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by Bachtendekuppen » Wed Feb 20, 2019 9:27 am
by Escade » Sat Mar 09, 2019 7:58 pm
by Escade » Sat Mar 09, 2019 7:58 pm
by Escade » Sat Mar 09, 2019 7:59 pm
by Escade » Sat Mar 09, 2019 7:59 pm
by Escade » Sat Mar 09, 2019 8:00 pm
by Escade » Sat Mar 09, 2019 8:00 pm
by Kyrusia » Sat Mar 09, 2019 8:37 pm
by Wopruthien » Sun Mar 10, 2019 7:56 am
by Escade » Sun Mar 10, 2019 9:02 pm
Bachtendekuppen wrote:Great interview with a great interviewee.
Kyrusia wrote:Because my Ego needed more Miracle-Gro.™
Good job, Mermum.Now I must go back to crucifying people in Kenshi.
Wopruthien wrote:PopMaster is definitely one of the most fun events on NS right now. Everyone should come and join in.
Really good articles that I enjoyed from people who I haven't really interacted with before(which wouldn't be hard I rarely leave my little bubble these days). Keep up the good work.
by The Holy Principality of Saint Mark » Mon Mar 11, 2019 4:57 pm
by New Rogernomics » Wed Mar 13, 2019 3:26 am
by Miss Madeline » Wed Mar 13, 2019 11:05 am
by Escade » Sun Mar 17, 2019 7:55 pm
The Holy Principality of Saint Mark wrote:It's always such a pleasure reading your lovely magazine!
New Rogernomics wrote:Looking forward to more. Neat interviews.
Miss Madeline wrote:Thank you so much for including me in this Escade! I've never been interviewed before outside of my own regions so this was a super fun experience, also Kingdom Hearts is amazing so of course I will forever recommend it! I look forward to the next issue and the next batch of lucky folk!
by Escade » Fri Apr 12, 2019 8:34 pm
by Escade » Fri Apr 12, 2019 8:34 pm
by Escade » Fri Apr 12, 2019 8:37 pm
by Escade » Fri Apr 12, 2019 8:38 pm
by Escade » Fri Apr 12, 2019 8:38 pm
Hey everyone, Koth here. I have a proposal for NationStates Gameplay that is designed to be a fundamental overhaul to the way emergent political conflict works in this game by rooting it in mechanics that should already exist to support it. The problems with Gameplay in 2018 can be summarized in the following points:
- Gameplay is mechanically basic and lacks complexity
- Power has centralized around GCRs, leaving the UCRs mechanically and narratively uninteresting
- R/D has become narratively bland, prioritizing quantity of raids and defenses over political intrigue
- Gameplay is stagnant and difficult to make a splash in because of lack of avenues for conflict
My proposal seeks to address all of these points while not taking away from the cultural, mechanical, and political importance of GCRs, UCRs, and R/D. This system would exist on top of the current mechanics, and provide another level of in-game political intrigue that brings attention back to nationstates.net as opposed to off-site communication platforms that contribute the entirety of narrative development in Gameplay.
Let's call it Factions.
by Escade » Fri Apr 12, 2019 8:39 pm
by Escade » Fri Apr 12, 2019 8:39 pm
by Escade » Fri Apr 12, 2019 8:40 pm
by Todd McCloud » Sat Apr 13, 2019 5:55 am
by Lamoni » Sun Apr 14, 2019 10:48 pm
Licana on the M-21A2 MBT: "Well, it is one of the most badass tanks on NS."
Vortiaganica: Lamoni I understand fully, of course. The two (Lamoni & Lyras) are more inseparable than the Clinton family and politics.
Triplebaconation: Lamoni commands a quiet respect that carries its own authority. He is the Mandela of NS.
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