by Dragos Bee » Wed Feb 19, 2020 3:10 pm
by Dalria » Wed Feb 19, 2020 3:30 pm
by Ard al Islam » Wed Feb 19, 2020 4:58 pm
"I would come in the morning to see how he was doing, and he would be reading a book, his sword resting against the wall or on the floor. He wouldn't say much to me. Then I would go elsewhere and come back later, and then he was writing. I asked what he was writing, and he would describe the poetry or story he was currently working on. He would then take a candle and burn it, before writing something else. It was a very miserable time, and I feared the worst."
"[Adler's] host had set off from the Gates of the Moon. We were heading towards Gulltown for an economic assessment and meeting. As the King mounted his horse, the Queen watched from the doorway, her infant in her arms, and she tried to hold Sharra back from running to her father. The little girl tried to run as best she could towards the King, who, evidently, really loved her. Although she could speak, she was shy, and the King took her up in his arms and kissed her head. He then tried to put her down on the ground, but she resisted, grabbing his beard. The King relented, and he lifted his daughter up on the horse in front of him, removed his elaborate Falcon Crown, and placed it on her head."
by The Anarcho-Syndicalist Commune » Wed Feb 19, 2020 5:00 pm
by Nuxipal » Wed Feb 19, 2020 5:09 pm
Name: Aerion Targaryen
Appearance: Wiki Image
Age: 35
Bio:
Aerion was the son of a third son. His father's brothers preceeded him as Lord of Dragonstone without issue of their own, leaving the island brother to brother to brother, until Aerion came to power five years ago. His father, Daemion, had inherited the lands from the middle brother, Baelon, who rode Balerion as a mount. With Meraxes as his father's mount, Aerion found his way to tame Balerion shortly after the death of his uncle Baelon. With two dragonriders, the island was quite secure and a third young dragon growing gave hope for further power. However, shortly after the marriage to Valaena Velaryon, Aerion's father died and with him the dragon Meraxes flew off to the Dragonmont for some time and lived as an untamed dragon. Before his father's death, Aerion had a growing ambition, but after he was cautious. The last of his line. This changed with the birth of first a daughter, two years ago, named Visenya. Then he decided she would need to become a dragonrider and have siblings to ride the other dragons. Recently Valaena gave birth to a son, whom they named Aegon. The young boy was to be the future ruler of the island, Aegon II of Dragonstone. However, two children would not be enough. There were three dragons, he needed three children. He began talking with Valaena about a third child, and she was unsure if it would be wise for her to have another so soon. The Maester agreed and Aerion was forced to wait.
Aerion regards the mainlands of Westeros with distrust since his father's death. The land is constantly at war. Despite this, he has made friends with several of the nearby Lords in the Stormlands. Particularly Lord Bar Emmon who has had a child recently as well, perhaps a multi-generational friendship could emerge if the two lords could kindle the friendship between the two future lords. Aside from this, Aerion views the mainland as a warzone. With the Kingdom of Isles and Rivers slowly consolidating its power around a vast building project on the banks of the Gods Eye in the Riverlands. Should that monstrosity of a castle be completed, it is likely that the Riverlands will be ruled by Ironmen for generations. Because of the Ironmen and the size of their naval forces, Aerion has made a fairly strict policy to not involve Dragonstone in the military affairs of the continent, instead trading with places such as Duskendale, Gulltown, and Weeping Town. However, his wife has pressed him to be more conscious of the mainland and his vassals on Claw Island, the Celtigars, continually ask for his aid to subdue what they view as the remainder of their lands, Crackclaw Point.
Mundane Skills: Having grown up the son of a third son, he was not expecting to garner any kind of title. However, he was given a good military education should his cousins need his services. This has led to him having good swordsmanship and above average strategic knowledge of warfare. However, this came at the cost of knowing the proper behaviors at court. Because of this he rarely holds court and only does so regularly once a tenday. He avoids going to the mainland of Westeros, preferring Dragonstone and Driftmark with the occasional visits to Claw Isle and Sweetport Sound. He is quite the linguist however, knowing how to read and write both Westerosi and High Valyrian as well as to understand and speak several variants of low Valyrian common in the Free Cities.
Magic (If Any): He is a Dragonrider.
Personality: Cautious and patient. Aerion is not going to rush into anything he has not already thought through. He will avoid conflict with continental powers, knowing that if he dies too soon, the Last Dragonlords could become extinct entirely.
Kingdom: Lordship of Dragonstone
Is he/she a Ruler? Yes
Heir(s):I. Aegon Targaryen, Age 0
II. Visenya Targaryen, Age 2
III. Valaena Velaryon, Age 30
IV: Eldest Male Sibling of Valaena Velaryon
V: Next oldest Male Sibling of Valaena Velaryon, or oldest female if no living Male siblings exist
VI: Father of Valaena Velaryon, mother if father no longer exists
by The Imperial Warglorian Empire » Wed Feb 19, 2020 5:46 pm
by Union Princes » Wed Feb 19, 2020 7:07 pm
by Roman Imperator » Wed Feb 19, 2020 7:38 pm
Canon Name: Volantis / New Valyria
Canon Flag/Badge:
Canon Military Strength: 50,000 (40,000 infantry | 10,000 cavalry)
Excessively wealthy and laden with riches from centuries of trade, Volantis has one of the largest most expensive armies in all of Essos. They had no need of levies or training soldiers of their own from the territories they control. They, instead, had all the gold to buy the readily-trained armies it needed to dominate any lands it wanted. Companies of battle-hardened sellswords, free-riders and sellsails fill the ranks of the Volantene army and navy. When their mercenaries fail them, Volantis relies on its legions of slave soldiers to succeed wherever gold cannot. As the closest Free City neighboring the great slaver cities of Slaver's Bay, Volantis has easy access to highly-disciplined slave soldiers like the Unsullied to bolster their military strength whenever they had to.
Canon History:
Oldest of all the free cities and the "first daughter" of the Valyrian Freehold, Volantis was the first colony founded by Valyria to protect her borders north and west of the Summer Sea. It began as a mere garrison protected by immensely thick walls of black stones fused together by dragon fire. Wealthy Valyrian families, however, took advantage of this outpost to trade along the Rhoyne. Overtime, Volantis grew rich and powerful thanks to the trade between Valyria and the Rhoynar whilst their rival Rhoynish city of Sarhoy declined.
During the Rhoynish Wars, Volantis and their dragon overlords broke the power of the Rhoynar and sowed salt into the ruins of Sarhoy after its destruction, preventing that city from ever rising again. After the Doom of Valyria, Volantis cemented its might in the south-east region of the Disputed Lands becoming the greatest and most powerful of all the Free Cities. Believing that the mandate of dominance, once held by the dragonlords, was now theirs, the Old Blood of Volantis declared themselves heirs to the Valyrian Freehold and its vast territorial empire rightfully theirs. Their Triarchs launched a campaign of conquest into the Disputed Lands and conquered the Free Cities of Myr and Lys which they have held in their power for two whole generations.
But that was years ago and now the power of Volantis or New Valyria is beginning to wane. Sensing weakness, the other Free Cities have begun to stir and rebellious sentiments among the Myrmen and the Lyseni have risen one octave higher. If the Triarchs continue to ignore these warnings of impending danger, they might find their mandate of dominance, cut short before its time.
Headcanon History:
- Maelenya Valyreos wins the support of the Old Blood and freeborn people in Volantis and replaces Marqelo Tagaros as the new Triarch in the yearly elections.
- There are now two Triarchs from the tiger party and one Triarch from the elephant party holding power in New Valyria. Triarchs Maelenya Valyreos and Basaron Caliar are tigers whilst Triarch Aegagon Rahgaris is an elephant. Two males and one female.
- True power resides with Triarch Maelenya who has seduced and is now controlling the weak-willed Triarch Basaron. As the only elephant in the room, Triarch Aegagon's influence is diminished and reduced under the united front of the two tigers.
Economic Strength: Absurdly Rich
Name: Maelenya Valyreos
Appearance:
Age: 30
Bio:
Even amongst the other Old Blood families, the Valyreos have one of the purest Low Valyrian bloodlines flowing in their veins. Generations upon generation of inbreeding between their own family members made sure of that. Their forefathers were very obsessed and meticulous when it came to keeping their succession lines clean of all foreign filth. As proof, their heirs bore all the trademark of the beautiful Valyrians, from their fair skin to their divine silver-gold hair and their deep-blue eyes. This came at a cost however, and almost every successor of the Valyreos family was born with some genetic defect, ranging from insanity, to chronic illnesses and sometimes when the gods wanted a good laugh....disfigurement and limb malformations.
As such, despite their pure lineage and ancient history, the Valyreos are prevented from rarely holding long-term political power in Volantis by the very blood-line they seek to keep pure. Maelenya Valyreos was different however. She was born with all the physical attributes her family sires wished they had and none of the genetic defects they were plagued with.....or so it seemed. Like her forefathers before her, Maelenya was raised with an undying loyalty to her family and the burning ambition to uphold and better the family legacy. Unlike them, however, Maelenya preferred worship of R'hllor than to the old gods of Valyria that her kin kept faith with. When this was made known, it slowly won her the favor and support of both the slaves and the freedmen especially when she became a direct patron to the Temple of The Lord of Light in later years. She also disagreed with her family's methods of keeping the blood-line pure. Maelenya understood that the consequences far outweighed the benefits of inbreeding and was the first of her kin to refuse marriage to a sibling or a closely-related relative with the same blood.
When Maelenya came of age, she began seeking other suitors with pure-enough Valyrian blood in them to wed and bed. Maelenya's beauty by then had become the talk and gossip of all Volantis, both within and without the Black Wall and even across to its sister-cities of Selhorys, Volon Therys and Valysar. It wasn't long before suitors came flocking from all walks of life but Maelenya had already set her eyes on the then Triarch of Volantis, Marqelo Tagaros. It didn't take long for her to seduce a man two decades older than herself and persuade him to abandon his wife and concubines and to take her hand in matrimony. They got married and before long, Maelenya became pregnant with his seed. Several years later, after the birth of their only daughter, Triarch Marqelo Tagaros suddenly died in his bed asleep. Most thought his death was natural and contributed it to his old age and ailing health. Others, especially the rivals and enemies of the Valyreos, knew better and suspected that Maelenya had poisoned her husband with the Sweetsleep.
That belief was cemented when in the following year's election, Maelenya Valyreos took her deceased husband's place as a new Triarch of Volantis, having won the support of the freeborn and seduced another older Triarch to her side. As a tiger of the Old Blood, Maelenya strives to seal her family's name and legacy by sealing New Valyria's dominion over all the Disputed Lands. More importantly, she seeks to raise the purity and status of of the Valyreos bloodline and looks west to the last of the High Valyrian families with a plan to do so.
Mundane Skills:
Politically astute and extremely well-versed in political and diplomatic matters. Maelenya is famous for her skill in hiding her true thoughts and emotions and switching them around to change a conversation/discussion to her benefit. From her childhood to adulthood, her slaves, servants, parents and siblings have always felt unnerved at her ability to smile and charm someone one moment and then subtly threaten and terrorize them the next with a calm and cold demeanor. Maelenya has also shown great cunning and intellect when it comes to military planning and strategy.
Magic (If Any): N/A
Personality:
Maelenya is extremely charismatic with the looks and outward behavior of a true queen. Most people are blinded by her beauty and her visible actions, but deep down she is as apathetic and cold-hearted as an Unsullied soldier. She has no qualms killing children or betraying friends and comrades if they stand in the way of her family legacy. Virtues like kindness and love are all mere tools for her to use in fulfilling her familial ambitions. Her one redeeming quality is her love for her children and she does truly love them to a certain extent, but all her sons, except her eldest, remain afraid of her for like most, they can never comprehend her true nature.
Unfortunately for all her beauty, intellect and outward perfection, Maelenya does have a secret genetic affliction passed down by her sires. Once in awhile on very random occasions, her body would give into sudden epileptic seizures where she would lose control of her body to horrifying fits. Without the help of her longtime slave and trusted confident, Sira, Maelenya would have swallowed her tongue and choked to death a long time ago. It comes as no surprise that the only one she truly trusts is Sira for nobody else, not even her own children, know of her affliction.
Kingdom: Volantis / New Valyria
Is he/she a Ruler? Yes
Heir(s):
1. Daemon Valyreos - oldest son
2. Vaegor Valyreos - 2nd oldest son
3. Garon Valyreos - youngest son
4. Alaera Valyreos - daughter
by Guuj Xaat Kil » Wed Feb 19, 2020 10:03 pm
Canon Name: Ibben
Canon Flag/Badge: N/A, although if a description is needed, it is a white sperm whale on a gray sea background.
Canon Military Strength: 15,000 men at best, 10-11,500 at worst
History: A hundred god-kings of Ibben ruled the island in the times before the Doom of Valyria, aggressive traders, they have on multiple times, tried to seize the Sarne's mouth, and the economic power that came with it. They also have tried many times to wrest total control of Bitterweed/Battle Bay from the Lorathi and sometimes the Norvoshi (mostly over the Axe), although these have not profited them in the slightest, and the bay remains uncontrolled by a single power. Of their more successful attempts at conquering an Essosi foothold, there is the Kingdom of the Ifequevron, which they fully subjugated under the reign of God-King Togg, perhaps one of the more successful God-Kings of Ibben if not the most successful. Nearby Ibbish was also settled. The criminals of Ibben were, and still are being sent to the town of Ib Sar, by far the largest settlement on Far Ib; here, not only common thieves, rapists, and murders are sent, but also those who speak out against the God-King, a treasonous act. So far the nation is united tenuously, but the recently ascended God-King Hroo has a penchant for cruelty and is quick to dismiss most of his duties to equally as cruel sycophants, and with tensions arising, it seems that a rebellion is slowly brewing.
Economic Strength: High
Name: Gurn Kramman
Age: 26
Bio: Born the only son of one Kramman family: one of the noble families in the Port of Ibben, Gurn was constantly in contact with the previous God-King's family, and with his father and mother scraping about whatever favors they could use, received his education under the tutelage of the God-King's younger brother, a general by the name of Holger. He gained the attention of the God-King's family and quickly positioned himself into being a royal favorite. Given command of an army at the young age of 18 and sent to fight in the colonies against the encroaching Dothraki (a scheme he assumed, was hatched by people opposing him), he suffered an initial defeat, fleeing the field even. Given a second chance, he led another army and utterly defeated the Dothraki khalasar rampaging about in the colonies, although at the expense of three-fourths of his army. This price of heavy loss for victory was the usual occurrence for whatever army Gurn led against the Dothraki, but he was capable of spinning the numbers and position himself into the hearts of the colonial Ibbenese. Soon his first victory with light losses was achieved against a local rebellion, and he followed it up with the same results against a Dothraki khalasar.
Afterwards, he was appointed lord-governor of Ibbish just weeks before the death of the previous God-King. His successor Hroo was not fond of him and would attempt to isolate him away from the mainland as much as possible, but with the growing economic differences between the mainland and the colonies due to his policies, said action seems to be growing more implausible by the day, and with his cruelty and wanton dismissal of justice, poor Gurn seems to be on a collision course with something that'll change the Ibbenese nation irreversibly.
Mundane Skills: One of Ibben's most capable generals, as he is able to lead both large and small armies (personally as well) with ease and use them to their greatest potential as shown in his campaigns against the encroaching Dothraki. Although his dueling leaves a lot to be desired (poor duelist). A good diplomat and an above average administrator.
Magic (If Any): N/A
Personality: An ambivert of sorts, he prefers to listen during conversations rather than start them; give him the reins however, and he'll quickly take away the flow of the talk from you. Famously (and genuinely) charitable, he also has a penchant for justice, but is quite the liar and a ruthless man as well.
Kingdom: Ibben
Is he/she a Ruler? Yes, Lord-Governor of Ibbish and her surrounding territories.
Heir(s): Only has 1 son, Gurn.
by Jhet » Thu Feb 20, 2020 10:52 am
Name: The High Septon, His High Holiness, Father of the Faithful, Shepard of the Faithful
Appearance: A tall man, bearing the noble features of the lineage of Garth Greenhand
Age: 57
Born into the most pious House Oakheart, the young man who would go on to become the High Septon had always desired a crown. With three older brothers, and sisters besides, Jon quickly came to realise that his family's resources and affections did not stretch far enough to envelop him. Though receiving an education and early lifestyle unimaginable by the common peasantry, for a noble youth of such status as a scion of the great family of Oakheart it was severly lacking. But young Jon did not allow that to hold him back, as an adept student he turned to the only steady figure in his life that offered any sort of nourishment to his growing ambitions: wise Septon Lyle.
The friendship between abandoned youth and resourceful mentor is one which returns frequently in the annals of history. Perhaps, in some small way, this union of learned and learner is divinely ordained, as the results are often felt as far afield as the Seven hold sway. In this occasion, to-be-forgotten-Jon was placed in the care of a man capable of ensuring that such a travesty would not be allowed to continue. With eager acceptance from the old Lord Oakheart, Jon accepted the faith in heart and mind, and embarked on his ascent to power.
The first step for eager Jon was to the tutorage of the brothers in the Septry of Eightstreams. Famous now for being school of the High Septon, when Jon first walked through the wooden doors the community was known for its beeswax. Indeed if it were not for the fervour of Lyle, who took it upon himself to ensure his new student recieved the best teachers available, then perhaps our Father of the Faithful would yet still be struggling to give a voice to the Faithful. His time at Eightstreams saw the young lordling grow into a pious and powerful orator, wise beyond his years in the creed that is the holy word of the Seven. Quick to make friends, Jon made fellowship with several future voices whose support was instrumental in the High Septon's ascension: Manfrey with the golden eyes; the twins Richard and Rickard, born with winestains on opposite cheeks; stunted Eustace from Starpike; Tyler with the hair of an ironborn; Tyler with the hair of a Dornishman; and Robett, who was near enough twice the age of Jon when the companions were granted the white robes of their rank.
Bittersweet upon leaving Eightstreams, the man then known as Septon Jon was destined for the populous village of Goldwich, to which he offered a community almost a thousand strong comforting guidance from the Seven. Though on the face of it the village was one lost among a thousand of its ilk, it held a special place among the Faithful, for it sat not a day's ride from the Septry of Gareton. Behind its walls, twice the height of those which enclosed Eightstreams, were housed the personal lodgings of one Septon Casper.
Before our illustrious High Septon took it upon himself to guide the Faith in a new direction, the Most Devout were in many ways indistinguishable from the petty nobles they rubbed shoulders with. The greatest of Septries were nothing more than castles, bastions for personal gain and power. And in this way the wealth of the Faith had begun to scatter into the pockets of a certain type of Septon, more often than not within the inner circles of the Most Devout, if not counted among their number themselves.
And Septon Casper, fat and balding, was the greedy patriarch of one such bastion.
Many would think that our Septon Jon, tutored in purest form of faith, would take it upon himself to drive such a blaggard from his position. But Septon Jon was no fantasy hero from a child's tale. He was a man of vision. Instead young, courageous Jon swallowed his sinful pride and wore the mask of friend. Blinded by the lofty dreams our High Septon was able to instill in his mind, Septon Casper acted as the link between Jon and the Starry Sept, nurturing the connections which would become integral in the coming years. And as this friendship blossomed, Jon was able to subtley convert sin to virtue. Years passed, with Casper's donations to market festivals and sept construction nearly tripling each season, and soon the smallfolk were revelling in the presence of Jon and Casper alike.
But as with all things in his life, Jon had to take another step forward. Together with Casper, and in the coming years his friends from Eightstreams, the Septon took his place among the Most Devout. There was speak of the intervention of Osgrey silver, and iron daggers, but no evidence would be found. Nothing to incriminate our High Septon whose joining the Most Devout was most clearly the act of a loving divine force. For once Septon Jon sat the council, his voice began great change.
The Faith has always been the pillar of Andal society. It is the mortar which holds fast the walls which protect the defenseless. The fire which warms the hearts of the pure. And too many had forgotten those tenents by the time of Jon's arrival. Instead of the matters which needed addressing, such as: the decline of the Faith Militant, the regionalism of Septons, and the lack progress of conversion on the fringes of the lands of the faithful; the old High Septon had his advisors discussing renovations to summer lodgings, new festivities to add to an already crowded calendar, and the prospect of integrating certain Faith estates within the hereditary structures of the nobility. Some suggestions went as far as outright blasphemy.
Into this braying did wise, respected Jon enter. A voice for the Faithful, as he had been for decades, Jon quickly earned the respect and loyalty of the Septons who remained true to their vows, and wished a return to the ways of leading which truly represented the Faith. Though his work was arduous, his difficulties great, Jon steadily amassed great influence through his dealings with commoner and clergy alike. To have been living in Oldtown during his first year would surely be the most treasured memory of many. Daily sermons, delivered from a different street each day which had never seen septon whites, spoke of a future which would see the Faith strong and prosperous. Trials, most famous being that of the feud between Septons Alester and Nestor, were dealt with in the public eye. Though many considered such a thing beyond the pale, Jon earned the respect of many more.
And so it was that the death of the old High Septon led the old way giving way to the new. Twenty years of inward stagnation gave way to violent rebirth. Petty greed and waywardism gave way to centralised purpose.
Our High Septon will deliver us all.
Skills: Orator, Administrator, Proficient Reader, Proficient Writer
Personality: Ambitious, pious, self-confident to the point of arrogance, hardworker, gregarious, generous, easily slighted.
Kingdom: God's Kingdom
Is he/she a Ruler? Yes
Heir(s): To be decided by the Most Devout
Name: Noble and Puissant Order of the Warrior's Sons
Military Strength: Highly variable, currently around 1,300 under direct command - Oldtown Chapterhouse: 600; Lannisport Chapterhouse: 300; Stoney Sept: 200; Gulltown: 200;
Canon History: The knightly order has been a part of Andal culture for thousands of years, representative of the highest attainable virtues of any faithful man to walk the earth. Its members renounce almost all worldly possessions in the pursuit of the defense of the Faith and the Faithful. Wearing inlaid silver armour and rainbow cloaks, their longswords pommeled with star-shaped crystals, a Warrior's Son was often the most devout of knights. Having earned a reputation for their hatred of all heathens, the knights of the order are seen as the greatest defense the Faith has at its command.
Headcanon History: Though many still argue that it better serves the origins of the Faith Militant as a whole, there is some common agreement that the Westerosi notion of the Warrior's Sons has a strong history with the very first landings on the Fingers in the Vale of Arryn. For it was here that the first zealots, branded with the Seven-Pointed Star, took to the battlefield against the heathens of the continent. While many would argue that those first zealots instead represent the Poor Fellows, their convictions and desire to rid the world of the enemies of the Faithful is something shared with their better trained brothers. Though many years have since passed, the fervour of those men remains within the hearts of all the Faith Militant.
Warrior's Sons are present across the length and breadth of Westeros below the Neck. Across much of the riverlands they can be found in small roving bands, akin to the Poor Fellows whose responsibilities deal directly with the people of the land. However the largest concentrations of Faith Militant can be found at the Chapterhouses, of which five are of any real size worth mentioning. It is from these barracks which the High Septon calls on his most loyal warriors, men whose loyalties are wholly to him.
Economic Strength: High
by Keruma » Fri Feb 21, 2020 6:06 am
by Ormata » Fri Feb 21, 2020 6:28 am
HOUSE APPLICATION
Name: House Feather
Coat Of Arms: White, Golden Sphere, Black Feather
Motto: “Our Hearts Light”
Location: The North, East of King’s Road, North of Last River, Northwest of Last Hearth
Military Strength: 200 cavalry, 2,500 infantryCavalry from House Feather generally are of the skirmishing nature with the same armor equipment as the infantry, with a kettle helm and gambuseon, though are armed with ironwood shortbows. Their deployment can be characterized as marauding, used to harass the enemy flanks and rear and engage enemy routed infantry. Feather infantry are noted for the standardization of their equipment, which generally can be considered a short spear, round shield (ironwood, a rim of steel, bossed, 30-35 inches in diameter), shovel, short blade, kettle helm with wide brim, and gambuseon. For archers, the equipment is roughly the same with the inclusion of an ironwood flatbow. Tactics often involve the use of deep trenches before and around the lines, shieldwalls or three line maniples, and the use of heavy infantry charges to end combat rapidly.
Economic Strength: Average
History:The history of House Feather is recorded via The Old Annals, firstly a work of disgraced and exiled Maester Thomis during his time as an engineer upon the Wall, which details eventually the events of the Houses Founding and continues to this day. A landless soldier by the name of Foy, during the raising of the Wall, would study under the exiled Maester, curious to know of the man, why he was exiled, and what he might tell. Through the Maester, Foy learned much in the way of architecture, much in the way of fortifications, and when that Wall was completed, he rode farther south with the Maester and a small band in tow, in part acting as the Maester’s guard against what marauders and highwaymen there may be and in part to forge out what they themselves wished.
Eventually the group of fifty men would find themselves several dozen miles northwest of Last Hearth and House Umber, and begin construction of their own stronghold. Built from the ironwood of the nearby forest, what would become Foy’s Point started as a simple settlement of half-sunken houses covered by snow, low walls, and hundreds of spikes circling the estate. Near the Last River, their ability to trade and hunt ensured the settlement’s survival through many harsh winters though Foy himself was not satisfied. He began to send out patrols, managing the area about his estate through force of arms, establishing himself with other townships as an honorable man. Such patrols would become known to train local townsfolk in the arts of combat and siegework, turning what otherwise defenseless towns into places able to withstand a raid or two by the Wildlings. Such patrols also become known for their keenness in hunting raiders, deserters, and other such filth of the land.
Two years into Foy’s Point, the fort was approached by a small retinue headed by bannermen of House Stark who delivered a message. Such a message made the demand for Foy to go to Winterfell, give word on his case as to why he made such a settlement, and for what Lords there to make their cases for ownership of the settlement to be included in their lands. The raising of random, wanton settlements was not unknown, but what settlements which did exist had to be accounted for and to be held within the domain of one Lord or another. As Foy’s Point began operation nearly outside the lands of that of House Umber’s, such a discussion for ownership had to be had. Before Foy had even arrived, the head for House Umber was already making his case to Bran the Builder at Winterfell, saying that even good deeds had to be accounted for in the laws of the land.
When the smallfolk Foy made his case, he did so with little restraint, stating that they had strengthened those about them, trained, them, fortified them without the aid or approval of House Umber, that the raiders upon the road preyed no longer, and that the chance to do all this and more had already been presented to House Umber through time itself. Foy argued that he had done all this, that the labours were his and his men's alone, and that to deprive them of such a thing would be wrong on every level. Foy had planned, of course, to abandon the fort if the King did not agree, and yet Bran the Builder was an honest man, in part a kind man, and most certainly grateful for the elimination of highwaymen on the King’s Road. He granted Foy the title of being a bannerman in his realm, ruling his settlement with a more apt title than “Foy’s Point”, and taking control over those villages affected by his actions. When asked his family name, which Foy had none at the time, the smallfolk looked about, saw a black feather on the ground, and replied with the very same. While good in building and training, he was not well known for his creativity in names. Likewise, Foy’s Point was renamed to Irontown due to the Ironwood in it’s construction. He would marry one of the numerous Glover daughters, giving rise to House Feather.
Since then, House Feather has held faith with the Starks on any and all occasions, fielding the army when necessary. Most notable would be their willingness to go against the Wilding raiders in support of the Night’s Watch, sending riders and soldiers to aid them when necessary, fortifying those towns under their control when necessary, and generally acting with honor. Feathers are known for their libertine attitudes towards smallfolk, their lack of serfs and subsequent citizen-infantry, and the stoutness of their battle lines and attitudes.
CHARACTER APPLICATION
Name: Lord Eyan Feather, The Little Feather
Gender: Male
Age: 29
Appearance:Standing at 6’1”, by most accounts a tall man, Eyan is well-built for his height with square shoulders, well muscles, and calloused hands. His brown hair is longer than most in standard Northman fashion, with a smaller beard by the virtue that the man cannot grow hair on his jaw. Due to his nature, many scars can be found about his own body from both arrows and sword strikes. Eyan prefers to wear simpler clothing in line with most North Lords, taking comfort in solid tunics, wool jackets, and coats.
Biography:Born in Ironwood to Lord Kaegan Feather and Lady Khelsie Feather née Forrester, Eyan’s earliest life was one of the usual hunts and rides, albeit with some modifications compared to the more conventional Houses. Taught by his father personally, Eyan learned to write from an exceptionally young age compared to most, in part to ensure that the Old Annals are always kept whatever may come for the Lord Kaegan Feather and in part to ensure that nothing may pass Eyan’s eyes without him being able to read it. In terms of hunts, it would be on such occasion in Eyan’s twelfth year that the hunting party would be ambushed by a raiding party of Wildlings. With two of his retainers killed, Eyan took up his bow from horseback and downed two Wildlings before taking-up a spear, nearly falling over from the weight, and skewering another. For these actions, his father was exceptionally pleased, commended and praised his son with a feast in honor of the dead men and his son’s ability, and generally was more than happy with the outcome. His mother, meanwhile, coddled Eyan briefly before realizing he too was pleased with himself.
Mundane Skills:
Since then, the training of “The Little Feather” as he would become known, was accelerated, the youth practicing his swordsmanship with many a soldier, both in the field and in practices at home, with the vast majority of such practices concerning fighting Wildlings, their dogs, and things of that nature. House Feather, after all, had little inclination to or believe that it would face the other soldiers of the Seven Kingdoms, both due to their size and geography, and yet he would still be trained far better than any common soldier or even many a nobleman in the arts of war. He learned, in addition to the simple sword, the use of the round shield, plate, and how one may stand in the shield wall or three line. As stout of spirit as many, he grew to be used to that battle line, to the control over it, to the abilities of it. Despite this focus, the other aspects of lordship were not neglected during that period of his life, with Eyan at one point being assigned as a Ward to House Stark in order to further his education.
His time with the Starks was enlightening to say the least, learning of the rule of law, a strong hand, and a hint of the stalwart nature of those Starks. In addition to this, on the whole he found himself more of the styling in "he who passes the sentence should swing the sword". Nevertheless, following this time as a Ward, his father made one final test for his son, before the man might step down and allow him to rule. Kaegan Feather said his son must pass beyond the Wall, up into the Haunted Forest and Beyond, and hunt Wildlings for a full month. No retainers would be given for this task. Eyan marched, taking his bow and a full quiver, and did not return for two and, upon his return, came with a quiver of Wildling arrows, his own bow, a bow of Wildling make, and a belt lined with cut squares of Wildling cloak. He walked through the gates, through the Gift, and when finally at his bed, slept for what his mother said a fortnight, though such a thing is unlikely. When he had departed, Eyan was just twenty years old and, in his time Beyond the Wall, had found himself to be the possessor of far more than merely a sharp eye. He was a Warg, an exceptionally late-blooming Warg who used such a tool to better hunt his human prey. Eyan would keep this hidden from all, including his closest family, for fear that such a thing may be considered unnatural.
After resting and speaking to his father over the experiences therein, Eyan was granted the title of Lord, his father choosing to peacefully abdicate and become instead an advisor, and since then has ruled with a moderately distant hand. He would not often involve himself in the affairs of law and judgement, nor often meddle in the affairs of the woodsmen and fishermen, though when he did so it was to correct mistakes made by one party of another. The man is seen more frequently on the hunt against Wilding raiders.Archery & Swordsmanship
Magic: WargDue to his tutelage under the various masters-at-arms of Irontown and those of Winterfell, his time south and north of the Wall, Eyan is well versed in the methods of both the bow and melee combat. While he cannot be considered an excellent swordsman, solid tactics, good armor, and a preference to engage with due superiority helps him in keeping alive while on the battlefield.
Small Unit StrategyWhile lacking in knowledge or experience in the arts of grand strategy, of vast armies and campaigns, Eyan does hold a good deal of experience with smaller units of around five hundred men, utilizing his shieldwalls and three lines to deadly effect as a strong block of infantry against any enemy foe. In battle, one might consider him to take up the role of the captain, the man immediately at the line who directs it against the immediate foe. Ambush tactics, strong flanks, and the holding of line are those tasks to which he excels at against most odds. In addition to this, his skills at marauding cavalry to harass or intercept Wildling raiding parties is not to be understated as Eyan is a capable rider who is able in the encirclement tactic.
Eyan Feather is a Warg, one of those capable of entering the minds of animals nearby and perceiving the world through them, controlling them. Such actions are most often with birds such as sparrows, crows, and finches due to their commonality, bird’s eye view of the battlefield, and speed, though Eyan has taken the mind of squirrels and winter foxes before. Warging has not at all become a common thing for Eyan due to his fears of discovery.
Personality:Quiet and with full understanding of history, those who have not seen Eyan in battle would characterize him more as a scholar than anything else. They know him by his seldom few words, his voice never above calming, and his endless pouring-over of ancient histories. Those who have seen the man in battle know him by a bull’s voice in the din of battle, a roar heard amongst the shieldwall, by his strong arm dedication to his men. When engaged in single combat, many would state the man to be savage, a killer who takes preference in the shock of his tactics, the brutality of them, charging into a foe with his shield to drop them on the ground and finish them off, there and then, before the battle can last more than a few breaths. To those Wildling foes, he is lacking in all mercy, seeing them as forfeited that right when they crossed down to the North. Nevertheless, despite this duality, Eyan Feather is by all accounts an exceptionally honorable man even among the Northmen, one who upholds the guest’s rights with duty and who takes preference in marrying for both love and politics.
House: House Feather
Heir(s): N/A
by Arlye Austros » Sat Feb 22, 2020 11:54 am
by Nea Videssos » Sun Feb 23, 2020 5:15 pm
by Revlona » Mon Feb 24, 2020 3:06 pm
by The Felan Federation » Tue Feb 25, 2020 11:27 am
HOUSE APPLICATION
Name: House Osgrey
Coat Of Arms: A chequy lion, green and gold rampant on a field of white
Motto: “Our Honor, Our Blade”
Location: Coldmoat
Military Strength: 600 cavalry, 2,400 infantryDue to the fact, that they constantly have to watch and fight against incursions from the Westerlands around a third of their infantry are made-up of heavier elements meant to go face-to-face with the disciplined and well-armed forces of House Lannister. While the need to quickly react to the changing situations and shore-up their flanks has most of their cavalry be light and meant to mostly ferry messages and or support the infantry in defensive formations.
Economic Strength: Average
History: House Osgrey was established at least 1,000 years ago. The family being Marshalls of the Northmarch under House Gardener. Having in their possession around four castles and holding fealty to a score of lesser lordlings and a hundred landed knights. Their largest castle is Coldmoat, which had been recently raised by Lord Perwyn Osgrey, the head of House Osgrey. The Osgreys being a prominent family whom have intermarried with other great families such as the Florents, Swanns, Tarbecks, Hightowers and Blackwoods.
For years House Osgrey have watched the Westerlands for any source of conflict - guarding the path north into the lands of the Reach and House Gardener. Though their lands aren't as plentiful or rich as those of House Tarly or House Hightower - House Osgrey has maintained their watch over the border. Recently, Lord Perwyn Osgrey has established a new seat for their House known as Coldmoat - which has cost their family a fortune and has left the current lord slightly short on funds - although something that Lord Perwyn hopes would improve their standing in the Reach and pay them back in time.
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