Oh.
Alrighty then. My bad
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by Zarkenis Ultima » Fri Apr 26, 2019 1:41 pm
by Finland SSR » Fri Apr 26, 2019 1:45 pm
by Zarkenis Ultima » Fri Apr 26, 2019 1:48 pm
by Union Princes » Fri Apr 26, 2019 2:19 pm
by Tomia » Sat Apr 27, 2019 5:16 pm
Union Princes wrote: Arin Reagan / Fahcelkel
by Union Princes » Sat Apr 27, 2019 7:46 pm
Tomia wrote:Union Princes wrote: Arin Reagan / Fahcelkel
The bio is fine but I want you to get rid of combustion as a power. I think its potential is a bit OP combined with everything else and doesn't really fit as much with Napalm.
Also I want to note that there are some concerning things in the likes, weaknesses, and greatest fear section that lead me to say this. We're strictly warning you against excessively edgy and graphically violent scenes similar to the one you created during the prison break. So if you had an intention to use this character to write scenes like that, that is not going to be allowed.
Also for the record because of where we are in the story you won't be able to have her join the team until after the Warwolf arc has concluded.
With all these things considered, understood, and rectified, accepted
by Tomia » Sat Apr 27, 2019 7:55 pm
Union Princes wrote:Tomia wrote:The bio is fine but I want you to get rid of combustion as a power. I think its potential is a bit OP combined with everything else and doesn't really fit as much with Napalm.
Also I want to note that there are some concerning things in the likes, weaknesses, and greatest fear section that lead me to say this. We're strictly warning you against excessively edgy and graphically violent scenes similar to the one you created during the prison break. So if you had an intention to use this character to write scenes like that, that is not going to be allowed.
Also for the record because of where we are in the story you won't be able to have her join the team until after the Warwolf arc has concluded.
With all these things considered, understood, and rectified, accepted
1. I'm sorry, Tomia but Combustion has to stay. It's one of the staple parts to her character design. I'll get rid of her powers of producing fire and might add more limits to balance it out.
2. As for the prison scene, I ran through Zark first to gain approval of my post. I wanted him to review it first to see if it was too much gore which it did. So I toned it down and let him review it again which Zark accepted the new version of the prison scene. I had an hunch that the original draft would get me banned and that's why I went to Zark to see which parts had to be cut out. But I get what you mean and won't attempt another post like that.
3. It's okay, I can wait.
by Union Princes » Sat Apr 27, 2019 8:38 pm
by Arktic » Sun Apr 28, 2019 1:45 pm
- Engine Heart: Noah has an intuitive sense about the status of any vehicle just by touching it or quickly looking over it. This includes information such as fuel or battery life, structural integrity, engine health, and whether or not anyone is piloting it. Mysteriously, non-sentient vehicles seem to like having Noah driving them, which could help explain a little bit of what’s below...
- Drive:
Noah has access to a wide suite of powers that effect the utility and power of engine based vehicles, which include:
-Perfect Control: No matter what sort of vehicle Noah finds himself in, he will always be able to activate it and pilot it perfectly. This includes everything from lawnmowers and hang gliders to high-grade sports cars and multi-billion dollar space shuttles: if it can be driven and isn’t an animal, he can hotwire it and drive it like an expert. Better, actually, as we will see...
-Turbocharge: When Noah is piloting a vehicle, the vehicle’s engine and internal components push themselves far beyond what their limits should be. Airplanes, boats, cars, and other vehicles go significantly faster and more powerful than they’re supposed to.
-Supermaneuverability: In addition to breaking internal limits, external limits are no issue for Noah. Cars can make maneuvers that would send them spinning out of control in the hands of even a perfect regular driver, aircraft can twist and turn in ways that normally would break them apart or cause them to stall, boats seem to take their momentum in water and the crashing of waves and wake as a suggestion.
-Durability: Vehicles also seem to gain a certain amount of additional toughness when Noah is in the driver’s seat. Cars can keep going even after taking body hits and losing a wheel or two, airplane engines keep giving power and wings keep giving lift until they’re literally in pieces, boats have a hard time sinking, and life support never fails.
-Endurance: In addition to breaking maneuverability and speed limits, endurance capabilities seem not to matter to vehicles that are run by Noah. He can run engines on fumes basically for as long as they could with full fuel, and even things like Overcharge and Supermaneuverability never seem to do damage to the vehicles he does them on. Noah and any passengers he’s with seem to get a little endurance too, being able to withstand more G-forces for longer than any other human would be able to.- Mechanic:
In addition to being a legendary pilot, he’s skilled as a repair man, and has an intuitive sense of how to fix any vehicle he comes across, with the proper materials. And even without quite the proper materials, he can usually make “good enough” temporary fixes and MacGuyver some repairs with the tools in his backpack which, with his other Drive powers, usually keep things in working order or better. In his free time, he likes making custom vehicles and equipment, and is a valuable partner for anyone who needs a competent engineer.
- Indispensable Pilot (soft): Noah’s powers only work if he’s conscious and in the pilot seat. Merely having him or his body aboard isn’t enough to benefit from his powers.
- Just Human (soft): Beyond his skills as a pilot and a mechanic, there’s not much to him once you take him away from his vehicles. He can’t shoot lightning from his hands and lasers from his eyes...
- Material shortages: While Noah can fix things perfectly, he can’t summon materials to do so out of thin air. His vehicles need some fuel to work, and if you expect him to rescue you while you’re both stuck on a raft or in the vacuum of space with no means of propulsion, prepare to be disappointed.
- Limit Break: Even when pushed beyond original limits, new limits are found. It’s not impossible to do enough damage to Noah’s vehicles or to put them in a bad enough environment that they break down, although it is quite difficult.
- Indispensable Pilot (hard): His powers shutting down when he’s unconscious or absent from the pilot seat also means that, if he was holding the vehicle together from blowing up at the time of his removal, the vehicle will blow up as soon as he loses consciousness or steps away from the vehicle. If the vehicle you’re in has a burning fuel tank, you better plan to deal with Noah accordingly.
- Just Human (hard):...just as he’s not bulletproof, and is a weak fleshy human just like most of the rest of them. Break through a vehicle or isolate him from one, and seriously hurting Noah is pretty easy.
- Fatigue: Some of Noah’s Drive powers, particularly Overcharge and Durability, put noticeable physical strain on him. Long-duration missions mean either a lot of autopilot, careful pacing, or the risk of Noah passing out.
- Adrenaline Junkie: More of a personal failing than a power one, Noah gets bored easily and loves a challenge. He can’t help but to push whatever vehicle he’s in to its limits to make very high-profile and dangerous maneuvers, and he will never EVER say no to a race. That’s just who he is.
by Union Princes » Sun Apr 28, 2019 6:26 pm
by Zarkenis Ultima » Sun Apr 28, 2019 7:35 pm
Union Princes wrote:Tom? I removed the pyrokinetic ability. Is the app ready to be accepted?
by Finland SSR » Mon Apr 29, 2019 12:56 am
by New Neros » Mon Apr 29, 2019 9:17 pm
- [Supernatural Condition]: From his origin as a conduit for the Ultra Force, Cosmic and other hosts to the extra-dimensional energy are given incredible boosts to their natural abilities. Great strength, speed, stamina, and reaction times are just the tip of the iceberg for the powers available to a conduit, as many are equipped with regenerative abilities, mental abilities, elemental manipulations, and so many others due to the diverse nature of the Force and how it transforms a user.
- [Stellar Energy Manipulation]: The truest, and honestly most basic, aspect of the Ultra Force is the ability to generate and manipulate it's energy as it is expelled out of the conduit. Younger and less experienced conduits do not have access to large pools of energy, whereas longer lived and more seasoned veterans of the Corps are able to bring forth incredible amounts at a moments' notice. Cosmic falls in the younger category, able to bring some decent energy into battle but nothing on the stellar scale that others are capable of doing.
- [Shattering]: As users of Ultra Force develop their own unique powers and abilities, Cosmic developed a sixth sense-like phenomenon where he can view and see the world as fault lines, almost like a spiderweb, witnessing how events and people are connected and intertwined. He's able to view these fault lines in objects and people, and through them, find their weakpoints. With his energy generation, he's able to surge power to these weakpoints and effectively shatter even the most durable of materials, but he requires precision to do so, meaning he can only shatter by direct contact. Significant events also have their own fault lines, allowing Cosmic to view them if given enough concentration and time. Do not be mistaken, the ability still requires ample amounts of energy to preform despite it's more conservative use.
- [Limited Energy]: As a recent addition to the Ultra Corps, Mark is only able to access a small amount of the extra-dimensional energy available to them. He has to earn greater access with dedication and loyalty, as well as seniority. It is possible to go past these limits, but at a staggering cost to health and mental soundness, which cannot be repaired by the energy available to the user.
- [Bodily Limits]: Again owing to his freshness with the Ultra Force, Cosmic still has limits for how much energy his own body can hold and process. He makes the most use of his abilities by utilizing Ultra energy to amplify his destructive potential without seriously depleting his energy reserves, as a nearly drained Cosmic will become vastly weaker and sluggish compared to a fully charged one.
- [Unbreakable]: Simply put, there are some things in life that have no weak points or points so minuscule that forcing energy through it would would be like trying to thread molecules. This would render his Shatter ability useless.
- [Touch]: Though he has energy blasts and flying powers and such, in order to use his shatter ability to it's fullest effect, he needs to be in contact with an object he intends to break apart so that the energy can be focused and directed.
- [Drain]: Energy can be given and it can be taken, if you have the right equipment or counter. Energy from the Ultra Force can be siphoned by outside forces, and has been previously by others who have fought Ultra Corps members and emerged victorious. It's a glaring weakness, and one that is overcame by hardwork and training to keep a lid on all available energy the user is capable of mustering - closing the tap, if you will.
- [Conduit]: Just a conduit for the Ultra Force, Mark can be separated from the force and rendered "normal" if a powerful energy manipulator or technological device capable of such a feat is present. There is nothing tying him to the Ultra Force other than willpower.
- [Addiction]: The powers and energy that a conduit for the Ultra Force is great and sometimes overwhelming, but once you're used to it and the rush becomes normal, you cannot physically live without it. A conduit needs a constant supply of Ultra Force or their own bodies will begin to disintegrate. This process is accelerated in users who demand more and more energy from the Corps, akin to upping their dosage and never coming down.
Reploid Productions wrote:I have had to read a lot of erotic RP telegrams in the past four months and it does all start to run together into one giant mass of penises, vaginas, breasts, tentacles, dildos, bodily fluids and so on.
by Tomia » Tue Apr 30, 2019 9:43 pm
by Zarkenis Ultima » Tue Apr 30, 2019 11:50 pm
by New Neros » Wed May 01, 2019 5:33 pm
Reploid Productions wrote:I have had to read a lot of erotic RP telegrams in the past four months and it does all start to run together into one giant mass of penises, vaginas, breasts, tentacles, dildos, bodily fluids and so on.
by Zarkenis Ultima » Thu May 02, 2019 5:50 pm
by New Neros » Tue May 07, 2019 7:35 pm
- [Lunar Empowerment]: Ava is able to absorb and utilize light from the Moon, making her body much more enhanced than the normal person. Fast, strong, durable, and able to react much faster than baseline, Ava only has these powers under moonlight.
- [Lunar Energy Manipulation]: Darklight can manipulate and shape the energy she absorbs from moonlight, mostly by creating energy constructs and firing moon blasts.
- [Moon]: Darklight requires moon light for her constructs, energy blasts, and enhanced condition to work. Without it, she's mostly normal. This a major drawback that affects her entire load out, and puts her out of commission for twelve hours of sunlight. Not only that, but when it's a New Moon, she is just as ineffective as in regular daytime hours. Under a full moon, however, her powers are at their peak.
- [Daytime]: When not under moonlight, Darklight is a normal human being, and is easily exploitable.
- [Drain]: Energy can be drained and taken away, and Darklight is no different. The Moon is not an infinite source of energy, either, however.
Reploid Productions wrote:I have had to read a lot of erotic RP telegrams in the past four months and it does all start to run together into one giant mass of penises, vaginas, breasts, tentacles, dildos, bodily fluids and so on.
by Tomia » Tue May 07, 2019 8:32 pm
New Neros wrote:Name: Ava Waldstein | Darklight
Age: 17
Gender: Female
Race: Human
Appearance:(Image)(Image)
Young Blood?: Possibly
Bio:Ava was the new girl, shy, not particularly sure why her parents uprooted themselves from the East Coast to settle in abysmally warm San Diego, but she made do as best she could. Above average in her studies yet never exceptional or able to stand-out, Ava kept to herself and was often alone, keeping only a few friends and acquaintances at arms length at any given time. Though the move was a bit stressful, it seemed to help Ava unlock a certain gift, which she discovered by accident one night under a brilliant full moon.
Waving her fingers in the air, she could conjure thin streams of hard light. She was shocked and concerned, wondering how best to hide her powers. She did not idolize heroes and heroines, she was more into books and fantasy realms where she could escape the turmoil of everyday reality. As she practiced her powers and kept them a secret, though, she began to feel a bit more in control and could create larger and more complex structures as time wore on. Even though she attended Thomsen High, she was not part of the hero clique or clubs, and mainly just went through general studies. Still, she couldn't make up her mind on what to do with her gift, and if she should tell someone.
She eventually confided her powers in one of her only friends, Adrian, and demonstrated her powers on a dim moon. Still, he was astonished and blown away by her ability, causing Ava to grow a bit bashful and embarrassed at how excited he was to see her make moonlight puppets dance. He had a secret of his own, and told her straightforward: He had just gotten incredible energy powers, and would be leaving to go to space and use them for the next few months. She felt happy to know she wasn't alone with her powers, but then grew sad that she would be alone once Adrian left. She wished him good luck, but grew cold and distant, especially once he left. His kind words stuck with her, however, and his ideas on being a hero outside of school seemed like a relatively cool idea, so she opted to give it a try.
It was far more thrilling than she could ever imagine. Stopping her first crime was something unreal, happening so fast. A normal mugging, nothing to be on the news for, but to her, it was a pivotal, life-changing moment. She wouldn't patrol nightly or even weekly, but sometimes the urge would hit, and she would don a cloth mask and some dark clothing to hide her identity, and make her night worthwhile by injecting a bit of heroism into random crime-about-to-be. She focused on petty things, nothing major, she wasn't about to go after serial killers or villains, but she learned her powers inside and out, detailing her own shortcomings and what she needed to improve upon. A perfect vigilante in the making, she started to train and take the adventure seriously, sometimes finding motivation in how strong Adrian would become out the stars.
Powers:
- [Lunar Empowerment]: Ava is able to absorb and utilize light from the Moon, making her body much more enhanced than the normal person. Fast, strong, durable, and able to react much faster than baseline, Ava only has these powers under moonlight.
- [Lunar Energy Manipulation]: Darklight can manipulate and shape the energy she absorbs from moonlight, mostly by creating energy constructs and firing moon blasts.
Limitations:
- [Moon]: Darklight requires moon light for her constructs, energy blasts, and enhanced condition to work. Without it, she's mostly normal. This a major drawback that affects her entire load out, and puts her out of commission for twelve hours of sunlight. Not only that, but when it's a New Moon, she is just as ineffective as in regular daytime hours. Under a full moon, however, her powers are at their peak.
Weaknesses:
- [Daytime]: When not under moonlight, Darklight is a normal human being, and is easily exploitable.
- [Drain]: Energy can be drained and taken away, and Darklight is no different. The Moon is not an infinite source of energy, either, however.
Likes: Games, Exercise, Vigilantes
Dislikes: Injustice, Cheaters, Liars, Crooks, Pork Flavored Ramen
Additional Information (Optional; remove if unused)-
Birthday: May 8th
Theme Song: Moonlight
Favorite Food: Authentic Pad Thai
Greatest Fear: Death
by Galnius » Sun May 12, 2019 7:26 pm
by Union Princes » Sun May 12, 2019 7:42 pm
Galnius wrote:This still going? I'm back and Go to go if so.
by Galnius » Sun May 12, 2019 7:54 pm
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