The GAmeTopians wrote:I think for balance's sake I'd have to make them pretty much useless, unless you wanted to devote a character trait to each of them.
Can they take care of animals, or at least not die if left alone for a day's work?
Will there be any time skips, like every week or two we advance a quarter/half year/? I'm far from an expert, but the last one seemed to move so slowly, with little tangible growth that made it hard to stay interested as each day was roughly.