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CAS Canon RP Signup/OOC (CAS Region Only)

For all of your non-NationStates related roleplaying needs!
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Imperialtha
Chargé d'Affaires
 
Posts: 413
Founded: Apr 24, 2016
Ex-Nation

CAS Canon RP Signup/OOC (CAS Region Only)

Postby Imperialtha » Sat Feb 09, 2019 6:02 pm

General Rules

-NOTICE: Read ENTIRE OP before applying.

-Canon is run by the Commission Staff:
Neo Rome Republic MOD-EMPEROR OF ROLE PLAYERS. FEAR HIS NAME AND BOW IN RESPECT
The annoying Kaiserlike/Neiblham
The Heretic Terra Frima
The Mad Scientist Tarazed
Use this page for any complaints you want addressed by the Commission and any interactions a Player wants to have with NPCs from this point onward.

IC Thread: viewtopic.php?p=35891983#p35891983

-Link to canon global historical timeline: History Document

-New Players and Observers Incoming and Interested to Signup: New players who wish to join and sign up for canon can do so by picking a country labeled an NPC state (AKA, a country with "(NPC)" in its title) or any country controlled by an Inactive Player (see list at bottom of this post).

NOTE: General history and demographic makeup (social, ethnic makeup, religious, etc) is ALREADY determined for the NPC for incoming signups, Update: You can however add other religions or aspects on top of it that don't majorly conflict with preestablished demographics and can modify aspects of history, able to add to completed sections with things to the established history that don't conflict with it. By presenting these drafts to the OOC thread and then having the mods able to approve or disapprove aspects added accordingly.[/b] But the political system, economic development, and present social policies can be altered to the whim and image of the person who's signing up via the national signup application and its features. However, certain parameters of political expectation may be requested by mods, and you can try to negotiate history modifications for your country of choice in canon with the modding staff, as long as it fit doesn't stray too far or unbelievably from the preestablished history. REGARDLESS, use whatever information is available at your disposal, and write your entry full-cloth using the application BELOW. HOWEVER, it is recommended that present policies or changes are done in a historically consistent way with the past formation of said NPC state, if changes must be abrupt, at least try to make them believable. As otherwise actions could very well impact the domestic stability of the players country. Natural resources are mostly, if not entirely the same in the geographic areas as it would be in RL. Do note that some NPCs may be apart of another nation's sphere of influence or in a Custom union with another player. It is not something you can change OOCly before you join. But you can take IC actions to reduce the influence the other player(s) have on your nation.

Blank MAP
Full map
Pretty Map
Polandball World Map
New players please select a NPC from this above map

RULES FOR EVENTS:

-Preface: This is the section pertaining to Event Mechanics of Canon. Essentially, this mechanism is to ensure a sense of realism and sense of adventure to the canon. In the real world, nothing is ever smooth sailing for politics or people. Society always faces internal factors (IE: Civil unrest, Ethnic or Racial Tensions, Famine, etc.) or outside factors (IE: Natural Disaster, Invasion, Plagues, diplomatic rivalry, etc.). Since this is a simulation of the modern world on an RPing scale, it is reasonable to expect that this will occur.

-Therefore, disasters will expect that disasters will be of the following categories:
-Ecological (Man Made)
-Natural Disaster
-Societal Issue

These occur at the Mod Emperor’s discretion but, societal issues are heavily influenced by the amount of Misery one creates. There is too forms of misery inflation misery and employment misery. These will be influenced by the economic decisions you take IC. Too much inflation or too much deflation will make your citizens upset. If your people don’t have enough work or you are overworking them, they will be upset.

TECHNOLOGY
Each player on their app will specify an IRL nation who’s technology that player wants. Note the start date is 1934. If different players want the same nation’s tech it will be determined by the mods. The players that receive the technology of US, UK, Fran, Ger, Jap, Russ, Italy will be deemed as Major powers. Activity is important among major powers as they are expected to driving the canon. If you cannot decide on a nation equivalent or lost out on the one you did want, you can either buy from that player (or some other deal) or the mods will hand you some technology from another IRL nation. There is NO custom technology of any sort in this canon. All technology used must have an IRL equivalent. Non military technology will be open to all players when it was invented IRL. Nuclear weapons require some RPing skill and will be rewarded to the player(s) that best RP the development of nuclear weapons. The same goes for the Moon landing. All Famous people will be born in the nation that received that nation’s tech. I.e. Maxim will be born in the player who receives America’s tech because Maxim was born in America.
There is also a list of "blank tech" that all players have access to
Blank Tech
This military tech is considered weaker than IRL tech. It will also be the tech that the NPCs use by default (players can still sell their tech to NPCs). The purpose of this tech is so that all players have access to all tech but their is differences in it's abilities. Having this tech is not a complete loss against a player with IRL tech. Using strategy is much more important in combat. If you use Blank Tech in your military make sure to list the year you created that blank tech. As the IC progresses blank tech will also improve in strength. You are of course free to convert older versions of blank tech to new versions (i.e. Main Battle Tank 1934 to Main Battle tank 1939). Just make sure to list how much you imagine this costs for the mods to approve.

Players are able to license their tech out to other players, but by doing so allows them to make the tech on their own. In effect giving them the technology.
Players are able to export their technology to other players, but players can spend an IC year or more (depending on tech in question) to reverse engineer said technology and create their own version.
ALL Players must have a military factbook (for all involved parties) in order to go to war.
Players have till the IC year becomes 1935 to make a factbook for 1934, failing to do so will force said player to spend no more than 2% of GDP and have no more than 2% of population as active population. This goes for any following year as well (i.e. once the IC reaches 1936 players without factbooks are under the same constraints for 1935).
Players without a factbook are assumed to have a military
Players with and without a factbook must make IC posts to change their Military (i.e. purchase tanks from another player).
Factbooks must include:
Budget (in 1934 USD)
Equipment in use
Equipment being built
location of all equipment
a list of total military equipment
Players can have at max 2% of population as Active Military before seeing economic punishments
Players can have at max 2% of GDP as military budget before seeing economic punishments
Players pay for new equipment once it's commissioned and has entered military use
Personnel make the nation's GDP per Capita.
General Upkeep Costs can be found on the blank tech sheet.
for every 100k combat troops there should be 15k-25k logistics troops for defensive operations and 25k-35k for offensive operations
For ever 10k Sailors there should be 2.5k-7.5k logistic troops
for ever 1000 pilots there should be 2000 logisitic troops


Economics
https://docs.google.com/spreadsheets/d/ ... =460654409
Green is player input, each year players will have to enter how much they are increasing/decreasing spending that year, how much they are increasing/decreasing taxes, the “average” tariff for that year, and spending on the national debt.
Red is important values for players
Black is mod controlled
At the bottom is a score sheet for players. The higher it is the more upset your people are, which increases the likelihood of an event happening in your nation.
A simple formula for determining what you should do is
(Estimated Full emp GDP of current year-(Nominal GDP of previous year * (1+ Labor productivity change of previous year)))/2.5
If you wish to cut taxes the exact same but divided by 1.5
I.e. (100,000-(90,000*(1+.03)))/2.5

HISTORY
We will begin at 10,000 BC and as a group decide where humanity began and how it spread across the planet. From there we will discuss what ancient empires emerged and then the beginnings of our own nations. All religions require an approved Factbook before they can be added to the history.

TIME
A free flow system where players are required to put date and time on their posts
Are able to move the date at discretion, but approved by mods,
and are able to post before or after the most recent post
all subject to mod approval
As a general rule of thumb after a player posts another player could move the date ahead by up to 3 days, if there has been no post in 24 hours than 7 days, if 48 hours then 14 days.
A player can also make a post that takes place 2 days before the latest IC date.

ACTIVITY
Players are expected to make 1 post every two weeks IRL (that is if you make a post on the 1st of the month you must make another post before the end of the 15th of that month). Failure will result in the player being labeled inactive. While labeled inactive new players or current players can apply as your nation, though they must remain consistent with how your nation is (i.e. if it's a democracy it must remain a democracy). In order to be removed from the inactive list one must make 2 posts within 2 weeks of each other (i.e. if you make a post on the 1st of the month you won't be taken off unless you make a 2nd post by the 15th of that month).

NPC MECHANIC
https://docs.google.com/spreadsheets/d/ ... edit#gid=0
ALL NPC POSTS ARE SUBJECT TO MOD-EMPEROR APPROVAL
Players gain influence for each of their posts THAT IS OF QUALITY (i.e. no spamming posts). Each posts rewards a player with 5 influence that will be tracked on a google sheet. A collaboration post between 2 or more players will reward all players involved 10 influence per collab post. Players must wait 3 IRL days before spending points on an NPC they've spent points on before.New Players joining the canon will get 3 points for each month since Jan 1934 IC (each IC year is 36 points) Influence can then be spent, in another post, on the following:
-Defensive Pact [x1]
--Military Ally [x2]+Defensive Pact
---Sphere of Influence [x3]+Military Ally
----Annex Land [x2 per province annexed (min 3)]+Sphere of influence
-Trade deal [x1]
--Free Trade Agreement [x3]+Trade deal
---Customs Union [x5]+Free Trade Agreementl

-Pressure [x 1+ number of allies NPC has]

-Break Alliance/Pact [x1]
-Coup/Uprising [x2] (breaks Sphere of Influence/Customs unions)
-Embargo another nation [varies by relationship between you, the NPC, and the player you want to embargo. Talk to the Mod-Emperor for more details]
x1 means 1 influence per province

Explanation:
Defensive pact means that the NPC will come to your defense if you are attacked. The NPC will not support any offensive actions you take.

Military Ally means the NPC will aid you both in defense and offense.

Sphere of influence means the NPC has listens to your nation more than other. Other players wishing to interact with this NPC must ask you first, that is the player OOCly controls the NPC's actions.This does not prevent them from spending their influence points on the NPC. Any conflicts between players will be resolved by the mods. An NPC cannot join a FTA or CU without your approval. Actions that are two one sided may result in uprisings at the Mod-Emperor’s discretion. To add an NPC to your sphere of influence you must fill out the Sphere of influence/Annexation App at the bottom.

Annexation means adding some of the NPC's land to your nation. you can only annex a min of 3 provinces and if the NPC would be 2 provinces or less it has to be the whole thing. This can increase the chance of a rebellion in the nations in your sphere of influence. This also makes it impossible for other players to have influence in that area. To annex an NPC you must fill out the Sphere of Influence/Annexation App at the bottom, if you have not done so before.

Trade deal: This will increase both your Exports and Imports by a small amount.

Free Trade Agreement: Think NAFTA. Increases exports and imports

Customs Union: Think EU. Greatly increase exports and imports. You control the economic policies of the NPC. As such if your actions are too unsided they could leave at the Mod-Emperor’s discretion.

Pressure: Put pressure on an NPC to perform an action. I.e. pass legislation or allow you military passage. (depending on the case it could be free. I.e. if both you and the NPC are at war with the same nation they will most likely allow military passage. Or if you added the NPC to your sphere of influence you can have them pass legislation for free).

Break Alliance/Pact lowers the relationship of an NPC and another specified player. I.e. if Player A has a military ally in NPC A, player B can use their influence to have NPC A call off the alliance.

Coup/Uprising: Spending player gets to control weather it’s a coup or an uprising. This can result in a NPC in another's sphere of influence breaking free or a nation leaving a customs union. This depends on further IC actions taken by the player(s) involved.

Embargo a nation: Cut off all trade between another player an a NPC. This breaks Custom unions and Trade deals.

All posts detailing what you spent your influence on must contain how many influence points you have left. Spending influence points must be approved by the Mod-Emperor
NPCs will be created after claims are finished.

CLAIMS These are now out of date
Claims will be separated into 2 different groups all taking place on this OOC thread.
Group 1 of claims:
Players will be placed in a random order with the first player having the most hierarchy. Then each player will claim 10 provinces on the map. These claims must be adjacent to each other and not claimed by another player. This will be repeated until all players are done claiming or all players have reached their max amount of claims. At the end of each round you are to add if you wish to continue claiming or stop claiming. The max amount of claims very by location of your capital:
150 for East of Black Sea
100 for South of Med sea
50 for South of the Yucatan
125 for West of Mexico
100 for West of black Sea
120 for East of Mexico

Group 2 of claims:
Players will create NPCs on the map that they will begin the game with as apart of their sphere of influence. Players must also mark where the capital of these NPCs are. Players can make NPCs depending on the size of their nation:
Major Powers to 0-10 NPCs
Let's keep other players 0-3 NPCs
For MPs you get at most 10 colonies but lose 1 NPC for ever 10% of the continents Max claims you use.
so for Europe every 15 claims loses one NPC.
30 for East of Black Sea
25 for South of Med sea
25 for South of the Yucatan
25 for West of Mexico
25 for West of black Sea
25 for East of Mexico

There is no order and disputes will be handled by mods. Furthermore for every 10 provinces you claim during this group will be a different ethnic group. The name does not have to be determined now, as history will prolly play a role, but you must determine what provinces the different ethnic groups are in. Having ethnic groups does not give any inherent advantages or disadvantages but it can be used by the Mod-Emperor or other players.

Of course no snakes, no encirclements, etc.

For New Players
Pick a NPC on the map, any relations that NPC has with other players will remain canon (but you are free to change them).
NPCs inside another's sphere of influence have special rules, that status can be changed but you must RP out (not just post "i'm not longer apart of X nation's sphere of influence"), this could be by RPing an independence group, or you could accept the status and RP in favor of player.
You can now claim select nations that are controlled by inactive players, though everything about that nation must stay the same (government, population, ideology, etc). If you wish to change something about the nation you can but you must fill out a Coup/Uprising app for the nation you want to take control of. Note that this causes, well, a coup/uprising which can be very chaotic in general. It also does not guarantee you'll take control of the nation should the inactive player or other players get involved. The nations that are allowed to be claimed are:
Hyak
Ausfon
Modesia
Kurgan
Yeoha
Goldritter
Lombardy


Canon Application
Code: Select all
Canon Application:
[b]NS Nation Name:[/b]
[b]Canon Nation Name:[/b]
[b]Capital name:[/b]
[b]Population:[/b]
[b]Ideal Map Claims (please mark your capital):[/b]
[b]Major Cultures:[/b]
[b]RL Equivalent Cultures:[/b]
[b]Major Languages (of the nation):[/b]
[b]RL Equivalent Languages:[/b]
[b]Real Life Nation Technology Equivalent[/b]
[b]Government System (short description):[/b]
[b]Economic System (short description):[/b]
[b]Social Policies (short description):[/b]
[b]Head of State:[/b]
[b]Head of Government:[/b]
[b]Will you make a religion?:[/b]
[b]Will you make your own calendar?:[/b]
[b]Currency:[/b]
[b]Brief History:[/b]
[b]Anything to add?:[/b]


Coup/Uprising app
Code: Select all
[b]Your IC Nation:[/b]
[b]Organization's name:[/b]
[b]Organization's HQ:[/b]
[b]Organization's size:[/b]
[b] Organization's area of operation[/b]
[b]Political Ideology:[/b]
[b]Is your organization diverse in ethnicity:[/b]
[b]Organization's main language:[/b]
[b]Organization's structure:[/b]
[b]Economic beliefs:[/b]
[b]Leader of the organization:[/b]
[b]List of different key figures (and roles):[/b]
[b]History of the organization:[/b]
[b]Military Factbook (if applicable):[/b]

Sphere of Influence/Annexation application You must fill out this application if you plan to spend influence points on an NPC or plan to annex some/all of an NPC (whether by force or by influence points)
Code: Select all
Canon Application:
[b]Your IC Nation:[/b]
[b]NPC Nation Name:[/b]
[b]Capital name:[/b]
[b]Population:[/b]
[b]Major Cultures:[/b]
[b]RL Equivalent Cultures:[/b]
[b]Major Languages (of the nation):[/b]
[b]RL Equivalent Languages:[/b]
[b]Government System (short description):[/b]
[b]Economic System (short description):[/b]
[b]Head of State:[/b]
[b]Head of Government:[/b]
[b]Major religions (bold any state religions):[/b]
Last edited by Imperialtha on Mon Jun 08, 2020 11:29 am, edited 75 times in total.

User avatar
Terra Frima
Spokesperson
 
Posts: 105
Founded: Jun 22, 2018
Scandinavian Liberal Paradise

Postby Terra Frima » Sat Feb 09, 2019 6:14 pm

NS Nation Name: Terra Firma
Canon Nation Name: The Federal Commonwealth of Amerce
Capital: Wellingmere
Population: 65.4 million
Ideal Map Claims (please mark your capital): https://imgur.com/9bAhsLZ
Major Cultures: Amercen
RL Equivalent Cultures: American
Real Life Nation Technology Equivalent American
Major Languages (of the nation): Evestish( An accent of Terru)
RL Equivalent Languages: English
Government System (short description): Run by five branches the Legislative, Examination, Control, Executive, and Judicial. Each with there own powers the Legislative making laws, Control keeping corruption in check, Examination making sure that all members of the government are fit to serve, Executive enforcing laws and head of the armed forces, and then lastly Judicial who makes sure the laws are following the constitution.
Economic System (short description): The FCoA’s economic is a mix of Socialism and Capitalism with the major and important industries being government controlled or having a stake in the industry.
Social Policies (short description): Socially the FCoA has equal right’s among genders and race. With effort put into making sure that everyone in the nation is taken care of.
Head of State: Alan Shepard
Head of Government: Matthew Hyde
Will you make a religion?: Yes
Will you make your own calendar?: Maybe
Currency: Scavre
Brief History: Breaking away from Ergonia in 1770's after a number of disagreements over their colony-master relation, the FCoA began its journey a new and strong presence over the land it held and to spread.
Anything to add?: ~~Can I have a puppet~~
Last edited by Terra Frima on Thu Feb 14, 2019 8:04 pm, edited 9 times in total.
"This nation has the means to end this war in a definitive and elegant manner, we seek not destruction and conflict but a balance of power and restoration to peace, and it will be done with reason and justice from beginning to end, and the world will be grateful, only then will they see the way to true peace."

"They paint us as if we have lost the democratic traditions this nation was founded on, that can not, is not, further from the truth in this nation, do they not know what we went through? the 30 years of war that was started by men who did not listen to the people? This Republic will weather the storm, we will fight to the death and win, then welcome our enemies into our great state."

User avatar
Mes
Envoy
 
Posts: 215
Founded: Jul 02, 2014
Ex-Nation

Postby Mes » Sat Feb 09, 2019 6:37 pm

NS Nation Name: Mes
Canon Nation Name: Shinguo
Capital Name: Tiandu
population: 275 million
Ideal Map Claims: https://gyazo.com/23276d7746b4716ed8d1ad0d532f10b7
Major Cultures: Chinese, Mongol, Manchu, Thai, Javanese
RL equivalents: As I mentioned prior.
Real Life Nation Technology Equivalent: Japan
Government System: Westminister system The Westminster system is a parliamentary system of government. The system is a series of procedures for operating a legislature. It is used or was once used, in the national legislatures and subnational legislatures. The head of government is led by Fushu (Prime Minister) and the head of state is the Emperor (Tianji) over the country who has the power to dissolve the government and as well as other royal prerogatives.

Economic System: Singaporean economic system: Lassiez Faire capitalism (LOW taxes, easy to do business) but heavy government interventions in terms of housing and other key industries and resources.

Social Policies: Enforce active personal responsibilities we will provide free education and free platforms for people to succeed and when people fall on hard times we will help to get the opportunities to bounce up even higher but if they fail even given help it's on them.

Head of state: (冒顿) Modu Tianci
Will you make a religion: Yes
Currency: Goldbars Yes Literally named goldbars
Will you make your own calendar: no
Capital: Tianjing (BEIJING) https://gyazo.com/f78a637584cffa24e8592025f8facc44
Languages: Thai, Cantonese, and Mongolian.
Head of Government: Lingzhi Tianci
Brief History: The civilization of Shinguo and the country of Shinguo is approximately 5,000 years old starting with the Xia Dynasty which is the first mythological dynasty of the civilization. There have been nations based on the first dynasty and there are various bloodlines from the first dynasty that still fights for power in the empire. In the recent history of Shinguo it has gone through civil war between the Tianci, Yongzheng and Wudi bloodlines of the family and this civil war was won by the Tianci bloodline and clique. This civilwar started from 1800 to the early 1900's between disputes who would succeed Emperor Huraudyakon Petudi Wudi and the empire was disunited and split off into different warring states that sought to unify the empire. Now Lingdan Yang Pertudi Yjiarayonkon TIanci will lead this new unified empire into this new age of war.
Last edited by Mes on Mon Feb 11, 2019 8:20 pm, edited 3 times in total.

User avatar
Osphen
Envoy
 
Posts: 309
Founded: Aug 08, 2014
Ex-Nation

Postby Osphen » Sat Feb 09, 2019 6:52 pm

Canon Application:
NS Nation Name: Osphen
Canon Nation Name: Osphen/Ausfon/La Vasilirea D'Ausfonaïle
Capital name: Coŕalios
Population:
Core: 77,000,000
Colonies (provided you lot decide to be kind to me): 11,000,000
Total: 88,000,000
Ideal Map Claims (please mark your capital):
https://i.imgur.com/ycQsh6x.png (Gibraltar is Coŕalios pls make it a Constantinople thing)
Major Cultures: Osphenian, Altanaïle
RL Equivalent Cultures:
Osphenian: Greek, French, Spanish, Italian.
Altanïle: Greek, Persian, Arab, some French linguistic influences
Major Languages (of the nation): Osphenian, Altanaïle Osphenian
RL Equivalent Languages:
Osphenian: Greek, French, Spanish, Italian.
Altanïle: Greek, Arabic, Persian, French
Real Life Nation Technology Equivalent: France
Government System (short description): A federal semi-constitutional monarchy single-party state where the Monarch has some executive powers that are not subject to parliamentary advice or consultation, such as the passing of laws, although the monarch often, but not always, passes whatever law public opinion is in favour of. For certain state functions such as declaring war or selecting the new Chief Minister (who does the majority of the governing), the Monarch must consult the parliament. Government representatives in the lower house are elected by the people in democratic elections, however, they can only vote for members of the ruling party, the Osphenian Social Nationalist Party. The Royal Senate is entirely appointed independently by the Monarch. Osphen is composed of duchies, or Kyrïlrea, which are sub-national governments ruled by a duke (Kyrios), who is appointed by the monarch, and by a Governor (Meridarca). Within these duchies, the dukes hold relatively little power, while the Governor does the majority of the governing.
Economic System (short description): Market Socialism[
Social Policies (short description): Fairly Gender egalitarian, similar to Spartan gender roles, LGBQ seen as the norm, intensely Solarist, Strong welfare programmes, strongly communitarian ethics, all citizens over the age of 20 can vote, strongly nationalist, attempts at assimilating Altanïle peoples.
Head of State: La Vasiliás - Monarch Qentaïn Jiurdaine II
Head of Government: Chief Minister - Préma Arconte Azimò Mopatis
Will you make a religion?: Yes, Solarism https://www.nationstates.net/nation=osp ... id=1140929
Will you make your own calendar?: no
Currency: Chrimata
Brief History: Originally a disprate group of Ithran colonies, after merging Ithran cultures and native Romance cultures, along with Coralios officially taking control of all the other colonies, Osphen became it's own nation, and eventually became one of the most powerful nations in Europe and the World.
Anything to add?: In my core claims, off my coast in the Med, there is an unclaimed island roughly one pixel big, pls let me have that
Last edited by Osphen on Sat Nov 16, 2019 11:53 am, edited 25 times in total.
hand hook man

User avatar
Kaiserlike
Attaché
 
Posts: 96
Founded: Feb 01, 2019
Ex-Nation

Postby Kaiserlike » Sat Feb 09, 2019 6:59 pm

Canon Application:
NS Nation Name:Kaiserlike
Canon Nation Name:Heiliges Kaiserlike Reich (Holy Imperial Empire) (Yes i know that is technically Heiliges Kaiserreich but kaiserreich as a NS name was taken)
Capital name: Vienna
Population: ~95M
Ideal Map Claims (please mark your capital):
Image Yellow is capital Everything that isn't orange is my claims this is also the interior duchies.
The Homeland
Image
Image
Image
Empire claims
Major Cultures: Imperial/Sonchen culture
RL Equivalent Cultures: Germany, christian, Prussian.
Major Languages (of the nation): Sonchen, some Hocklandisch, Hollandisch and of course Evestish and Osphenian (Solarists are tolerated).
RL Equivalent Languages: German, Danish, dutch, english and Osphenian is custom.
Real Life Nation Technology Equivalent German if that fails Russian, if that fails Austrian.
Government System (short description):
Federalist Constitutional Monarchy.
The Kaiser does command the Military but war declaration and funding is in the hand of the Imperial Diet.
Imperial Diet has 3 houses
Kurfürsten: This house elects the Kaiser. The members of the house chosen by the local duchies' royal family. It's weighted by population of each duchy
Oberes Haus: This house is unable to introduce legislation but all legislation must pass this house. It's members are appointed by the local duchies' government. All members must have served in the military.
Unteres Haus: Parliamentary system. Members run in MM districts with PR voting. Forms the government and can introduce legislation.
Economic System (short description): Mercantilism
Social Policies (short description): Universal Male voting. Recusantry values (read christian values).
Head of State: Kaiser Martin Leopold II
Head of Government: Präsident des Unterhauses Paul Von Hindenburg
Will you make a religion?: Yes, Imperial Orthodox Church is the state religion. IOC is a denomination of Recusantry https://www.nationstates.net/page=dispatch/id=1164226 WIP
Will you make your own calendar?: I'll use the Gregorian Calender
Currency: Kasierliche Mark
Brief History:
Following the Genetoric war and the subsequent dark age many kingdoms emerged across the empire. It wasn't till the Solarist invaders were stopped in the Battle of Vienna did the Pope name Hermann Dietrich as Heiliger Kaiser (Holy Emperor). Yet unity wouldn't come till the 1870s after a long struggle for democracy and unifying the Imperial lands.
Anything to add?:
Free Public education K-8th grade for all.
Education from 9th grade+ is via a military school and is free as well. Students between 9-12th grade are not expected to serve, save a national emergency. University students, unless apart of a research team, will be expected to do regular guard duties and may even be transferred overseas. As such there are a number of universities in the colonial holdings.
Universities themselves are directly under military control. Thus science is geared towards national security. Physic research, and the growing atomic research, see huge funding. Yet more traditional areas like engineering and Medicine also take heavy funds. Arts of course do see funding but not nearly as much.
This is all to create a sense of responsibility to the Fatherland. That every knows that they must give back to society. As such education and the military are seen as honorable and respected paths through life. Easily allowing any individual, regardless of birth, to raise through the ranks.
The Interior of Kaiserlike is split up as follow
Image
Fürstentum Österreich
Fürstentum Preußen
Fürstentum Thüringen
Fürstentum Niederlande
Fürstentum Berg
Fürstentum Lahnberg
Fürstentum Holstein
Fürstentum Schleswig
The Royal families of each are TBD
Solarists suck, Ithraism is ok I guess
Last edited by Kaiserlike on Thu May 02, 2019 3:58 pm, edited 11 times in total.
Hallo Ich bin eine Puppe aus Nieblham
Mein Deutsch ist nicht gut, bitte helfen mich

Recusant > Solarism. Ich bin Kaiserlike. Osphen ist eine Fälschung

User avatar
Greater Ergonia
Lobbyist
 
Posts: 19
Founded: Apr 28, 2018
Ex-Nation

Postby Greater Ergonia » Sat Feb 09, 2019 8:11 pm

Canon Application:
NS Nation Name: Greater Ergonia
Canon Nation Name: the Union Kingdom of Greater Ergonia and Fluirland
Capital name: Conston
Population: the Isles: 41,020,000
Colonies, Protectorates and Dominions across the Seas: 232,510,000
Total: 273,530,000
Ideal Map Claims (please mark your capital): God save our King
Major Cultures: Ergonian (Evestish, Shiarish and Enish) Fluirish, Sagarian, Nabengai, Tembewly, Ergonian-Arcadian
RL Equivalent Cultures: British (English, Scottish, and Welsh) Irish, Hindi, Bantu, Tswanna, Anglo-Canadian
Major Languages (of the nation): Evestish, Sagarian
RL Equivalent Languages: English, Hindi
Real Life Nation Technology Equivalent British
Government System (short description): Ergonia, is a Parliamentary Monarchy, wherein the King-Emperor is the Head-of-State, yet the Head-of-Government is the High Chancellor of Parliament. Parliament itself, is bicameral.
House of Peers: The Upper House, is made of hereditary Lords, and Bishops from across the Isles.
House of Commons The lower house, which is made of elected officials from across the Shires, and Boroughs.
The position of High Chancellor, in theory, as a Great Office of State may be chosen with the Sovereign's discretion, but in the modern era, it now is based off of the Head of the largest faction in the House of Peers.
Economic System (short description): the Ergonian Economy is a laissez-faire capitalist economy, however it practices mercantilism in its vast colonial holdings across the Seas.
Social Policies (short description): Universal Male suffrage, Solarist Emancipation and Toleration, Recusant Values
Head of State: King-Emperor Edmund IV of Cadour
Head of Government: High Chancellor Charles MacHardeen
Will you make a religion?: Yes, Recusantry with Kaiserlike
Will you make your own calendar?: I will stick with the Greogorian Calender
Currency: Ergonian Farthing
Brief History:
Magna Ergonia, started off as the most western edge of the known world. After the fall of the Empire, the lands were raided, or conquered by the Nords, the Ithrans and any other warrior culture with access to ships, and the first kingdoms, and duchies didn't evolve till the late 700s. The largest ethnic group, the Germanic Ævestish, eventually unified under Athelulf the Great in 900, forming the Kingdom of Evestland (A highly-decentralized realm that was known for its civil wars, and baron and peasant rebellions).
In 1066, as the Osfenar swept up Western Europe, the Franks in a last ditch effort to maintain their culture, and civilization, fled into the Ergonian Isles. They, however did not get along with the inhabitants of the isles, eventually these tensions boiled into the Frankish conquest of Evestland, where the Franks, under Henri the Bold of Norie, defeated the Army of King Cuthbert Strong Arm, effectively beginning 400 years of the reign of House Norie.
In 1503, King Henry IV died without heir, and the throne was disputed between the Rothcestians, and Curists. Eventually both houses fizzled out at the Battle of Olingham Field, where the cousin of the Rothcestian claimant was the only survivor, King Edmund II. First of House Cadour. Whose successors would rule over Evestland (and it's slowly growing colonial holdings), and eventually Shiarland till 1679, with the death of King William V, marking the beginnings of the Lahnberg Era. The last Lahnbergian Monarch of Ergonia, was Queen Gloriana, whose reign would mark the beginnings officially, of the Ergonian Empire..
The Glorian Golden Era saw Greater Ergonia ascend to superpower status, unlike any seen before in Human history. An Empire on which the sun would never set...
Vast territories, and populations under its vast colonial rule, resources unimaginable to mere men. All guarded by the greatest fleet to sail the seven seas; the Royal Navy...
But even then, this magnificent Empire teeters, like many others. The voices of the many clamor, "Freedom" "Home Rule!" "Independence" all to be heard during the Fourth Imperial Conference of the Empire. Edmund IV, by the Grace of God, King-Emperor of Ergonia and her Dominions lays bed-ridden, his health precariously teetering upon failure, and struggles within Parlimanet... The Sun might finally set on the Ergonian Empire, or with the right leadership, may last the test of time...

Anything to add?:
#Recusantgang
Last edited by Greater Ergonia on Fri Feb 15, 2019 3:18 pm, edited 12 times in total.
▬▬▬▬▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬▬
♔The sun shall never set on the Ergonian Empire♔
▬▬▬▬▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬▬

Hey, I'm Ergonia (Also known as NAC or GA if you''ve known me that long) just your typical nerd who loves history, and world-building
I don't bite, so if you want to talk with me, shoot a telegram my way

User avatar
Ithra
Spokesperson
 
Posts: 106
Founded: Oct 18, 2015
Liberal Democratic Socialists

Postby Ithra » Sun Feb 10, 2019 12:18 am

Canon Application:
NS Nation Name: Ithra
Canon Nation Name: The Federation of Ithra/Omospondía tis Íthras/Ομοσπονδία της Ίθρας
Capital name: Kallipolis/Καλλιπόλεως
Population: 30 million
Ideal Map Claims (please mark your capital): Dark Purple is Ithra Proper/Ithran Majority, Green is claimed overlordship
Major Cultures: Ithran
RL Equivalent Cultures: Greek
Major Languages (of the nation): Ithran
RL Equivalent Languages: Greek
Real Life Nation Technology Equivalent Italian?
Government System (short description): Federal Semi-Presidential Republic with a unicameral legislature named the Synedrion of 709 members elected every 4 years by popular vote. the Executive is led by the Megas Archon and his Council of Archons, responsible to the Synedrion and Hegemon. The Hegemon is the elected head of state, chosen by the members of Synedrion and specially elected electors from the 306 Polis of Ithra.
Ithra is divided into 306 poleis (singular polis) that range in size from just over one million to only a few thousand citizens. Some poleis have also integrated into peripheries which allow smaller polesis to gain greater sway in national politics. Poleis and peripheries are allowed a number of privileges that the federal government is not allowed to interfere with. While all Ithran citizens are allowed to vote as citizens of Ithra, each polis is allowed to set criteria for how to gain citizenship with the only caveat being a federal mandate that citizenship must be extended to Ithran citizens born in the territory of the polis and to children of citizens of the polis.
Economic System (short description): Ithra is currently transitioning into a more modern economy with massive changes across the country as a result. The current issue of nationalization and government intervention in the economy are major issues in the nation. A major part of the Ithran economy is shipping as Ithra's central location makes it an attractive port of rest and its people are famed as sailors.
Social Policies (short description): Ithra finds itself at a crossroads since it overthrew the Autokrator a decade ago. Various factions vie for power against each other for power: leftists and rightist, secularists and followers of the Mantoi, nationalists and regionalists, monarchists and republicans, moderates and republicans. Everyone wishes to guide Ithra to the future on their terms and view their competition as threats to all they stand for.
Head of State: Hegemon Nikolaos Argyris
Head of Government: Megas Archon Anaximandros Erythrotis
Will you make a religion?: Yes, Ithranism
Will you make your own calendar?: Yes
Currency: Drachma
Brief History: Ithra has had a long history of peace and war amongst their competing poleis. When a Polis manages to unite the island as Hegemon, the warriors of Ithra often look outward and took to the seize to find glory and riches. Eventually, Ithra was more properly integrated with the rest of the world. Eventually, one of the Hegemons would become hereditary Autokrators that were overthrown in the Ithran Revolution and the Ithran Republic was proclaimed. The Republic brought about many important changes socially, politically and economically, most notably industrializing the country. However, the First Republic was not without its faults and instabilities that led to a coup d'etat by the military for almost two decades before they were in-turn overthrown and replaced the Federation of Ithra (though Republicans staunchly call it the Second Ithran Republic). Now, even a decade later, Ithra still looks uncertainty forward, not quite sure what path to follow.
Anything to add?:
Last edited by Ithra on Thu Feb 14, 2019 12:23 pm, edited 7 times in total.
Fair Warning: This account is a puppet of Bering

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Kaiserlike
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Posts: 96
Founded: Feb 01, 2019
Ex-Nation

Postby Kaiserlike » Sun Feb 10, 2019 3:59 pm

Mes wrote:NS Nation Name: Mes
Canon Nation Name: Shinguo
Capital Name: Tiandu
population: 1 billion
Ideal Map Claims: https://gyazo.com/23276d7746b4716ed8d1ad0d532f10b7
Major Cultures: Chinese, Mongol, Manchu, Thai, Javanese
RL equivalents: As I mentioned prior.
Real Life Nation Technology Equivalent : Japan
Government System: Westminister system The Westminster system is a parliamentary system of government. The system is a series of procedures for operating a legislature. It is used or was once used, in the national legislatures and subnational legislatures. The head of government is led by Fushu (Prime Minister) and the head of state is the Emperor (Tianji) over the country who has the power to dissolve the government and as well as other royal prerogatives.

Economic System: Singaporean economic system: Lassiez Faire capitalism (LOW taxes, easy to do business) but heavy government interventions in terms of housing and other key industries and resources.

Social Policies: Enforce active personal responsibilities we will provide free education and free platforms for people to succeed and when people fall on hard times we will help to get the opportunities to bounce up even higher but if they fail even given help it's on them.

Head of state: (冒顿) Modu Tianci
Will you make a religion: Yes
Currency: Goldbars
Will you make your own calender: no

Please Indicate where your capital is.
please lower your population to ~250-275M
Can you be more clear on your currency? Is the currency name Goldbars? Is it actual gold bars that citizens buy thing with?
Lastly please fill out the entirety of the app. You did not answer:
Languages
Head of Government
Brief History
Hallo Ich bin eine Puppe aus Nieblham
Mein Deutsch ist nicht gut, bitte helfen mich

Recusant > Solarism. Ich bin Kaiserlike. Osphen ist eine Fälschung

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Kaiserlike
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Posts: 96
Founded: Feb 01, 2019
Ex-Nation

Postby Kaiserlike » Sun Feb 10, 2019 6:34 pm

Terra Frima wrote:NS Nation Name: Terra Firma
Canon Nation Name: The Federal Commonwealth of Amerce
Capital: Wellingmere
Population: 32 Million
Ideal Map Claims (please mark your capital): https://imgur.com/a/xYlqHYS
Major Cultures: Amercen
RL Equivalent Cultures: American
Real Life Nation Technology Equivalent American
Major Languages (of the nation): Terru
RL Equivalent Languages: English
Government System (short description): Run by five branches the Legislative, Examination, Control, Executive, and Judicial. Each with there own powers the Legislative making laws, Control keeping corruption in check, Examination making sure that all members of the government are fit to serve, Executive enforcing laws and head of the armed forces, and then lastly Judicial who makes sure the laws are following the constitution.
Economic System (short description): The FCoA’s economic is a mix of Socialism and Capitalism with the major and important industries being government controlled or having a stake in the industry.
Social Policies (short description): Socially the FCoA has equal right’s among genders and race. With effort put into making sure that everyone in the nation is taken care of.
Head of State: Alan Shepard
Head of Government: Matthew Hyde
Will you make a religion?: Yes
Will you make your own calendar?: Maybe
Currency: Scavre
Brief History: Breaking away from Ergonia in 1770's after a number of disagreements over their colony-master relation, the FCoA began its journey a new and strong presence over the land it held and to spread.
Anything to add?: Can I have a puppet

First off No you cannot have a Puppet.
2nd off Mark your capital

Greater Ergonia wrote:Canon Application:
NS Nation Name: Greater Ergonia
Canon Nation Name: the Union Kingdom of Greater Ergonia and Fluirland
Capital name: Conston
Population: the Isles: 41,020,000
Colonies, Protectorates and Dominions across the Seas: 211,510,000
Total: 252,530,000
Ideal Map Claims (please mark your capital): God save our King
Major Cultures: Ergonian (Evestish, Shiarish and Enish) Fluirish, Sagarian, Nabengai, Ergonian-Arcadian
RL Equivalent Cultures: British (English, Scottish, and Welsh) Irish, Hindi, Bantu, Anglo-Canadian
Major Languages (of the nation): Evestish, Sagarian
RL Equivalent Languages: English, Hindi
Real Life Nation Technology Equivalent British
Government System (short description): Ergonia, is a Parliamentary Monarchy, wherein the King-Emperor is the Head-of-State, yet the Head-of-Government is the High Chancellor of Parliament. Parliament itself, is bicameral.
House of Peers: The Upper House, is made of hereditary Lords, and Bishops from across the Isles.
House of Commons The lower house, which is made of elected officials from across the Shires, and Boroughs.
The position of High Chancellor, in theory, as a Great Office of State may be chosen with the Sovereign's discretion, but in the modern era, it now is based off of the Head of the largest faction in the House of Peers.
Economic System (short description): the Ergonian Economy is a laissez-faire capitalist economy, however it practices mercantilism in its vast colonial holdings across the Seas.
Social Policies (short description): Universal Male suffrage, Solarist Emancipation and Toleration, Recusant Values
Head of State: King-Emperor Edmund IV of Cadour
Head of Government: High Chancellor Charles MacHardeen
Will you make a religion?: Yes, Recusantry with Kaiserlike
Will you make your own calendar?: I will stick with the Greogorian Calender
Currency: Ergonian Farthing
Brief History: Magna Ergonia, started off as the most western edge of the known world. After the fall of the Empire, the lands were raided, or conquered by the Nords, the Ithrans and any other warrior culture with access to ships, and the first nation-states didn't evolve till 700. The Kingdom of Evestland was the dominant petty-realm in the isles, and was so even after the Franks were forced to conquer it after the Osfenar Empire conquered their realm.
Over the next few hundred years, the once backwards Kingdom became the heart of industry, and colonialism, with a vast Empire across the waves guarded by the formidable Royal Navy.
Anything to add?:
#Recusantgang

3rd both of you two have English yet call it different IC names. I suggest talking this out or someone customize their language.
4th GE i'd say the First "Kingdoms" didn't evolve till 700. Nation states are mainly around the 1800s.
Hallo Ich bin eine Puppe aus Nieblham
Mein Deutsch ist nicht gut, bitte helfen mich

Recusant > Solarism. Ich bin Kaiserlike. Osphen ist eine Fälschung

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Sobeiska
Spokesperson
 
Posts: 155
Founded: Oct 17, 2016
Left-Leaning College State

Postby Sobeiska » Mon Feb 11, 2019 2:24 pm

Canon Application:
NS Nation Name: Sobeiska
Canon Nation Name: Der Orden der Meridiane. (The Order of the Meridians)
Capital name: Heiligen Luft
Population: 32M
Ideal Map Claims (please mark your capital): https://imgur.com/a/XpxuwK2
Major Cultures: Morgigites, Native cultures.
RL Equivalent Cultures: the Mormon subculture of America combined with Germanic characteristics
Major Languages (of the nation): Renewed Egyptian [or whatever IC equivalent is of Egyptian], Old German IC equivalent
RL Equivalent Languages: Renewed Egyptian, as in what Joseph Smith's tablets were written in, and Old German.
Real Life Nation Technology Equivalent Russian, Japanese
Government System (short description): Theodemocracy, this policy constitues the Kingdom of God: A system made of multiple branches all centered around the Council of Fifty, the core of the government which has been made a mostly ceremonial body to an actual larger legislature, secular judiciary, ecclesiastical judiciary, and executive panel of the prophet and a secular president.
Economic System (short description): Capitalism, with government intervention to help maintain certain traditional lifestyles. Many efforts are community based.
Social Policies (short description): Tax credits for families, healthcare for the destitute, and housing for the most worst off. All funded by the sole legal charity of the state.
Head of State: Heinrich F. Smith
Head of Government: Anthonon H. Lunde
Will you make a religion?: Yes, Morgigism (Factbook to be made)
Will you make your own calendar?: No
Currency: Das Morgigitenzeichen
Brief History: Originally a colony of the Recusant Holy Imperial Empire, lost in the great war between it and the Osphenians. When the Osphenians attempted to impose their will a great revolutionary leader rose up named Josef Schmidt rose up and thus began the Morgigite movement against the Osphenar oppressors. Joesf Schmidt himself was guided by god, with the messages taught to him by the Silberplatten, brought to him by the Angel Moreon. He died towards the end of the war against the Osphenar oppressors leaving the role of Prophet to his close friend, Hellbraun Jung who finished setting up Schimdt's Theodemokratie and thus the orderly state.
Last edited by Sobeiska on Fri Feb 15, 2019 3:20 pm, edited 5 times in total.

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Kaiserlike
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Posts: 96
Founded: Feb 01, 2019
Ex-Nation

Postby Kaiserlike » Mon Feb 11, 2019 6:43 pm

Osphen wrote:Canon Application:
NS Nation Name: Osphen
Canon Nation Name: Osphen/Ausfon/La Vasileïa D'Ausfonaïle
Capital name: Coŕalios
Population:
Core: 80,300,000
Colonies (provided you lot decide to be kind to me): 40,100,000
Total: 120,400,000
Ideal Map Claims (please mark your capital):
https://imgur.com/a/enO0fQZ (Grey dot near Gibraltar is Coŕalios)
Colonies: https://imgur.com/gallery/Vkx5JA1 (posted after I saw Nieb's empire claims)
Major Cultures: Osphenian, Altanaïle, Béoraïle, Vaïeron, Filipaïne
RL Equivalent Cultures:
Osphenian: Greek, French, Spanish, Italian.
Altanïle: Greek, Persian, Arab, some French linguistic influences
Béoraïle: Brazilian,
Vaïeron: Mexican,
Filipaïne: Filipino
Major Languages (of the nation): Osphenian, Altanaïle, Béoraïle Creole, Vaïeron Creole, Filipaïne Creole
RL Equivalent Languages:
Osphenian: Greek, French, Spanish, Italian.
Altanïle: Greek, Arabic
Real Life Nation Technology Equivalent: France
Government System (short description): A federal semi-constitutional monarchy single-party state where the Monarch has some executive powers that are not subject to parliamentary advice or consultation, such as the passing of laws, although the monarch often, but not always, passes whatever law public opinion is in favour of. For certain state functions such as declaring war or selecting the new Chief Minister (who does the majority of the governing), the Monarch must consult the parliament. Government representatives are elected by the people in democratic elections, however, they can only vote for members of the ruling party, the Osphenian Social Nationalist Party. Osphen is composed of duchies, or Kyrïlrea, which are sub-national governments ruled by a duke (Kyrios), who is appointed by the monarch, and by a Governor (Meridarca). Within these duchies, the dukes hold relatively little power, while the Governor does the majority of the governing.
Economic System (short description): Market Socialism[
Social Policies (short description): Fairly Gender egalitarian, similar to Spartan gender roles, LGBQ seen as the norm, intensely Solarist, Strong welfare programmes, strongly communitarian ethics, all citizens over the age of 20 can vote, strongly nationalist, attempts at assimilating Altanïle peoples.
Head of State: La Vasiliás - Monarch Qentaïn Jiurdaine II
Head of Government: Chief Minister - Préma Arconte Azimò Mopatis
Will you make a religion?: Yes, Solarism
Will you make your own calendar?: Perhaps, but probably not
Currency: Chrimata
Brief History: Originally a disprate group of Ithran colonies, after merging Ithran cultures and native Romance cultures, along with Coralios officially taking control of all the other colonies, Osphen became it's own nation, and eventually became one of the most powerful nations in Europe and the World.
Anything to add?: In my core claims, off my coast in the Med, there is an unclaimed island roughly one pixel big, pls let me have that

Looking at the Core i'd lower that to 65M
Looking at the colonies lower that to 20-30M depending on if you get the Suez/Egypt.
FYI i have no issue with you have the IC equivalent of Istanbul.
Don't forget you need a factbook for Solarism before it can be added to history. Don't worry you have plenty of time.
A yes or no answer on the Calendar would help.
after claims are done random provinces and islands might be given out to nearby players if it doesn't make sense to have an NPC. I could be wrong.
Last edited by Kaiserlike on Mon Feb 11, 2019 6:44 pm, edited 1 time in total.
Hallo Ich bin eine Puppe aus Nieblham
Mein Deutsch ist nicht gut, bitte helfen mich

Recusant > Solarism. Ich bin Kaiserlike. Osphen ist eine Fälschung

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Mes
Envoy
 
Posts: 215
Founded: Jul 02, 2014
Ex-Nation

Postby Mes » Mon Feb 11, 2019 8:21 pm

Mes wrote:NS Nation Name: Mes
Canon Nation Name: Shinguo
Capital Name: Tiandu
population: 275 million
Ideal Map Claims: https://gyazo.com/a96238079237814edcc431abac8310c4
Major Cultures: Chinese, Mongol, Manchu, Thai, Javanese
RL equivalents: As I mentioned prior.
Real Life Nation Technology Equivalent: Japan
Government System: Westminister system The Westminster system is a parliamentary system of government. The system is a series of procedures for operating a legislature. It is used or was once used, in the national legislatures and subnational legislatures. The head of government is led by Fushu (Prime Minister) and the head of state is the Emperor (Tianji) over the country who has the power to dissolve the government and as well as other royal prerogatives.

Economic System: Singaporean economic system: Lassiez Faire capitalism (LOW taxes, easy to do business) but heavy government interventions in terms of housing and other key industries and resources.

Social Policies: Enforce active personal responsibilities we will provide free education and free platforms for people to succeed and when people fall on hard times we will help to get the opportunities to bounce up even higher but if they fail even given help it's on them.

Head of state: (冒顿) Modu Tianci
Will you make a religion: Yes
Currency: Goldbars Yes Literally named goldbars (THE CASH NAME)
Will you make your own calendar: no
Capital: Tianjing (BEIJING) https://gyazo.com/f78a637584cffa24e8592025f8facc44
Languages: Thai, Cantonese, and Mongolian.
Head of Government: Lingzhi Tianci
Brief History: The civilization of Shinguo and the country of Shinguo is approximately 5,000 years old starting with the Xia Dynasty which is the first mythological dynasty of the civilization. There have been nations based on the first dynasty and there are various bloodlines from the first dynasty that still fights for power in the empire. In the recent history of Shinguo it has gone through civil war between the Tianci, Yongzheng and Wudi bloodlines of the family and this civil war was won by the Tianci bloodline and clique. This civilwar started from 1800 to the early 1900's between disputes who would succeed Emperor Huraudyakon Petudi Wudi and the empire was disunited and split off into different warring states that sought to unify the empire. Now Lingdan Yang Pertudi Yjiarayonkon TIanci will lead this new unified empire into this new age of war.


EDITED
Last edited by Mes on Wed Feb 13, 2019 8:19 am, edited 2 times in total.

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Amaurita
Envoy
 
Posts: 255
Founded: Apr 23, 2017
New York Times Democracy

Postby Amaurita » Tue Feb 12, 2019 7:28 am

Canon Application:
NS Nation Name: Amaurita
Canon Nation Name: Amaurita
Capital name: Maricopa (Phoenix)
Population: 71.86 million
Ideal Map Claims (please mark your capital): Ideal Claims - I would be willing to relinquish the more eastern provinces next to what appears to be the caspian sea if need be. The capital would be where ever Phoenix is in there, I'm not too sure. :P
Major Cultures: Amauritan, Hescottgovian
RL Equivalent Cultures: American
Major Languages (of the nation): Evestish
RL Equivalent Languages: English
Real Life Nation Technology Equivalent United States
Government System (short description): Federal Republic
Economic System (short description): Capitalist
Social Policies (short description): Conservative-Libertarian Mix
Head of State: President Clemont Easley [R]
Head of Government: President Clemont Easley [R]
Will you make a religion?: Naw
Will you make your own calendar?: Naw
Currency: Thaller
Brief History: Settlers migrating from the east settled on the west coast after a gold rush in 1848 and founded the United States of Amaurita.
Anything to add?: This is a mega attempt.
Last edited by Amaurita on Tue Feb 12, 2019 1:40 pm, edited 2 times in total.

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Equalsun Empire
Negotiator
 
Posts: 5403
Founded: Feb 18, 2013
Ex-Nation

Postby Equalsun Empire » Tue Feb 12, 2019 1:49 pm

Canon Application:
NS Nation Name: Equalsun Empire
Canon Nation Name: Eldenian Imperium
Capital name: Modesia
Population: 246.2 million
Modesia - 5.4 million
Industrial Sectors - 63.6 million
Fringe Sectors - 177.2 million
Ideal Map Claims:
Image

Major Cultures: Eldenian
RL Equivalent Cultures: German/Roman
Major Languages: Eldenian (German)
RL Equivalent Languages: German
Real Life Nation Technology Equivalent: German, American, British, or Japanese
Naval focus with elite but powerful land forces
Government System: Technocratic Republican Dictatorship - a group of Technocratic Councils oversee a Citizen’s Senate (population representation) and a Academia Senate (elected by citizens who pass the Imperial Aptitude Test). The executive branch is run by the Kriegsfuhrer, who is elevated by the military officials of the state to manage foreign policy and the military.
Economic System: Capitalism - Self explanatory, majority of industries are privatized other than those deemed essential to military endeavors, such as oil production.
Social Policies: Unemployment insurance, government housing initiatives, limited government healthcare assistance such as free vaccines, public works projects aimed at industrialization and development
Head of State: Imperator Veris Eldenian
Head of Government: Kriegsfuhrer Ellias Andrean
Will you make a religion?: No
Will you make your own calendar?: No
Currency: The Meritum
Brief History:
244BC Modesia rises as a prominent city-state and exerts control over Gulf trade
215BC Through establishment of trade cities Modesia begins to exert control over Mexico’s lucrative gold mines
178-124BC use of Modesia’s wealth and navy lead to a conquest of the majority of the Mexico and increasing amounts of the Gulf coast, with cities appointed Eldenian governors and undergoing Eldeniafication
124-44BC lands on the coast increasingly encroach inland, Eldenian Legions conquest Japan 44BC - Eldenian civil war, city-state council ruling to this point replaced by the Imperator (formerly the general who conquered Japan)
44BC-143AD - the Eldenian Imperium sweeps across Northern India and along the coast, conquering the local peoples and adding them to the Imperium. The Imperial Canal constructed across Mexico isthmus. Greatest extent of the Imperium reached.
143AD-809 - Imperator authority gradually wanes, with cities eventually granted powers to establish their own armies for defense and local governments to manage themselves
809-1478 - Period of relative inactivity, with the Imperator in Modesia generally acting as mediator between the large number of Eldenian city-states.
1478-1645 - Gradual loss of city-states in Japan, Western Mexico, and India as city-states sign treaties with Adruvish interests rather than submit to Modesia
1645 - Series of reforms instituted unifying the militaries of the various city-states and modernizing them into a modern force, incorporating musketry and cavalry into the outdated Legions used by the Imperium
1645-1703 - Consolidation of city-states who resisted 1645 changes
1703-1760 - Period of relative peace and stability
1760-1840 - Rapid industrialization, starting from Modesia and spreading towards India through government and private investment
1840 onwards - WIP, I just wanna post this app already
Side note - replace all Adruvain references with whatever he's going by this Canon
Anything to add?:
Spirit Animal of Castle Crashers

Quick link to my horrifically messy factbook.
Awarded the Honourable Epicness Award for Persuasive Nuclear Weapon Placement 2015

Dogs of War wrote:While the motto of the British SAS is "Who dares wins" the motto of Equalsun's SAS is "Who cares who wins?"

The Great and Kawaii™ Ella wrote:As much as I love Stellaris, video games are a magnet for powerwankers, and when the AI beats them too hard, they come over to II and P2TM and take their anger out on us.

So I got into am currently in a name-calling contest in a flag rating thread...

Student, Canadian, ENFP

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Imperialtha
Chargé d'Affaires
 
Posts: 413
Founded: Apr 24, 2016
Ex-Nation

Postby Imperialtha » Tue Feb 12, 2019 10:55 pm

ATTENTION
We have changed the map: https://i.imgur.com/gpqMlyj.png
Please refer to the OOC thread and redo your claims. Sorry for the disturbance but this map is a lot better than the previous map.
Try to keep claims as close to what they were before as possible while mods continue discussing new claim rules.
Last edited by Imperialtha on Tue Feb 12, 2019 11:44 pm, edited 1 time in total.

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Kaiserlike
Attaché
 
Posts: 96
Founded: Feb 01, 2019
Ex-Nation

Postby Kaiserlike » Tue Feb 12, 2019 11:08 pm

Kaiserlike wrote:SNIP

Imperialtha wrote:ATTENTION
We have changed the map: https://i.imgur.com/gpqMlyj.png
Please refer to the OOC thread and redo your claims. Sorry for the disturbance but this map is a lot better than the previous map.

Homeland: https://i.imgur.com/ztywaTf.png
Empire:
https://i.imgur.com/ojvoWe2.png
https://i.imgur.com/dQhFzNU.png
Last edited by Kaiserlike on Wed Feb 13, 2019 9:24 am, edited 1 time in total.
Hallo Ich bin eine Puppe aus Nieblham
Mein Deutsch ist nicht gut, bitte helfen mich

Recusant > Solarism. Ich bin Kaiserlike. Osphen ist eine Fälschung

User avatar
Mes
Envoy
 
Posts: 215
Founded: Jul 02, 2014
Ex-Nation

Postby Mes » Wed Feb 13, 2019 8:19 am

Mes wrote:
Mes wrote:NS Nation Name: Mes
Canon Nation Name: Shinguo
Capital Name: Tiandu
population: 165 million
Ideal Map Claims:https://gyazo.com/61cee434044fed21b837f97e3ab1820d + Colony of Yichang (Shandong) + (Colony of thousand Islands (Maldives) + (Beidou (Hokkaido Sakahilain + Vladivostok) + (Colony of Xibian South Mindanao) Basically 4 colonies and the majority of the claims is in Southeast Asia.
Major Cultures: Turkic, Mongol, Manchu, Thai, Javanese
RL equivalents: As I mentioned prior.
Real Life Nation Technology Equivalent: Japan
Government System: Westminister system The Westminster system is a parliamentary system of government. The system is a series of procedures for operating a legislature. It is used or was once used, in the national legislatures and subnational legislatures. The head of government is led by Fushu (Prime Minister) and the head of state is the Emperor (Tianji) over the country who has the power to dissolve the government and as well as other royal prerogatives.

Economic System: Singaporean economic system: Lassiez Faire capitalism (LOW taxes, easy to do business) but heavy government interventions in terms of housing and other key industries and resources.

Social Policies: Enforce active personal responsibilities we will provide free education and free platforms for people to succeed and when people fall on hard times we will help to get the opportunities to bounce up even higher but if they fail even given help it's on them.

Head of state: (冒顿) Modu Tianci
Will you make a religion: Yes
Currency: Goldbars Yes Literally named goldbars (THE CASH NAME)
Will you make your own calendar: no
Capital: Tianjing (Hong Kong)
Languages: Thai, Cantonese, and Mongolian.
Head of Government: Lingzhi Tianci
Brief History: The civilization of Shinguo and the country of Shinguo is approximately 5,000 years old starting with the Xia Dynasty which is the first mythological dynasty of the civilization. There have been nations based on the first dynasty and there are various bloodlines from the first dynasty that still fights for power in the empire. In the recent history of Shinguo it has gone through a civil war between the Tianci, Yongzheng and Wudi bloodlines of the family and this civil war was won by the Tianci bloodline and clique. This civil war started from 1800 to the early 1900's between disputes who would succeed Emperor Huraudyakon Petudi Wudi and the empire was disunited and split off into different warring states that sought to unify the empire. Now Lingdan Yang Pertudi Yjiarayonkon TIanci will lead this new unified empire into this new age of war.


EDITED x 2
Last edited by Mes on Thu Feb 28, 2019 9:53 pm, edited 11 times in total.

User avatar
Osphen
Envoy
 
Posts: 309
Founded: Aug 08, 2014
Ex-Nation

Postby Osphen » Wed Feb 13, 2019 12:14 pm

Osphen wrote:-snip-

Edited
hand hook man

User avatar
Imperialtha
Chargé d'Affaires
 
Posts: 413
Founded: Apr 24, 2016
Ex-Nation

Postby Imperialtha » Wed Feb 13, 2019 1:42 pm

Imperialtha wrote:ATTENTION
We have changed the map: https://i.imgur.com/gpqMlyj.png
Please refer to the OOC thread and redo your claims. Sorry for the disturbance but this map is a lot better than the previous map.
Try to keep claims as close to what they were before as possible while mods continue discussing new claim rules.

OOC thread has been updated with new rules for claiming sorry for the trouble.

User avatar
Sobeiska
Spokesperson
 
Posts: 155
Founded: Oct 17, 2016
Left-Leaning College State

Postby Sobeiska » Wed Feb 13, 2019 2:12 pm

UPDATED IDEAL CLAIMS

HOMELAND IS ON LEFT, NPC VASSAL CLAIM IS ON RIGHT
Image

User avatar
Kaiserlike
Attaché
 
Posts: 96
Founded: Feb 01, 2019
Ex-Nation

Postby Kaiserlike » Wed Feb 13, 2019 2:17 pm

Kaiserlike wrote:
Kaiserlike wrote:SNIP

Imperialtha wrote:ATTENTION
We have changed the map: https://i.imgur.com/gpqMlyj.png
Please refer to the OOC thread and redo your claims. Sorry for the disturbance but this map is a lot better than the previous map.

Homeland: https://i.imgur.com/ztywaTf.png
Empire:
https://i.imgur.com/ojvoWe2.png
https://i.imgur.com/dQhFzNU.png

Let's do this again:
Homeland: https://i.imgur.com/gocnmtJ.png (120 claims) If I am an MP that'll leave me with 2 NPCs i can create if I am not an MP only 1 NPC (120 = 80% of 150; 80%>66%)
NPCs: Colony 1 https://i.imgur.com/cMjGuZO.png
Colony 2: https://i.imgur.com/52UzQas.png
both of these are south of the Med sea and both are 25 claims (alright the Holy land has provinces that are way too small I'm calling BS there).
Hallo Ich bin eine Puppe aus Nieblham
Mein Deutsch ist nicht gut, bitte helfen mich

Recusant > Solarism. Ich bin Kaiserlike. Osphen ist eine Fälschung

User avatar
Greater Ergonia
Lobbyist
 
Posts: 19
Founded: Apr 28, 2018
Ex-Nation

Postby Greater Ergonia » Wed Feb 13, 2019 5:29 pm

Imperialtha wrote:ATTENTION

https://i.imgur.com/zY71zF8.jpg
Seven Colonies/Dominion NPCs scattered around the world, after the isles (In hopes of GP status)
Hoping to federate them for less border-gore.
Last edited by Greater Ergonia on Wed Feb 13, 2019 9:39 pm, edited 2 times in total.
▬▬▬▬▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬▬
♔The sun shall never set on the Ergonian Empire♔
▬▬▬▬▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬▬

Hey, I'm Ergonia (Also known as NAC or GA if you''ve known me that long) just your typical nerd who loves history, and world-building
I don't bite, so if you want to talk with me, shoot a telegram my way

User avatar
Amaurita
Envoy
 
Posts: 255
Founded: Apr 23, 2017
New York Times Democracy

Postby Amaurita » Thu Feb 14, 2019 9:55 am

Imperialtha wrote:
Imperialtha wrote:ATTENTION
We have changed the map: https://i.imgur.com/gpqMlyj.png
Please refer to the OOC thread and redo your claims. Sorry for the disturbance but this map is a lot better than the previous map.
Try to keep claims as close to what they were before as possible while mods continue discussing new claim rules.

OOC thread has been updated with new rules for claiming sorry for the trouble.


Canon Application:
NS Nation Name: Amaurita
Canon Nation Name: Amaurita
Capital name: San Pedro (LA)
Population: 71.86 million
Ideal Map Claims (please mark your capital): Ideal Claims - I would be willing to relinquish the more southern provinces next to the gulf of Baja California if necessary.
Major Cultures: Amauritan
RL Equivalent Cultures: American
Major Languages (of the nation): Evestish
RL Equivalent Languages: English
Real Life Nation Technology Equivalent United States
Government System (short description): Federal Republic
Economic System (short description): Capitalist
Social Policies (short description): Conservative-Libertarian Mix
Head of State: President Clemont Easley [R]
Head of Government: President Clemont Easley [R]
Will you make a religion?: Naw
Will you make your own calendar?: Naw
Currency: Thaller
Brief History: Settlers migrating from the east settled on the west coast after a gold rush in 1848 and founded the United States of Amaurita.
Anything to add?: This is a mega attempt.
Last edited by Amaurita on Thu Feb 14, 2019 6:33 pm, edited 2 times in total.

User avatar
Terra Frima
Spokesperson
 
Posts: 105
Founded: Jun 22, 2018
Scandinavian Liberal Paradise

Postby Terra Frima » Thu Feb 14, 2019 11:35 am

Post edited new map claims are up
"This nation has the means to end this war in a definitive and elegant manner, we seek not destruction and conflict but a balance of power and restoration to peace, and it will be done with reason and justice from beginning to end, and the world will be grateful, only then will they see the way to true peace."

"They paint us as if we have lost the democratic traditions this nation was founded on, that can not, is not, further from the truth in this nation, do they not know what we went through? the 30 years of war that was started by men who did not listen to the people? This Republic will weather the storm, we will fight to the death and win, then welcome our enemies into our great state."

User avatar
Hugoslava
Lobbyist
 
Posts: 17
Founded: Mar 29, 2018
Inoffensive Centrist Democracy

Hugoslava

Postby Hugoslava » Thu Feb 14, 2019 12:42 pm

Canon Application:
NS Nation Name: Hugoslava
Canon Nation Name: The Old Queendom of Hugoslava
Capital name: Huug
Population: 23M
Ideal Map Claims (please mark your capital): https://i.imgur.com/dG97L6f.jpg
Major Cultures: Hugon
RL Equivalent Cultures: Finnish, Russian
Major Languages (of the nation): Hugon
RL Equivalent Languages: Finnish
Real Life Nation Technology Equivalent Finnish
Government System (short description): Absolute Monarchy
Economic System (short description): Socialist
Social Policies (short description): Freedom of Speech, Freedom to Express Oneself, Freedom to Press, Freedom to Petition, Freedom of Religion, Freedom of Clothing, Freedom of Life, Freedom of a Fair Trial, Freedom of Love, Freedom to the Pursuit of Happiness, etc.
Head of State: Queen Nikita V
Head of Government: Crown Princess Kristianna
Will you make a religion?: Yes
Will you make your own calendar?: Yes
Currency: Hugon Krone
Brief History: Largely untouched northern people have observed the world's mistakes and learned from them.
Anything to add?:

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