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NS Military Realism Consultation Thread Vol. 11.0

A place to put national factbooks, embassy exchanges, and other information regarding the nations of the world. [In character]

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Great Aletia
Spokesperson
 
Posts: 128
Founded: Sep 18, 2018
Inoffensive Centrist Democracy

Postby Great Aletia » Fri Nov 23, 2018 11:31 am

Is there any sort of specific title or rank that would work well for the head of an imperial guard? I've been using "Lord Domestic" (From the Byzantine Domestikos), but I rather use that for my monarch's chamberlain.
Last edited by Great Aletia on Fri Nov 23, 2018 11:31 am, edited 1 time in total.

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The Manticoran Empire
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Founded: Aug 21, 2015
Anarchy

Postby The Manticoran Empire » Fri Nov 23, 2018 12:11 pm

Great Aletia wrote:Is there any sort of specific title or rank that would work well for the head of an imperial guard? I've been using "Lord Domestic" (From the Byzantine Domestikos), but I rather use that for my monarch's chamberlain.

Commandant of the Guard.
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Grater Tovakia
Diplomat
 
Posts: 540
Founded: Mar 27, 2018
Compulsory Consumerist State

Postby Grater Tovakia » Sat Nov 24, 2018 7:57 am

Kyneland wrote:What defensive tactics could be employed to stave off an enemy invasion on an island like this nation, specifically in regards to canon location and the like? Location is in the overview.


Not to advertise but I could sell you missiles that would help you (if you want TG me and I will start a negotiations thread in economics).

My recommendation would be to set up a lot of anti-air/anti-ship missiles and buy fighters capable of both intercepts/naval strike (I happen to have some). Your best option is range when it comes to Island defense.
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The Akasha Colony
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Founded: Apr 25, 2010
Left-Leaning College State

Postby The Akasha Colony » Sat Nov 24, 2018 8:43 am

Grater Tovakia wrote:
Kyneland wrote:What defensive tactics could be employed to stave off an enemy invasion on an island like this nation, specifically in regards to canon location and the like? Location is in the overview.


Not to advertise but I could sell you missiles that would help you (if you want TG me and I will start a negotiations thread in economics).

My recommendation would be to set up a lot of anti-air/anti-ship missiles and buy fighters capable of both intercepts/naval strike (I happen to have some). Your best option is range when it comes to Island defense.


A nation of fewer than 350,000 people doesn't really have the money for that.

Realistically the best option is simply to do what Iceland did IRL: buddy up to a bigger nation.
A colony of the New Free Planets Alliance.
The primary MT nation of this account is the Republic of Carthage.
New Free Planets Alliance (FT)
New Terran Republic (FT)
Republic of Carthage (MT)
World Economic Union (MT)
Kaiserreich Europa Zentral (PT/MT)
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National Links: Factbook Entry | Embassy Program
Storefronts: Carthaginian Naval Export Authority [MT, Navy]

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Kyneland
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Founded: Apr 13, 2018
Ex-Nation

Postby Kyneland » Sat Nov 24, 2018 8:51 am

What would be the best power to buddy up to? Kyneland isn’t exactly fond of material, consumerist cultures like American or British and doesn’t exactly like Christians...
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Grater Tovakia
Diplomat
 
Posts: 540
Founded: Mar 27, 2018
Compulsory Consumerist State

Postby Grater Tovakia » Sat Nov 24, 2018 8:58 am

Kyneland wrote:What would be the best power to buddy up to? Kyneland isn’t exactly fond of material, consumerist cultures like American or British and doesn’t exactly like Christians...

We could loan you money to buy our stuff (if interested plz TG)
Never pet a burning dog

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The Akasha Colony
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Posts: 14159
Founded: Apr 25, 2010
Left-Leaning College State

Postby The Akasha Colony » Sat Nov 24, 2018 9:37 am

Kyneland wrote:What would be the best power to buddy up to? Kyneland isn’t exactly fond of material, consumerist cultures like American or British and doesn’t exactly like Christians...


Sounds like you're out of luck, then.

Given that literally everyone else around you is Christian or "consumerist" that doesn't leave you with any options. Though your factbook indicates you already have friendly relations with a whole bunch of them anyway through NATO and membership in the Schengen area and Nordic Council.

Grater Tovakia wrote:We could loan you money to buy our stuff (if interested plz TG)


This is not an advertising board.
Last edited by The Akasha Colony on Sat Nov 24, 2018 9:39 am, edited 1 time in total.
A colony of the New Free Planets Alliance.
The primary MT nation of this account is the Republic of Carthage.
New Free Planets Alliance (FT)
New Terran Republic (FT)
Republic of Carthage (MT)
World Economic Union (MT)
Kaiserreich Europa Zentral (PT/MT)
Five Republics of Hanalua (FanT)
National Links: Factbook Entry | Embassy Program
Storefronts: Carthaginian Naval Export Authority [MT, Navy]

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Kyneland
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Founded: Apr 13, 2018
Ex-Nation

Postby Kyneland » Sat Nov 24, 2018 10:00 am

I suppose we’ll just have to grumble and hide behind NATO.
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Pro: Norse revivalism, pan-Scandinavianism, linguistic purism.
Anti: Abrahamism, multiculturalism, consumerism.

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Gallia-
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Posts: 25545
Founded: Oct 09, 2013
Inoffensive Centrist Democracy

Postby Gallia- » Sat Nov 24, 2018 10:14 am

Saudi Arabia literally financed some of the largest terror attacks in Western history and they still buy M1 tanks and Tornado jets. To say that they're "not fond" of either the U.S. or UK is an understatement. Why would your NS be any different? Pagans are heathens like Wahhabists/Salafists/Radical Islamists and would have a similar worldview, and perhaps, a similar relationship with the West.
Last edited by Gallia- on Sat Nov 24, 2018 10:15 am, edited 1 time in total.

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Cat-Herders United
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Posts: 158
Founded: Oct 25, 2018
Ex-Nation

Postby Cat-Herders United » Sat Nov 24, 2018 11:11 am

What is the most advanced fighter plane that has some cat-themed nickname? I can’t find anything later than the F-14 “Tomcat”; is the F-14 still any good?

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9th Bomb Sqaudron
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Posts: 3
Founded: Aug 23, 2018
Ex-Nation

Postby 9th Bomb Sqaudron » Sat Nov 24, 2018 12:41 pm

Cat-Herders United wrote:What is the most advanced fighter plane that has some cat-themed nickname? I can’t find anything later than the F-14 “Tomcat”; is the F-14 still any good?


The F-14 is VERY good. There are some jets with big cat names... like the F-35s unnoficial nickname of "panther"

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Taihei Tengoku
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Ex-Nation

Postby Taihei Tengoku » Sat Nov 24, 2018 12:57 pm

Gallia- wrote:Saudi Arabia literally financed some of the largest terror attacks in Western history and they still buy M1 tanks and Tornado jets. To say that they're "not fond" of either the U.S. or UK is an understatement. Why would your NS be any different? Pagans are heathens like Wahhabists/Salafists/Radical Islamists and would have a similar worldview, and perhaps, a similar relationship with the West.

Saudi Arabia adds some value to the relationship with the West. A small island in Doggerland doesn't do anything the Euro metropoles can't do themselves and European islands aren't actually that hard to invade
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The Akasha Colony
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Founded: Apr 25, 2010
Left-Leaning College State

Postby The Akasha Colony » Sat Nov 24, 2018 1:00 pm

Cat-Herders United wrote:What is the most advanced fighter plane that has some cat-themed nickname? I can’t find anything later than the F-14 “Tomcat”; is the F-14 still any good?


Properly modernized (since the last USN F-14s were retired over a decade ago), F-14 would be more less the same as other modernized fighters from around the same period like F-15. Maybe a bit better in terms of avionics as F-14 has much more space for radar than F-15, though it would be more expensive to maintain and operate.

It wouldn't hold a candle to fifth generation fighters, but that's true of every fourth generation fighter so that's not saying much.
A colony of the New Free Planets Alliance.
The primary MT nation of this account is the Republic of Carthage.
New Free Planets Alliance (FT)
New Terran Republic (FT)
Republic of Carthage (MT)
World Economic Union (MT)
Kaiserreich Europa Zentral (PT/MT)
Five Republics of Hanalua (FanT)
National Links: Factbook Entry | Embassy Program
Storefronts: Carthaginian Naval Export Authority [MT, Navy]

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United Mongol Hordes
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Posts: 6
Founded: Aug 18, 2017
Ex-Nation

Postby United Mongol Hordes » Sun Nov 25, 2018 10:55 pm

Friendly re-incarnated Mongol Empire in MT, needing some military help.

I'm trying to give the Mongol army a gimmick that involves effective use of archery using 100-something pound compound bows and also blitzkrieg tactics with armoured vehicles similar to the Mongols' old horseback charges and making them as effective and terrifying as possible without making the order of battle an absolutely impractical meat grinder. Right now, I'm stuck with infantry using artillery, air support and arrow volleys, followed by a crawling-pace advance while firing, and finally good ole' WWII Poland-style horseback archery (provided there's also cavalry units armed with anti-tank weaponry and high-calibre firearms.) As you can see, this is quite possibly the worst way to fight, as we learnt from the aforementioned Polish cavalry 69 years ago.

Any advice on proper MT battle tactics that'd involve effective archery and blitzkrieg? (That is, assuming this number of at least <1 million archers have been adequately trained and can fire a bow that has a drawstring of about 100 - 150lb.)
IC Name: Second Mongol Empire

-Controversy over Mongol government granting asylum to Japanese war criminals.
-Chaghagan and Kadisha Khoga visit a children's hospital in Ashgabat.
-Xanadu selected to host the world's first international 'keijo' tournament. So far, only Russia, New Zealand, Samoa, Japan, El Salvador, Brazil and Portugal have assigned athletes.
-Astana opens the 'Deep-Sea Aquarium', showcasing the weird and creepy life that roams the abyss.

Anthem: https://www.youtube.com/watch?v=qcndCTgoXRg

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NeuPolska
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Posts: 9184
Founded: Jun 09, 2013
Ex-Nation

Postby NeuPolska » Sun Nov 25, 2018 11:42 pm

United Mongol Hordes wrote:Friendly re-incarnated Mongol Empire in MT, needing some military help.

I'm trying to give the Mongol army a gimmick that involves effective use of archery using 100-something pound compound bows and also blitzkrieg tactics with armoured vehicles similar to the Mongols' old horseback charges and making them as effective and terrifying as possible without making the order of battle an absolutely impractical meat grinder. Right now, I'm stuck with infantry using artillery, air support and arrow volleys, followed by a crawling-pace advance while firing, and finally good ole' WWII Poland-style horseback archery (provided there's also cavalry units armed with anti-tank weaponry and high-calibre firearms.) As you can see, this is quite possibly the worst way to fight, as we learnt from the aforementioned Polish cavalry 69 years ago.

Any advice on proper MT battle tactics that'd involve effective archery and blitzkrieg? (That is, assuming this number of at least <1 million archers have been adequately trained and can fire a bow that has a drawstring of about 100 - 150lb.)

My head hurts.

There's no point in the bows. It's such a huge disadvantage in pretty much way. They will not have the range, armor-piercing capability, nor accuracy as a rifle.

Secondly, why would they firing while advancing to begin with. This isn't some Star Wars Hollywood bullshit. That's not how war works. That whole bit is incredibly fucked to the point that I recommend throwing it all out the window and into an incinerator.

Third, there are many myths about the Polish cavalry in WWII. Not even any of those, which are already incorrect, have Poles using A R C H E R Y off horseback in WWII. Where the fuck did you learn history because they failed the fuck out of you. That's all I'm gonna say about that.

Fourthly, YOU CAN'T USE GIANT, LOUD WEAPONS OFF HORSEBACK. Horses hate loud noises. Horses are also incredibly skittish as a general rule. When you have armored vehicles, there's literally no reason to stick anti-tank or high caliber anything on some dude on horseback, unless you want to make him incredibly combat ineffective (implying he isn't already, I know).

Basically, just throw out the entire idea from the get-go. You'd be fucked venturing into Somalia let alone anywhere with even half a functioning military.

Please, call me POLSKA
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United Mongol Hordes
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Posts: 6
Founded: Aug 18, 2017
Ex-Nation

Postby United Mongol Hordes » Mon Nov 26, 2018 12:19 am

NeuPolska wrote:
United Mongol Hordes wrote:Friendly re-incarnated Mongol Empire in MT, needing some military help.

I'm trying to give the Mongol army a gimmick that involves effective use of archery using 100-something pound compound bows and also blitzkrieg tactics with armoured vehicles similar to the Mongols' old horseback charges and making them as effective and terrifying as possible without making the order of battle an absolutely impractical meat grinder. Right now, I'm stuck with infantry using artillery, air support and arrow volleys, followed by a crawling-pace advance while firing, and finally good ole' WWII Poland-style horseback archery (provided there's also cavalry units armed with anti-tank weaponry and high-calibre firearms.) As you can see, this is quite possibly the worst way to fight, as we learnt from the aforementioned Polish cavalry 69 years ago.

Any advice on proper MT battle tactics that'd involve effective archery and blitzkrieg? (That is, assuming this number of at least <1 million archers have been adequately trained and can fire a bow that has a drawstring of about 100 - 150lb.)

My head hurts.

There's no point in the bows. It's such a huge disadvantage in pretty much way. They will not have the range, armor-piercing capability, nor accuracy as a rifle.

Secondly, why would they firing while advancing to begin with. This isn't some Star Wars Hollywood bullshit. That's not how war works. That whole bit is incredibly fucked to the point that I recommend throwing it all out the window and into an incinerator.

Third, there are many myths about the Polish cavalry in WWII. Not even any of those, which are already incorrect, have Poles using A R C H E R Y off horseback in WWII. Where the fuck did you learn history because they failed the fuck out of you. That's all I'm gonna say about that.

Fourthly, YOU CAN'T USE GIANT, LOUD WEAPONS OFF HORSEBACK. Horses hate loud noises. Horses are also incredibly skittish as a general rule. When you have armored vehicles, there's literally no reason to stick anti-tank or high caliber anything on some dude on horseback, unless you want to make him incredibly combat ineffective (implying he isn't already, I know).

Basically, just throw out the entire idea from the get-go. You'd be fucked venturing into Somalia let alone anywhere with even half a functioning military.


Well, sorry I made your temporal lobe imploded from how shit my earlier idea was. I realised that a long time ago, and that's why I'm asking for alternatives.

I'm just going to ditch the horses altogether, but keep the archery bit; it can be somewhat effective at times, if you have plenty of explosive tips or something of the rather. Maybe I'll limit them to heavy weapons or so on, replace the horseback archery with automatic weapons fired from armoured vehicles designed to move fast.

And I know the Polacks didn't use archery; I never said they did. I only drew a little bit about the Polish myth from the tactic of using anti-tank rounds, and you've already debunked me on that one.

Now, seeing as your rant has inspired me, maybe I'd figured out my own way of replicating Mongol tactics; instead of horseback archers, use light and fast armoured vehicles, backed up by tanks and infantry with guns, using artillery in conjunction with air support and arrow-fire using explosive tips or simply heavy arrowheads

I was under the assumption that the powerful force yielded from a 150lb bow with a sturdy-enough arrow could penetrate Kevlar, considering it'd wield the same effect as a knife would... but oh well. Sorry, Genghis.
Last edited by United Mongol Hordes on Mon Nov 26, 2018 12:24 am, edited 1 time in total.
IC Name: Second Mongol Empire

-Controversy over Mongol government granting asylum to Japanese war criminals.
-Chaghagan and Kadisha Khoga visit a children's hospital in Ashgabat.
-Xanadu selected to host the world's first international 'keijo' tournament. So far, only Russia, New Zealand, Samoa, Japan, El Salvador, Brazil and Portugal have assigned athletes.
-Astana opens the 'Deep-Sea Aquarium', showcasing the weird and creepy life that roams the abyss.

Anthem: https://www.youtube.com/watch?v=qcndCTgoXRg

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No need to be rude
Civilian
 
Posts: 1
Founded: Nov 26, 2018
Ex-Nation

Postby No need to be rude » Mon Nov 26, 2018 12:26 am

NeuPolska wrote:
United Mongol Hordes wrote:Friendly re-incarnated Mongol Empire in MT, needing some military help.

I'm trying to give the Mongol army a gimmick that involves effective use of archery using 100-something pound compound bows and also blitzkrieg tactics with armoured vehicles similar to the Mongols' old horseback charges and making them as effective and terrifying as possible without making the order of battle an absolutely impractical meat grinder. Right now, I'm stuck with infantry using artillery, air support and arrow volleys, followed by a crawling-pace advance while firing, and finally good ole' WWII Poland-style horseback archery (provided there's also cavalry units armed with anti-tank weaponry and high-calibre firearms.) As you can see, this is quite possibly the worst way to fight, as we learnt from the aforementioned Polish cavalry 69 years ago.

Any advice on proper MT battle tactics that'd involve effective archery and blitzkrieg? (That is, assuming this number of at least <1 million archers have been adequately trained and can fire a bow that has a drawstring of about 100 - 150lb.)

My head hurts.

There's no point in the bows. It's such a huge disadvantage in pretty much way. They will not have the range, armor-piercing capability, nor accuracy as a rifle.

Secondly, why would they firing while advancing to begin with. This isn't some Star Wars Hollywood bullshit. That's not how war works. That whole bit is incredibly fucked to the point that I recommend throwing it all out the window and into an incinerator.

Third, there are many myths about the Polish cavalry in WWII. Not even any of those, which are already incorrect, have Poles using A R C H E R Y off horseback in WWII. Where the fuck did you learn history because they failed the fuck out of you. That's all I'm gonna say about that.

Fourthly, YOU CAN'T USE GIANT, LOUD WEAPONS OFF HORSEBACK. Horses hate loud noises. Horses are also incredibly skittish as a general rule. When you have armored vehicles, there's literally no reason to stick anti-tank or high caliber anything on some dude on horseback, unless you want to make him incredibly combat ineffective (implying he isn't already, I know).

Basically, just throw out the entire idea from the get-go. You'd be fucked venturing into Somalia let alone anywhere with even half a functioning military.


I've read his post they're well-written and he seems to be genuinely asking for advice, And he's not rude unlike German Kaiserreich, I really want to advertise this thread because this thread contains some of the smartest players from the NS rping community (you guys), But I can't advertise this thread to new players if they're going to be abused or be told to get "fuck" the moment they ask (not even one liner) questions here, Atm lots of players respect the opinion of regular posters in this thread because you guys are some of the smartest people on NationStates. I understand that some questions can sound dumb but remember they are new players and even many old players out there don't have a clue about realism things, That's what this thread is for our job is to showcase the best of what realism has got to offer and I (and many other like me) need your help to make this work

Realism is the default RPing mode now. This is 2018 not 2008 or 2011, People who don't know much about realism look up to you because they respect your knowledge, Again I understand it can be hard to to shake heads atsome of the things out there but yeah just want to see continuing success for this thread thats all peace dude
Last edited by No need to be rude on Mon Nov 26, 2018 12:35 am, edited 1 time in total.

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United Mongol Hordes
Civil Servant
 
Posts: 6
Founded: Aug 18, 2017
Ex-Nation

Postby United Mongol Hordes » Mon Nov 26, 2018 12:34 am

No need to be rude wrote:
NeuPolska wrote:
My head hurts.

There's no point in the bows. It's such a huge disadvantage in pretty much way. They will not have the range, armor-piercing capability, nor accuracy as a rifle.

Secondly, why would they firing while advancing to begin with. This isn't some Star Wars Hollywood bullshit. That's not how war works. That whole bit is incredibly fucked to the point that I recommend throwing it all out the window and into an incinerator.

Third, there are many myths about the Polish cavalry in WWII. Not even any of those, which are already incorrect, have Poles using A R C H E R Y off horseback in WWII. Where the fuck did you learn history because they failed the fuck out of you. That's all I'm gonna say about that.

Fourthly, YOU CAN'T USE GIANT, LOUD WEAPONS OFF HORSEBACK. Horses hate loud noises. Horses are also incredibly skittish as a general rule. When you have armored vehicles, there's literally no reason to stick anti-tank or high caliber anything on some dude on horseback, unless you want to make him incredibly combat ineffective (implying he isn't already, I know).

Basically, just throw out the entire idea from the get-go. You'd be fucked venturing into Somalia let alone anywhere with even half a functioning military.


I've read his post they're well-written and he seems to be genuinely asking for advice, And he's not rude unlike German Kaiserreich, I really want to advertise this thread because this thread contains some of the smartest players from the NS rping community (you guys), But I can't advertise this thread to new players if they're going to be abused or be told to get "fuck" the moment they ask (not even one liner) questions here, Atm lots of players respect the opinion of regular posters in this thread because you guys are some of the smartest people on NationStates. I understand that some questions can sound dumb but remember they are new players and even many old players out there don't have a clue about realism things, That's what this thread is for our job is to showcase the best of what realism has got to offer and I (and many other like me) need your help to make this work


Thank. You.

I already broke it down for him earlier in the kindest way I could possible without verging into nicknaming and trying to justify my already stupid premise in the first place, recognising my faults and correcting his. Polska isn't exactly the nicest guy in the world, but he's calling back the nicknaming, so he's not as bad as, say, someone from 4chan's /pol/, I'll give him that.

I only wanted some tactics akin to a blitkrieg that also somehow involved a MT way of making archery practical in battle once more, assuming my Mongol archers can pull a 150lb drawstring and fire it with as much accuracy as a professional sports-archer. That's all. No flame wars here, please.

Now, if anyone can actually help me here, it'd be fine. No aggression from me. A few arguments, but really, just an effective large-scale blitzkrieg tactic incorporating practical use of bows and crossbows in warfare in some warped manner is all I need.
Last edited by United Mongol Hordes on Mon Nov 26, 2018 12:39 am, edited 2 times in total.
IC Name: Second Mongol Empire

-Controversy over Mongol government granting asylum to Japanese war criminals.
-Chaghagan and Kadisha Khoga visit a children's hospital in Ashgabat.
-Xanadu selected to host the world's first international 'keijo' tournament. So far, only Russia, New Zealand, Samoa, Japan, El Salvador, Brazil and Portugal have assigned athletes.
-Astana opens the 'Deep-Sea Aquarium', showcasing the weird and creepy life that roams the abyss.

Anthem: https://www.youtube.com/watch?v=qcndCTgoXRg

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New Vihenia
Senator
 
Posts: 3940
Founded: Apr 03, 2011
Democratic Socialists

Postby New Vihenia » Mon Nov 26, 2018 2:20 am

Do we have niche for a dual-mode vehicle ?

This is called as "Viper-DMAV" DMAV stands for Dual Mode Assault Vehicle.

Image

there should be fin for yaw control but that's for later
Image

it carries 4 man.
Image

and it has some sort of universal advanced transmission for 4WD and airborne mode. The engine is i wonder. I inclined for diesel for ease of maintenance and fuel, but there could also be turboshaft, like helicopter which might offer better power to weight ratio, and turbo-electric which might offer better weight distribution and some fuel saving by the fact the turbine now can run in constant speed.
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Crookfur
Postmaster-General
 
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Founded: Antiquity
Ex-Nation

Postby Crookfur » Mon Nov 26, 2018 3:37 am

You could keep horses in a couple of places. If you still have areas of your nation that are so undeveloped as to still have a horse based infrastructure then it would perhaps make sense to have border gaurds/patrol units that maintain a horseback capability. Other than that you are looking at doing something like the British household cavalry where you have a bunch of armoured regiments who ride horses for public display/ceremonial duties. This would also be about the best place to keep bows as it let's you have all the traditional stuff without impeding your forces' actual operational capabilities.

Anything human muscle powered is going to be generally pretty shitty compared to anything powered by the joyful expansion of combustion gases.

As for wanting fast moving armour supported by other arms, well thats pretty much what all modern forces have and aim to use. If you want something that feels more like cavalry that your regular "armoured division" then you might want to have a look at the US armoured cavalry regiments or, if you must have light vehicles, how the whole British Cvrt family was supposed to work together until.
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Korva
Negotiator
 
Posts: 6468
Founded: Apr 22, 2013
Left-Leaning College State

Postby Korva » Mon Nov 26, 2018 3:46 am

United Mongol Hordes wrote:Any advice on proper MT battle tactics that'd involve effective archery and blitzkrieg? (That is, assuming this number of at least <1 million archers have been adequately trained and can fire a bow that has a drawstring of about 100 - 150lb.)

Shoot the horses with the bows then drop the bows and use rifles.
United Mongol Hordes wrote:I only drew a little bit about the Polish myth

Its a Nazi propaganda "myth".
No need to be rude wrote:Atm lots of players respect the opinion of regular posters in this thread because you guys are some of the smartest people on NationStates.

lmao

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Gallia-
Postmaster of the Fleet
 
Posts: 25545
Founded: Oct 09, 2013
Inoffensive Centrist Democracy

Postby Gallia- » Mon Nov 26, 2018 3:49 am

It's "some Italian guy visited a battlefield and wrote a narrative based on the dead horses and corpses of Polish troops that were intermixed". The irony is that it was probably an attempt to create an anti-Fascist narrative by extolling the heroism and bravery of the Polish troops over the Nazis.
Last edited by Gallia- on Mon Nov 26, 2018 3:51 am, edited 1 time in total.

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Grand Unity of the Righteous Nation Cele
Spokesperson
 
Posts: 101
Founded: Sep 01, 2018
Ex-Nation

Postby Grand Unity of the Righteous Nation Cele » Mon Nov 26, 2018 5:18 am

Here's the idea on how military defence works in my nation:

You decide to attack us. We are a remote island nation far from anywhere relevant, which means that you have to start your assault with your navy. We do not have nearly strong enough naval or air forces (we have as much as 20 planes :lol: ) to impede you, but we do have enough hidden artillery cannons on the coast to annoy your landing efforts for a short time. You most likely want to capture the only large airfield on the nation as fast as possible. This is where our strenghts come in.

We have a population of over 200 million. Over half of this can and will be conscripted (passive reserve). In our nation, everyone is required to own a gun, which thanks to goverment subsiditation will most likely be the same rifle used by our armed forces. There aren't enough fatigues for the majority of the conscripts, which means that they have to use their civilian clothing, which allows them to pose as civilians or steal your uniforms and pose as your soldiers. Everyone in the nation is required to go through a two-year service period, meaning that the population is already familiar how the military operates.

The nation is filled with old bunkers and caves left from the Revolution, most of which are used to store and hide artillery and mortars. They have predetermined fire zones and trained soldiers in active service camping nearby.

Point of these defences is to make the lives of the enemy soldiers as miserable as possible to lower their combat effectiveness and their willingess to be here.


I want to know if any of this is actually effective.
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The Akasha Colony
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Postby The Akasha Colony » Mon Nov 26, 2018 5:52 am

Grand Unity of the Righteous Nation Cele wrote:Here's the idea on how military defence works in my nation:

You decide to attack us. We are a remote island nation far from anywhere relevant, which means that you have to start your assault with your navy. We do not have nearly strong enough naval or air forces (we have as much as 20 planes :lol: ) to impede you, but we do have enough hidden artillery cannons on the coast to annoy your landing efforts for a short time. You most likely want to capture the only large airfield on the nation as fast as possible. This is where our strenghts come in.

We have a population of over 200 million. Over half of this can and will be conscripted (passive reserve). In our nation, everyone is required to own a gun, which thanks to goverment subsiditation will most likely be the same rifle used by our armed forces. There aren't enough fatigues for the majority of the conscripts, which means that they have to use their civilian clothing, which allows them to pose as civilians or steal your uniforms and pose as your soldiers. Everyone in the nation is required to go through a two-year service period, meaning that the population is already familiar how the military operates.

The nation is filled with old bunkers and caves left from the Revolution, most of which are used to store and hide artillery and mortars. They have predetermined fire zones and trained soldiers in active service camping nearby.

Point of these defences is to make the lives of the enemy soldiers as miserable as possible to lower their combat effectiveness and their willingess to be here.


I want to know if any of this is actually effective.


Not really.

And more importantly, a big conscript rabble with rifles is not an effective military force. Guerrillas aren't particularly effective either without consistent outside support, but you can't get outside support because you're an island in the middle of nowhere.
A colony of the New Free Planets Alliance.
The primary MT nation of this account is the Republic of Carthage.
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Kaiserreich Europa Zentral (PT/MT)
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Storefronts: Carthaginian Naval Export Authority [MT, Navy]

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