Greetings,
Following a lengthy period where players have been able to voice their opinion on what they feel are the problems with the card game as is, and their directions for a solution, the time for implementing these solutions has arrived.
First up is a change which nerfs big farms while leaving casual players mostly unaffected. A variant of a suggestion marked (b) by The Northern Light in this post: viewtopic.php?p=37306614#p37306614
The change isn't literally what the suggestion says, after all the downside of that would be that people would be opening S2 packs well into the start of S3 (assuming there will be a third season).
Instead, if a pack is not opened within two minutes then after that opening it simply won't use TCALS for determination of the cards that are given. As a result, saving packs for a pull event is useless and anyone participating in it will have to answer issues. This slows it all down noticeably, and will yield far fewer packs per nation to open than the current 9 saved up.
This change is effective immediately per this post!
Note that 'part 1' in the title means more changes will be coming. Some will be announced, others will not and may or may not be easily noticeable.
Ballotonia