Edit: In-Character Thread Is Up
Protests Across The Black Party Halted With Artillery
February 1, 1950
Security Policeman of The Black Party
Unorganized and illegal protests have broken out across The Black Party in the previous weeks leading up to Incident 32; Incident 32 being the designation of when the Security Police of The Black Party authorized the use of Mortar Strikes to disperse protesters within the national borders.
Demonstrators claimed to have gathered to protest the gradual restriction of freedoms being implemented by the Federal Legislative Council over the course of the decade, including increased restrictions to free press, use of tobacco, and an outright banning of demonstrations hosted by the Center State Vice political faction, although the latter seemed to only encourage the opposite effect.
Protests demonstrations have been ongoing since last August, despite being declared illegal by the Security Police in December. Unrelenting demonstrations through through the Christmas season till today, without pause, has paralyzed The Black Party economically, and overworked State Security have stressed their manpower through the limits, with Policemen working holidays at doubled hours to quell protesters.
The breaking point came when State Security authorized the use of Mortar and Artillery strikes within their own national borders to disperse the demonstrators.
The use of miitary-grade weaponry by State Security was unexpected. It was common knowledge that the Security Police held military-grade weaponry, but up until this point, Security Police have primarily used non-lethal means of coercing demonstrators.
Important OOC & Rules:
i) Cold War Tech (CWT) only. Early MT will require TG approval.
ii) Non-military matters do not require approval.
iii) Military Intervention must have my approval. This is not a War RP. Military intervention will be small-scale urban street battles.
- iii-i) Nations wishing to intervene militarily must fill out the form attached.
- iii-ii) Total disposable manpower is limited to 10k (10,000).
- iii-iii) Nations can make up to three divisions and continue to retain command. Anymore and they will be linked up with local forces.
iv) OP rights dictate I have the authority to veto Fail RP.
v) Rules are not final, and subject to change.
Please note that only nations willing to conduct military operations must apply to do so by filling out the following form,
- Code: Select all
[box][size=150][u][b]Application for Military Action:[/b][/u][/size] (Remove anything in brackets before submitting, including this)
[b]Full Nation Name:[/b]
[b]Nation Acronym:[/b] (Ex: The Black Party = TBP)
[b]National Demonym:[/b]
[b]Type of Government:[/b] (Self described)
[b]Total Disposable Manpower:[/b] (The max amount of soldiers of any type you wish to be able to deploy within this RP.)
[b]National Leader(s):[/b]
[b]Why are you intervening militarily?:[/b] (You can one-line this)[/box]
You do not have to submit a form if you are not going to take military action.
Roster Status: Outdated
Black Party Loyalists:
1) Jasonville 2) Polish Prussian Commonwealth 3) The Kingdom of Lux Pulchrae and Amaglione 4) Ukraniumstan 5) North German Confederation 6) Foopialkiffst
Interventionists:
1) United Kingdom of Hypron 2) The Newark Aristocracy(BANNED)3) The Liberation of Earth Government
Neutrals:
1) The Armed Republic of The Chuck 2) The Democratic Kingdom of Revarna 3) The Confederacy of Akatia 4) Nova Corina