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by Renoa » Sat May 11, 2019 5:45 pm
by Bralia » Sat May 11, 2019 8:39 pm
Renoa wrote:So, I've been playing Stellaris pretty much all day and I'm really enjoying it, but I'm not sure I can sustain my interest in it enough to warrant buying it.
by Purpelia » Sun May 12, 2019 1:01 am
Hanafuridake wrote:Purpelia wrote:It's also the gateway to a host of negative traits that make it unfun to play with. Seriously, why did they have to make the path constantly make you insane, crippled or worse? Paradox is literally the only game that managed to make playing a demon worshiping human sacrificing torturing madman unfun.
“Balancing.”
by Purpelia » Sun May 12, 2019 8:48 am
Valrifell wrote:Purpelia wrote:F*** that sort of balancing. Balance in a strategy game should come from having to solve intellectual problems, devise strategies and implement them. Not from having random numerical modifiers thrown at you as flat penalties.
I'm sorry you want to play as an overpowered immortal, I guess.
by Valrifell » Sun May 12, 2019 9:12 am
Purpelia wrote:Valrifell wrote:
I'm sorry you want to play as an overpowered immortal, I guess.
No. What I want is for my strategy games to have strategic challenges as opposed to random crippling modifiers I can't do anything about. It's the equivalent of a football game where you get random unsolicited red cards to handicap you if you are winning too hard.
by Purpelia » Sun May 12, 2019 10:34 am
Valrifell wrote:This whole conversation started because you got miffed because the game has opinion debuffs for being an immortal and there's not really a whole of of strategic ways to not make that strategically overpowered, since that's half the point of becoming immortal in the first place.
There are no conceivable ways to balance immortality in the way you're talking about because in a game like CK2, you could just hypothetically max out stats through carefully maxing out stats over the years, if you want to play that way that's fine, but I don't think you ought to expect Paradox to make immortality a de facto win condition.
by The Huskar Social Union » Sun May 12, 2019 10:36 am
by Purpelia » Sun May 12, 2019 10:37 am
The Huskar Social Union wrote:Ive never got to be immortal in ck2... that woman who shows up in the events always screws me or i fuck it up... am sad
by Ifreann » Sun May 12, 2019 12:26 pm
by Hanafuridake » Sun May 12, 2019 12:38 pm
Suriyanakhon's alt, finally found my old account's password李贽 wrote:There is nothing difficult about becoming a sage, and nothing false about transcending the world of appearances.
by Dawetid » Sun May 12, 2019 12:38 pm
Ifreann wrote:I don't play CK2, but it sounds like it would have been weirder for other characters to not care that the player is living a suspiciously long time.
Samudera Darussalam wrote:Banned because all hail ban-hammer, the only true ruler and savior of this thread.
[REDACTED] wrote:Although, let's talk about your obsession with ŋ, k, and j.
by Thuzbekistan » Sun May 12, 2019 12:56 pm
Purpelia wrote:Valrifell wrote:
I'm sorry you want to play as an overpowered immortal, I guess.
No. What I want is for my strategy games to have strategic challenges as opposed to random crippling modifiers I can't do anything about. It's the equivalent of a football game where you get random unsolicited red cards to handicap you if you are winning too hard.
by The Huskar Social Union » Sun May 12, 2019 1:47 pm
by Lunas Legion » Sun May 12, 2019 2:14 pm
by Hanafuridake » Sun May 12, 2019 2:16 pm
Suriyanakhon's alt, finally found my old account's password李贽 wrote:There is nothing difficult about becoming a sage, and nothing false about transcending the world of appearances.
by Impaled Nazarene » Sun May 12, 2019 3:47 pm
Kiaculta wrote:Oh, Kar, you silly sack of shit.
Soviet Haaregrad wrote:Bickering ist krieg.
Infected Mushroom wrote:isn't this a bit extreme?
Finland SSR wrote:"Many dictatorships are oligarchies.
Many democracies are oligarchies.
Therefore, many dictatorships are democracies."
-said no one ever. I made these words up.
Genivaria wrote:"WHY!? Why do this!? Thousands of planets and trillions of innocent lives gone! For what!?"
"It seemed like fun at the time."
by Evil Dictators Happyland » Mon May 13, 2019 5:12 am
Ifreann wrote:I don't play CK2, but it sounds like it would have been weirder for other characters to not care that the player is living a suspiciously long time.
by Bralia » Mon May 13, 2019 7:37 am
by Alvecia » Mon May 13, 2019 8:01 am
Bralia wrote:Quite the amount of new stuff regarding governments in I:R's 1.1 patch. And power costs for a fair amount of things are actually being removed in favor of more meaningful penalties. I think that's the bit I like the most.
by Bralia » Mon May 13, 2019 10:13 am
by Evil Dictators Happyland » Mon May 13, 2019 10:17 am
Bralia wrote:I decided to click the Randomize button that Stellaris has for empire creation because I've literally never touched the button before and I thought it would be funny to see what would happen. I was not disappointed. I rolled Fanatic Militarist/Egalitarians that had the modded Lethargic trait, which makes army damage absolutely dreadful.
by Bralia » Mon May 13, 2019 10:36 am
by The Huskar Social Union » Mon May 13, 2019 11:31 am
Bralia wrote:This is fun. I rolled a Devouring Swarm that has surprisingly fitting and synergistic, except for one particular trait: Apparently they're very curious about how other societies work.
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