by Ransium » Sun Jan 17, 2021 7:43 am
by Valentine Z » Sun Jan 17, 2021 7:47 am
Valentine Z wrote:I'm not sure if this is relevant or still works, but it is of note that there are indeed small deltas that are hidden on the issue outcomes page. So I found two ways to this:
This was from a long while back using Stately. The smaller percentage changes are shown, and it's been confirmed by the Dev as a feature.
The HDI call. In particular, Lifespan and HDI have a lot of decimal places and if you kept on creeping down/up by 0.01 points, it won't show in the outcomes page, BUT you can do an API call before making a decision, then refresh again to see the small changes, if that is the sort of thing you like. ^^
e.g. With the next issue decision, my HDI could change from 99.7651145591965 to 99.7681145591965, and it would still show 99.77 on the stats.
♪ If you are reading my sig, I want you to have the best day ever ! You are worth it, do not let anyone get you down ! ♪
Glory to De Geweldige Sierlijke Katachtige Utopia en Zijne Autonome Machten ov Valentine Z !
(✿◠‿◠) ☆ \(^_^)/ ☆
♡ Issues Thread ♡ Photography Stuff ♡ Project: Save F7. ♡ Stats Analysis ♡
♡ The Sixty! ♡ Valentian Stories! ♡ Gwen's Adventures! ♡
• Never trouble trouble until trouble troubles you.
• World Map is a cat playing with Australia.
by Jar Wattinree » Sun Jan 17, 2021 10:28 am
by Flanderlion » Sun Jan 17, 2021 1:23 pm
by Vivolkha » Sun Jan 17, 2021 1:27 pm
by The Unified Missourtama States » Sun Jan 17, 2021 1:30 pm
Vivolkha wrote:I think the problem here is that the cut-off is a relative percentage. What if it was a certain fixed value instead?
by Vivolkha » Sun Jan 17, 2021 1:50 pm
The Unified Missourtama States wrote:Vivolkha wrote:I think the problem here is that the cut-off is a relative percentage. What if it was a certain fixed value instead?
That would need to be decided for each stat, as they move in different increments. I think letting people seeing even the smallest of changes is fine, it can already be done through the API. To prevent new players from being confused, just add a time cooldown for stat complexing.
by Valentine Z » Sun Jan 17, 2021 2:01 pm
♪ If you are reading my sig, I want you to have the best day ever ! You are worth it, do not let anyone get you down ! ♪
Glory to De Geweldige Sierlijke Katachtige Utopia en Zijne Autonome Machten ov Valentine Z !
(✿◠‿◠) ☆ \(^_^)/ ☆
♡ Issues Thread ♡ Photography Stuff ♡ Project: Save F7. ♡ Stats Analysis ♡
♡ The Sixty! ♡ Valentian Stories! ♡ Gwen's Adventures! ♡
• Never trouble trouble until trouble troubles you.
• World Map is a cat playing with Australia.
by Land Without Shrimp » Mon Jan 18, 2021 7:39 am
by Ransium » Wed Feb 10, 2021 9:51 am
by Eluvatar » Wed Feb 10, 2021 1:26 pm
by Ransium » Wed Feb 10, 2021 4:05 pm
Eluvatar wrote:The easiest fix could be to use the (or a fictional) median nation's stats instead of your own for the denominator. Or perhaps use both, and display if either meets the threshold. Would that work?
by Flanderlion » Wed Feb 10, 2021 4:30 pm
Eluvatar wrote:The easiest fix could be to use the (or a fictional) median nation's stats instead of your own for the denominator. Or perhaps use both, and display if either meets the threshold. Would that work?
by Ransium » Sun Apr 04, 2021 5:42 am
by New Jacobland » Sun Apr 04, 2021 4:16 pm
by Pencil Sharpeners 2 » Sun Apr 04, 2021 4:24 pm
by Vivolkha » Mon Apr 05, 2021 1:01 am
New Jacobland wrote:Have you clicked on the details button when you scroll down to the effect? I don't know if that answers your question.
Pencil Sharpeners 2 wrote:I support this. I've lost the ability to see changes on various stats across my nations as the numbers get higher and higher, leaving me reliant on secondary stats which I know are linked to the stat I'm interested in.
On a semi-related note, I have a similar issue with the %stats as they approach 100% (obesity, integrity, cheerfulness etc.). This is a slightly different issue as often there is no visible stat change at all, but I know there is something going on behind the scenes (I presume for these stats there is some sort of linear hidden stat which is then mapped to the visible stat in some way)
by Valentine Z » Wed Nov 03, 2021 12:45 am
♪ If you are reading my sig, I want you to have the best day ever ! You are worth it, do not let anyone get you down ! ♪
Glory to De Geweldige Sierlijke Katachtige Utopia en Zijne Autonome Machten ov Valentine Z !
(✿◠‿◠) ☆ \(^_^)/ ☆
♡ Issues Thread ♡ Photography Stuff ♡ Project: Save F7. ♡ Stats Analysis ♡
♡ The Sixty! ♡ Valentian Stories! ♡ Gwen's Adventures! ♡
• Never trouble trouble until trouble troubles you.
• World Map is a cat playing with Australia.
by Flanderlion » Wed Nov 03, 2021 1:20 am
by Ransium » Wed Nov 03, 2021 8:55 am
by Pencil Sharpeners 2 » Wed Nov 03, 2021 3:52 pm
by Land Without Shrimp » Thu Nov 04, 2021 6:30 am
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