For anyone familiar with Charon's Curse, the gameplay is back! Sadly because I am in quite a rush, more details cannot be included at this time, but I am starting this page right now as a head-start! What you should know:
1: The canon of Charon's Curse is irrelevant. You need not know the full details of that game to understand what is happening here.
2: This game primarily focuses not on armies, but on squads. You will command either a lone soldier, or a team of four heroes. The choice is yours, and each decision can make the game easier or harder on your people. Additional characters beyond the restriction of four members can be achieved under certain conditions, such as achievements.
3: A character-creation list will be added very soon, which will be critical as features such as attributes and inventory management will come into play.
4: No godmodding. Obvious rule, but still worth bringing up.
5: Just as with normal gameplay: No killing off other player characters unless you have permission to war with them. NPCs are a different topic.
6: Almost all NPCs can be killed unless strictly detailed otherwise. However, do make sure you detail exactly how your characters are killing them, so they aren't just blazing through everything with ease.
7: Violence and nudity are fine so long as they follow the guidelines of NationStates. More specifically: No detailed gore or sex scenes, and certainly no pictures! And side note: Keep racism to a minimum. Racist themes will appear, maybe prominently, but that doesn't mean we should go around promoting it.
8: Due to the RPG-based nature of this game, the OP may kill off other player characters, but only under certain conditions including the "lottery system," overwhelming circumstances within the immediate situations at hand, or just because one character made a really stupid decision!
9: The lottery system activates every once per new page, but can be avoided IF a "boss character" is successfully encountered and killed beforehand.
10: Do not double-post. Please wait for others to chime in. If you need to, edit your latest post instead. See rule 11 for why.
11: The exact level of your characters depends on the current page number the roleplay is on. That means if the IC game is on page 5, all characters are level 5, including newcomer players. This allows everyone to enter the game at the same level with the only real requirement being a reminder on the events currently happening and what they need to know. With that being said...
12: If you are a latecomer, we will still welcome you, so long as you are respectful to both the OP, the other players, NationStates as a whole, and of course these rules I've laid out.
More details will be added soon as I've stated, so just welcome yourselves for the moment!
Character Creation List!
- Code: Select all
Example Image (Optional):
Race:
Class:
[b]ATTRIBUTE POINTS LEFT (Please delete when done): 25[/b]
STRENGTH 8
DEXTERITY 8
CONSTITUTION 8
INTELLIGENCE 8
WISDOM 8
CHARISMA 8
Intelligence Interests (1 + INT Modifier. If INT mod is -1, skip this.):
Starting Equipment:
Biggest Sin(s):
Backstory:
Step 1: Attributes
Attributes, ability scores, etc.. RPG fans know what these are by now: Strength, Dexterity, Constitution, Intelligence, Wisdom, and Charisma. Due to this not being a "true" D&D-style game, certain liberties will be taken, such as the lacking dependency on skills. Attributes instead have a more direct role on certain abilities. All of this is to try and make the game feel less uninviting and easy to jump into.
All character attributes start off with a score of 8, and the survivors are permitted to enter 25 remaining points. Decide wisely. Starting attributes may not be lower than 8, and cannot go higher than 18.
Step 2: Races
NOTE: If you want to introduce races other than the ones listed here, please inform me the details of the races in question. That way we're not letting OP species into the game. If needed or requested, then I will add more races to this list in the future.
Step 3: Classes
Pick a class! Heck, pick two if you can! Plenty of classes to go around! (Maybe too many.) As with races, I will add more if requested.