IC Thread
Introduction
The land of Terratelos has a long and storied history steeped in magic and mysticism. As far back as anyone can remember, there have always been mages, people skilled in the magical arts. They have been heroes, monsters, tyrants, ordinary folk, and everything in between. Nations, religions, and cultures have all risen and fallen in that time, but through it all has been the constancy of magic. However, there are tales that tell of a time in the distant past where magic ceased to function entirely: The Cataclysm.
According to legend, The Cataclysm began when an unknowable entity from the center of the world broke free of its binds and sapped the very source of all magic dry, bringing death, destruction, and chaos for more than a thousand years. What this being was, how it was defeated, and where it went have all been lost to history, if it even happened at all. Most today believe that the story of The Cataclysm is nothing more than a fanciful myth invented by certain religions to scare folks into servitude.
But there are whispers that a Second Cataclysm may be on the horizon...
Description
In this RP, you will play students, aged 16-18, from the prestigious Sir Whifflebottom's Academy of Arts and Magic. It is the most respected magic school in the entire kingdom of Altomura, where you were born. Altomura is an open-minded and forward thinking nation that respects facts more than faith, though it does still have its share of religious beliefs and cultural chauvinism, especially in the central territories. The kingdom is also the most technologically advanced nation on Terratelos, possessing rudimentary steam powered machines and magical automation. It is a wealthy place, and even the average citizen lives a relatively comfortable life.
You are first year students at the Academy and have been there for a little over five months. Whether you got in through hard work, talent, money, or cheating is up to you, but your professors have all been pushing you since day one. The Academy is famed for its powerful mages, and it maintains that reputation through a rigorous process designed to weed out those too weak or dumb to make it. However, this week is the first time you'll get to have a real break as the entire class is being taken on a trip to an ancient ruin in the mountains to study it for History of Magic and Ancient Enchantments class.
This RP will be a fantasy action/adventure tale with a side of mystery and drama. Combat will likely be infrequent, so no formalized system will be needed. Just keep in mind that you're students, not experienced warmages.
Magic
Magic works by manipulating the core elements of the world to create various effects. There are five classes of elements, containing three to five elements each. The lower level classes are more basic and easy to use while the higher level classes are complex and difficult. As students, you will initially be restricted to only the first two classes, though you will be given the opportunity to learn more later. Each of the twenty elements requires an entirely different process and ability to manipulate, making it difficult to learn more than a just few. Most choose to specialize in one or two, and no one has ever been able to wield the full power of all of them at once. To begin with, you will only be able to utilize three elements in total, one of which may be from the second class.
There are five ranks of magic indicating one's level of skill in that particular element. Higher ranks hold new, unique abilities but also represents overall greater power with the element in question. Not every element unlocks new abilities at every rank. Players begin with rank 2 in their favored element and rank 1 in all others.
The World of Terratelos
Application
Here is the application for the RP with a description of the entries.
Name: The name of your character
Gender: The gender of your character
Age: The age of your character (either 16, 17, or 18)
Appearance: A physical description or picture of your character (use spoiler tags for pictures)
Personality: A description of your character's general personality and interests
Life Goal: What your character strives towards in life
Favored Element: Your character's inborn talent (air, earth, fire, water, wood, or none)
Elements Known: All the elements your character is capable of using (no more than three total and no more than one hyper-element)
Degree Pursuing: Which element your character is ultimately trying to learn at the Academy (all para and plasma-elements are available at Sir Whifflebottom's)
Backstory: Your character's history before the RP begins, may be brief but give enough information for a general understanding of your character's past (use spoiler tags if you decide to make it long)
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