Parcia
Powerbroker
 
Posts: 7827
Founded: Feb 11, 2016
Democratic Socialists

Wip

Postby Parcia » Mon Apr 05, 2021 9:23 am

Personnel Files
Name: William “Lee” Adams.
Date of Birth: 18JUL2311
Homeworld: Earth
Place of Birth: New Jacksonville, Former state of Florida, North America
Prior Criminal Record: x1 account of public intoxication as a minor.
Prior Service: 2 years assigned to the North American Civil Air Guard
Character Description: Re: Young Lee Adama, I’ll format the pic soonish.
Family:
Micheal Williams Adams - Deceased
Rachel Aden’s - Deceased
Elizabeth Ann Adams - Alive, 19, attending Martian Poly tech institute
Biography: WIP

Enlistment Files
Current Service Branch: Aerospace Force
Current Rank: Ensign
Past Rank History:
Technical Sargent - NAAG Airlift command
Service History: Joined North American Air Guard in 2328
Attended NAAG flight training in 2332
Graduated 6th in class, October 2332
Awarded Scholarship to Colorado Springs Aerospace Academy in 2334
Graduated Academy 3rd in accelerated class 2337
Received and accepted officer’s Commision in the Aerspace corps in 2338
Deployed to Valkyrie after achieving Combat Certification in early 2339
Specialization:
Primary: Apollo Series Fighter Craft
Secondary: CS training up to apprentice lever.
Service Position aboard Ship: Junior officer, Apollo Fighter Pilot.
Last edited by Parcia on Fri Apr 09, 2021 7:24 pm, edited 1 time in total.
So apparently Cobalt has named me a Cyber terrorist, I honestly don't know to be Honored or offended.
Right leaning Centrist from Florida No I am not The Floridaman...hes my uncle. Other then that dont @ me about politics, im leaving that
hell hole behind until I leave Uni.
I reserve all rights to my posts, OCs, and contributions to any threads I post on.
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Imperialisium
Postmaster-General
 
Posts: 13569
Founded: Apr 17, 2011
Democratic Socialists

Postby Imperialisium » Mon Apr 05, 2021 10:48 am

Great Confederacy of Commonwealth States wrote:Did you have a plan for the contents of the New Sun religion? Or could I go a bit wild?


The only details I have are:

-Was formed on Lalande

-Is a successor religion from the older Abrahamic Religions brought over by the original colonists of the Lalande system during its colonization in the 2150s. Its exact formation is unclear but was strong enough to coup the local system government during the First Great Colonial War and enact a genocidal purge of non-believers and others deemed enemies of the theocratic state before Terran forces began a lengthy and bloody campaign of taking the system back.

-Low level insurgency continues to this day.

So feel free to fill in the gaps between these three.
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Imperialisium
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Posts: 13569
Founded: Apr 17, 2011
Democratic Socialists

Postby Imperialisium » Mon Apr 05, 2021 10:52 am

Revlona wrote:Trying to decide between an Air Superiority Pilot, Marine, or an actual Officer for the Valkyrie

Would the CMC have its own Military academy or would it be wrapped up into the Naval academy like the U.S and some others do? If so, do you have a particular location in mind for said academy?

Also commanding Officer of the Marine Detachment aboard ship, are we looking at a Captain or more like a Lt.Col/Colonel?


The CMC is based out of Quantico, Virginia where it has its main training installation. However, like IRL formations that the CMC takes from such as the USMC, Russian Naval Infantry, British Royal Marines, etc the CMC has multiple training sites and specialist schools. Unlike the Army all Marines are trained in void combat to better repel boarders or conduct assault boarding actions. So all go through the CMC Void Combat School on Luna after graduating basic infantryman training at Quantico or other secondary sites.

The commander of the marine battalion would be a Lt.Col or Colonel with a Major as 2IC. Said officers are subordinate to the Ship's Naval commander and XO.
Last edited by Imperialisium on Mon Apr 05, 2021 10:53 am, edited 1 time in total.
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Mercatus
Ambassador
 
Posts: 1232
Founded: Mar 27, 2019
Ex-Nation

Postby Mercatus » Mon Apr 05, 2021 10:56 am

I don’t have time at the moment, but I’d like to reserve a pilot spot on the Phoenix if that’s possible. Thanks, and y’all have a nice day
About Me: Far-Right high schooler from Texas disillusioned with the progressive path being taken by society and propagated by young people.
Political Ideology: Right Wing Populism
Religion: Evangelical Baptist Christian

Pro: Gun Rights, Nuclear Family, Protectionist Economics, Capitalism, Israel, Border Wall, Fossil Fuels, Nuclear Energy, Traditional Social Values.
Anti: Communism, Socialism, BLM, LGBTQ Rights, Environmentalism, Affirmative Action, Globalism, Corporatism, Universalism, New Age Spirituality.

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Sao Nova Europa
Minister
 
Posts: 3382
Founded: Apr 20, 2019
Inoffensive Centrist Democracy

Postby Sao Nova Europa » Mon Apr 05, 2021 10:56 am

Can I be a detective/cop-like character? Someone who is on Valkyrie to investigate possible thefts, violent incidents, murders, etch that may happen.
Signature:

"I’ve just bitten a snake. Never mind me, I’ve got business to look after."
- Guo Jing ‘The Brave Archer’.

“In war, to keep the upper hand, you have to think two or three moves ahead of the enemy.”
- Char Aznable

"Strategy without tactics is the slowest route to victory. Tactics without strategy is the noise before defeat."
- Sun Tzu

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Imperialisium
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Posts: 13569
Founded: Apr 17, 2011
Democratic Socialists

Postby Imperialisium » Mon Apr 05, 2021 11:01 am

Sao Nova Europa wrote:Can I be a detective/cop-like character? Someone who is on Valkyrie to investigate possible thefts, violent incidents, murders, etch that may happen.


The Navy does have their own Legal/Investigative branch like numerous IRL Navy's do. They also get jurisdiction over any service member who boards the ships they're stationed on and over any crime that occurs aboard the vessel. All Legal/Investigative are commissioned naval officers who generally only have to answer to the ships XO and CO in the enforcement of their duties.
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Sao Nova Europa
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Postby Sao Nova Europa » Mon Apr 05, 2021 11:02 am

Imperialisium wrote:
Sao Nova Europa wrote:Can I be a detective/cop-like character? Someone who is on Valkyrie to investigate possible thefts, violent incidents, murders, etch that may happen.


The Navy does have their own Legal/Investigative branch like numerous IRL Navy's do. They also get jurisdiction over any service member who boards the ships they're stationed on and over any crime that occurs aboard the vessel. All Legal/Investigative are commissioned naval officers who generally only have to answer to the ships XO and CO in the enforcement of their duties.


I will be doing some reading on RL naval investigative officers first, but most likely I will join as one.
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Postby Imperialisium » Mon Apr 05, 2021 11:03 am

Mercatus wrote:I don’t have time at the moment, but I’d like to reserve a pilot spot on the Phoenix if that’s possible. Thanks, and y’all have a nice day


Alright, you may also have to fly an Apollo just to facilitate interactions at times since the Phoenix is pretty much in storage unless needed. Does that work for you?
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Postby Mercatus » Mon Apr 05, 2021 11:06 am

Imperialisium wrote:
Mercatus wrote:I don’t have time at the moment, but I’d like to reserve a pilot spot on the Phoenix if that’s possible. Thanks, and y’all have a nice day


Alright, you may also have to fly an Apollo just to facilitate interactions at times since the Phoenix is pretty much in storage unless needed. Does that work for you?


Indeed, that’ll work.

Also, the image for the Apollo isn’t showing for me. Is it just my phone or is it the same issue for everyone else?
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Postby Revlona » Mon Apr 05, 2021 11:13 am

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Postby Imperialisium » Mon Apr 05, 2021 11:13 am

Mercatus wrote:
Imperialisium wrote:
Alright, you may also have to fly an Apollo just to facilitate interactions at times since the Phoenix is pretty much in storage unless needed. Does that work for you?


Indeed, that’ll work.

Also, the image for the Apollo isn’t showing for me. Is it just my phone or is it the same issue for everyone else?


Fixed. Should work
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Postby Sao Nova Europa » Mon Apr 05, 2021 11:19 am

I have a somewhat 'weird' idea for an app, related a bit to the question I made. I would app as a chef (I assume the ship has chefs, right?) who part-time informally (as a hobby of sorts) investigates murders or thefts in the ship (with skills of deduction plus a knowledge of human behavior/psychology) and reports his final findings to that legal officer you mentioned. It would be informal investigating (so he isn't required to do so). Just an idea I have. :)
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Postby Revlona » Mon Apr 05, 2021 11:24 am

What would standard equipment look like for marines? Also is there anything aboard ship for the marines to train with? Obstacle courses, firing ranges, etc.
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Postby Imperialisium » Mon Apr 05, 2021 11:28 am

Sao Nova Europa wrote:I have a somewhat 'weird' idea for an app, related a bit to the question I made. I would app as a chef (I assume the ship has chefs, right?) who part-time informally (as a hobby of sorts) investigates murders or thefts in the ship (with skills of deduction plus a knowledge of human behavior/psychology) and reports his final findings to that legal officer you mentioned. It would be informal investigating (so he isn't required to do so). Just an idea I have. :)


Chef is fine and they would have a whole mess crew to feed the thousands of crew and marines onboard. That idea also works though given its a military vessel murders and thefts may be rare and be primarily to service a plot point rather than a common occurrence type of thing.
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Postby Sao Nova Europa » Mon Apr 05, 2021 11:29 am

Imperialisium wrote:
Sao Nova Europa wrote:I have a somewhat 'weird' idea for an app, related a bit to the question I made. I would app as a chef (I assume the ship has chefs, right?) who part-time informally (as a hobby of sorts) investigates murders or thefts in the ship (with skills of deduction plus a knowledge of human behavior/psychology) and reports his final findings to that legal officer you mentioned. It would be informal investigating (so he isn't required to do so). Just an idea I have. :)


Chef is fine and they would have a whole mess crew to feed the thousands of crew and marines onboard. That idea also works though given its a military vessel murders and thefts may be rare and be primarily to service a plot point rather than a common occurrence type of thing.


Of course, don't worry. Won't have murders happen every day. :p :p
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"I’ve just bitten a snake. Never mind me, I’ve got business to look after."
- Guo Jing ‘The Brave Archer’.

“In war, to keep the upper hand, you have to think two or three moves ahead of the enemy.”
- Char Aznable

"Strategy without tactics is the slowest route to victory. Tactics without strategy is the noise before defeat."
- Sun Tzu

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Postby Mercatus » Mon Apr 05, 2021 11:31 am

Imperialisium wrote:
Sao Nova Europa wrote:I have a somewhat 'weird' idea for an app, related a bit to the question I made. I would app as a chef (I assume the ship has chefs, right?) who part-time informally (as a hobby of sorts) investigates murders or thefts in the ship (with skills of deduction plus a knowledge of human behavior/psychology) and reports his final findings to that legal officer you mentioned. It would be informal investigating (so he isn't required to do so). Just an idea I have. :)


Chef is fine and they would have a whole mess crew to feed the thousands of crew and marines onboard. That idea also works though given its a military vessel murders and thefts may be rare and be primarily to service a plot point rather than a common occurrence type of thing.


I mean, I don’t think thefts would be too uncommon. There was recently a smuggling ring busted in the US military for selling machine gun parts, NODs, explosives, helmets, and all other manner of stolen equipment online. That’d be something his character could investigate.
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Postby Beutarch » Mon Apr 05, 2021 11:39 am

I've got a question about the state of the Terran government, is it a beacon of democracy, or is it just as totalitarian as the space-fascists and Martian-communists?

In coming up with ideas, I was thinking of either military intelligence officer with an eye on internal affairs in addition to his other duties, or, if Terra happens to be a repressive police state, a full blown political commissar. From my own reading of the OP, what with the genocidal religious extremists and history of traitorous fleets, I would think that any character I write up would be somewhere in between those two roles.
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