Abidawe wrote:I don't know if its necessarily a glitch, just more confused about how it had this specific effect
Issue 547 (Fantastic Beasts and How @@NAME@@ Harmed Them)
Went with option number one (effect was to ban zoos and aquariums etc)
In terms of stat effects I was surprised it actually saw an increase in Tourism (minimal but still surprising as I figured it would drop, though I'm not complaining that it didn't). I'm mainly just wondering how that effect was determined just out of curiosity.
Tourism is a pretty complex stat, comprised of a list of stats that can impact it. A number of those back- and frontstage stats are interacting here, which means that the Tourism stat can change slightly unpredictably.
Here, this had the small -- and for you, desirable -- effect of raising your tourism slightly from 1,476.31 to 1,484.20.
IC, you could think of it this way: Maybe, your tourists disapprove of zoos and so avoid countries that have them?
It's working as intended.