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Gods Among Us (OOC|Superhero|Open)

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Endem
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Posts: 3667
Founded: Aug 19, 2018
Ex-Nation

Postby Endem » Sat May 02, 2020 3:06 pm

Sutejezuwasu wrote:
Endem wrote:After consultation with the OP, your app is fine, however, before accepting it, could you clarify her weaknesses, is it just hase's easily damaged by fire, which is a weakness for a lot of people, or, is it that the proximity of fire impeads her powers

I think of it as the closer she is to a fire the weaker her powers get. The strength of the fires also have an effect of how fast her powers weaken. I’ll add this to my app.

All right
I'm proud to say your app is
accepted
All my posts are done at 3 A.M., lucidity is not a thing at that hour.

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Remnants of Exilvania
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Posts: 11219
Founded: Mar 29, 2015
Iron Fist Consumerists

Postby Remnants of Exilvania » Sat May 02, 2020 3:10 pm

Dat feeling when you see this name pop up again.

Riding the nostalgia wave, riding it almost into this RP.
Ex-NE Panzerwaffe Hauptmann; War Merit Cross & Knights Cross of the Iron Cross
Ex Woodhouse Loyalist & Ex Inactive BLITZKRIEG Foreign Relations Minister
REST IN PEACE HERZOG FRIEDRICH VON WÜRTTEMBERG! † 9. May 2018
Furchtlos und Treu dem Hause Württemberg für alle Ewigkeit!

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Anowa
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Posts: 17633
Founded: Jul 29, 2014
Scandinavian Liberal Paradise

Postby Anowa » Sat May 02, 2020 3:18 pm

Remnants of Exilvania wrote:Dat feeling when you see this name pop up again.

Riding the nostalgia wave, riding it almost into this RP.

Dew it

We need the robot Fascists.
Awards:
Tie Winner: Most Involved in P2TM, 2016
Winner: Best Crime RP, 2016

An Intro to Anowa

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Remnants of Exilvania
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Posts: 11219
Founded: Mar 29, 2015
Iron Fist Consumerists

Postby Remnants of Exilvania » Sat May 02, 2020 3:24 pm

Anowa wrote:
Remnants of Exilvania wrote:Dat feeling when you see this name pop up again.

Riding the nostalgia wave, riding it almost into this RP.

Dew it

We need the robot Fascists.

Hey, I only had 1(!) robot fascist!

Don't see those fitting into the context of the RP though
Ex-NE Panzerwaffe Hauptmann; War Merit Cross & Knights Cross of the Iron Cross
Ex Woodhouse Loyalist & Ex Inactive BLITZKRIEG Foreign Relations Minister
REST IN PEACE HERZOG FRIEDRICH VON WÜRTTEMBERG! † 9. May 2018
Furchtlos und Treu dem Hause Württemberg für alle Ewigkeit!

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Anowa
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Posts: 17633
Founded: Jul 29, 2014
Scandinavian Liberal Paradise

Postby Anowa » Sat May 02, 2020 3:38 pm

Remnants of Exilvania wrote:
Anowa wrote:Dew it

We need the robot Fascists.

Hey, I only had 1(!) robot fascist!

Don't see those fitting into the context of the RP though

Yet.

Fitting into the context of the RP, yet.

Regardless, I do hope we'll see you at a later date.
Last edited by Anowa on Sat May 02, 2020 3:42 pm, edited 1 time in total.
Awards:
Tie Winner: Most Involved in P2TM, 2016
Winner: Best Crime RP, 2016

An Intro to Anowa

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Remnants of Exilvania
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Posts: 11219
Founded: Mar 29, 2015
Iron Fist Consumerists

Postby Remnants of Exilvania » Sat May 02, 2020 3:53 pm

Anowa wrote:
Remnants of Exilvania wrote:Hey, I only had 1(!) robot fascist!

Don't see those fitting into the context of the RP though

Yet.

Fitting into the context of the RP, yet.

Regardless, I do hope we'll see you at a later date.

Perhaps.

I'll certainly keep an eye on this, already just for old times' sake.
Ex-NE Panzerwaffe Hauptmann; War Merit Cross & Knights Cross of the Iron Cross
Ex Woodhouse Loyalist & Ex Inactive BLITZKRIEG Foreign Relations Minister
REST IN PEACE HERZOG FRIEDRICH VON WÜRTTEMBERG! † 9. May 2018
Furchtlos und Treu dem Hause Württemberg für alle Ewigkeit!

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Anowa
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Posts: 17633
Founded: Jul 29, 2014
Scandinavian Liberal Paradise

Postby Anowa » Sun May 03, 2020 2:13 pm

Granis wrote:Guess who's finally remembered to port this over? Haha, wrong you fools! It's actually me! Granis!

Gods Among Us Character Application

Character Description
    Name: Wayland

    Aliases: Wayland

    Gender: Male

    Age: 23

    Appearance:


Motivations
    Goals: His goals are quite the mystery, aren't they?

    Fears: Failing again.


Strengths and Weaknesses
    Source of Power: Honestly, he's still not too sure. He's pretty sure it might be magical in origin, but he has yet to even confirm that theory, let alone discover the deeper details.

    Powers :
    Conceptual Armoury
    Wayland can manifest a copy of anything that could be classified as a 'weapon' out of thin air, as long as he's seen the original weapon in person before. He does this by copying these weapons into what he calls the 'Armoury in his Soul'. He can enter this armoury and manipulate the contents directly in his dreams, but otherwise can only summon them. These copies are completely identical to the original unless altered within the armoury.

    He can manifest up to fifteen of these weapons at a time, and control them remotely via a form of telekinesis that applies only to these weapons. He can only manifest them within ten feet of him. However, after being summoned, he can send them as far as he can see. If he cannot see them, he can only control them within the ten feet, otherwise they dematerialise after five seconds

    All forms of firearm are manifested with a single, full clip of ammunition, or whatever the equivalent is. For example an rpg will only come with one rocket.


    Abilities:
    Wayland is highly skilled in martial arts and combat with melee weaponry, due to being raised by avid martial artists and then being trained as a child operative of Helling Company. While in Helling Company he was also trained extensively in firearms and tactics.

    He is quite knowledgeable on mythology, having studied many different myths and legends to learn about the creatures and other abnormal beings he has had to fight over the years.

    For similar reasons to the above skills, Wayland can be quite talented in the area of investigation, although anything particularly in depth like forensic knowledge tends to escape him.

    Finally, his two hobbies outside of combat are gardening and anime, and his knowledge on both are as encyclopedic as the second is useless.

    Equipment: If we aren't counting the weapons in his Astral Armoury, then no. Glasses that are enchanted to not fall off every time he fights are the best he's got.

    Weaknesses:
    It takes a total of three seconds to manifest each weapon. While he can technically create them all at once, it usually gives him headaches, and comes with the risk of damaging his brain. In addition, it is also technically possible for him to manifest more than ten weapons, however this drastically increases the risk of causing irreversible, likely lethal damage to his brain, and this danger only increases or every weapon above ten that he creates.

    The weapons are an extension of his mind, and while just as durable as a real weapon, they can still break. If one of the weapons does break, it sends a dangerous burst of feedback, which can essentially be likened to a flashbang that only affects Michael going off about a centimetre from his face, leaving him completely stunned, and possibly causing damage to both his mind and his soul.

    Well, he's short sighted, so without his glasses or goggles he's all but useless.

    If he is unable to focus properly on summoning his weapons, they may come out unstable and half-corporeal, often shattering instantly upon completion.


Background:
    Job: Currently unemployed, again...

    Legal Status: Not even on the registers yet.

    Backstory:
    Oh, what a story Wayland has lived through. Ever since he was a child, he's been fighting, killing, doing what he could to protect the world whether he was ordered to or not. He's seen loved ones die in front of him more times than he can count, and fought beings that hold the power of deities almost as often.

    And he failed every. damn. time.

    Now, once again, he is preparing himself for a fight he knows he can't win, to protect friends who won't even remember his name.

    And when he fails this time, he will move on and try again.

    Because that is the life of Wayland.

formally Accepted.

IC Should also be up in a few hours.
Last edited by Anowa on Sun May 03, 2020 2:14 pm, edited 1 time in total.
Awards:
Tie Winner: Most Involved in P2TM, 2016
Winner: Best Crime RP, 2016

An Intro to Anowa

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Anowa
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Posts: 17633
Founded: Jul 29, 2014
Scandinavian Liberal Paradise

Postby Anowa » Sun May 03, 2020 7:52 pm

Awards:
Tie Winner: Most Involved in P2TM, 2016
Winner: Best Crime RP, 2016

An Intro to Anowa

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Union Princes
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Posts: 3985
Founded: Nov 02, 2017
Corrupt Dictatorship

Postby Union Princes » Sun May 03, 2020 9:33 pm

Well, this is an interesting find.

Maybe I'll try something that would expand the SS division investigation into the supernatural
Last edited by Union Princes on Sun May 03, 2020 10:12 pm, edited 1 time in total.
There is no such thing as peace, only truce between wars

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Central Crew
Secretary
 
Posts: 30
Founded: Apr 21, 2020
Ex-Nation

Postby Central Crew » Mon May 04, 2020 8:08 am

Gods Among Us Character Application

Character Description
    Name: Matthew Octave
    Aliases: The Storyteller
    Gender: Male
    Age: ???
    Appearance:
    Matthew stands at 5,6 his usual civilian and hero attire consisting of a Top Hat and a large coat, the only difference being the mask he uses in his hero work. He has black hair and brown eyes, and is almost unremarkable in any other physical quality at the first glance.



Motivations
    Goals: Live adventures and help people, as well as satisfy the various urges that The Book gave him.
    Fears: Due to being dependent on The Book, he has developed a fear of the Dark, and utter terror of being blinded. He also fears losing the people he's grown interested and/or attached to, and so his biggest fear is being left alone.


Strengths and Weaknesses
    Source of Power: Item from Another Dimension
    Powers :
    The Book of Wisdom: The source of all of Matthew's power, it's origin is unknown. It possess a will of it's own and will use every trick it can muster to attempt to maintain itself safe in the arms of Matthew. It grants it's power to Matthew, but in exchange of sometimes imposing his will on him, as well as alter his personality. It's powers are:
    Everything you could know: The Book contains infinite information about everything. All the worlds, all the universes in the multiverse, all the beings, all the futures. However, he can't possibly know which future is the one that will happen in this world. He also can't read about people's secrets if they really wish to keep them hidden, even after their death. Only He can read the Book.
    Magical Story: The Book grants Matthew the ability to use elemental magic, currently being: Fire, Wind, Earth, Water, Thunder, Ice. They all can be used in various creative ways, but can only amount to small proportions in the area being used. He can learn other magic, but only if someone teaches him directly.
    Written in Stone: The only way to eliminate Matthew and The Book is to have both of them gone at the same time. If The Book is destroyed, but Matthew is still alive, The Book will reappear in a Random Library in the World in two days, attempting to stay as close as possible to Matthew but failing many times. Just as if Matthew dies, but The Book still exists, he will regenerate and wake up in his house (though the location may vary according to The Book's judgment) in a week. The only way to destroy The Book is burning it, but Matthew can be killed by anything.
    Durable Writing: The Book greatly augments Matthew's agility, senses, durability, strength and stamina.
    Abilities: Due to being exposed to various situations across the ages, Matthew has learned to do all sorts of tasks and jobs. From building a camp and cooking to sharpening a sword; while he may not be the best at all of them, he knows the basics. He also has a high knowledge of most weapons and combat arts.
    Equipment:
    He possesses a Magical Top Hat, which is also linked to The Book and dependent on it to be used. It has the following powers:
    Worldwide Wardrobe: His Top hat allows him to transform his clothes to any other set of clothing, armor, or military equipment. Any other clothes that he was wearing will disappear. The clothing will return to his "default set" after some time depending on the changes.
    A Magician's Trick: Only in it's normal state, the Top Hat can be used as a storage. Non-living Items can be placed inside of it without affecting the hat's integrity. But the more items that are deposited the more hard it is to withdraw a specific item, as they sometimes merge with other items or are destroyed entirely. The maximum quantity of items at the moment are fifteen (if they are not to big), and he currently has: A sword, knifes, some exploration supplies and a semi-automatic pistol.
    Weaknesses:
    Strict Timing: He can only use his Magical powers for three hours a day, and Durable Writing for five hours.
    Dependence: If The Book is not touching Matthew's body directly, he wont be able to use any of his powers. But The Book can use it's powers on other beings.
    Withdrawal: Once he uses Durable Writing he cannot stop it until the time runs out unlike his magic (which can be canceled and used and used later). After the five hours run out his body will weaken considerably, instead suffering severe decreases to the augments he received.
    The Wishes of the Writ: The Book's will has been unconsciously transmitting to Matthew's brain. It translates into uncontrollable emotions: A desire of adventure, to narrate tales and stories, to be a part of those stories, and various other emotions. The strongest one and most influential (which was always active) is the wish to see people other create bonds and experience love, romance, reunions, families, friendships, etc; being more strong the more tragic are the circumstances.


Background:
    Job: TIAMA sponsored Hero, Unemployed but easily takes multiple jobs at any time.
    Legal Status: British Citizen, American Citizen, Unofficially has a citizenship in most of the nations of the world.
    Backstory: Born in Victorian England, Matthew lived his life normally as an accommodated writer. Seeking to write his autobiography, he stumbled upon a book with a beautiful cover, but totally blank. When he wrote directly into that book, he was transported into an empty white pocket dimension where he stayed trapped. The only thing he could do was read the mysterious Book, and all of the stories inside of it, except for his own past.

    After an unknown period of time, he returned to the world accompanied by The Book. However, he was returned before his birth, in the Roman Empire. Forced to live in that time, he used his previous knowledge as well as the content from the Book to continue through. And although he tried, he couldn't change any important historical events; history proceeding as normal.

    It didn't went unnoticed that he didn't age, and his body had in fact become younger. Neither did the increasing desire to do "something important". He managed to get the son of a feudal lord and a peasant girl together, and after that his desire to assist people in creating bonds exploded. After some time, he was assaulted by some brigands and killed. It was then when he noticed that he could return back to life, being the only ability he would know for a long time.

    The Book kept him under control and safe, managing to make him avoid important historical events and dangerous actions, at the cost of most of his freedom and memories. He traveled the old world and interacted with the people; doing the same in the new world once it was discovered. Time passed especially fast, as The Book eliminated and hid memories and the passage o time.

    Once he returned to the Victorian era, specifically his date of birth, The Book released all of it's locks as well as his freedom. Both the history of his world and his past (which hadn't been included in The Book) were made available to him. His magic and augmentation abilities also presented itself, with The Book containing details about all of his powers. But at the same time, an explosion of emotions from The Book presented itself, leaving Matthew in a drunken state for many years in which he realized various actions that he rather not remember.

    He realized that this world differentiated from his own in the existence of Meta Humans, as well as other supernatural beings such as The Book. After managing to evade the authorities of most nations, he was trapped in Japan and taken to the US to demand him join TIAMA as a hero to kept track of him but still allowing him to experience adventure. While Matthew accepted, The Book allowed him to also move behind their backs, and while his loyalty still remained with TIAMA and helping the people, he still attempts to satisfy his desire that The Book imposed on him.
Last edited by Central Crew on Wed May 06, 2020 7:20 am, edited 3 times in total.

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Anowa
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Founded: Jul 29, 2014
Scandinavian Liberal Paradise

Postby Anowa » Tue May 05, 2020 8:25 pm

Central Crew wrote:Durable Writing: The Book augments Matthew's agility, senses, durability, strength and stamina. It will also mend his wounds and regrow lost limbs very slowly as long as he is not under attack or pressure.


The app is good, however there is one concern, primarily that this seems to come out of nowhere. It doesn't seem to fit in with the theme of a magic tome. I'll ask that you have it either augment his physical abilities, or cause regenerative properties, but not both.
Awards:
Tie Winner: Most Involved in P2TM, 2016
Winner: Best Crime RP, 2016

An Intro to Anowa

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Central Crew
Secretary
 
Posts: 30
Founded: Apr 21, 2020
Ex-Nation

Postby Central Crew » Wed May 06, 2020 7:18 am

Anowa wrote:
Central Crew wrote:Durable Writing: The Book augments Matthew's agility, senses, durability, strength and stamina. It will also mend his wounds and regrow lost limbs very slowly as long as he is not under attack or pressure.


The app is good, however there is one concern, primarily that this seems to come out of nowhere. It doesn't seem to fit in with the theme of a magic tome. I'll ask that you have it either augment his physical abilities, or cause regenerative properties, but not both.


Alright no problem. To not erase withdrawal I'll take out the regenerative stuff.

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Revlona
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Posts: 7284
Founded: Jan 23, 2017
Father Knows Best State

Postby Revlona » Wed May 06, 2020 8:21 am

Are villains allowed or just heroes?
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Jerno
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Posts: 299
Founded: Jul 06, 2018
Ex-Nation

Postby Jerno » Wed May 06, 2020 8:33 am

Revlona wrote:Are villains allowed or just heroes?

I’m sure villains are allowed. I wouldn’t know an OP would. Anyway /Tag. App coming in soon.

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Endem
Senator
 
Posts: 3667
Founded: Aug 19, 2018
Ex-Nation

Postby Endem » Wed May 06, 2020 8:59 am

Revlona wrote:Are villains allowed or just heroes?

They're allowed, very much so
All my posts are done at 3 A.M., lucidity is not a thing at that hour.

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Jerno
Envoy
 
Posts: 299
Founded: Jul 06, 2018
Ex-Nation

Postby Jerno » Wed May 06, 2020 10:17 am

Gods Among Us Character Application

Character Description
    Name:John Farrow
    Aliases:Beast Man, Zookeeper
    Gender:Male
    Age:22
    Appearance:
    A Five foot five Caucasian. Blond hair and blue eyes. Skinny, loves to wear sweatpants and a shirt along with some sneakers. He really doesn’t have a hero costume. He usually only wears his normal clothing. His clothes and whatever he happens to carry (if he carries anything at the time of a fight)his clothes and his stuff will mend with whatever animal he transforms into



Motivations
    Goals:Go on adventures and help people, make life for other people like him easier.
    Fears: Being alone. Being hunted for who he is.


Strengths and Weaknesses
    Source of Power: power from animals
    Powers :
    -Animal Transmutation: inanimate objects/individuals with an understanding of what is to happen, AKA they are mentally prepared and fully consent to being turned into an animal. this power only works when John has physical contact with an opponent
    -Animal Manipulation:can create, shape and manipulate animals, multicellular eukaryotic organisms that form the biological kingdom Animalia. He can command,merge with, possess, etc. with all forms of animal life
    -Biomorph:can turn into any living things
    -Zoolingualism: Communicate and talk to animals
    -Animal Swarm:can disperse their body into a swarm of animals, of a single type of animal, scattering into large area while retaining control over their fragments instead of staying in relatively cohesive form and reforming from any part.
    -Mythical Bestiary- ability to transform into any mythical beast (John can currently ONLY transform into: Phoenix, Hellhound, Basilisk, Chimera, Pegasus and a griffin)
    Abilities: Due to being able to transform into animals John is an Excellent hunter, tracker, and Fishermen.
    Equipment: a dagger and a Trident
    Weaknesses: May not be able to combine several animal forms.Incapable to transform into inanimate objects, or anything else other than animals.


Background:
    Job: Unemployed, currently looking for a job.
    Legal Status:He is an American Citizen. So far he’s had some problems with the police, usually when people report animals on the loose. Other than that he has no criminal history.
    Backstory:came from an average American family. The youngest of three siblings.His life was pretty normal that is until several years ago, six to be exact. Nothing out of the ordinary that is that one day he was walking, and fell. He went into a mini coma. While in a coma he gained these amazing powers. He didn’t discover his powers until several weeks later, when he accidentally morphed into an animal. He later came to the realization that he was completely different from other people when he visited the local Bronx Zoo. It was at that moment he knew that he had unique powers and spent the rest of that day at the zoo. After that incident he would spend hours at a library or bookstore reading about the Animal Kingdom.From then on he was chased as people thought wild animals were on the loose. He usually goes around using his abilities to help people and track down criminals and bring them to justice, he usually tries not to be seen in the process. He is currently looking for a job as he wanders the city. On multiple occasions he had tried to get a job at the zoo, but they weren’t hiring.
Last edited by Jerno on Sun Jun 28, 2020 3:30 pm, edited 7 times in total.

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Revlona
Negotiator
 
Posts: 7284
Founded: Jan 23, 2017
Father Knows Best State

Postby Revlona » Wed May 06, 2020 10:51 am

Gods Among Us Character Application

Character Description
    Name: Henry Favros
    Aliases: The Arsonist
    Gender: Male
    Age: 22
    Appearance:
    Image



Motivations
    Goals: Watch the world burn
    Fears: Burning to death


Strengths and Weaknesses
    Source of Power: All he knows is that he started to feel control over the fire when he set his foster parents house on fire
    Powers :
    - He can withstand heat that would instantly turn others to ash and dust. This allows him to sheathe his body completely in flames, incinerating anything that gets to close or touches him.
    - He can project flames at people at great range. The farther the person is the less effective the projectile is.
    - He can pull the raw power of flames together into one small ball, he can place this ball somewhere or throw it. When he wills it the ball will explode in tremendous power, destroying and lighting anything nearby.
    - He can control the heat and power of his flames, allowing him to be more precise if need be. The flames heat can range from as cold as a newly lit match to as hot as 10 thousand degrees Fahrenheit.
    Abilities:
    - He is a decent athlete, being forced to play on several sports teams throughout his schooling.
    - Well learned.
    - Multilingual, He can speak English, Spanish, Bulgarian, and French fluently. This is due to learning Spanish and French in school, he taught himself Bulgarian with the aid of a potential girlfriend from Bulgaria.
    - Decent with computers.
    Equipment: As his clothing is usually burned away when he lights himself aflame he does not take any care as to what he wears. He does how ever posses a finely crafted long sword which can withstand even his greatest heat, allowing him to wield it in combat should he choose.
    Weaknesses: Extremely Uncomfortable in the cold and water. When he is aflame water won't douse him but will weaken him depending on how much water their is.


Background:
    Job: Gas Station Attendant
    Legal Status: He is behind several famous arson jobs in the past few months but as of yet no one knows who did it.
    Backstory: Henry was born 22 years ago to a doped up mother and a missing father. He can't really tell you what either were like because they both either died or ran away on him, leaving him in the care of his foster parents. Marcus and Lily Ariola were just in it for the tax returns and for the good reputation of raising a child, as long as he was fed and watered they couldn't give two shits about whether he was happy. This lead Henry to find his own forms of entertainment. One day he found the lighter of his foster father lying on his desk, Henry took it and went into the woods were his foster parents couldn't find him. He lit some of the underbrush aflame before realizing he could get in trouble and abandoning the lighter there.

    The flames went out on their own, but it was Henrys first act of Arson. He continued to experiment with fire throughout growing up and was soon bold enough to try and experiment in his own room. It was then that his Foster father walked in on him, he was beaten severely for what he was doing and was told to be gone by morning. Something snapped in Henry that day and by nightfall he knew what he needed to do. He lit several small fires in the house, disabling the smoke alarms before he did so. He then waited outside his foster parents room as the fire spread in the house, he didn't know what woke them, maybe some sixth sense, maybe the smoke. But he held the door closed as they tried to escape, relishing the coming release of death Henry knew was about to come for him. But when the flames licked at his feet he felt nothing and when they were past him and he was standing in the flames he felt nothing. He did hear the screams and coughing on the other side of the door though, the pounding on the door soon weakened along with the screaming and soon both stopped all together.

    Surprised and curious why he had not been burned Henry left the now destroyed house, watching from afar as the Firefighters put the flames out. His curiosity unsatisfied, Henry resolved that he would just have to do it again. He made his way north to New York City over several months, stopping in several cities on his way to be fed at homeless shelters and test out his powers. In every city he visited building would mysteriously burn down, fire marshals were mostly perplexed at what caused the sudden gust of flames that quickly would envelope the buildings and anyone inside. Law Enforcement suspected an arson but nothing ever came from the multiple investigations.

    He now works at a gas station just outside of New York City, there he pays for the clothes on his back and food he eats. He uses his spare time to scout out possible locations that could be his next target. Several buildings had caught his eye, including a now destroyed school. Soon he will have to be leaving the area, otherwise he might get cops snooping around asking question about arson. Before he leaves, he has a couple more targets in mind, this time in the city itself.
Last edited by Revlona on Wed May 06, 2020 9:37 pm, edited 3 times in total.
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Segral
Ambassador
 
Posts: 1772
Founded: Sep 06, 2017
Inoffensive Centrist Democracy

Postby Segral » Wed May 06, 2020 1:58 pm

Gods Among Us Character Application

Character Description
    Name: Miguel Castro
    Aliases: Armadillo
    Gender: Male
    Age: 35
    Appearance:
    Miguel is very big and tall individual, standing 7'2 and weighing 319 lbs. He is essentially a hybrid of the human and the armadillo, and as a result, his bodily traits often mix and match in very peculiar ways. His head is elongated and narrow like an armadillo's, with scales on his scalp as replacement for hair, large sticky-outy ears, and a pointed snout that he often uses for smelling. The lower half of his face (mouth, chin, etc.) is like a human's, and his eyes are brown and set slightly more towards the side of his head. His body is built like a Mack truck, with a very large, broad-shouldered torso, slightly sloped back, and very thick, tree-trunk like limbs, the joints of which are hidden inside his shell.This entire portion of his body is very well-defined and muscled, and a has a thin layer of brown armored plating covering his chest and limbs, while his belly, face, neck are soft, white flesh. In addition the scales, he also has his claws as a defense mechanism, with each hand and foot coming with five long, very sharp claws used for digging and fighting. Finally, there is the crown jewel of his genetically mutated body; the shell on his back. However, unlike an armadillo's shell, it is very scaly and thick, and is able to flex and bend due to strips of cartilage in the shell. Just below this shell is a short, stubby tail, armored on the top and fleshy on the bottom.



Motivations

    Goals: Miguel possesses deep resentment of human society for turning into him an outcast, and his main goal is to strike back and take revenge by stealing from them. After all, they robbed him of the right to be accepted, to be loved, so it's only fair that he steal something in return. To him, he's just keeping their ego in check.

    Fears: Above all, Miguel fears public humiliation. Whether that's losing a fight, being arrested, or simply making a fool of himself during conversation, he hates it, and does everything he can to avoid it. He's an insecure man obsessed with appearances, one who wins a lot of mental battles based purely on intimidation, and he is scared of losing that intimidation factor, especially at the hands of a human. He's also afraid of his feral form, and worries what will happen if he loses control of it at the wrong time and does something beyond his moral code, because according to him, he's a thief and not a murderer. Oh, and he's scared of dolls. His official excuse is that it's another sign of humankind's hubris and fixation with disgustingly unreasonable standards of human beauty, but the truth is, they just creep him out.


Strengths and Weaknesses

    Source of Power: Genetic experimentation.
    Powers :
      Armadillo Physiology: Due to his nature as a hybrid, Miguel has several features added to him that were borrowed from the armadillo. The main three are his claws, his tail, and his shell. The sharp claws on his hands and feet make him exceptional at climbing, burrowing, and fighting in a scrap, and his tail can also aid in combat against careless foes, usually by tripping or slapping them. However, his shell is probably the most useful part of his physiology, as it's incredibly tough and can withstand bullets, knives, and even super-strength powered fists with little to no damage, although larger attacks such as bombs can damage it considerably, even break or crack parts of it. He usually uses this shell in two ways, either tucking his body inside of it like a turtle to wait out a storm, or rolling around in it to move around quicker.

      Enhanced Senses: As well, thanks to the aforementioned hybrid nature, Miguel has incredibly strong senses of smell and hearing, far beyond that of the average human. His hearing is so powerful that he can hear shouts and loud conversations beyond a standard soundproof wall, and hear one's heartbeat from two to three feet away. His sense of smell is also very powerful, allowing him to recognize someone he's spent at least five minutes with by smell alone, and follow/chase individuals by using their sense of smell. However, these amazing senses come at a price; the loss of his sight. Miguel is completely blind, and relies on his hearing and smell to get him through situations.

      Enhanced Condition: In addition to his other traits, the genetic mutations and experiments stimulated testosterone and muscle mass growth in his body, as well as the growth of armored plates that provide a thin layer of protection on many parts of his body. This makes him much stronger and more durable than the average human being. The maximum weight he can carry with decent ease is around one ton, although he can lift heavier objects with more strain and exhaustion. In terms of endurance, he can take gunshots to armored portions of his body like the chest and the legs and keep moving, although they will definitely hurt and slow him down.

      Feral Form: An unexplained genetic glitch of sorts is his feral form. When Miguel goes through an extreme bout of anger (usually when he's backed up in a corner with no other options), he can tap into a feral form, where he undergoes no physical changes, but completely shifts mentally, transforming him into a killing machine. His reflexes and agility become stronger, his senses become sharper, his detail-oriented battle instincts become more powerful, and above all, pain is largely suppressed to him, allowing him to keep moving even when death is knocking on his door. The feral form will slowly subside after some time, but to end it quickly, a strong hit or blow is required to "shake him out", usually either to the belly or to the head.

    Abilities:
      Wrestling: In his spare time between heists, Miguel has taken up freestyle wrestling, and has excelled at it. As a result, has incorporated these techniques into a brutal fighting style that prioritizes locks, sweeps, throws, and suplexes over punches and kicks, as well as making frequent use of rolls and sidesteps to evade attacks.

      Multilingual: Miguel has a penchant for languages, being able to speak fluent English and Spanish, as well as workable Italian and "enough French to order food".

      Education: Miguel was, in a sense, homeschooled, and has received instruction in every subject required to be a "fine young gentleman", in his own words, including history, mathematics, languages, and the sciences. This, coupled with his natural intelligence, makes Miguel seem very well-spoken, graceful, and poetic, even if it's mostly just another one of his appearances.

    Equipment: He owns several pieces of assorted equipment for digging that he stole from his construction job, including drills, jackhammers, shovels, and more.

    Weaknesses:
      Fleshy Spots: While his chest and limbs are covered with thin plating, the same cannot be said for his abdomen, neck, and face, which are soft and are as susceptible to bullets, knives, and fists as the average piece of human flesh. A strike to the stomach is especially bad for Miguel, as it can easily cause him to tip over and lose his balance due to the way his legs and back are positioned.

      Clunky: To build off what was stated in the previous weakness, Miguel is very clumsy and bulky. He is very large, meaning two things; that fighting in small or cramped spaces is a big no-no, and that it is very easy to hit him where it hurts due to the sheer amount of options available. This size, combined with the heavy weight of his shell and armor, makes him extremely slow in both a bipedal position and on all fours. Rolling in his shell is much faster, but can be easily stopped and requires push from his tail or hindlegs to get any real speed going. Finally, it is very easy to knock him off balance, as he has a poor equilibrium and uses a lot of deep lunges and lifts while attacking, creating lots of opportunity to dodge and knock him off balance.

      Easily Identifiable: It's very rare that you see a human-armadillo hybrid walking down the street, and that makes any use of a mask or costume completely useless. It is less of a hassle, but makes him easily identifiable. He's had to stay very well hidden and constantly on the run in order to avoid being seen by the public...or the authorities.

      Sensory Issues: Miguel...can't see. He is completely blind, and relies on using his excellent hearing and smell to navigate and fight, which, while powerful, isn't always perfect and can leave him fairly out of his depth in certain situations. And while that hearing and smell is powerful, it makes him susceptible to being overpowered, either by particularly strong sounds or odors, or by crowds, which have an uncanny ability to disorient him.

      Feral Mind: Obviously, while having a feral mind can help in the battlefield, it's incredibly difficult to control, especially as he has only slipped into it a handful of times. He has almost no voluntary control over his actions, and will not stop until he completely obliterates the thing that's made him angry. No moral code, no values, no emotions, just straight fury, which is obviously a problem. A body count makes him easier to track and a higher threat, and above all, it violates his own ethics. Only time will tell if he is able to control this "rage-mode" feature and keep his mental autonomy.


Background:

    Job: Unemployed; he's a full-time criminal.
    Legal Status: He is a wanted criminal in connection with dozens of robberies, but has managed to stay hidden from the American police thus far.
    Backstory: Experiments with metahuman genes have been common throughout history, and there have been plenty of cases of lab rat babies born to, and abandoned by, these experiments and their overseers. Miguel is one of those babies. He was created as a result of a series of experiments that dealt with crossing human DNA with those of various mammals, including bears, foxes, beavers, and, for some reason, armadillos. Miguel was one of the few successful cases, a boy with a sophisticated human brain, opposable thumbs, and bipedal walking ability, mixed with the shell, claws, and senses of an armadillo. His name was a cross between the names of two scientists that were the primary supervisors of his case; Miguel Hernandez and Isabel Castro, and it was a name that fit surprisingly well, given the fact that many of the genes used in his birth were from Hispanic women. Unfortunately, there was one side effect of all of this happy experimentation; the experiments left him completely blind, a side effect caused by genes in armadillos that result in their poor vision.

    Still, the experiment went on as planned. Miguel was educated and cared for by scientists and technicians working on the project for most of his childhood, a fairly monotonous few years spent under constant surveillance, with regimented schedules, treatments, procedures, pinches, and prods. He took well to his studies, and became infamous among the staff for his sophistication, intelligence, and multilingualism. However, this all changed when he turned sixteen. The government eventually decided that the experiments were "unethical", and shut down the lab. All of the surviving children were sent to foster care until they turned 18, an age where they were legal adults and free to do as they wished. Miguel was sent to foster care in Miami, Florida, and was released into the world in Miami, Florida. The shock was immense for Miguel, as he finally began to experience life outside of a laboratory for the first time, experience life among civilization. But while Miguel loved civilization, civilization did not love him back, scorning and fearing him for his brutish looks. He was denied service in countless stores, couldn't find a job any better than a lousy joint as a construction worker, and was basically stuck, with nothing to his name aside from a meager apartment and a GED, lost and blind in a busy world.

    This all culminated in an incident when he was 21, where he was assaulted by a group of men while walking home one night. It wasn't even to mug him; they never took his wallet. It was because of his looks, because he was a "freak". A child-eater, a parasite. And that was when he slipped into the feral mind for the first time. Luckily, he didn't kill the men, as he simply flung them off of his body and ran as fast as he could to his building to escape, but once he had calmed down and had a chance to think through the night's events, he decided on one plan: revenge.

    He quit his job and stole some supplies that would end up becoming useful to his new full-time career; robberies. Through the use of careful plans that often took months to think through, as well as tunnels built with his enhanced strength and claws, Miguel became a skilled thief, stealing from auction houses, jewelry stores, and houses alike. In between heists, he took up wrestling as a way to keep in shape and burn off steam, the steam that collected from every time someone crossed the street to avoid walking beside him, the steam that collected into the feral mind he fears so much. Now, 14 years after the incident, he has still yet to be caught by the authorities, although he came damn near close during the last robbery. As a result, he's been lying low for a while, keeping his cash flow steady with a new pastime; underground fighting rings and clubs.

Last edited by Segral on Wed May 06, 2020 2:00 pm, edited 1 time in total.
yea bro idk

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Endem
Senator
 
Posts: 3667
Founded: Aug 19, 2018
Ex-Nation

Postby Endem » Wed May 06, 2020 7:25 pm

Gods Among Us Character Application

Character Description
    Name: Chris Digel
    Aliases: N/A
    Gender: M
    Age: 38
    Appearance:
    Chris is a 1.89m tall man, with fairly bulky build, he has medium to short chisel brown hair with sides cut very short while the top is kept longer, albeit messier, he usually sports the stubby style of beard, of middle length ( or just look up Chris Hemsworth and how he looked in that new Tyler Rake movie ), he usually wears a pair of black jeans and a green t-shirt, he also sports a trenchcoat, and a small bandolier to carry magazines for his guns, as well as two holsters and a sheath on his belt



Motivations
    Goals: Find and kill those who killed his family, do some good along the way(?)
    Fears: Losing those he cares about again, and dying before being able to complete his goal


Strengths and Weaknesses
    Source of Power: Unkown
    Powers :
    - Superhuman Reflexes his reaction speeds are substantially higher than those a human being could ever hope to achieve through training, thanks to this he can react in 50 milliseconds to actions of other objects as opposed to the average human 350 to 150 milliseconds.
    - Minor Precognition he can see the future of up to 5 seconds amplifying his reflex powers, this ability can work in two ways, when he is focusing it on a singular person, and can see what his/her actions will be, or use it passively on an area however he will only get a vague sense of what will happen, he cannot use both at the same time however, he can switch to one mode or the second, however, the action of switching is straining and he can only do so once a day, by default he uses the first variant.
    - Durability ImprovementsChris's skin is unusually tought against many injuries, he also seems to heal faster than a normal person while the feeling of pain is surpressed in his neaural systems
    Abilities:
    - Shooting he knows how to shoot a gun, or two, well, he knows how to operate guns is what I'm saying
    - Dual Wielding well, he can and does wield two guns at the same time, double the firepower
    - Knife Fighting he can fight with a knife alright
    - Intimidation he can intimidate people pretty well
    - Criminal Knowledge he knows his way around the criminal underworld and has contacts in it
    Equipment:
    - 2xSiG Sauer P226 both using the 9x19mm Parabellum rounds
    - 12xFull Pistol Ammo Cartridges loaded with, you guessed it, 9x19mm Parabellum rounds about 10 each, giving something of 60 rounds per pistol
    - Ka-Bar Utility Fighting Knife good old knife, but, with a unique spin, a military-grade one
    Weaknesses:
    - Straining Switch the switch on how he uses his precognition power is straining, it requires for numerous neuronal pathways to be remapped, in some places neurons need to die and new ones to take their place are grown in their place, meaning the process is painful, taking from several minutes to half an hour, sometimes can result in Chris being knocked out, and is literally shortening his lifespan.
    - Wrong Side Of Lawwhen in combat situations police officers might be, hesitant, to help him due to his past connections and employments, they would be much more comfortable if they didn't need to fight on the same side as him.


Background:
    Job: Employed by TIAMA, part-time Vigilante
    Legal Status: Hard to specify, uh, both legal and criminal
    Backstory:
    Chris was born in 1980 in the slums of New York, since 6 years of age he was on the bad side of the law, at first limiting himself to stealing, pickpocketing, however, as he grew up he was more and more recognized for his physical prowess, and eventually, after reaching the age of 16, he was picked up by one of New York gangs.

    In the gang he was made their bruiser/enforcer, there he learned how to handle a knife and a gun in a rather rudimentary way, but, he managed it, and soon became a valuable part of the gang, however, he was not extremely loyal to them. The gang was eventually broken by a much larger organized crime organization ( sometimes also known as mafia ) however, instead of being killed or wounded, he managed to convince the aggressors he'll be much more useful alive.

    And thus at the age of 24, he became part of organized crime, where he learned how to properly handle a knife and a gun, there he also became a valued asset, however, unlike the previous gang, this one has earned his loyalty. And for a short time, his situation improved, at the age of 26 he wed, bought a better apartment and a year later had the first child.

    However, even loyalty has its limits, as after a power change, Chris, now 30 was deemed too dangerous to the new leadership, and thus he got betrayed by them, they managed to coax a rival group into attacking his apartment, in the process killing his wife and son, after that Chris vowed to take revenge, it didn't take long until he found out who really organized the attack, and soon he found himself being the target of the whole of New York's criminal underworld.

    He became a vigilante for the next 3 years shooting his way through various gangs, groups of thugs and other criminals, however, as he was still technically a criminal, after all, he was apprehended by authorities, and it was in prison where his powers were revealed before the world, after managing to fend off a inmate who tried to stab him, his reaction time was measured since he displayed disturbingly fast reactions in video footage, then his precognition powers.

    Eventually he was sent on parole thanks to his behaviour, though, a rather scandalous affair, before being picked up by the recently formed TIAMA, the prospect of legally killing criminals who in most part, did something against him, or at least tried to but never got the chance, was too enticing, and he agreed to become a hero, and as he likes to adds "on one condition: no capes"
Last edited by Endem on Sun Jun 28, 2020 6:21 pm, edited 7 times in total.
All my posts are done at 3 A.M., lucidity is not a thing at that hour.

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Anowa
Post Marshal
 
Posts: 17633
Founded: Jul 29, 2014
Scandinavian Liberal Paradise

Postby Anowa » Wed May 06, 2020 8:57 pm

Central Crew wrote:
Gods Among Us Character Application

Character Description
    Name: Matthew Octave
    Aliases: The Storyteller
    Gender: Male
    Age: ???
    Appearance:
    Matthew stands at 5,6 his usual civilian and hero attire consisting of a Top Hat and a large coat, the only difference being the mask he uses in his hero work. He has black hair and brown eyes, and is almost unremarkable in any other physical quality at the first glance.



Motivations
    Goals: Live adventures and help people, as well as satisfy the various urges that The Book gave him.
    Fears: Due to being dependent on The Book, he has developed a fear of the Dark, and utter terror of being blinded. He also fears losing the people he's grown interested and/or attached to, and so his biggest fear is being left alone.


Strengths and Weaknesses
    Source of Power: Item from Another Dimension
    Powers :
    The Book of Wisdom: The source of all of Matthew's power, it's origin is unknown. It possess a will of it's own and will use every trick it can muster to attempt to maintain itself safe in the arms of Matthew. It grants it's power to Matthew, but in exchange of sometimes imposing his will on him, as well as alter his personality. It's powers are:
    Everything you could know: The Book contains infinite information about everything. All the worlds, all the universes in the multiverse, all the beings, all the futures. However, he can't possibly know which future is the one that will happen in this world. He also can't read about people's secrets if they really wish to keep them hidden, even after their death. Only He can read the Book.
    Magical Story: The Book grants Matthew the ability to use elemental magic, currently being: Fire, Wind, Earth, Water, Thunder, Ice. They all can be used in various creative ways, but can only amount to small proportions in the area being used. He can learn other magic, but only if someone teaches him directly.
    Written in Stone: The only way to eliminate Matthew and The Book is to have both of them gone at the same time. If The Book is destroyed, but Matthew is still alive, The Book will reappear in a Random Library in the World in two days, attempting to stay as close as possible to Matthew but failing many times. Just as if Matthew dies, but The Book still exists, he will regenerate and wake up in his house (though the location may vary according to The Book's judgment) in a week. The only way to destroy The Book is burning it, but Matthew can be killed by anything.
    Durable Writing: The Book greatly augments Matthew's agility, senses, durability, strength and stamina.
    Abilities: Due to being exposed to various situations across the ages, Matthew has learned to do all sorts of tasks and jobs. From building a camp and cooking to sharpening a sword; while he may not be the best at all of them, he knows the basics. He also has a high knowledge of most weapons and combat arts.
    Equipment:
    He possesses a Magical Top Hat, which is also linked to The Book and dependent on it to be used. It has the following powers:
    Worldwide Wardrobe: His Top hat allows him to transform his clothes to any other set of clothing, armor, or military equipment. Any other clothes that he was wearing will disappear. The clothing will return to his "default set" after some time depending on the changes.
    A Magician's Trick: Only in it's normal state, the Top Hat can be used as a storage. Non-living Items can be placed inside of it without affecting the hat's integrity. But the more items that are deposited the more hard it is to withdraw a specific item, as they sometimes merge with other items or are destroyed entirely. The maximum quantity of items at the moment are fifteen (if they are not to big), and he currently has: A sword, knifes, some exploration supplies and a semi-automatic pistol.
    Weaknesses:
    Strict Timing: He can only use his Magical powers for three hours a day, and Durable Writing for five hours.
    Dependence: If The Book is not touching Matthew's body directly, he wont be able to use any of his powers. But The Book can use it's powers on other beings.
    Withdrawal: Once he uses Durable Writing he cannot stop it until the time runs out unlike his magic (which can be canceled and used and used later). After the five hours run out his body will weaken considerably, instead suffering severe decreases to the augments he received.
    The Wishes of the Writ: The Book's will has been unconsciously transmitting to Matthew's brain. It translates into uncontrollable emotions: A desire of adventure, to narrate tales and stories, to be a part of those stories, and various other emotions. The strongest one and most influential (which was always active) is the wish to see people other create bonds and experience love, romance, reunions, families, friendships, etc; being more strong the more tragic are the circumstances.


Background:
    Job: TIAMA sponsored Hero, Unemployed but easily takes multiple jobs at any time.
    Legal Status: British Citizen, American Citizen, Unofficially has a citizenship in most of the nations of the world.
    Backstory: Born in Victorian England, Matthew lived his life normally as an accommodated writer. Seeking to write his autobiography, he stumbled upon a book with a beautiful cover, but totally blank. When he wrote directly into that book, he was transported into an empty white pocket dimension where he stayed trapped. The only thing he could do was read the mysterious Book, and all of the stories inside of it, except for his own past.

    After an unknown period of time, he returned to the world accompanied by The Book. However, he was returned before his birth, in the Roman Empire. Forced to live in that time, he used his previous knowledge as well as the content from the Book to continue through. And although he tried, he couldn't change any important historical events; history proceeding as normal.

    It didn't went unnoticed that he didn't age, and his body had in fact become younger. Neither did the increasing desire to do "something important". He managed to get the son of a feudal lord and a peasant girl together, and after that his desire to assist people in creating bonds exploded. After some time, he was assaulted by some brigands and killed. It was then when he noticed that he could return back to life, being the only ability he would know for a long time.

    The Book kept him under control and safe, managing to make him avoid important historical events and dangerous actions, at the cost of most of his freedom and memories. He traveled the old world and interacted with the people; doing the same in the new world once it was discovered. Time passed especially fast, as The Book eliminated and hid memories and the passage o time.

    Once he returned to the Victorian era, specifically his date of birth, The Book released all of it's locks as well as his freedom. Both the history of his world and his past (which hadn't been included in The Book) were made available to him. His magic and augmentation abilities also presented itself, with The Book containing details about all of his powers. But at the same time, an explosion of emotions from The Book presented itself, leaving Matthew in a drunken state for many years in which he realized various actions that he rather not remember.

    He realized that this world differentiated from his own in the existence of Meta Humans, as well as other supernatural beings such as The Book. After managing to evade the authorities of most nations, he was trapped in Japan and taken to the US to demand him join TIAMA as a hero to kept track of him but still allowing him to experience adventure. While Matthew accepted, The Book allowed him to also move behind their backs, and while his loyalty still remained with TIAMA and helping the people, he still attempts to satisfy his desire that The Book imposed on him.

Accepted.
Awards:
Tie Winner: Most Involved in P2TM, 2016
Winner: Best Crime RP, 2016

An Intro to Anowa

User avatar
Anowa
Post Marshal
 
Posts: 17633
Founded: Jul 29, 2014
Scandinavian Liberal Paradise

Postby Anowa » Wed May 06, 2020 9:04 pm

Revlona wrote:
Gods Among Us Character Application

Character Description
    Name: Henry Favros
    Aliases: The Arsonist
    Gender: Male
    Age: 22
    Appearance:


Motivations
    Goals: Watch the world burn
    Fears: (Is there something they fear they might do… or are they afraid of clowns?)


Strengths and Weaknesses
    Source of Power: All he knows is that he started to feel control over the fire when he set his foster parents house on fire
    Powers :
    - He can withstand heat that would instantly turn others to ash and dust. This allows him to sheathe his body completely in flames, incinerating anything that gets to close or touches him.
    - He can project flames at people at great range. The farther the person is the less effective the projectile is.
    - He can pull the raw power of flames together into one small ball, he can place this ball somewhere or throw it. When he wills it the ball will explode in tremendous power, destroying and lighting anything nearby.
    - He can control the heat and power of his flames, allowing him to be more precise if need be.
    Abilities:
    - He is a decent athlete, being forced to play on several sports teams throughout his schooling.
    - Well learned.
    - Multilingual, He can speak English, Spanish, Bulgarian, and French fluently.
    - Decent with computers.
    Equipment: As his clothing is usually burned away when he lights himself aflame he does not take any care as to what he wears. He does how ever posses a finely crafted long sword which can withstand even his greatest heat, allowing him to wield it in combat should he choose.
    Weaknesses: Extremely Uncomfortable in the cold and water. When he is aflame water won't douse him but will weaken him depending on how much water their is.


Background:
    Job: Gas Station Attendant
    Legal Status: He is behind several famous arson jobs in the past few months but as of yet no one knows who did it.
    Backstory: Henry was born 22 years ago to a doped up mother and a missing father. He can't really tell you what either were like because they both either died or ran away on him, leaving him in the care of his foster parents. Marcus and Lily Ariola were just in it for the tax returns and for the good reputation of raising a child, as long as he was fed and watered they couldn't give two shits about whether he was happy. This lead Henry to find his own forms of entertainment. One day he found the lighter of his foster father lying on his desk, Henry took it and went into the woods were his foster parents couldn't find him. He lit some of the underbrush aflame before realizing he could get in trouble and abandoning the lighter there.

    The flames went out on their own, but it was Henrys first act of Arson. He continued to experiment with fire throughout growing up and was soon bold enough to try and experiment in his own room. It was then that his Foster father walked in on him, he was beaten severely for what he was doing and was told to be gone by morning. Something snapped in Henry that day and by nightfall he knew what he needed to do. He lit several small fires in the house, disabling the smoke alarms before he did so. He then waited outside his foster parents room as the fire spread in the house, he didn't know what woke them, maybe some sixth sense, maybe the smoke. But he held the door closed as they tried to escape, relishing the coming release of death Henry knew was about to come for him. But when the flames licked at his feet he felt nothing and when they were past him and he was standing in the flames he felt nothing. He did hear the screams and coughing on the other side of the door though, the pounding on the door soon weakened along with the screaming and soon both stopped all together.

    Surprised and curious why he had not been burned Henry left the now destroyed house, watching from afar as the Firefighters put the flames out. His curiosity unsatisfied, Henry resolved that he would just have to do it again.

Two main issues we have:
primarily, the rather vague upper limit of the temperature of the flames he projects. We'd like something reasonably more specific. Also, there's a question of where he learned multiple languages.
And while not exactly a big issue, I for one would like to see the biography expanded a little bit further into his adult life.
Awards:
Tie Winner: Most Involved in P2TM, 2016
Winner: Best Crime RP, 2016

An Intro to Anowa

User avatar
Strala
Minister
 
Posts: 2497
Founded: Oct 25, 2017
Psychotic Dictatorship

Postby Strala » Wed May 06, 2020 9:05 pm

Tagged, probably going to make a character that emulates Zion or a character with a backstory and powers similar to Taylor Hebert.
Last edited by Strala on Wed May 06, 2020 9:05 pm, edited 1 time in total.

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Revlona
Negotiator
 
Posts: 7284
Founded: Jan 23, 2017
Father Knows Best State

Postby Revlona » Wed May 06, 2020 9:15 pm

Updated
Lover of doggos

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Mandicoria
Senator
 
Posts: 4055
Founded: Sep 10, 2011
Father Knows Best State

Postby Mandicoria » Wed May 06, 2020 9:25 pm

Just a quick question, would an outright nonhuman/alien character be allowed?
silly little creature, she/they
apologies if im like, really aloof. this site has an affect on me.
What if Humanity was as Important as it thought it was... But it turned out to not be a very good thing.
also i rip off warhammer, DOOM, and halo unapologetically
Highly suggest listening to this when reading anything I post about this nation.
A [1.18] civilization, according to this index.

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Anowa
Post Marshal
 
Posts: 17633
Founded: Jul 29, 2014
Scandinavian Liberal Paradise

Postby Anowa » Wed May 06, 2020 9:31 pm

Revlona wrote:10 thousand degrees Celsius.


That's uh, about twice as hot as the nuclear detonation over Hiroshima... So he'd be emitting enough heat to melt Manhattan.

Mind rolling it back to about, 5 maybe 6K?
Awards:
Tie Winner: Most Involved in P2TM, 2016
Winner: Best Crime RP, 2016

An Intro to Anowa

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