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by Australian rePublic » Sun Jun 09, 2019 9:51 pm
by Verdant Haven » Mon Jun 10, 2019 4:06 am
Jutsa wrote:-snip-
by Bears Armed » Mon Jun 10, 2019 7:14 am
Jutsa wrote:AIright, I think it's time to address that I'm probabIy, unfortuanteIy, not going to be an active writer here anymore.SimpIy put, I started working, and on top of that I have so much irI that I can't even work on my most desired projects, much Iess projects-I-do-for-fun-but-stiII-take-a-Iot-of-time-and-isn't-the-same-as-pIaying-a-game (#GI), much Iess other NS reIated stuff (as of now I'm mostIy a shadow of what I used to be, over in my region).
And on top of that, this means I'm extremeIy unabIe to work on NSI rn. I'd stiII Iike to get some things finished, and I stiII want to do a Iot,
but I know I won't have time for any of it, at Ieast not for another few months.
This aIso means I won't be reaIIy keeping updated my issues Iist, unfortunateIy; again, it's aImost miracuIousIy faIIen to a very Iow spot on my priorities Iist.
It sucks, cause I honestIy didn't think I'd ever type something Iike this, but aIas, it's time I announce that I'II be on a hiatus.
Forever? Eh, not sure; again I'd honestIy Iove to stick around and do more here, it's just I don't have the time.
But it'II at Ieast be a few months before I start up a draft, get my issues Iist finished, or update NSI for reaI. Just a heads up, more than anything.
edit: accidentaIIy used discord formatting
by Chan Island » Mon Jun 10, 2019 7:39 am
Conserative Morality wrote:"It's not time yet" is a tactic used by reactionaries in every era. "It's not time for democracy, it's not time for capitalism, it's not time for emancipation." Of course it's not time. It's never time, not on its own. You make it time. If you're under fire in the no-man's land of WW1, you start digging a foxhole even if the ideal time would be when you *aren't* being bombarded, because once you wait for it to be 'time', other situations will need your attention, assuming you survive that long. If the fields aren't furrowed, plow them. If the iron is not hot, make it so. If society is not ready, change it.
by Altmer Dominion » Mon Jun 10, 2019 5:02 pm
Jutsa wrote:AIright, I think it's time to address that I'm probabIy, unfortuanteIy, not going to be an active writer here anymore.
SimpIy put, I started working, and on top of that I have so much irI that I can't even work on my most desired projects, much Iess projects-I-do-for-fun-but-stiII-take-a-Iot-of-time-and-isn't-the-same-as-pIaying-a-game (#GI), much Iess other NS reIated stuff (as of now I'm mostIy a shadow of what I used to be, over in my region).
And on top of that, this means I'm extremeIy unabIe to work on NSI rn. I'd stiII Iike to get some things finished, and I stiII want to do a Iot,
but I know I won't have time for any of it, at Ieast not for another few months.
This aIso means I won't be reaIIy keeping updated my issues Iist, unfortunateIy; again, it's aImost miracuIousIy faIIen to a very Iow spot on my priorities Iist.
It sucks, cause I honestIy didn't think I'd ever type something Iike this, but aIas, it's time I announce that I'II be on a hiatus.
Forever? Eh, not sure; again I'd honestIy Iove to stick around and do more here, it's just I don't have the time.
But it'II at Ieast be a few months before I start up a draft, get my issues Iist finished, or update NSI for reaI. Just a heads up, more than anything.
edit: accidentaIIy used discord formatting
by Jutsa » Mon Jun 10, 2019 8:06 pm
by USS Monitor » Tue Jun 11, 2019 11:17 am
by Australian rePublic » Tue Jun 11, 2019 3:59 pm
USS Monitor wrote:I have a couple of issue ideas rattling around on the theme of being too high:
Mining towns in very high elevations have unusually high infant mortality. Option 1: relocating people to lower elevations, even though it might mean a longer trip to haul ore and supplies to and from the mines, longer commutes, and miners spending more time away from their families. Option 2: Improving healthcare. Option 3: Closing the mines. Option 4: Eugenicist option saying this is great for natural selection and people should be encouraged to live in inhospitable places to toughen them up. Possible option 5: an indigenous tribal elder saying it's proof that @@DEMONYM@@ don't belong in those mountains and you should leave the land to the indigenous people.
The inspiration for that one is a Peruvian mining town I heard about on a documentary.
My other idea was an issue for nations with high drug use where parents are too high to take care of their kids and the issue is about preventing child neglect.
But I feel like the 2nd one is obvious enough it might already be done...
by Autonomous Cleaner Bot Cleaners » Tue Jun 11, 2019 5:45 pm
USS Monitor wrote:I have a couple of issue ideas rattling around on the theme of being too high:
Mining towns in very high elevations have unusually high infant mortality. Option 1: relocating people to lower elevations, even though it might mean a longer trip to haul ore and supplies to and from the mines, longer commutes, and miners spending more time away from their families. Option 2: Improving healthcare. Option 3: Closing the mines. Option 4: Eugenicist option saying this is great for natural selection and people should be encouraged to live in inhospitable places to toughen them up. Possible option 5: an indigenous tribal elder saying it's proof that @@DEMONYM@@ don't belong in those mountains and you should leave the land to the indigenous people.
by Trotterdam » Tue Jun 11, 2019 6:57 pm
USS Monitor wrote:Mining towns in very high elevations have unusually high infant mortality.
Does that actually happen? I've never read about anything like that before - sure, climbing to high altitude too quickly without taking time to acclimate is hazardous, but lots of people live at high altitudes (for one, all of Tibet) and it seems to be working okay for them.USS Monitor wrote:The inspiration for that one is a Peruvian mining town I heard about on a documentary.
I rather suspect that's a bigger factor in any health issues they might be having than the thin air.Wikipedia wrote:The town lacks plumbing and sanitation systems. There is also significant contamination by mercury, due to the mining practices.
I'm pretty sure that exact premise has never been used in issues. Of course, I have to wonder why this would be different from any other stupid thing parents can do to mistreat their children, or any other negative consequence of using drugs.USS Monitor wrote:My other idea was an issue for nations with high drug use where parents are too high to take care of their kids and the issue is about preventing child neglect.
But I feel like the 2nd one is obvious enough it might already be done...
by Candlewhisper Archive » Wed Jun 12, 2019 1:00 am
Trotterdam wrote:I've never read about anything like that before - sure, climbing to high altitude too quickly without taking time to acclimate is hazardous, but lots of people live at high altitudes (for one, all of Tibet) and it seems to be working okay for them.
by Trotterdam » Wed Jun 12, 2019 3:19 am
by Australian rePublic » Wed Jun 12, 2019 8:19 pm
Autonomous Cleaner Bot Cleaners wrote:USS Monitor wrote:I have a couple of issue ideas rattling around on the theme of being too high:
Mining towns in very high elevations have unusually high infant mortality. Option 1: relocating people to lower elevations, even though it might mean a longer trip to haul ore and supplies to and from the mines, longer commutes, and miners spending more time away from their families. Option 2: Improving healthcare. Option 3: Closing the mines. Option 4: Eugenicist option saying this is great for natural selection and people should be encouraged to live in inhospitable places to toughen them up. Possible option 5: an indigenous tribal elder saying it's proof that @@DEMONYM@@ don't belong in those mountains and you should leave the land to the indigenous people.
Some googling suggests that infants (< 1-3 years) should avoid air travel or high elevations, since their lungs are not sufficiently strong. But "mining town," or some other population established enough to be having children, would seem like a group of people that would be accustomed to high elevation. Presumably, given how long they've lived in their respective environments, Peruvians and Nepalese know not to take the 1-week old on certain trips.
An issue about restricting infants aboard aircraft/commercial flights might be interesting, though. Smells, noise, potential lung damage; lots of options.
by Krogon » Fri Jun 14, 2019 10:00 am
Jutsa wrote:AIright, I think it's time to address that I'm probabIy, unfortuanteIy, not going to be an active writer here anymore.[/size]
by Krogon » Fri Jun 14, 2019 10:02 am
by Australian rePublic » Sat Jun 15, 2019 12:41 am
Krogon wrote:Any issues about an election taking place in a democratic nation where @@LEADER@@ is almost passed by another opponent? Is that even allowed, cause it might enroach on player autonomy? Also, any issues relating to Unintelligent Design? AKA Flying Spaghetti Monster, Invisible Unicorn, etc. I would love to see something like that.
by Chan Island » Sat Jun 15, 2019 4:41 am
Krogon wrote:Any issues about an election taking place in a democratic nation where @@LEADER@@ is almost passed by another opponent? Is that even allowed, cause it might enroach on player autonomy? Also, any issues relating to Unintelligent Design? AKA Flying Spaghetti Monster, Invisible Unicorn, etc. I would love to see something like that.
Conserative Morality wrote:"It's not time yet" is a tactic used by reactionaries in every era. "It's not time for democracy, it's not time for capitalism, it's not time for emancipation." Of course it's not time. It's never time, not on its own. You make it time. If you're under fire in the no-man's land of WW1, you start digging a foxhole even if the ideal time would be when you *aren't* being bombarded, because once you wait for it to be 'time', other situations will need your attention, assuming you survive that long. If the fields aren't furrowed, plow them. If the iron is not hot, make it so. If society is not ready, change it.
by Trotterdam » Sat Jun 15, 2019 7:26 am
Looks that way. According to Wikipedia, only three countries in the world (Algeria, Yemen, Iraq) still make common use of it, none do so exclusively, and it's been that way since at least June 2016.Australian rePublic wrote:Have we progressed too far into the 21st Century for for an issue about leaded petrol to be relevant?
by Bears Armed » Sat Jun 15, 2019 7:30 am
by Krogon » Sat Jun 15, 2019 9:51 am
by Krogon » Sat Jun 15, 2019 9:54 am
USS Monitor wrote:I have a couple of issue ideas rattling around on the theme of being too high:
by Trotterdam » Sat Jun 15, 2019 10:08 am
#192 Coup d'Etat In @@NAME@@!Krogon wrote:Are there any issues about a revolution taking place in @@NAME@@? I'm not talking the riots or protests we regularly see in issues, I'm talking French/Russian Revolution style.
by Autonomous Cleaner Bot Cleaners » Mon Jun 17, 2019 3:09 pm
by Trotterdam » Mon Jun 17, 2019 3:23 pm
That's unlikely to work. Crime rates are generally a percentage of the population, so if you double the population, you'll also (approximately) double the number of murderers and murder victims. Possibly more, since overpopulation is one factor that can lead to increased crime rates.Autonomous Cleaner Bot Cleaners wrote:See, even if 100 people are murdered daily, as long as we're pouring new people out at a sufficient rate, well, the over all violent crime rate remains static, or might even decrease.
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