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The world's a large place, at nearly 25,000 miles in circumference. The world is increasingly becoming a populated place as millions are brought into the world each year - And millions are brought out of the world each year. And yet, one can practically venture anywhere on this world in less than a day. The Information Age has forged new connections, with information being able to get from Point A to Point B in a matter of milliseconds rather than days. What previously was the cause of millions of deaths is now nothing more than a minor inconvenience in the lives of many as the constant progression of technology continues - Wireless technology, mobile phones, modern manufacturing. And yet, humanity has been unable to achieve world peace and solve many basic problems that still plague billions - Hunger and famine, war, drought. The world may be a better place than it was a hundred years ago, it is still a plagued world.
Welcome to the FCN's modern-day roleplay! You will assume the position as leader and guardian of your country - Guide it to success in this new world. Forge new alliances, bring salvation or damnation to those who stand in your way, look towards new horizons as you expand your influence and your control. Do you have what it takes to become the strongest of them all?
The premise of this roleplay is simple. You apply for a spot on the map, and if accepted, your country exists as something you can now roleplay as. What happens in your country is your choice - You decide what country you will assume control of, and its future. There are some rules that I will lay in stone, though -
1. No godmodding - No overpowered technology, no roleplaying other people or the casualties of others, etc.
2. The day / month / year will always be the same as it is in real life. No skipping ahead of time - Though you are allowed to reference the past in your posts to establish things.
3. As such, stick to real-world technology unless otherwise noted.
4. You may not possess nuclear weapons or other certain WMDs unless you contact myself (Gagium).
5. Have fun and be friendly towards other roleplayers. If you have a dispute that neither of you can solve, please contact me
6. On celestial bodies, everything is the same as in real life, with the exception of our RL home, Earth. This has been replaced by our much-better conservative world.
7. Wars must be approved by whoever is running the roleplay (The Secretary of Internal Affairs), and to prevent numberwanking each side must present basic military information and numbers to myself before a war is approved. This isn't supposed to be a game of Hearts of Iron - Please keep wars and the reasoning behind wars as realistic as possible. Additionally, both sides of a war must be reasonably comfortable with the war. Additionally all peace terms at the conclusion of a war must be agreed upon by all combatants.
8. Additionally, the outcome of a war or battle should be mutually agreed upon by both sides OOC. If this isn't possible, please contact myself and the matter shall be settled.
Rules for the Federation of Conservative Nation, our world's IC global peacekeeping and lawmaking body, will be placed here.