Appreciate this is unlikely to get anywhere near the top of the admins' to-do list, if people even think it's a good idea at all. but I've been doing some thinking and want to chuck my thoughts out there.
Our Sector rankings are a bit of a mess at the moment. We have the manufacturing sector, which is the sum of basket weaving, automobile manufacturing, and arms manufacturing industries, and agriculture sector, which is just a stand-alone industry itself. My proposal is to group our industries into the appropriate sectors as per the economic three-sector model.
Our 3 sectors would be composed of the following industries:
Primary: Agriculture, Trout Fishing, Mining, Timber Woodchipping
Secondary: Arms, Automobiles, Basket Weaving, Book Publishing, Cheese Exports, Furniture Restoration
Tertiary: IT, Gambling, Beverage Sales, Tourism, Retail, Pizza Delivery, Insurance
The agriculture sector would simply be renamed to an industry, and the manufacturing sector would become the Secondary Sector stat.
A few points:
- Things like healthcare/education are included in this model IRL. However, NS only tracks the public sector values of these stats, not the private sector industries, which is why I haven't included them
- The tourism stat used would be the hidden backend industry stat, not the tourists per hour stat we can see.
- Some stats are hard to categorise. The name 'Cheese exports', for example, suggests this is a tertiary industry, but it behaves more like a secondary industry in-game in my opinion. I've put stats where I think they should go, but this isn't with 100% confidence.
I'd love to hear any opinions people have on this.