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The Macabees
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Founded: Antiquity
Anarchy

Postby The Macabees » Fri Jan 03, 2020 10:07 am

Diarcesia wrote:One of the old RPs that I'm in is set in 2020 (i.e. now). I plan to continue where I left off as a factbook entry in my perspective, but almost everyone involved is already CTE'd. This almost surely means that some godmodding will happen for narrative purposes. What are your thoughts on this?


Long RPs tend to suffer from this sort of attrition of players.

I think it depends on how strongly related they are to your canon and what the probability of their return is.

And, actually, let me take a step back. In Greater Dienstad, the policy is that you can only "narrate" the IC events of a CTEd player if (a) you had a strong canonical and RPing relationship with that player prior to the CTE and (b) sufficient time has elapsed that it suggests the player isn't returning. There's also as much effort as possible to contact that player or reach an arrangement. For example, when I took over the canon for Nicaro, I talked to the player about it knowing that he was going to not have the time to play NS and would more than likely CTE.

Alternatively, in A Passion Play -- a very old RP, but one that went through this sort of attrition among major contestants -- basically after a long time of waiting for them to return I took over the canon of the players who now had major canonical links with me. I didn't want to lose that canon so I took it over, but only after I want to say 2 OOC years of waiting.

All of this being said, "taking over canon" is contentious. There are people who have zero tolerance for it; players who think that under no circumstances should their canon be co-opted, even if they've CTEd. If a player has expressed that, it must be respected.

I approach it by developing explicit, transparent rules that region members are aware of.
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Diarcesia
Negotiator
 
Posts: 6783
Founded: Aug 21, 2016
Scandinavian Liberal Paradise

Postby Diarcesia » Fri Jan 03, 2020 4:49 pm

The Macabees wrote:
Diarcesia wrote:One of the old RPs that I'm in is set in 2020 (i.e. now). I plan to continue where I left off as a factbook entry in my perspective, but almost everyone involved is already CTE'd. This almost surely means that some godmodding will happen for narrative purposes. What are your thoughts on this?


Long RPs tend to suffer from this sort of attrition of players.

I think it depends on how strongly related they are to your canon and what the probability of their return is.

And, actually, let me take a step back. In Greater Dienstad, the policy is that you can only "narrate" the IC events of a CTEd player if (a) you had a strong canonical and RPing relationship with that player prior to the CTE and (b) sufficient time has elapsed that it suggests the player isn't returning. There's also as much effort as possible to contact that player or reach an arrangement. For example, when I took over the canon for Nicaro, I talked to the player about it knowing that he was going to not have the time to play NS and would more than likely CTE.

Alternatively, in A Passion Play -- a very old RP, but one that went through this sort of attrition among major contestants -- basically after a long time of waiting for them to return I took over the canon of the players who now had major canonical links with me. I didn't want to lose that canon so I took it over, but only after I want to say 2 OOC years of waiting.

All of this being said, "taking over canon" is contentious. There are people who have zero tolerance for it; players who think that under no circumstances should their canon be co-opted, even if they've CTEd. If a player has expressed that, it must be respected.

I approach it by developing explicit, transparent rules that region members are aware of.


Thanks for the informative answer!

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Teufelreich
Secretary
 
Posts: 33
Founded: Jan 26, 2020
Ex-Nation

Postby Teufelreich » Tue Jan 28, 2020 3:56 pm

How can I roleplay the mandatory nudity for tieflings in my nation tastefully? That is to say acknowledge it but don’t make it outright pornographic.

On that note, how should I handle that my nation is populated by tieflings rather than humans?
TWO WARNINGS: I DO NOT use NS stats, and this nation contains tons of risque and controversial elements that ARE NOT for the faint of heart.
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Shwe Tu Colony
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Founded: Sep 27, 2016
Democratic Socialists

Postby Shwe Tu Colony » Tue Jan 28, 2020 7:17 pm

Teufelreich wrote:How can I roleplay the mandatory nudity for tieflings in my nation tastefully? That is to say acknowledge it but don’t make it outright pornographic.

On that note, how should I handle that my nation is populated by tieflings rather than humans?


I'd say mention it. That's all. If they have things like body paint or tattoos, feel free to mention it, but don't closely analyze and examine every curve of your characters. Also, you might want to see if there's a legitimate cultural region behind nudity like this since it seems odd to be mandatory even in the face of say, cold or unpleasant weather. For an example, New Edom is someone who doesn't have mandatory nudity, but they do acknowledge it very briefly if you'd like an example (I only mention because I had a singular roleplay with them, mind, albeit as Ezhara).

As for the tiefling thing, this will limit your roleplay potential since a lot of people do specify things like human/humanoid. You may be willing to negotiate that they're just "really weird humans," but otherwise you might not have as large of an access to as many roleplays. That said, if you're happy doing it and can find contentment in what roleplays are available, absolutely write your nation being that way. Nobody will stop you; at most, they'll not really acknowledge you. As someone who does write non-human individuals among other such chaos, I mostly write it nonchalantly since that's the normal context for my nations, though obviously don't expect other people to know what you know about your folks.
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Tarchuna and Ravenna
Chargé d'Affaires
 
Posts: 362
Founded: Dec 10, 2019
Ex-Nation

Postby Tarchuna and Ravenna » Mon Feb 10, 2020 10:17 pm

Is Retarfgang respected in his "roleplay posts", if you can even call them that?
Last edited by Tarchuna and Ravenna on Mon Feb 10, 2020 10:17 pm, edited 1 time in total.

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Tarchuna and Ravenna
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Posts: 362
Founded: Dec 10, 2019
Ex-Nation

Postby Tarchuna and Ravenna » Mon Feb 10, 2020 10:24 pm

/bumping because I want an answer

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Lamoni
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Posts: 9260
Founded: Antiquity
Inoffensive Centrist Democracy

Postby Lamoni » Tue Feb 11, 2020 6:36 am

Tarchuna and Ravenna wrote:Is Retarfgang respected in his "roleplay posts", if you can even call them that?


Firstly, that is not what this thread is for. It is for asking questions about how to roleplay, or to use aspects of worldbuilding in roleplays. Secondly, your post comes very close to flaming. Knock it off.
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Northern Morik
Secretary
 
Posts: 31
Founded: Feb 10, 2020
Ex-Nation

How to create a situation

Postby Northern Morik » Tue Feb 11, 2020 11:22 am

Hello. I am planning on having an internal coup in my NationState. How would I go about announcing this happening? Would there be any response? What is the best was to go about creating a major lore change in my Country?

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The Macabees
Senator
 
Posts: 3924
Founded: Antiquity
Anarchy

Postby The Macabees » Tue Feb 11, 2020 3:48 pm

Northern Morik wrote:Hello. I am planning on having an internal coup in my NationState. How would I go about announcing this happening? Would there be any response? What is the best was to go about creating a major lore change in my Country?


I would "announce" it through a well-planned, well-written, and well-paced opening post. Make it compelling, but don't bog people down in too much detail. Basically, if you're a new RPer your "brand value" is 0 or close to it. That means there's no "brand" driving readership. So make it easy for people to understand what's going on, make it interesting, and make it open for them to join in.

Give others some freedom in how they respond. You can set limits -- like, you don't have to accept an dogpile (invasion by multiple countries) if that's not fun for you. But, generally speaking, give people leeway, otherwise they may feel it's too restricted for their tastes.
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Kyrusia
Retired Moderator
 
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Founded: Nov 12, 2007
Capitalizt

Postby Kyrusia » Sat Feb 15, 2020 6:18 pm

Everyone, please extend commiserations congratulations to Santheres, as well as our other latest Forum Mods!
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Itgamy
Civilian
 
Posts: 1
Founded: Feb 09, 2020
Ex-Nation

Postby Itgamy » Sun Feb 16, 2020 5:48 pm

Can you make treaties with other nations?

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Sunset
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Posts: 4182
Founded: Antiquity
Civil Rights Lovefest

Postby Sunset » Sun Feb 16, 2020 6:46 pm

Itgamy wrote:Can you make treaties with other nations?


As part of roleplaying? Certainly.
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Eochora
Civil Servant
 
Posts: 8
Founded: Feb 18, 2020
Psychotic Dictatorship

Postby Eochora » Tue Feb 18, 2020 4:56 pm

Hey, I've been gone from NationStates for many years but now I am back. I am interested in roleplaying as an insane isolationist dystopian nation that refuses to officially communicate with other countries (except through espionage and back-door deals). What are some ways I can still engage in "normal" roleplay with other nations?

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Bala Mantre
Diplomat
 
Posts: 684
Founded: Apr 11, 2019
Ex-Nation

Postby Bala Mantre » Tue Feb 18, 2020 6:09 pm

Eochora wrote:Hey, I've been gone from NationStates for many years but now I am back. I am interested in roleplaying as an insane isolationist dystopian nation that refuses to officially communicate with other countries (except through espionage and back-door deals). What are some ways I can still engage in "normal" roleplay with other nations?

People give me crap for having a large nation even though I have the conscription law
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The Macabees
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Founded: Antiquity
Anarchy

Postby The Macabees » Tue Feb 18, 2020 6:21 pm

Eochora wrote:Hey, I've been gone from NationStates for many years but now I am back. I am interested in roleplaying as an insane isolationist dystopian nation that refuses to officially communicate with other countries (except through espionage and back-door deals). What are some ways I can still engage in "normal" roleplay with other nations?


That espionage and back-door dealing sounds like a good place to start.
Former Sr. II Roleplaying Mentor | Factbook

The Macabees' Guides to Roleplaying, Worldbuilding, and Other Stuff (please upvote if you like them!)

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The Macabees
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Founded: Antiquity
Anarchy

Postby The Macabees » Tue Feb 18, 2020 6:24 pm

Bala Mantre wrote:People give me crap for having a large nation even though I have the conscription law


A common issue. Care to give more details? Like, what percentage of your population is in the military? Disproportionately large militaries -- militaries which are a large % of your total population -- aren't impossible, but there are other details which will come as a result. For example, due to the large manpower requirements on Nazi Germany during World War II, it suffered from acute labor hour shortages (even with a large % of women mobilized into the workforce even prior to the war) that it only partially filed through forced labor conscription of people from the occupied territories.
Former Sr. II Roleplaying Mentor | Factbook

The Macabees' Guides to Roleplaying, Worldbuilding, and Other Stuff (please upvote if you like them!)

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Havensky
Diplomat
 
Posts: 909
Founded: Jan 01, 2008
Left-wing Utopia

Postby Havensky » Tue Apr 21, 2020 4:46 am

Itgamy wrote:Can you make treaties with other nations?


Here's an example of a treaty RP: viewtopic.php?f=5&t=377456

The trick with this is to determine what the treaty will actually be before you start writing. For us, we talked it out in a our regional discord - wrote it down in a google doc - and then started writing out what a conference to work these things out would be. In real life, governments work out all the details of the treaty well in advance - so you don't necessarily have to have them work out ALL the details in the RP.
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Meretica
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Posts: 4686
Founded: Nov 16, 2019
Democratic Socialists

Postby Meretica » Wed May 06, 2020 4:15 pm

Hello there!

I am an experienced RPer from another site that has skill in character creation, government development, and other various nation-related RP topics. My question is this: Where do you recommend RPers that are new to the NationStates form of RPing to start (excluding Discord)?

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Dayganistan
Ambassador
 
Posts: 1620
Founded: May 02, 2016
Father Knows Best State

Postby Dayganistan » Thu May 07, 2020 2:29 pm

How does one get into RP without being part of a region? I've been in a few regions but inevitably always ended up having OOC disputes that have caused me to leave and the ones I've been involved with have always been very IIwiki focused more than RP focused. I'm just unsure how to get involved with RP otherwise.
Republic of Dayganistan | جمهوری دهقانستان

A secular, Tajik dominated state in Central Asia which has experienced 40 years of democratic backsliding. NS stats are NOT used.

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Neu Engollon
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Posts: 7232
Founded: Aug 13, 2012
Inoffensive Centrist Democracy

Postby Neu Engollon » Thu May 07, 2020 4:33 pm

Dayganistan wrote:How does one get into RP without being part of a region? I've been in a few regions but inevitably always ended up having OOC disputes that have caused me to leave and the ones I've been involved with have always been very IIwiki focused more than RP focused. I'm just unsure how to get involved with RP otherwise.


Where to start? Let's go with the easiest first - Not all great RP originates from regions. There are plenty of players out there who are always looking for good RP from somebody they might never have interacted with before and have no regional ties with.

Sometimes whole RP groups form around ideas instead of regions - such as socialism, capitalism, monarchies, or any ideology, or even pop culture interests like toon ponies and anime. Sometimes you need to form your own group around an interest of yours if it doesn't seem to exist already.
EDIT: Also, this pertains to Meretica.

Also, specific plot ideas are always a great starting platform. Post in the RP Think Tank or just post an interest thread in the appropriate F&NI forum along the lines of "I had such and such idea. Who's with me?"

Now, when it comes to OOC disputes, those are inevitably going to happen. It's how you look for resolution and compromise and not take offense to criticism and dissonance that matters. If you end up leaving every region because a dispute arises, the problem might not be with everyone else. Don't lose hope, however...

Some players just do better in their own region, or non-rp focused feeder region of thousands that they can just fade into obscurity, only interacting with other lone wolves. That may be you. I'm guessing so as you seem to have created your own region exactly along those lines. Again though, don't give up hope, as RPing with others outside your normal circles, you may find that you all get along and their region might be a perfect fit for you, or you all decide to go and form your own new region. All of the above has happened to me.
Last edited by Neu Engollon on Thu May 07, 2020 4:34 pm, edited 1 time in total.
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A m e n r i a
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Posts: 5234
Founded: Jun 08, 2017
Corrupt Dictatorship

Postby A m e n r i a » Fri May 08, 2020 3:41 am

Dayganistan wrote:How does one get into RP without being part of a region? I've been in a few regions but inevitably always ended up having OOC disputes that have caused me to leave and the ones I've been involved with have always been very IIwiki focused more than RP focused. I'm just unsure how to get involved with RP otherwise.


That's the whole idea! To not join a region! :lol:

In all seriousness, look around in the roleplaying subforums, or if you're feeling confident, start your own thing! A never go wrong concept would be a banquet or social gathering of sorts. All civs, alien, human, primitive, futuristic, will be drawn.

Meretica wrote:Hello there!

I am an experienced RPer from another site that has skill in character creation, government development, and other various nation-related RP topics. My question is this: Where do you recommend RPers that are new to the NationStates form of RPing to start (excluding Discord)?


International Incidents, or, well, NationStates. Look around and see what interests you. I have an rp going on myself, the link is in my sig.
Last edited by A m e n r i a on Fri May 08, 2020 4:06 am, edited 1 time in total.
The Empire of Amenria (亚洲帝国)
Sinocentric Asian theocratic absolute monarchy. Set 28 years in the future. On-site factbooks are no longer canon. A 13.14 civilization, according to this index.
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Havensky
Diplomat
 
Posts: 909
Founded: Jan 01, 2008
Left-wing Utopia

Postby Havensky » Wed May 13, 2020 6:37 pm

I try to look for [open] tags or work with regions that do both open and closed RP's. For the most part, Gholgoth (and Grand Deinstand if I'm not mistaken) do mostly internal RPs - but do have open RPs to provide opportunities to interact.

I've also seen that embassy threads or 'world tour' threads where your nations ambassadors open up relations to the world is a helpful way to get into small scale RPs.
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Oneid
Envoy
 
Posts: 252
Founded: Jun 21, 2019
Ex-Nation

Postby Oneid » Fri May 22, 2020 11:53 am

This is a bit of a weird question but I'll ask it. What actions, decisions, practices or the like does the state have to do in order for me to play as an evil nation. What are some tips or resources for playing an evil nation?
A glorious dictatorship, the culmination of hundreds of annexed peoples in hundreds of years under one ruler and culture to supply the homeland.

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Santheres
Game Moderator
 
Posts: 3408
Founded: Apr 29, 2005
Civil Rights Lovefest

Postby Santheres » Fri May 22, 2020 12:40 pm

Oneid wrote:This is a bit of a weird question but I'll ask it. What actions, decisions, practices or the like does the state have to do in order for me to play as an evil nation. What are some tips or resources for playing an evil nation?


The best tip I have for you is to not go over the top. Avoid laughing villains twisting their mustaches as they order X group to their deaths and kick puppies; you can have groups rounded up or animal cruelty but in reality there is actually some kind of cold calculation behind it - they've justified it to themselves and likely to much of the populace. They don't "know" they're evil, even if they feel like they might not necessarily be doing the moral thing.

Standard "evil" practices, though, include camps for specific populations, enslavement, wars of conquest, assassinations. Most evil things will likely be inflicted on your own people, but you could also regularly threaten the sovereignty of other states not just through outright war, but just through not caring much about their borders.

I'm personally fond of having an insanely corrupt government as either a "good" or an "evil" nation, and really you can take anything and make it "evil" just by thinking about how to implement it in such a manner that it harms more than it helps. Say, housing is a guaranteed, inalienable right in your nation but in reality, it's blocks of tenements that the police don't even bother going into and they're basically left on their own with little access to services; the government knows this and does nothing about it because they simply either 1) don't care or 2) think that the people who end up living there deserve it, so they do care but in the "this is right and we should guarantee this continues" kind of way. And besides, they could just not provide housing, so you should be grateful for what you have.
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CalTheGreat
Civilian
 
Posts: 1
Founded: Jun 04, 2020
Ex-Nation

Telegrams

Postby CalTheGreat » Thu Jun 04, 2020 1:32 pm

Hey everyone.

I'm new here, and I've recently been getting lots of telegrams asking me to join groups.
I want to know exactly what this means.

Thank you so much,
Cal

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