Mercatus wrote:My first post is up. Time for Keith to do what he's good at: killin' xenos
Rolls to fight Keith
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by Ralnis » Tue Nov 12, 2019 8:07 pm
Mercatus wrote:My first post is up. Time for Keith to do what he's good at: killin' xenos
by Ormata » Tue Nov 12, 2019 9:49 pm
by Rodez » Tue Nov 12, 2019 9:54 pm
by Ormata » Tue Nov 12, 2019 10:02 pm
Rodez wrote:Posted.
For those other explorers on Sathas, I'm open to potentially working together, if our work calls for it.
by Rodez » Tue Nov 12, 2019 10:24 pm
by Ness Alquam » Wed Nov 13, 2019 1:06 am
Rodez wrote:Posted.
For those other explorers on Sathas, I'm open to potentially working together, if our work calls for it.
by The National Dominion of Hungary » Wed Nov 13, 2019 2:24 am
Zjaum wrote:My two ship apps are complete. I hope to incorporate new planets next.
viewtopic.php?p=36427664#p36427664
Ormata wrote:Would it be alright for me to have an opening post be the Cortez already in a new system or do you want me to start specifically at Sathas? If latter, do I have to take into account such things as logistics (make an attempt to refuel ship) or is it assumed that such things are successful?
by Ormata » Wed Nov 13, 2019 3:07 am
The National Dominion of Hungary wrote:You can start in orbit around Sathas and warp out of the system, arriving in the new one that you're going to. Logistics don't need your attention 90% of the time, in the 10% that they are you'll be notified.
by The National Dominion of Hungary » Wed Nov 13, 2019 5:27 am
Ormata wrote:The National Dominion of Hungary wrote:You can start in orbit around Sathas and warp out of the system, arriving in the new one that you're going to. Logistics don't need your attention 90% of the time, in the 10% that they are you'll be notified.
Cool. Thanks.
By the way, could I ask on the scaling for this setting? How large are most fighters/freighters/capital ships?
by Ralnis » Wed Nov 13, 2019 5:41 am
Ness Alquam wrote:What equipment does a standard crew member have?
by Ormata » Wed Nov 13, 2019 5:46 am
The National Dominion of Hungary wrote:I'm currently working on a general reference-list for warships, check it under the lore post. Good info to read up on. Since I wasn't clear on things like that from the get-go, I can treat the vessels in the ogoing fights called frigates etc as smaller unless you guys insist and we can work something out.
by Ralnis » Wed Nov 13, 2019 5:51 am
The National Dominion of Hungary wrote:Ormata wrote:
Cool. Thanks.
By the way, could I ask on the scaling for this setting? How large are most fighters/freighters/capital ships?
I'm currently working on a general reference-list for warships, check it under the lore post. Good info to read up on. Since I wasn't clear on things like that from the get-go, I can treat the vessels in the ogoing fights called frigates etc as smaller unless you guys insist and we can work something out.
by Ormata » Wed Nov 13, 2019 5:56 am
Ralnis wrote:Now I can see why the task of the ducks trying to liberate more than two dozen slaves from a successful Zorvishi pirate being a daunting task. Even if I to succeed at this I can see them trying to come after me with dozens of guns and their corvette.
by Ralnis » Wed Nov 13, 2019 6:49 am
Ormata wrote:Ralnis wrote:Now I can see why the task of the ducks trying to liberate more than two dozen slaves from a successful Zorvishi pirate being a daunting task. Even if I to succeed at this I can see them trying to come after me with dozens of guns and their corvette.
Dang tribals, I swear.
That said, the Cortez is always willing to take on new crew. Only the minor issue of distance, but...eh.
by Ormata » Wed Nov 13, 2019 6:52 am
Raktio wrote:by the way, rouge > rogue.
unless they're cosmetic psionics, which then they may as well be rouge psionics.
Ralnis wrote:Unfortunately ducks don't back down from a challenge. The whole warrior race thing.
by Ness Alquam » Wed Nov 13, 2019 9:25 am
by Rhyssua » Wed Nov 13, 2019 9:40 am
by Ralnis » Wed Nov 13, 2019 9:48 am
by The National Dominion of Hungary » Wed Nov 13, 2019 10:24 am
by Elerian » Wed Nov 13, 2019 2:05 pm
The National Dominion of Hungary wrote:Hmm, since I was't quite clear on crew rules in the beginning either... should crew start with the simplest pistols at least to make early-game a bit less difficult?
Check the poll! If we choose yes, those who have purchased guns can retcon some of that and get some cash back if they wish to.
by Zjaum » Wed Nov 13, 2019 2:10 pm
Elerian wrote:The National Dominion of Hungary wrote:Hmm, since I was't quite clear on crew rules in the beginning either... should crew start with the simplest pistols at least to make early-game a bit less difficult?
Check the poll! If we choose yes, those who have purchased guns can retcon some of that and get some cash back if they wish to.
Were we allowed to use our starting credits to give our characters starting weapons or armor?
by Ralnis » Wed Nov 13, 2019 6:43 pm
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