Candlewhisper Archive wrote:Alterrum wrote:Issue #1254: Sales on Rails, option 2 (legalizing on-board vendors) lowers income equality, which doesn't make sense, as it offers the poor an option to earn money; the game implicitly hints at this by the faulty language used by the vendor, implying a low-class background. I can understand if the economic freedom stat correlates with the wealth gaps stat (something that's unwarranted as well in my opinion, but it's a discussion for another time), and as the former increases, the game automatically increases the latter, but in this case the causation seems to be backwards: poor people clearly get another way of earning income, so wealth gaps should decrease along with an increase in economic freedom.
I agree with you in narrative terms, but simulation limitation prevents this being implemented.
Wouldn't it be possible to code in a decrease in wealth gaps that automatically nullifies the effect from increased economic freedom in this case? If it's really not possible, then perhaps decoupling wealth gaps from economic freedom should be considered, since the relationship between the two does not appear to be monotonic in real life: https://pdfs.semanticscholar.org/eed9/9 ... c1d978.pdf