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PDOX Games VIII: Communism Will Win

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Best HOI political party

HOI3 Stalinist
1
6%
HOI3 Leninist
0
No votes
KR Syndicalist
6
33%
KR Radical Socialism
2
11%
HOI4 Anarchism
3
17%
HOI4 Communism
1
6%
Stupid Sexy Naz with your unbiased polls and quality posts.
5
28%
 
Total votes : 18

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Renoa
Ambassador
 
Posts: 1837
Founded: Apr 19, 2013
Scandinavian Liberal Paradise

Postby Renoa » Sat May 11, 2019 5:45 pm

So, I've been playing Stellaris pretty much all day and I'm really enjoying it, but I'm not sure I can sustain my interest in it enough to warrant buying it.
It's been several years and I'm still the Paradox Thread's Self-Appointed Court Chaplain. No one's ever asked but I thought you should know.

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Bralia
Post Czar
 
Posts: 31517
Founded: Mar 07, 2010
Democratic Socialists

Postby Bralia » Sat May 11, 2019 8:39 pm

Renoa wrote:So, I've been playing Stellaris pretty much all day and I'm really enjoying it, but I'm not sure I can sustain my interest in it enough to warrant buying it.

It gets more fun with the more stuff packed into it, in my experience. All of the expansions and mods on top of that. It just works better as a game with as much content in it as possible.
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Purpelia
Post Czar
 
Posts: 34249
Founded: Oct 19, 2010
Ex-Nation

Postby Purpelia » Sun May 12, 2019 1:01 am

Hanafuridake wrote:
Purpelia wrote:It's also the gateway to a host of negative traits that make it unfun to play with. Seriously, why did they have to make the path constantly make you insane, crippled or worse? Paradox is literally the only game that managed to make playing a demon worshiping human sacrificing torturing madman unfun.


“Balancing.”

F*** that sort of balancing. Balance in a strategy game should come from having to solve intellectual problems, devise strategies and implement them. Not from having random numerical modifiers thrown at you as flat penalties.
Purpelia does not reflect my actual world views. In fact, the vast majority of Purpelian cannon is meant to shock and thus deliberately insane. I just like playing with the idea of a country of madmen utterly convinced that everyone else are the barbarians. So play along or not but don't ever think it's for real.



The above post contains hyperbole, metaphoric language, embellishment and exaggeration. It may also include badly translated figures of speech and misused idioms. Analyze accordingly.

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Valrifell
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Posts: 31063
Founded: Aug 18, 2013
Ex-Nation

Postby Valrifell » Sun May 12, 2019 7:30 am

Purpelia wrote:
Hanafuridake wrote:
“Balancing.”

F*** that sort of balancing. Balance in a strategy game should come from having to solve intellectual problems, devise strategies and implement them. Not from having random numerical modifiers thrown at you as flat penalties.


I'm sorry you want to play as an overpowered immortal, I guess.
HAVING AN ALL CAPS SIG MAKES ME FEEL SMART

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Purpelia
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Posts: 34249
Founded: Oct 19, 2010
Ex-Nation

Postby Purpelia » Sun May 12, 2019 8:48 am

Valrifell wrote:
Purpelia wrote:F*** that sort of balancing. Balance in a strategy game should come from having to solve intellectual problems, devise strategies and implement them. Not from having random numerical modifiers thrown at you as flat penalties.


I'm sorry you want to play as an overpowered immortal, I guess.

No. What I want is for my strategy games to have strategic challenges as opposed to random crippling modifiers I can't do anything about. It's the equivalent of a football game where you get random unsolicited red cards to handicap you if you are winning too hard.
Purpelia does not reflect my actual world views. In fact, the vast majority of Purpelian cannon is meant to shock and thus deliberately insane. I just like playing with the idea of a country of madmen utterly convinced that everyone else are the barbarians. So play along or not but don't ever think it's for real.



The above post contains hyperbole, metaphoric language, embellishment and exaggeration. It may also include badly translated figures of speech and misused idioms. Analyze accordingly.

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Valrifell
Post Czar
 
Posts: 31063
Founded: Aug 18, 2013
Ex-Nation

Postby Valrifell » Sun May 12, 2019 9:12 am

Purpelia wrote:
Valrifell wrote:
I'm sorry you want to play as an overpowered immortal, I guess.

No. What I want is for my strategy games to have strategic challenges as opposed to random crippling modifiers I can't do anything about. It's the equivalent of a football game where you get random unsolicited red cards to handicap you if you are winning too hard.


This whole conversation started because you got miffed because the game has opinion debuffs for being an immortal and there's not really a whole of of strategic ways to not make that strategically overpowered, since that's half the point of becoming immortal in the first place. There are no conceivable ways to balance immortality in the way you're talking about because in a game like CK2, you could just hypothetically max out stats through carefully maxing out stats over the years, if you want to play that way that's fine, but I don't think you ought to expect Paradox to make immortality a de facto win condition.
HAVING AN ALL CAPS SIG MAKES ME FEEL SMART

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Purpelia
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Posts: 34249
Founded: Oct 19, 2010
Ex-Nation

Postby Purpelia » Sun May 12, 2019 10:34 am

Valrifell wrote:This whole conversation started because you got miffed because the game has opinion debuffs for being an immortal and there's not really a whole of of strategic ways to not make that strategically overpowered, since that's half the point of becoming immortal in the first place.

Nonsense. There are plenty of ways to do it. Like for example you becoming immortal could suddenly bring you to the attention of other immortals far older and better connected than you who could than start scheming to evict you. Which by the way really is what those secret societies should have been as well. Instead of just being a small handful of events and flavor.

Can you imagine if Satanism wasn't just a small fad thing where your guy can go from small county ruler to head of the conspiracy in one lifetime but actually your entire bloodline joining a multi generation effort to claw their way up the ladder of an ancient conspiracy to end the world through evil magical power. All the while juggling the needs of your realm, trying not to get discovered and trying to scheme, murder, undermine or outplay your opponents at the same time.

It could have added a whole new layer of strategic depth to the game.

There are no conceivable ways to balance immortality in the way you're talking about because in a game like CK2, you could just hypothetically max out stats through carefully maxing out stats over the years, if you want to play that way that's fine, but I don't think you ought to expect Paradox to make immortality a de facto win condition.

Than don't include it. If you can't do something right don't do it at all.
Last edited by Purpelia on Sun May 12, 2019 10:35 am, edited 1 time in total.
Purpelia does not reflect my actual world views. In fact, the vast majority of Purpelian cannon is meant to shock and thus deliberately insane. I just like playing with the idea of a country of madmen utterly convinced that everyone else are the barbarians. So play along or not but don't ever think it's for real.



The above post contains hyperbole, metaphoric language, embellishment and exaggeration. It may also include badly translated figures of speech and misused idioms. Analyze accordingly.

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The Huskar Social Union
Khan of Spam
 
Posts: 59282
Founded: Apr 04, 2012
Left-wing Utopia

Postby The Huskar Social Union » Sun May 12, 2019 10:36 am

Ive never got to be immortal in ck2... that woman who shows up in the events always screws me or i fuck it up... am sad
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Purpelia
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Posts: 34249
Founded: Oct 19, 2010
Ex-Nation

Postby Purpelia » Sun May 12, 2019 10:37 am

The Huskar Social Union wrote:Ive never got to be immortal in ck2... that woman who shows up in the events always screws me or i fuck it up... am sad

You aren't missing much. Basically your character won't die but he can still get cancer and stuff which will wreck your stats. And than some 60 or so years down the line you'll start getting "immortal suspicion" malluses to your relation with EVERYONE which make the game unplayable. But you won't have to worry much because by the time that happens your character will inevitably grow insane.

And yet at the same time there is so little flavor to the whole thing that you don't really gain anything in return. The only real benefit is that you have all the time in the world to complete what ever project you have. But that only makes it boring by revealing just how unchallenging these things can get when you are not up against a clock.
Last edited by Purpelia on Sun May 12, 2019 10:39 am, edited 1 time in total.
Purpelia does not reflect my actual world views. In fact, the vast majority of Purpelian cannon is meant to shock and thus deliberately insane. I just like playing with the idea of a country of madmen utterly convinced that everyone else are the barbarians. So play along or not but don't ever think it's for real.



The above post contains hyperbole, metaphoric language, embellishment and exaggeration. It may also include badly translated figures of speech and misused idioms. Analyze accordingly.

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Ifreann
Post Overlord
 
Posts: 163844
Founded: Aug 07, 2005
Iron Fist Socialists

Postby Ifreann » Sun May 12, 2019 12:26 pm

I don't play CK2, but it sounds like it would have been weirder for other characters to not care that the player is living a suspiciously long time.
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Hanafuridake
Negotiator
 
Posts: 5532
Founded: Sep 09, 2018
Ex-Nation

Postby Hanafuridake » Sun May 12, 2019 12:38 pm

Purpelia wrote:
Hanafuridake wrote:
“Balancing.”

F*** that sort of balancing. Balance in a strategy game should come from having to solve intellectual problems, devise strategies and implement them. Not from having random numerical modifiers thrown at you as flat penalties.


It's not like CK2 is even that balanced to begin with.
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Dawetid
Diplomat
 
Posts: 850
Founded: Jul 12, 2017
Ex-Nation

Postby Dawetid » Sun May 12, 2019 12:38 pm

Ifreann wrote:I don't play CK2, but it sounds like it would have been weirder for other characters to not care that the player is living a suspiciously long time.

Well, the player is not a single character. :p
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Thuzbekistan
Minister
 
Posts: 2185
Founded: Dec 29, 2017
Ex-Nation

Postby Thuzbekistan » Sun May 12, 2019 12:56 pm

Purpelia wrote:
Valrifell wrote:
I'm sorry you want to play as an overpowered immortal, I guess.

No. What I want is for my strategy games to have strategic challenges as opposed to random crippling modifiers I can't do anything about. It's the equivalent of a football game where you get random unsolicited red cards to handicap you if you are winning too hard.

Yes!
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Ifreann
Post Overlord
 
Posts: 163844
Founded: Aug 07, 2005
Iron Fist Socialists

Postby Ifreann » Sun May 12, 2019 1:34 pm

Dawetid wrote:
Ifreann wrote:I don't play CK2, but it sounds like it would have been weirder for other characters to not care that the player is living a suspiciously long time.

Well, the player is not a single character. :p

I would think that you rather are once you become immortal.
He/Him

beating the devil
we never run from the devil
we never summon the devil
we never hide from from the devil
we never

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The Huskar Social Union
Khan of Spam
 
Posts: 59282
Founded: Apr 04, 2012
Left-wing Utopia

Postby The Huskar Social Union » Sun May 12, 2019 1:47 pm

Image

The sacrifice that every ruler makes.


For the realm.
Irish Nationalist from Belfast / Leftwing / Atheist / Alliance Party voter
"I never thought in terms of being a leader, i thought very simply in terms of helping people" - John Hume 1937 - 2020



I like Miniature painting, Tanks, English Gals, Video games and most importantly Cheese.


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Lunas Legion
Post Czar
 
Posts: 31055
Founded: Jan 21, 2013
Psychotic Dictatorship

Postby Lunas Legion » Sun May 12, 2019 2:14 pm

The Huskar Social Union wrote:(Image)

The sacrifice that every ruler makes.


For the realm.


Make them a commander, send them out to sea, wait for them to die from scurvy. Is genius. At least in HIP.
Last edited by William Slim Wed Dec 14 1970 10:35 pm, edited 35 times in total.

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Hanafuridake
Negotiator
 
Posts: 5532
Founded: Sep 09, 2018
Ex-Nation

Postby Hanafuridake » Sun May 12, 2019 2:16 pm

The Huskar Social Union wrote:(Image)

The sacrifice that every ruler makes.


For the realm.


This is why I love Dharmic religious mechanics in the game.

Getting to choose which of your children you want to be your heir is such a relief.
Nation name in proper language: 花降岳|पुष्पद्वीप
Theravada Buddhist
李贽 wrote:There is nothing difficult about becoming a sage, and nothing false about transcending the world of appearances.
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Impaled Nazarene
Postmaster-General
 
Posts: 10311
Founded: Aug 09, 2015
Ex-Nation

Postby Impaled Nazarene » Sun May 12, 2019 3:47 pm

Hanafuridake wrote:
The Huskar Social Union wrote:(Image)

The sacrifice that every ruler makes.


For the realm.


This is why I love Dharmic religious mechanics in the game.

Getting to choose which of your children you want to be your heir is such a relief.

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Evil Dictators Happyland
Senator
 
Posts: 3518
Founded: Aug 03, 2016
Corrupt Dictatorship

Postby Evil Dictators Happyland » Mon May 13, 2019 5:12 am

Ifreann wrote:I don't play CK2, but it sounds like it would have been weirder for other characters to not care that the player is living a suspiciously long time.

If you're not doing anything to draw attention to yourself and you were reasonably old when you became immortal, then it actually makes a certain amount of sense.
At the same time, you'd think that people would notice that a 60 year old doesn't look a day over 20 (if you were 20 or so when you gained immortality), and you'd DEFINITELY think people would spot something fishy if your children look older than you.
Last edited by Evil Dictators Happyland on Mon May 13, 2019 5:13 am, edited 1 time in total.

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Bralia
Post Czar
 
Posts: 31517
Founded: Mar 07, 2010
Democratic Socialists

Postby Bralia » Mon May 13, 2019 7:37 am

Quite the amount of new stuff regarding governments in I:R's 1.1 patch. And power costs for a fair amount of things are actually being removed in favor of more meaningful penalties. I think that's the bit I like the most.
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Alvecia
Postmaster of the Fleet
 
Posts: 20358
Founded: Aug 17, 2015
Democratic Socialists

Postby Alvecia » Mon May 13, 2019 8:01 am

Bralia wrote:Quite the amount of new stuff regarding governments in I:R's 1.1 patch. And power costs for a fair amount of things are actually being removed in favor of more meaningful penalties. I think that's the bit I like the most.

Sounds like women might actually be good for something other than making babies, if you’re not using the gender neutral button.

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Bralia
Post Czar
 
Posts: 31517
Founded: Mar 07, 2010
Democratic Socialists

Postby Bralia » Mon May 13, 2019 10:13 am

I decided to click the Randomize button that Stellaris has for empire creation because I've literally never touched the button before and I thought it would be funny to see what would happen. I was not disappointed. I rolled Fanatic Militarist/Egalitarians that had the modded Lethargic trait, which makes army damage absolutely dreadful.
Romantic slut. Self-deprecating egotist. Benevolent communist.

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Evil Dictators Happyland
Senator
 
Posts: 3518
Founded: Aug 03, 2016
Corrupt Dictatorship

Postby Evil Dictators Happyland » Mon May 13, 2019 10:17 am

Bralia wrote:I decided to click the Randomize button that Stellaris has for empire creation because I've literally never touched the button before and I thought it would be funny to see what would happen. I was not disappointed. I rolled Fanatic Militarist/Egalitarians that had the modded Lethargic trait, which makes army damage absolutely dreadful.

"You'd better accept democracy or we'll, uh, do something about it!"
*dictator ignores their message*
"GOSHDARNIT EMPEROR GLOMPER I'M SERIOUS"

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Bralia
Post Czar
 
Posts: 31517
Founded: Mar 07, 2010
Democratic Socialists

Postby Bralia » Mon May 13, 2019 10:36 am

This is fun. I rolled a Devouring Swarm that has surprisingly fitting and synergistic, except for one particular trait: Apparently they're very curious about how other societies work.
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The Huskar Social Union
Khan of Spam
 
Posts: 59282
Founded: Apr 04, 2012
Left-wing Utopia

Postby The Huskar Social Union » Mon May 13, 2019 11:31 am

Bralia wrote:This is fun. I rolled a Devouring Swarm that has surprisingly fitting and synergistic, except for one particular trait: Apparently they're very curious about how other societies work.

"Before we devour you, we shall learn of your customs, your politics, your history and indeed your art. So explain, we will wait"
"...."
Irish Nationalist from Belfast / Leftwing / Atheist / Alliance Party voter
"I never thought in terms of being a leader, i thought very simply in terms of helping people" - John Hume 1937 - 2020



I like Miniature painting, Tanks, English Gals, Video games and most importantly Cheese.


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