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A place to spoil daily issues for those who haven't had them yet, snigger at typos, and discuss ideas for new ones.

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Australian rePublic
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Founded: Mar 18, 2013
Left-Leaning College State

Postby Australian rePublic » Sun Jun 09, 2019 9:51 pm

Are there any issues about hot/cold cultures?
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Verdant Haven
Director of Content
 
Posts: 2801
Founded: Feb 26, 2013
Left-wing Utopia

Postby Verdant Haven » Mon Jun 10, 2019 4:06 am

Jutsa wrote:-snip-


Our loss, and a big one, but completely understandable Jutsa! Thank you tremendously for everything you've done for us here. Without your posts providing a searchable look-up for issues so I could see examples and check what's already done, I don't think I would ever have gotten in to writing here.

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Bears Armed
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Posts: 21475
Founded: Jun 01, 2006
Civil Rights Lovefest

Postby Bears Armed » Mon Jun 10, 2019 7:14 am

Jutsa wrote:AIright, I think it's time to address that I'm probabIy, unfortuanteIy, not going to be an active writer here anymore.
SimpIy put, I started working, and on top of that I have so much irI that I can't even work on my most desired projects, much Iess projects-I-do-for-fun-but-stiII-take-a-Iot-of-time-and-isn't-the-same-as-pIaying-a-game (#GI), much Iess other NS reIated stuff (as of now I'm mostIy a shadow of what I used to be, over in my region).

And on top of that, this means I'm extremeIy unabIe to work on NSI rn. I'd stiII Iike to get some things finished, and I stiII want to do a Iot,
but I know I won't have time for any of it, at Ieast not for another few months.

This aIso means I won't be reaIIy keeping updated my issues Iist, unfortunateIy; again, it's aImost miracuIousIy faIIen to a very Iow spot on my priorities Iist.

It sucks, cause I honestIy didn't think I'd ever type something Iike this, but aIas, it's time I announce that I'II be on a hiatus.
Forever? Eh, not sure; again I'd honestIy Iove to stick around and do more here, it's just I don't have the time.
But it'II at Ieast be a few months before I start up a draft, get my issues Iist finished, or update NSI for reaI. Just a heads up, more than anything.

edit: accidentaIIy used discord formatting

Sorry to see you go, and hope that things work out okay for you.
Last edited by Bears Armed on Mon Jun 10, 2019 7:42 am, edited 1 time in total.
The Confrederated Clans (and other Confrederated Bodys) of the Free Bears of Bears Armed
(includes The Ursine NorthLands) Demonym = Bear[s]; adjective = ‘Urrsish’.
Population = just under 20 million. Economy = only Thriving. Average Life expectancy = c.60 years. If the nation is classified as 'Anarchy' there still is a [strictly limited] national government... and those aren't "biker gangs", they're traditional cross-Clan 'Warrior Societies', generally respected rather than feared.
Author of some GA Resolutions, via Bears Armed Mission; subject of an SC resolution.
Factbook. We have more than 70 MAPS. Visitors' Guide.
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Author of issues #429, 712, 729, 934, 1120, 1152, 1474, 1521.

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Chan Island
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Founded: Nov 26, 2015
Ex-Nation

Postby Chan Island » Mon Jun 10, 2019 7:39 am

So I'm considering an issue on outsourcing, specifically making it similar to the Port Talbot steel mill closure. Are there any issues that are very close to that? The outsourcing ones I've spotted are more general but fear I may have missed one.
viewtopic.php?f=20&t=513597&p=39401766#p39401766
Conserative Morality wrote:"It's not time yet" is a tactic used by reactionaries in every era. "It's not time for democracy, it's not time for capitalism, it's not time for emancipation." Of course it's not time. It's never time, not on its own. You make it time. If you're under fire in the no-man's land of WW1, you start digging a foxhole even if the ideal time would be when you *aren't* being bombarded, because once you wait for it to be 'time', other situations will need your attention, assuming you survive that long. If the fields aren't furrowed, plow them. If the iron is not hot, make it so. If society is not ready, change it.

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Altmer Dominion
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Posts: 750
Founded: Jan 01, 2018
Ex-Nation

Postby Altmer Dominion » Mon Jun 10, 2019 5:02 pm

Jutsa wrote:
AIright, I think it's time to address that I'm probabIy, unfortuanteIy, not going to be an active writer here anymore.

SimpIy put, I started working, and on top of that I have so much irI that I can't even work on my most desired projects, much Iess projects-I-do-for-fun-but-stiII-take-a-Iot-of-time-and-isn't-the-same-as-pIaying-a-game (#GI), much Iess other NS reIated stuff (as of now I'm mostIy a shadow of what I used to be, over in my region).

And on top of that, this means I'm extremeIy unabIe to work on NSI rn. I'd stiII Iike to get some things finished, and I stiII want to do a Iot,
but I know I won't have time for any of it, at Ieast not for another few months.

This aIso means I won't be reaIIy keeping updated my issues Iist, unfortunateIy; again, it's aImost miracuIousIy faIIen to a very Iow spot on my priorities Iist.

It sucks, cause I honestIy didn't think I'd ever type something Iike this, but aIas, it's time I announce that I'II be on a hiatus.
Forever? Eh, not sure; again I'd honestIy Iove to stick around and do more here, it's just I don't have the time.
But it'II at Ieast be a few months before I start up a draft, get my issues Iist finished, or update NSI for reaI. Just a heads up, more than anything.

edit: accidentaIIy used discord formatting

Your lists, from the Issue Megathread to your NS Nation and Religion thread, have been staples of the GI experience. Thanks for everything you've done; take all the time you need out there. RL is always the priority.
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Jutsa
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Founded: Dec 06, 2015
Capitalizt

Postby Jutsa » Mon Jun 10, 2019 8:06 pm

I thank you all for your kind words :)

I'll check up on things once in a while, and if I get a huge megaburst of motivation to do this and nothing else,
and I don't have other things I have to do, I'll be here; and if things quiet down, I'll be back :)
You're welcome to telegram me any questions you have of the game. Unless I've CTE'd (ceased to exist) - then you physically can't do that.

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USS Monitor
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Posts: 30747
Founded: Jul 01, 2015
Inoffensive Centrist Democracy

Postby USS Monitor » Tue Jun 11, 2019 11:17 am

I have a couple of issue ideas rattling around on the theme of being too high:

Mining towns in very high elevations have unusually high infant mortality. Option 1: relocating people to lower elevations, even though it might mean a longer trip to haul ore and supplies to and from the mines, longer commutes, and miners spending more time away from their families. Option 2: Improving healthcare. Option 3: Closing the mines. Option 4: Eugenicist option saying this is great for natural selection and people should be encouraged to live in inhospitable places to toughen them up. Possible option 5: an indigenous tribal elder saying it's proof that @@DEMONYM@@ don't belong in those mountains and you should leave the land to the indigenous people.

The inspiration for that one is a Peruvian mining town I heard about on a documentary.

My other idea was an issue for nations with high drug use where parents are too high to take care of their kids and the issue is about preventing child neglect.

But I feel like the 2nd one is obvious enough it might already be done...
Last edited by USS Monitor on Tue Jun 11, 2019 11:18 am, edited 1 time in total.
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Australian rePublic
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Founded: Mar 18, 2013
Left-Leaning College State

Postby Australian rePublic » Tue Jun 11, 2019 3:59 pm

USS Monitor wrote:I have a couple of issue ideas rattling around on the theme of being too high:

Mining towns in very high elevations have unusually high infant mortality. Option 1: relocating people to lower elevations, even though it might mean a longer trip to haul ore and supplies to and from the mines, longer commutes, and miners spending more time away from their families. Option 2: Improving healthcare. Option 3: Closing the mines. Option 4: Eugenicist option saying this is great for natural selection and people should be encouraged to live in inhospitable places to toughen them up. Possible option 5: an indigenous tribal elder saying it's proof that @@DEMONYM@@ don't belong in those mountains and you should leave the land to the indigenous people.

The inspiration for that one is a Peruvian mining town I heard about on a documentary.

My other idea was an issue for nations with high drug use where parents are too high to take care of their kids and the issue is about preventing child neglect.

But I feel like the 2nd one is obvious enough it might already be done...

RE: I think it's a very interesting concept. Apparently, there's a tribe of people in the Himalayas who can survive at extreme alptitudes, higher than the average person. You might wanna look into that
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Autonomous Cleaner Bot Cleaners
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Founded: Mar 14, 2019
Ex-Nation

Postby Autonomous Cleaner Bot Cleaners » Tue Jun 11, 2019 5:45 pm

USS Monitor wrote:I have a couple of issue ideas rattling around on the theme of being too high:

Mining towns in very high elevations have unusually high infant mortality. Option 1: relocating people to lower elevations, even though it might mean a longer trip to haul ore and supplies to and from the mines, longer commutes, and miners spending more time away from their families. Option 2: Improving healthcare. Option 3: Closing the mines. Option 4: Eugenicist option saying this is great for natural selection and people should be encouraged to live in inhospitable places to toughen them up. Possible option 5: an indigenous tribal elder saying it's proof that @@DEMONYM@@ don't belong in those mountains and you should leave the land to the indigenous people.


Some googling suggests that infants (< 1-3 years) should avoid air travel or high elevations, since their lungs are not sufficiently strong. But "mining town," or some other population established enough to be having children, would seem like a group of people that would be accustomed to high elevation. Presumably, given how long they've lived in their respective environments, Peruvians and Nepalese know not to take the 1-week old on certain trips.

An issue about restricting infants aboard aircraft/commercial flights might be interesting, though. Smells, noise, potential lung damage; lots of options.
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Trotterdam
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Founded: Jan 12, 2012
Left-Leaning College State

Postby Trotterdam » Tue Jun 11, 2019 6:57 pm

USS Monitor wrote:Mining towns in very high elevations have unusually high infant mortality.
USS Monitor wrote:The inspiration for that one is a Peruvian mining town I heard about on a documentary.
Does that actually happen? I've never read about anything like that before - sure, climbing to high altitude too quickly without taking time to acclimate is hazardous, but lots of people live at high altitudes (for one, all of Tibet) and it seems to be working okay for them.

I don't know what Peruvian town you might be talking about, so I looked up the highest permanent settlement in the world, which, yes, does happen to be in Peru. The Wikipedia article doesn't mention anything about child mortality or the lack thereof, but it does mention that:
Wikipedia wrote:The town lacks plumbing and sanitation systems. There is also significant contamination by mercury, due to the mining practices.
I rather suspect that's a bigger factor in any health issues they might be having than the thin air.

USS Monitor wrote:My other idea was an issue for nations with high drug use where parents are too high to take care of their kids and the issue is about preventing child neglect.

But I feel like the 2nd one is obvious enough it might already be done...
I'm pretty sure that exact premise has never been used in issues. Of course, I have to wonder why this would be different from any other stupid thing parents can do to mistreat their children, or any other negative consequence of using drugs.

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Candlewhisper Archive
Senior Issues Editor
 
Posts: 23650
Founded: Aug 28, 2015
Anarchy

Postby Candlewhisper Archive » Wed Jun 12, 2019 1:00 am

Trotterdam wrote:I've never read about anything like that before - sure, climbing to high altitude too quickly without taking time to acclimate is hazardous, but lots of people live at high altitudes (for one, all of Tibet) and it seems to be working okay for them.


Got it - it's all about adaptation.

https://www.ncbi.nlm.nih.gov/pubmed/7943187

Being born in a high altitude does seem to raise infant mortality if you're not from a population that has been at high altitude for a long time, but not so much if you are part of a population that has selected for high altitude neonatal survival over sufficient generations.

Like all evolution it's not about "fittest" but rather "fittest to survive in a given environment".
editors like linguistic ambiguity more than most people

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Trotterdam
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Founded: Jan 12, 2012
Left-Leaning College State

Postby Trotterdam » Wed Jun 12, 2019 3:19 am

Okay, I'll accept that as a reliable source that this is a legitimate issue.

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Australian rePublic
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Founded: Mar 18, 2013
Left-Leaning College State

Postby Australian rePublic » Wed Jun 12, 2019 8:19 pm

Autonomous Cleaner Bot Cleaners wrote:
USS Monitor wrote:I have a couple of issue ideas rattling around on the theme of being too high:

Mining towns in very high elevations have unusually high infant mortality. Option 1: relocating people to lower elevations, even though it might mean a longer trip to haul ore and supplies to and from the mines, longer commutes, and miners spending more time away from their families. Option 2: Improving healthcare. Option 3: Closing the mines. Option 4: Eugenicist option saying this is great for natural selection and people should be encouraged to live in inhospitable places to toughen them up. Possible option 5: an indigenous tribal elder saying it's proof that @@DEMONYM@@ don't belong in those mountains and you should leave the land to the indigenous people.


Some googling suggests that infants (< 1-3 years) should avoid air travel or high elevations, since their lungs are not sufficiently strong. But "mining town," or some other population established enough to be having children, would seem like a group of people that would be accustomed to high elevation. Presumably, given how long they've lived in their respective environments, Peruvians and Nepalese know not to take the 1-week old on certain trips.

An issue about restricting infants aboard aircraft/commercial flights might be interesting, though. Smells, noise, potential lung damage; lots of options.

Infants shouldn't fly? I wish more people would heed that. I long for that long haul international flight that doesn't have a screaming baby. Or that short haul domestic flight. Or just any flight, really
Hard-Core Centrist. Clowns to the left of me, jokers to the right.
All in-character posts are fictional and have no actual connection to any real governments
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Krogon
Envoy
 
Posts: 344
Founded: May 25, 2018
Left-wing Utopia

Postby Krogon » Fri Jun 14, 2019 10:00 am

Jutsa wrote:AIright, I think it's time to address that I'm probabIy, unfortuanteIy, not going to be an active writer here anymore.[/size]


ah shite. I finally have time to get back on NS cause work was taking up pretty much all of my time and this is what I find. sad to see you go, Jutsa. You were kinda my idol on here, and I aspired to be like you.

PS: we never got to do that collab issue we talked about like 5 months ago...RIP

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Krogon
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Founded: May 25, 2018
Left-wing Utopia

Postby Krogon » Fri Jun 14, 2019 10:02 am

Any issues about an election taking place in a democratic nation where @@LEADER@@ is almost passed by another opponent? Is that even allowed, cause it might enroach on player autonomy? Also, any issues relating to Unintelligent Design? AKA Flying Spaghetti Monster, Invisible Unicorn, etc. I would love to see something like that.
Last edited by Krogon on Fri Jun 14, 2019 12:19 pm, edited 1 time in total.

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Australian rePublic
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Left-Leaning College State

Postby Australian rePublic » Sat Jun 15, 2019 12:41 am

Have we progressed too far into the 21st Century for for an issue about leaded petrol to be relevant?

Krogon wrote:Any issues about an election taking place in a democratic nation where @@LEADER@@ is almost passed by another opponent? Is that even allowed, cause it might enroach on player autonomy? Also, any issues relating to Unintelligent Design? AKA Flying Spaghetti Monster, Invisible Unicorn, etc. I would love to see something like that.

Such an issue exists, where they have to ask the best way to determine the results of an election
Also, there is an issue "Evolution- Truth or Witchcraft"
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Chan Island
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Posts: 6824
Founded: Nov 26, 2015
Ex-Nation

Postby Chan Island » Sat Jun 15, 2019 4:41 am

Krogon wrote:Any issues about an election taking place in a democratic nation where @@LEADER@@ is almost passed by another opponent? Is that even allowed, cause it might enroach on player autonomy? Also, any issues relating to Unintelligent Design? AKA Flying Spaghetti Monster, Invisible Unicorn, etc. I would love to see something like that.


There's both an issue about a hung parliament and an issue about choosing a coalition partner. There are also several issues that have @@LEADER@@ be very close to losing an election or up against a strong opponent. That's probably as close as it would get without encroaching on player autonomy.

And yes, there is. There's the one with the creationism vs evolution debate.
viewtopic.php?f=20&t=513597&p=39401766#p39401766
Conserative Morality wrote:"It's not time yet" is a tactic used by reactionaries in every era. "It's not time for democracy, it's not time for capitalism, it's not time for emancipation." Of course it's not time. It's never time, not on its own. You make it time. If you're under fire in the no-man's land of WW1, you start digging a foxhole even if the ideal time would be when you *aren't* being bombarded, because once you wait for it to be 'time', other situations will need your attention, assuming you survive that long. If the fields aren't furrowed, plow them. If the iron is not hot, make it so. If society is not ready, change it.

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Trotterdam
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Left-Leaning College State

Postby Trotterdam » Sat Jun 15, 2019 7:26 am

Australian rePublic wrote:Have we progressed too far into the 21st Century for for an issue about leaded petrol to be relevant?
Looks that way. According to Wikipedia, only three countries in the world (Algeria, Yemen, Iraq) still make common use of it, none do so exclusively, and it's been that way since at least June 2016.

EDIT: That's cars, though. Apparently lead is still used in aviation gasoline for small planes (but not the jumbo jets that major airlines operate, which use different fuel).
Last edited by Trotterdam on Sat Jun 15, 2019 7:30 am, edited 1 time in total.

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Bears Armed
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Founded: Jun 01, 2006
Civil Rights Lovefest

Postby Bears Armed » Sat Jun 15, 2019 7:30 am

And in NS, although admittedly issues & the WA are considered separate from each other, there's a GA resolution giving any WA members who still use this a deadline to phase it out...
The Confrederated Clans (and other Confrederated Bodys) of the Free Bears of Bears Armed
(includes The Ursine NorthLands) Demonym = Bear[s]; adjective = ‘Urrsish’.
Population = just under 20 million. Economy = only Thriving. Average Life expectancy = c.60 years. If the nation is classified as 'Anarchy' there still is a [strictly limited] national government... and those aren't "biker gangs", they're traditional cross-Clan 'Warrior Societies', generally respected rather than feared.
Author of some GA Resolutions, via Bears Armed Mission; subject of an SC resolution.
Factbook. We have more than 70 MAPS. Visitors' Guide.
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Author of issues #429, 712, 729, 934, 1120, 1152, 1474, 1521.

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Krogon
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Posts: 344
Founded: May 25, 2018
Left-wing Utopia

Postby Krogon » Sat Jun 15, 2019 9:51 am

Are there any issues about a revolution taking place in @@NAME@@? I'm not talking the riots or protests we regularly see in issues, I'm talking French/Russian Revolution style. This would only be for nations that have a lot of milliStalins or are very corrupt. Though that type of issue might go into the territory of enroachment...

Still throwing out ideas here, I'd love to write more relating to the Mars issue I was working on something like 6 months ago. I submitted it, but looking back, the options riffing on Elon Musk were pretty terribly written. Don't know the rules in GI too well, though, so I don't know if you can submit an issue twice even if they're rewritten.

A few days back I got a toe injury while hiking in Cretan Ruins, and I took out a sliver of my toe. Gave me a bit of inspiration on the possibility of an issue about better safety in places like national parks. This would probably require good environment, bad death rates, and lots of getting lost in the wilderness in the "People" section.

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Krogon
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Posts: 344
Founded: May 25, 2018
Left-wing Utopia

Postby Krogon » Sat Jun 15, 2019 9:54 am

USS Monitor wrote:I have a couple of issue ideas rattling around on the theme of being too high:

I have no other input in this conversation other than the fact that I would love to see an option where a hippie thinks you're talking about a different kind of too high. ;)

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Trotterdam
Postmaster-General
 
Posts: 10541
Founded: Jan 12, 2012
Left-Leaning College State

Postby Trotterdam » Sat Jun 15, 2019 10:08 am

Krogon wrote:Are there any issues about a revolution taking place in @@NAME@@? I'm not talking the riots or protests we regularly see in issues, I'm talking French/Russian Revolution style.
#192 Coup d'Etat In @@NAME@@!
Last edited by Trotterdam on Sat Jun 15, 2019 12:50 pm, edited 1 time in total.

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Krogon
Envoy
 
Posts: 344
Founded: May 25, 2018
Left-wing Utopia

Postby Krogon » Sat Jun 15, 2019 12:16 pm

Trotterdam wrote:
Krogon wrote:Are there any issues about a revolution taking place in @@NAME@@? I'm not talking the riots or protests we regularly see in issues, I'm talking French/Russian Revolution style.
[url=http://forum.nationstates.net/viewtopic.php?f=13&t=88#192]#192 Coup d'Etat In @@NAME@@!
[/quote]
Alright, thanks. Any other overlappers with the other ideas I presented?

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Autonomous Cleaner Bot Cleaners
Chargé d'Affaires
 
Posts: 415
Founded: Mar 14, 2019
Ex-Nation

Postby Autonomous Cleaner Bot Cleaners » Mon Jun 17, 2019 3:09 pm

Today I was looking at crime statistics on Neighborhood Scout. Apparently, my town is super unsafe compared to our neighbor to the north. This is despite the fact that the murder rate, per 1000, is six times higher in our neighbor. You see, we've got a lot more property crime, and are thus way less safe. Murder, apparently, is bad, but just don't touch my car stereo... :eyebrow:

Anyway, got me thinking about a potential issue for vat-grown nations, where in @@LEADER@@ might increase production in order to artificially lower the violent crime rate. See, even if 100 people are murdered daily, as long as we're pouring new people out at a sufficient rate, well, the over all violent crime rate remains static, or might even decrease. Something like in my national motto:

http://smbc-comics.com/comic/autonomous

We'll call it Operation Body Counting, or something similar.

Seems viable? I know we cannot directly alter a nation's population, since it really tallies age and not actual population, but I figure a narrative can make it so people are being decanted-murdered at a rate sufficient to just happen to lower the crime rate and maintain @@NATION@@'s nominal population.

(I found Happy! on Netflix, and might be channeling something there too.)
Last edited by Autonomous Cleaner Bot Cleaners on Mon Jun 17, 2019 3:11 pm, edited 1 time in total.
IMPORTANT PRODUCT INFORMATION: While Autonomous Cleaner Bot Cleaners have a smart navigation system that avoids obstacles, the robot may occasionally bump into furniture, objects, pets and ideological assumptions. Therefore, if you have special objects and assumptions that could potentially be damaged by the bumping, remove these objects and assumptions from the room or use boundary markers. Additionally, refrain from looking into laser vision system with remaining eye.

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Trotterdam
Postmaster-General
 
Posts: 10541
Founded: Jan 12, 2012
Left-Leaning College State

Postby Trotterdam » Mon Jun 17, 2019 3:23 pm

Autonomous Cleaner Bot Cleaners wrote:See, even if 100 people are murdered daily, as long as we're pouring new people out at a sufficient rate, well, the over all violent crime rate remains static, or might even decrease.
That's unlikely to work. Crime rates are generally a percentage of the population, so if you double the population, you'll also (approximately) double the number of murderers and murder victims. Possibly more, since overpopulation is one factor that can lead to increased crime rates.

I guess in the short term you might be able to handwave an apparent decrease in crime rates because the new people would all be babies, a demographic not known to contain a large number of hardened criminals. However, breaking down crime rates by age group would pretty easily expose the lie, and it wouldn't last long anyway because such a high population growth is unsustainable.

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