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New Nations being concentrated at Selected Regions

Bug reports, general help, ideas for improvements, and questions about how things are meant to work.

Do you think it will be a good idea to let nations be founded in different regions randomly ?

Yes
8
14%
No
49
83%
I don't care
2
3%
 
Total votes : 59

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Doctor APJ Abdul Kalam
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Founded: Jul 09, 2020
Ex-Nation

New Nations being concentrated at Selected Regions

Postby Doctor APJ Abdul Kalam » Sun Jul 26, 2020 7:30 am

I want to raise a question that why all the new nations are being concentrated in only a few selected regions !
Provisions should be made so that New Nations Are randomly founded in other regions !
It will give a chance for those regions to grow as well as Neutralize the monopoly of those few regions !
Last edited by Doctor APJ Abdul Kalam on Sun Jul 26, 2020 7:31 am, edited 1 time in total.

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La Xinga
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Postby La Xinga » Sun Jul 26, 2020 7:32 am

Feeders are meant to be neutral ground. Imagine if a right-wing nation got founded in a commie region. it would mess up the system.
Last edited by La Xinga on Sun Jul 26, 2020 7:32 am, edited 1 time in total.
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Gig em Aggies
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Postby Gig em Aggies » Sun Jul 26, 2020 7:34 am

Doctor APJ Abdul Kalam wrote:I want to raise a question that why all the new nations are being concentrated in only a few selected regions !
Provisions should be made so that New Nations Are randomly founded in other regions !
It will give a chance for those regions to grow as well as Neutralize the monopoly of those few regions !

well i can tell your new so let me fill you in those few regions are called Feeders and when you found your nation it gets put into one of those feeders. If you dont like it there anymore just move regions or found your own region. The moderation team made the region system this way and it will stay this way unless they decide to change it. Plus your not the first person to ask about the feeder regions being to "powerful" to just simply put it "It is what it is"
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Free Indian States
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Founded: Jun 10, 2020
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Postby Free Indian States » Sun Jul 26, 2020 7:37 am

I don't think that's a very good idea. That can cause a nation to spawn in a region, which, let's say, doesn't want to recruit random new people.
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Gandoor
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Postby Gandoor » Sun Jul 26, 2020 7:57 am

Even putting aside the notions of neutrality and ideology in regards to region spawning, do you think the regular non-feeder regions would appreciate if random new accounts start spawning in their regions?

I certainly wouldn't want random nobodies to just show up in my region for one.
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Dolgo
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Founded: May 05, 2020
Ex-Nation

Postby Dolgo » Mon Jul 27, 2020 4:32 pm

I think the feeder system should be abolished in favour of requiring the user to choose a (or create their own) starting region on their nation's creation. The existing regions that are used as feeder nations can stay, but they should no longer receive random immigrants. For as long as feeder regions exist, other regions cannot hope to possibly compete and are at a perpetual unfair technical disadvantage.
Dolgo, officially the State of Dolgo, is an ecoauthoritarian superstate that was formed in 1 DE following the dissolution of the Flare Republics (World Consensus). Its formation was a direct consequence of the Mass Repair, a utilitarian genocide of those deemed to be a threat to the new world order. The regime considers the preservation of biodiversity as one of its top three priorities, the other two being quality of life and maintenance of geopolitical stability.

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Shazbotdom
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Postby Shazbotdom » Wed Jul 29, 2020 11:17 pm

Dolgo wrote:I think the feeder system should be abolished in favour of requiring the user to choose a (or create their own) starting region on their nation's creation. The existing regions that are used as feeder nations can stay, but they should no longer receive random immigrants. For as long as feeder regions exist, other regions cannot hope to possibly compete and are at a perpetual unfair technical disadvantage.


Never gonna happen. That would defeat the purpose of those Player-Created Regions wanting to keep their regions small (if they so wish) or to be invite-only so that they can judge new members by merit.
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La Xinga
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Postby La Xinga » Thu Jul 30, 2020 4:47 am

Shazbotdom wrote:
Dolgo wrote:I think the feeder system should be abolished in favour of requiring the user to choose a (or create their own) starting region on their nation's creation. The existing regions that are used as feeder nations can stay, but they should no longer receive random immigrants. For as long as feeder regions exist, other regions cannot hope to possibly compete and are at a perpetual unfair technical disadvantage.


Never gonna happen. That would defeat the purpose of those Player-Created Regions wanting to keep their regions small (if they so wish) or to be invite-only so that they can judge new members by merit.

There could be a way to make your region invite-only and not allow newer nations to come in, i.e. password.
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Comfed
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Postby Comfed » Sun Aug 02, 2020 7:07 pm

The point of the feeders is to have a place for new nations to emerge, learn about the game.

Now, they’ve certainly evolved beyond that, but it would mess up the game to place that burden on all the regions.

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Dolgo
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Founded: May 05, 2020
Ex-Nation

Postby Dolgo » Sun Aug 02, 2020 10:37 pm

Comfed wrote:The point of the feeders is to have a place for new nations to emerge, learn about the game.

Now, they’ve certainly evolved beyond that, but it would mess up the game to place that burden on all the regions.


Better yet, just make being in a region optional. Then new nations wouldn't burden anybody unless they choose to.
Dolgo, officially the State of Dolgo, is an ecoauthoritarian superstate that was formed in 1 DE following the dissolution of the Flare Republics (World Consensus). Its formation was a direct consequence of the Mass Repair, a utilitarian genocide of those deemed to be a threat to the new world order. The regime considers the preservation of biodiversity as one of its top three priorities, the other two being quality of life and maintenance of geopolitical stability.

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Shazbotdom
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Postby Shazbotdom » Sun Aug 02, 2020 10:41 pm

Dolgo wrote:
Comfed wrote:The point of the feeders is to have a place for new nations to emerge, learn about the game.

Now, they’ve certainly evolved beyond that, but it would mess up the game to place that burden on all the regions.


Better yet, just make being in a region optional. Then new nations wouldn't burden anybody unless they choose to.


A Nation MUST be in a Region at its founding, that's how the game is coded. It would take a major rewrite of the entire code of the game to change that, and I doubt that the Game Admins will do that.
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Santa Selena
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Postby Santa Selena » Sun Aug 02, 2020 10:44 pm

Dolgo wrote:I think the feeder system should be abolished in favour of requiring the user to choose a (or create their own) starting region on their nation's creation. The existing regions that are used as feeder nations can stay, but they should no longer receive random immigrants. For as long as feeder regions exist, other regions cannot hope to possibly compete and are at a perpetual unfair technical disadvantage.

That should and will probably never happen, I can already imagine the lag of 100k+ regions
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Dolgo
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Postby Dolgo » Sun Aug 02, 2020 10:48 pm

Santa Selena wrote:
Dolgo wrote:I think the feeder system should be abolished in favour of requiring the user to choose a (or create their own) starting region on their nation's creation. The existing regions that are used as feeder nations can stay, but they should no longer receive random immigrants. For as long as feeder regions exist, other regions cannot hope to possibly compete and are at a perpetual unfair technical disadvantage.

That should and will probably never happen, I can already imagine the lag of 100k+ regions


Just exclude the pseudo-regions from being calculated and hide any reference to them?
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Shazbotdom
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Postby Shazbotdom » Sun Aug 02, 2020 11:03 pm

Dolgo wrote:
Santa Selena wrote:That should and will probably never happen, I can already imagine the lag of 100k+ regions


Just exclude the pseudo-regions from being calculated and hide any reference to them?


It's already an idea that has been shot down by the majority of the players here. So I am not sure why a small handful of y'all keep pushing for it.
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Dolgo
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Postby Dolgo » Sun Aug 02, 2020 11:07 pm

Shazbotdom wrote:
Dolgo wrote:
Just exclude the pseudo-regions from being calculated and hide any reference to them?


It's already an idea that has been shot down by the majority of the players here. So I am not sure why a small handful of y'all keep pushing for it.


Not sure what that claim has to do with me. This is the first thread I've commented on about this particular suggestion.
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Free Republic of Hong Kong
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Ex-Nation

Postby Free Republic of Hong Kong » Mon Aug 03, 2020 1:27 am

There ate many regions that are not wanted for any players, spawning in this region will made the player voring and CTE'd
Types of region that are boring
1. Jump point for R&Ds ( Birb,Devide by Zero,others)
2. Interest regions (based on RP things like anime,movies,TV shows,xomics and many more)
3. Inactive regions
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Old Hope
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Postby Old Hope » Fri Aug 07, 2020 12:16 pm

Free Republic of Hong Kong wrote:There ate many regions that are not wanted for any players, spawning in this region will made the player voring and CTE'd
Types of region that are boring
1. Jump point for R&Ds ( Birb,Devide by Zero,others)
2. Interest regions (based on RP things like anime,movies,TV shows,xomics and many more)
3. Inactive regions

Yes, and then there are the repulsive regions - you know which ones. Regions where no one decent would want to spawn, but that would definitely be open for recruits.
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Doctor APJ Abdul Kalam
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Founded: Jul 09, 2020
Ex-Nation

Postby Doctor APJ Abdul Kalam » Tue Sep 29, 2020 5:30 am

So, Can we have an Arrangement to have Regions apply to become Feeder Regions ?

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The Unified Missourtama States
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Founded: Jul 30, 2019
Ex-Nation

Postby The Unified Missourtama States » Tue Sep 29, 2020 6:55 am

Doctor APJ Abdul Kalam wrote:So, Can we have an Arrangement to have Regions apply to become Feeder Regions ?

No. If you want your region to grow then you can do some recruitment.
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Comfed
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Postby Comfed » Wed Sep 30, 2020 3:07 pm

The Unified Missourtama States wrote:
Doctor APJ Abdul Kalam wrote:So, Can we have an Arrangement to have Regions apply to become Feeder Regions ?

No. If you want your region to grow then you can do some recruitment.

^
This.

If you want to found a region, do the work required, which includes recruitment. Don’t expect to be able to pay to magically make your region big.

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WayNeacTia
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Ex-Nation

Postby WayNeacTia » Wed Sep 30, 2020 10:03 pm

Dolgo wrote:I think the feeder system should be abolished in favour of requiring the user to choose a (or create their own) starting region on their nation's creation. The existing regions that are used as feeder nations can stay, but they should no longer receive random immigrants. For as long as feeder regions exist, other regions cannot hope to possibly compete and are at a perpetual unfair technical disadvantage.

Won't happen. The game is designed to be easy to get into. Newbies would have no idea what to do. Feeders are meant to be a learning process, a tutorial have you.
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La Xinga
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Father Knows Best State

Postby La Xinga » Thu Oct 01, 2020 4:31 am

Doctor APJ Abdul Kalam wrote:So, Can we have an Arrangement to have Regions apply to become Feeder Regions ?

Literally all the complaints why it's a bad idea above you?
Food Discussion Thread (II)
I use NS stats if I like them.

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-When the SCOTUS is sus-
"[L]aw, without equity, though hard and disagreeable, is much more desirable for the public good, than equity without law;
which would make every judge a legislator, and introduce most infinite confusion.
"

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Scherzinger
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Founded: Aug 17, 2017
Ex-Nation

Postby Scherzinger » Thu Oct 01, 2020 1:49 pm

I cant believe someone has an issue with this. Who cares where you found your nation. If youre making a nation, the region hardly matters. Call be stupid, but i would think that your first thought would be about customizing your nation, answering issues etc. It doesnt take but a few clicks to search for a region you want to be in. There are people who promote their regions on the forum. If you want a region with alot of people then filter them by population. If you want a conservative leaning region, then make your own (cause you wont find any here unfortunately). There are hundreds of region tags to choose from.

Seriously, the only people who are complaining about being put in a feeder region are those people who dont want to put in minimal effort to find a place that fits their equally lazy preferences.

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Minoa
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Civil Rights Lovefest

Postby Minoa » Thu Oct 01, 2020 3:41 pm

I understand where you come from, given that there have been concerns about the power of the feeders and sinkers in the World Assembly. However, new, revived and ejected nations are not required to stay in the feeder or sinker regions and can move out at any time. Free Indian States is spot on: placing new nations in random regions can cause confusion. A new feeder region is the most realistic possibility in my opinion if there is demand for it.
Last edited by Minoa on Thu Oct 01, 2020 3:41 pm, edited 1 time in total.
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The Notorious Mad Jack
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Postby The Notorious Mad Jack » Thu Oct 01, 2020 4:23 pm

People should stop trying to change a system that clearly works and has close to zero drawbacks.
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