The National Dominion of Hungary wrote:Nice work, generally I like them. I'd change a few things in the stats and descriptions though. Nothing too major but I'll work it over and then tell me what you think.
Edit: So, what do you think? Also, updated the old starter ships with the new stats.Badger
Description: The IntraKor T-9 Badger is a small combat ship that has been in production for hundreds of years. It has great armor, carries a decent amount of cargo, and it's weapon systems are interchangeable and reliable. Many pilots return from fights with very damaged Badgers and yet they still work like a charm. It lacks all of the latest bells and whistles, but it's a great deal for a retro model. Overall, the Badger is reliable, gets you home no matter what, and is a solid, affordable choice. It has become popular with small star-states who can't afford a better vessel to fill the role of patrol boat or customs enforcement ship. It has become such a hit that there is a rumor that a MkII and MkIII are in the works.
Cargo: 80 units
Weapons: 2 homing missile launchers - 2 Medium Plasma Cannons - 1 Manually-operated Railgun Turret
Utilities: Shield Generator
Utility Slots Available: 5
Crew Capacity: 12
Price: 25,000 Credits
Pike
Description: The Kelerah K-100 Pike is Kelerah's attempt at making an affordable speed platform with a higher cargo capacity for it's size. It is a mid-level single-crew smuggling and combat ship that is an updated version of the Kelerah Sunburst 90. This ship is slightly slower than the Sunburst, but has more cargo space and a more powerful weapons system than it's predecessor. It is popular with mercenaries and pirates for it's agility in combat. The armor is very light and can't take more than a few blasts, but any opponent will have a hard time hitting this vessel due to it being a small target and it's agility. It is suitable for carrying small amounts of goods from point A to point B in a timely fashion. They are very well built and don't require too much maintenance, and as an added bonus, the ship is cheap at a mere 15,000 Credits. Smugglers and dealers often use it's hard-to-detect cargo hold to smuggle illegal weapons and narcotics. Overall, a solid choice for those who favor speed and cargo above all else.
Cargo: 35 units
Weapons: 1 Prow-mounted High-watt Laser Lance - 1 Homing missile launcher
Utilities: Smuggling compartment (10 additional cargo units)
No available utility customization
Crew Capacity: 5
Price: 15,000 Credits
Kasaar
Description: The Suvura Kasaar Freighter is a timeless classic, hitting the mid-size freighter market about 70 years ago and beloved by merchants, traders, and dealers alike. This vessel was a near-perfect balance of cargo space and armor plating and armed with enough guns to keep pirates at bay. The massive cargo size for a mid-size freighter allowed for transportation of more goods. Along with that, the ship features a fully enclosed docking bay amidships carrying a small shuttle. The ship is very open for customization and militaries on a budget have adapted these dependable vessels for combat, sacrificing cargo space for armor plating and weapons capacity. However, the ship has one major flaw: engine efficiency. Suvura isn't exactly known for their engine quality, and fuel costs can quickly eat into your budget if you don't have engines besides the base ones installed. Overall, a very good choice for Captains who want protection and cargo space on one platform.
Cargo: 500
Weapons: 6 automatic, manual, or a mix of (buyer's choice) homing missile turret ports.
Utilities: Mining laser, Shuttlebay.
Utility Slots Available: 8
Crew Capacity: 50
Price: 50,000 Credits
I like the edits very much. I can't wait to see them in the ship list.
Also, does anyone else have any ship ideas?