Bowser Jr.
Series of Origin: MarioThe crafty little fella employs the use of robotic minions and his ingenious Jr Clown Car. Beware, as he can also become a shadow of his opponents!
- Clown Cannon - Fires a slow, heavy cannonball. Can be charged to increase the cannonball's speed and damage.
- Clown Cart Dash - Turns the Jr Clown Car into a cart that speeds forward. Changing directions spins the cart.
- Abandon Ship - Ejects from the Jr Clown Car just before it explodes. Jr can attack while he's outside of the cart, albeit is weak and vulnerable, before summoning another Jr Clown Car.
- Mechakoopa - Deploys a mechakoopa that explodes if thrown, attacked, or just left alone.
- Side Smash - For this attack, the clown car has two drills in front of it and it moves to the enemies. Enemies caught in the drills will take multiple hits and at the end they will be launched high in the air.
- Up Smash - The car will turn upside down, doing a headstand on Bowser Jr.’s head. The propeller at the bottom of the car will start spinning quickly and the car will jump up for multiple hits.
- Down Smash - During this attack, the car will jump in the air and then swing to both left and right side attacking enemies one time.
Bowser Jr is especially weak and vulnerable outside of his Jr Clown Car, and due to the mechanical nature of the Jr Clown Car, once it begins an attack, Jr must wait until the attack finishes before doing anything else.Shadow Paint
Jr becomes a shadow version of his enemy to paint a large X onto his enemy's location with a second. He able to move during his final smash in order to deal a follow-up attack of need be.
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