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PDOX Games VIII: Communism Will Win

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Best HOI political party

HOI3 Stalinist
1
6%
HOI3 Leninist
0
No votes
KR Syndicalist
6
33%
KR Radical Socialism
2
11%
HOI4 Anarchism
3
17%
HOI4 Communism
1
6%
Stupid Sexy Naz with your unbiased polls and quality posts.
5
28%
 
Total votes : 18

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Lunas Legion
Post Czar
 
Posts: 31056
Founded: Jan 21, 2013
Psychotic Dictatorship

Postby Lunas Legion » Tue Apr 30, 2019 6:57 pm

Purpelia wrote:
Lunas Legion wrote:
Don't build anything in the South, don't recruit Dixie-cultured troops and they'll have to recruit an army when the civil war starts.

Or better yet don't recruit yanks at all and build everything in the south to give them the best possible chance at victory. I find that to be the only real way to get a challenge out of it. Also, is it just me or is HOI4 way too easy since last patch?


Pfft. If you want a challenge, you play as the South.
Last edited by William Slim Wed Dec 14 1970 10:35 pm, edited 35 times in total.

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Abserdia
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Posts: 20849
Founded: Aug 05, 2014
Scandinavian Liberal Paradise

Postby Abserdia » Tue Apr 30, 2019 7:13 pm

The Imperial Reach wrote:
Purpelia wrote:Or better yet don't recruit yanks at all and build everything in the south to give them the best possible chance at victory. I find that to be the only real way to get a challenge out of it. Also, is it just me or is HOI4 way too easy since last patch?


But what if I don't want slaving traitors to have even the slightest chance at victory?

Have what appears to be immense luck by outlawing slavery before The Slavery Debate nation flag is added.
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Heloin
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Ex-Nation

Postby Heloin » Tue Apr 30, 2019 7:15 pm

Abserdia wrote:
The Imperial Reach wrote:
But what if I don't want slaving traitors to have even the slightest chance at victory?

Have what appears to be immense luck by outlawing slavery before The Slavery Debate nation flag is added.

event 18090 once or twice till you got enough liberals to do that if you're a filthy cheater :p

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Purpelia
Post Czar
 
Posts: 34249
Founded: Oct 19, 2010
Ex-Nation

Postby Purpelia » Wed May 01, 2019 1:43 am

The Imperial Reach wrote:
Purpelia wrote:Or better yet don't recruit yanks at all and build everything in the south to give them the best possible chance at victory. I find that to be the only real way to get a challenge out of it. Also, is it just me or is HOI4 way too easy since last patch?


But what if I don't want slaving traitors to have even the slightest chance at victory?

Than you won't have a decent challenge and thus fun fighting the war. The way it's set up you are basically playing football with twice the players they have already. No point in completely removing the opposing team. It just gets boring.
Purpelia does not reflect my actual world views. In fact, the vast majority of Purpelian cannon is meant to shock and thus deliberately insane. I just like playing with the idea of a country of madmen utterly convinced that everyone else are the barbarians. So play along or not but don't ever think it's for real.



The above post contains hyperbole, metaphoric language, embellishment and exaggeration. It may also include badly translated figures of speech and misused idioms. Analyze accordingly.

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North German Realm
Senator
 
Posts: 4494
Founded: Jan 27, 2019
Ex-Nation

Postby North German Realm » Wed May 01, 2019 1:48 am

The Imperial Reach wrote:
Purpelia wrote:Or better yet don't recruit yanks at all and build everything in the south to give them the best possible chance at victory. I find that to be the only real way to get a challenge out of it. Also, is it just me or is HOI4 way too easy since last patch?


But what if I don't want slaving traitors to have even the slightest chance at victory?

You could get HFM, in which case if you pander to the Slavers enough, they won't be pissed off enough to revolt which makes the Free States revolt against the Slavering United States. It also has the benefit of giving the Confederates (or the Free States, on the off chance) a half-year grace period to get their shit together before the Civil War starts.
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Holy Tedalonia
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Posts: 12455
Founded: Nov 14, 2016
Ex-Nation

Postby Holy Tedalonia » Wed May 01, 2019 6:57 am

So far, enjoying Imperator: Rome, but one nitpick that I had with EU4 crossed over into Imperator: Rome. That bloody ‘mana’ system. Why couldn’t they have had more CK2 elements, like sending your magistrate over to fabricate a claim, and if he’s feeling traitorly, you may get a penalty on certain actions, taking longer or outright not functioning until loyalty returns.
Name: Ted
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Lunas Legion
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Posts: 31056
Founded: Jan 21, 2013
Psychotic Dictatorship

Postby Lunas Legion » Wed May 01, 2019 8:23 am

Holy Tedalonia wrote:So far, enjoying Imperator: Rome, but one nitpick that I had with EU4 crossed over into Imperator: Rome. That bloody ‘mana’ system. Why couldn’t they have had more CK2 elements, like sending your magistrate over to fabricate a claim, and if he’s feeling traitorly, you may get a penalty on certain actions, taking longer or outright not functioning until loyalty returns.


Or even CK2's rather unobtrusive tech system?
Last edited by William Slim Wed Dec 14 1970 10:35 pm, edited 35 times in total.

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Holy Tedalonia
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Founded: Nov 14, 2016
Ex-Nation

Postby Holy Tedalonia » Wed May 01, 2019 8:25 am

Lunas Legion wrote:
Holy Tedalonia wrote:So far, enjoying Imperator: Rome, but one nitpick that I had with EU4 crossed over into Imperator: Rome. That bloody ‘mana’ system. Why couldn’t they have had more CK2 elements, like sending your magistrate over to fabricate a claim, and if he’s feeling traitorly, you may get a penalty on certain actions, taking longer or outright not functioning until loyalty returns.


Or even CK2's rather unobtrusive tech system?

Dunno if that’d be fitting for Imperator Rome, given how different cultures have different military strategies in that time period. Be weird to see High tech Germans because they are closer to Romes capital then anyone else, (and still lives to tell the tale).
Name: Ted
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Lunas Legion
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Posts: 31056
Founded: Jan 21, 2013
Psychotic Dictatorship

Postby Lunas Legion » Wed May 01, 2019 8:32 am

Holy Tedalonia wrote:
Lunas Legion wrote:
Or even CK2's rather unobtrusive tech system?

Dunno if that’d be fitting for Imperator Rome, given how different cultures have different military strategies in that time period. Be weird to see High tech Germans because they are closer to Romes capital then anyone else, (and still lives to tell the tale).


You could probably modify tech spread by culture/terrain/civilisation value or something.
Last edited by William Slim Wed Dec 14 1970 10:35 pm, edited 35 times in total.

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Holy Tedalonia
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Founded: Nov 14, 2016
Ex-Nation

Postby Holy Tedalonia » Wed May 01, 2019 8:34 am

Lunas Legion wrote:
Holy Tedalonia wrote:Dunno if that’d be fitting for Imperator Rome, given how different cultures have different military strategies in that time period. Be weird to see High tech Germans because they are closer to Romes capital then anyone else, (and still lives to tell the tale).


You could probably modify tech spread by culture/terrain/civilisation value or something.

That’d be really cool actually. I could enjoy that given the time period and I’d think that’d work for it.
Name: Ted
I have hot takes, I like roasting the fuck out of bad takes, and I don't take shit way too seriously.
I M P E R I A LR E P U B L I C

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Platypus Bureaucracy
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Posts: 1763
Founded: Jun 06, 2018
Ex-Nation

Postby Platypus Bureaucracy » Wed May 01, 2019 10:50 am

Seeing all you people talking about how Imperator is more like EU4 than CK2, and I'm just like "Thank fuck".
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Renoa
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Posts: 1837
Founded: Apr 19, 2013
Scandinavian Liberal Paradise

Postby Renoa » Wed May 01, 2019 12:03 pm

Hanafuridake wrote:

Relevant
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Holy Tedalonia
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Posts: 12455
Founded: Nov 14, 2016
Ex-Nation

Postby Holy Tedalonia » Wed May 01, 2019 12:28 pm

Platypus Bureaucracy wrote:Seeing all you people talking about how Imperator is more like EU4 than CK2, and I'm just like "Thank fuck".

A great disappointment really
Name: Ted
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Dawetid
Diplomat
 
Posts: 850
Founded: Jul 12, 2017
Ex-Nation

Postby Dawetid » Wed May 01, 2019 1:28 pm

Platypus Bureaucracy wrote:Seeing all you people talking about how Imperator is more like EU4 than CK2, and I'm just like "Thank fuck".

At least Imperator is more playable than EU4.
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The Rich Port
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Founded: Jul 29, 2008
Left-Leaning College State

Postby The Rich Port » Wed May 01, 2019 1:31 pm

Platypus Bureaucracy wrote:Seeing all you people talking about how Imperator is more like EU4 than CK2, and I'm just like "Thank fuck".


What's wrong with CK2. I can't roleplay an anime girl marrying her brother and then driving Islam and Muslims to extinction in EU4.

Unless we're allowed to personify The Persian Empire as an anime girl now.
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Wallenburg
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Democratic Socialists

Postby Wallenburg » Wed May 01, 2019 1:55 pm

Platypus Bureaucracy wrote:Seeing all you people talking about how Imperator is more like EU4 than CK2, and I'm just like "Thank fuck".

Okay then, anyone interested in joining a plot?
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Holy Tedalonia
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Founded: Nov 14, 2016
Ex-Nation

Postby Holy Tedalonia » Wed May 01, 2019 2:02 pm

Wallenburg wrote:
Platypus Bureaucracy wrote:Seeing all you people talking about how Imperator is more like EU4 than CK2, and I'm just like "Thank fuck".

Okay then, anyone interested in joining a plot?

*Invite to plot*

Dear Wallenburg,
Blessings upon you and your house. I accept your gracious invitation and will join you plot forthwith.
Name: Ted
I have hot takes, I like roasting the fuck out of bad takes, and I don't take shit way too seriously.
I M P E R I A LR E P U B L I C

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Free Arabian Nation
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Founded: May 02, 2018
Ex-Nation

Postby Free Arabian Nation » Wed May 01, 2019 2:03 pm

Wallenburg wrote:
Platypus Bureaucracy wrote:Seeing all you people talking about how Imperator is more like EU4 than CK2, and I'm just like "Thank fuck".

Okay then, anyone interested in joining a plot?

Sorry, but I lack the 50 adm mana
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The Imperial Reach
Minister
 
Posts: 2023
Founded: Jun 22, 2018
Ex-Nation

Postby The Imperial Reach » Wed May 01, 2019 2:03 pm

Purpelia wrote:
The Imperial Reach wrote:
But what if I don't want slaving traitors to have even the slightest chance at victory?

Than you won't have a decent challenge and thus fun fighting the war. The way it's set up you are basically playing football with twice the players they have already. No point in completely removing the opposing team. It just gets boring.


The war isn't fun, it's a nuisance. Primarily because unless you're lucky it seems to be inevitable.

Speaking of which: how the fuck do you get your government to accept reforms? I cannot for the life of me figure out how.
Impaled Nazarene wrote:
The Imperial Reach wrote:I've encountered this event maybe 4 times and I've never lost - not even once. Even the one time when I had no skill-related options, I still won.

Stop giving me more reasons to hate you
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The Rich Port
Post Czar
 
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Founded: Jul 29, 2008
Left-Leaning College State

Postby The Rich Port » Wed May 01, 2019 2:06 pm

Abserdia wrote:
The Imperial Reach wrote:
But what if I don't want slaving traitors to have even the slightest chance at victory?

Have what appears to be immense luck by outlawing slavery before The Slavery Debate nation flag is added.


That actually happened to me in base Heart of Darkness. :lol:

It's why I downloaded HPM.
THOSE THAT SOW THORNS SHOULD NOT EXPECT FLOWERS
CONSERVATISM IS FEAR AND STAGNATION AS IDEOLOGY. ONLY MARCH FORWARD.

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The Alt-Right Playbook
Alt-right/racist terminology
LOVEWHOYOUARE~

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Platypus Bureaucracy
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Founded: Jun 06, 2018
Ex-Nation

Postby Platypus Bureaucracy » Wed May 01, 2019 2:36 pm

Wallenburg wrote:
Platypus Bureaucracy wrote:Seeing all you people talking about how Imperator is more like EU4 than CK2, and I'm just like "Thank fuck".

Okay then, anyone interested in joining a plot?

Yeah, have fun watching as eight different drunkards join your plot, all of whom will add 0.3% power and spill the beans every two weeks.

Or you could invite characters manually, I suppose. You're already micromanaging everything else; what's one more thing?
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Impaled Nazarene
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Ex-Nation

Postby Impaled Nazarene » Wed May 01, 2019 3:46 pm

Platypus Bureaucracy wrote:
Wallenburg wrote:Okay then, anyone interested in joining a plot?

Yeah, have fun watching as eight different drunkards join your plot, all of whom will add 0.3% power and spill the beans every two weeks.

Or you could invite characters manually, I suppose. You're already micromanaging everything else; what's one more thing?

Then the head honcho joins the plot and automatically you get 100+ plot power.
Oh wait.
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Wallenburg
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Democratic Socialists

Postby Wallenburg » Wed May 01, 2019 3:49 pm

Platypus Bureaucracy wrote:
Wallenburg wrote:Okay then, anyone interested in joining a plot?

Yeah, have fun watching as eight different drunkards join your plot, all of whom will add 0.3% power and spill the beans every two weeks.

Or you could invite characters manually, I suppose. You're already micromanaging everything else; what's one more thing?

You think the problem with plots is that they are terribly built and hard to manage. I see the problem as you trying to murder people far more popular than yourself. It's just as much about what everyone else thinks about the target as it is about what you think of them.

* casts vipers into PB's bedchamber *
While she had no regrets about throwing the lever to douse her husband's mistress in molten gold, Blanche did feel a pang of conscience for the innocent bystanders whose proximity had caused them to suffer gilt by association.

King of Snark, Real Piece of Work, Metabolizer of Oxygen, Old Man from The East Pacific, by the Malevolence of Her Infinite Terribleness Catherine Gratwick the Sole and True Claimant to the Bears Armed Vacancy, Protector of the Realm

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Platypus Bureaucracy
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Founded: Jun 06, 2018
Ex-Nation

Postby Platypus Bureaucracy » Wed May 01, 2019 3:56 pm

Wallenburg wrote:
Platypus Bureaucracy wrote:Yeah, have fun watching as eight different drunkards join your plot, all of whom will add 0.3% power and spill the beans every two weeks.

Or you could invite characters manually, I suppose. You're already micromanaging everything else; what's one more thing?

You think the problem with plots is that they are terribly built and hard to manage. I see the problem as you trying to murder people far more popular than yourself. It's just as much about what everyone else thinks about the target as it is about what you think of them.

* casts vipers into PB's bedchamber *

*plot fails, everyone hates you now despite hours of micromanaging their opinions, your own chancellor murders you, and your entire realm falls apart when you were six months away from getting rid of gavelkind*

Having fun?
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Platypus Bureaucracy wrote:I will never stop being a gay platypus.

The Huskar Social Union wrote:You glorifted ducking wanabe sea pheasant

Platapusses are not rel

Ostroeuropa wrote:"Can we just eat SOME of the rich?"

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Wallenburg
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Posts: 22869
Founded: Jan 30, 2015
Democratic Socialists

Postby Wallenburg » Wed May 01, 2019 4:03 pm

Platypus Bureaucracy wrote:
Wallenburg wrote:You think the problem with plots is that they are terribly built and hard to manage. I see the problem as you trying to murder people far more popular than yourself. It's just as much about what everyone else thinks about the target as it is about what you think of them.

* casts vipers into PB's bedchamber *

*plot fails, everyone hates you now despite hours of micromanaging their opinions, your own chancellor murders you, and your entire realm falls apart when you were six months away from getting rid of gavelkind*

Having fun?

Shouldn't have kept all your duchies floating around without a kingdom to package them together. No wonder your chancellor killed ya. :P
While she had no regrets about throwing the lever to douse her husband's mistress in molten gold, Blanche did feel a pang of conscience for the innocent bystanders whose proximity had caused them to suffer gilt by association.

King of Snark, Real Piece of Work, Metabolizer of Oxygen, Old Man from The East Pacific, by the Malevolence of Her Infinite Terribleness Catherine Gratwick the Sole and True Claimant to the Bears Armed Vacancy, Protector of the Realm

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