The continuing saga of the housemates from hell (some of them literally). OOC THREAD ITERATION I ICWORLD DATADRAMATIS PERSONÆSITREP SLATE is a character-based, story-driven role play within in the PERSONIFICATION LIFE omniverse. New players do not need to be familiar with this omniverse to play in it. Players are encouraged to improve their writing and character development skills, and to try their hands at GMing their own small adventures. Players of all skill levels are welcome here. |
STORY PREMISE Sixty years have passed since mankind learned it wasn't alone in the universe. Heavy negotiating allowed Earth's denizens to take to the stars. It's by no means a sleek venture. Although translight technology is out there, it's ungodly expensive. Most people book passage on commercially-owned ships to reach colonies and outer worlds. Mankind relies on its colonies - space stations where one can refuel, agriculture centers on planets or moons that provide food and meat to the sector, industrial mining for precious metals and ores. One of the newer colonies is a small, ringed world named Slate. It's inhospitable, the wildlife tends to be violent, and the views aren't worth a damn. What Slate does have is water and deusmodium. This naturally occurring semi-metal results from the decay of uranium and thorium. Its high radioactivity requires special handling techniques and precautions. And, as it so happens, this delightful halogen comes in handy when used to power ships. Mined as the complex ore deusmodium bogonium asspullide sulfate, deusmodium is primarily used for translight drives, due to the unusual relativistic quantum mechanical effects in its outer f-u orbitals...First commercially exploited by the Bradypus Mining Conglomerate, deusmodium is now mainly exploited by artisanal panning operations, usually by single desperate individuals - Dr. S. Loth Slate thrives due to this mining as well the farms and ranches dotting its surface. In addition, its shipping port is a homey sort of town offering just about anything necessary to function as a colony, within reason. All of this is protected by domes to keep the good stuff in and the predators out. The premise is simple: characters are part of the Agency (yes, that Agency minus any interference from gods) hired to protect the colony. This is not a chat location thread. Casual conversation between characters is fine, provided it leads to something productive to the story. |
RULES & ETIQUETTE PG-13/Sex/Violence: Slate is not the place to act out your violent or sexual fantasies. We employ a "fade to black" rule rather than incur Mod wrath with graphic content or obscene material. Rape is taboo. NPCs are not there to be spindled, mutilated and torn apart unless, of course, it's combat. Role Play Etiquette: Godmodding and metagaming are not allowed. No multi-colored or oddly formatted fonts for dialog. No asterisks to denote action. Don't be "that guy". Visit the One Stop Rules Shop if you aren't familiar with site rules. RP "rules" and etiquette for P2TM can be found here. |
APPLICATION I allow people to run characters that appeal to them. However, as with most RP, the "cast" needs balancing. If you have questions about character design, or would like assistance in making something that works in this setting, post here. Although we have a channel on the Madhouse server, games stay fresh when the OOC is utilized. A NOTE ON WHY AND HOW CHARACTERS ENTER THE GAME New Characters: You were given an opportunity to be more, to do more, to escape the burdens in life. Perhaps you were approached in a tea house? Maybe you had a knock on your front door? Whatever the cause, you don't remember exactly how it happened other then - to borrow from MiB - you came to your senses and found a card in your hand. You turned up at the address on the card... (I don't know why. You figure out why. It's a chance to put talents to use, or an opportunity to travel into space, or the ability to wander around a new tech level, or the character is on a run from the law, or because telemarketers are forbidden to call during supper hours here)... were interviewed, and were welcomed on board. It's like galloping through a whirlwind! Or a tornado. Take your pick. They gave you a uniform, some gear for space stuff that only space stuff people would know how to put on properly, and a ticket for Slate. They promised you'd receive some new hire education once you arrived. Welcome to the Agency. Characters from the previous PL iteration: They simply transferred. There was a lovely meeting held in the dining room with ample time to groan and several opportunities to shout at the Thade-sized shape rising up to block the dry PowerPoint presentation. They're given passage on a ship (portal is still being set up), and arrive at the dirtside space port. We'll pick up the game from there. And yes, keep groaning. You're still part of Gesellschaft, aka the Agency, a subsidiary of Göttergeschäft ("the gods' business" aka Geschäft). I combed every last thread. If I missed an iteration, Cer can go mope in the damn corner like the sleep-deprived honey badger he is. Characters arriving after the IC launch: I'll work your character in to make it easier on players. |