Advertisement
by Dreshand » Tue Oct 23, 2018 7:44 pm
Newsfeed: PSA: Stay indoors children//Land Reclamation Initiative Nonexistent as of today//A Thousand Cities will be judged//Weather: Sunny, dont give in//Law and Order: Lucien Folter: Killer or Victim?//
by Union Princes » Tue Oct 23, 2018 7:47 pm
by Union Princes » Tue Oct 23, 2018 8:01 pm
by Lakarta » Tue Oct 23, 2018 8:06 pm
- [Astrologer]: Ghazi can understand what and where certain constellations are, so if he gets lost he has a general idea of where he is.
- [Fire blast]: Ghazi can shoot fire from his fingers, allowing him to burn his enemies without going near them.
- He will not do things he believes will anger the gods, stopping him from doing anything that would harm an innocent
- [Leather Hood and Armor]
- [Scimitar]
by The Empire of Tau » Tue Oct 23, 2018 8:10 pm
Union Princes wrote:What compels you here to tag this?
by Nuridia » Tue Oct 23, 2018 11:01 pm
- [Martial Arts]: (Not really good with ranged weapons, she's great and hand-to-hand combat without weapons...she can literally beat your arse and she's got werewolf endurance, so she can stay up for a good while to beat the shit out of you.)
- [Rogue]: (Picking locks, gathering info covertly, poisons, the works. She also knows how to dry and preserve food so there's that.)
- (Besides the basic werewolf limitations, they're still one person against a whole bunch of people. They also don't have magic like that so they can't mow down an entire army.)
- (Note, you do not have a maximum or minimum of 2 limitations. If you don’t need all those, delete them. If you need more, copy and paste.)
- [Lockpick].
- [Twin long daggers]
- Clothing (mainly trimmed with fur as is their custom]
- [Jewelry]
- [World map]
- [Novels]
- [Family portrait]
- [Knife Throwing]: (Exactly what it says on the tin)
- [Healing Magic]: (He can do minor healing magic and help heal minor to moderate injuries)
- [Researcher]: He's a huge history nerd and as such has studied widely about history, creature lore and occult lore, he's kinda like the Legion's resident Hermione.
- (Besides the basic werewolf limitations, they're still one person against a whole bunch of people. They also don't have magic like that so they can't mow down an entire army.)
- [Numerous books]
- [World Map]
- [Healing potions]
- [Family portrait]
- [Clothing]
- [First aid kit]
by Pasong Tirad » Tue Oct 23, 2018 11:03 pm
Lakarta wrote:-snip-
by Lakarta » Wed Oct 24, 2018 4:08 am
Pasong Tirad wrote:Lakarta wrote:-snip-
Oh man it would be great if you could spoiler that picture. Also, side note, everybody starts off with 1 in their stats. Which means the 8 points that you can use are to be added onto it. So if somebody has 3-3-3-3 as stats, they put 2 of the 8 points in each of the four traits. You seem to be a little under that mark.
by Pasong Tirad » Wed Oct 24, 2018 4:42 am
Lakarta wrote:Pasong Tirad wrote:Oh man it would be great if you could spoiler that picture. Also, side note, everybody starts off with 1 in their stats. Which means the 8 points that you can use are to be added onto it. So if somebody has 3-3-3-3 as stats, they put 2 of the 8 points in each of the four traits. You seem to be a little under that mark.
I thought you only have 5 points to distribute.
by Union Princes » Wed Oct 24, 2018 10:29 am
by Nuridia » Wed Oct 24, 2018 2:15 pm
Nuridia wrote:
Name: Asra Baragnac
Age: 22
Gender: Female
Race: Werewolf
Appearance (pics if possible): https://i.pinimg.com/originals/3d/cc/0b ... 1054c3.png
Statistics: (All stats are at 1 by default, you have 8 points to distribute and you can only put 5 points maximum at the start to any stat)
Strength: 5
Agility: 3
Endurance: 3
Magical Prowess: 1
Bio: Asra grew up in the Northern Reaches with her older brother Alcide, where the winters were cold but the rest of the seasons were actually quite temperate. Her name means "travel at night", as her parents were traveling to another village when she was born...and she was also named for Tamsin and Elric's very close friend Azriel (one of the children's godfathers and a human alchemist who had a hand in their upbringing). She grew up in a large pack of werewolves, where hunters comprised many of its prominent members and in such an environment one can expect a young girl to become a tomboy at least in some aspects. A curious and precocious child, Asra wanted to explore everything out there as soon as she could walk and somebody often had to watch over her to make sure that she didn't get hurt. Whether it was studying weapons usage with Declan or potions with Azriel, whom she considered her uncles, or learning how to sew and grow food with her mother, hunting with her father or playing with her brother, she was nearly always outside and rarely stayed idle. Speaking of her brother, she and Alcide were practically inseparable from their earliest days and always stayed near one another. The grown-ups in the village often jokingly called them "ducklings" because they imprinted on each other. Oddly enough, Asra was the more aggressive one and Alcide was the more soft-spoken. As such, she became more protective of him physically and was sort of like his bodyguard in a way especially when they had to deal with bigotry from some of the more ignorant members of society, not only for Al's partner choices but for their heritage as well. (Asra doesn't really discriminate when it comes to gender, for her it's more of a personality thing).
Alcide was more interested in studying history and Asra was more of the botanist who knew much about herbs and plants. She wanted to venture as widely as she could, learning a little bit of everything but the two of them decided to finish their education first. They went to separate schools and it was the longest that they'd ever been apart, they wrote to each other about classes, love interests, things like that. After they graduated, they decided to become a traveling pair and had been to numerous places over the last three years but it was quite hard not having a stable place to stay. That's when they heard of the Paean Legion and decided to join, not only for adventure and meeting new people but also for learning opportunities and free room and board, they've been with the Legion for about six months now.
Heroic Boon: Howl of Terror: In her wolf form she can let out a howl that instills fear and disorientation into any enemies in range enough to hear it. This lasts about a good fifteen to twenty minutes or so.
Abilities:
- [Martial Arts]: (Not really good with ranged weapons, she's great and hand-to-hand combat without weapons...she can literally beat your arse and she's got werewolf endurance, so she can stay up for a good while to beat the shit out of you.)
- [Rogue]: (Picking locks, gathering info covertly, poisons, the works. She also knows how to dry and preserve food so there's that.)
Limitations (Reasons why your char can’t singlehandedly conquer a kingdom):
- (Besides the basic werewolf limitations, they're still one person against a whole bunch of people. They also don't have magic like that so they can't mow down an entire army.)
- (Note, you do not have a maximum or minimum of 2 limitations. If you don’t need all those, delete them. If you need more, copy and paste.)
Equipment:
- [Lockpick].
- [Twin long daggers]
- Clothing (mainly trimmed with fur as is their custom]
- [Jewelry]
- [World map]
- [Novels]
- [Family portrait]
Optional
Likes: Jewelry, her brother, fun crowds, beer, hunting, telling jokes, attractive people
Dislikes: Being bored, bigots, people messing with her brother, pretentiousness
Greatest Fear:
Name: Alcide Baragnac (pronounced al-SEED)
Age: 24
Gender: Male
Race: Werewolf
Appearance (pics if possible): https://i.pinimg.com/originals/3a/c3/a3 ... 4b66b5.png
Statistics:
Strength: 4
Agility: 3
Endurance: 3
Magical Prowess: 2
Bio: Alcide (often called Al by close friends) was the oldest of two children of Tamsin and Elric Baragnac, both werewolves. And like typical pack dynamics, the whole pack who basically comprised most of the small town they lived in all had a hand in raising every new child (they take the phrase "it takes a village" quite literally). As such, the kids grew up with a large network of friends and loving adults, chief among them were an older werewolf named Declan and Azriel, his alchemist companion for over thirty years. When they were children, Asra surprisingly was always the more aggressive and protective one contrasted to Alcide's more mild disposition, even moreso when Al revealed to her that he liked boys instead of girls. He often had to stop her from running headlong into dangerous situations, and he was always counseling her even though she rarely heeded it. They would often get into it with bigoted humans and Lycans about their heritage, and as such things were pretty tough on that one. Got into a lot of fights (Asra even more so) but for the most part things were good. The siblings were separated for a while when Alcide went to a college in one of the big cities, and Asra went a little closer to home for a different school as they both wanted to study different things and Asra wanted to travel. Despite this, they kept in touch often and promised to meet up when they both graduated. When their schooling was finished, they left the pack for a while and decided to become adventurers, as they both wanted to see more of the world and stumbled upon the Paean Legion, deciding to join for gold and board.
Heroic Boon: Iron Claws: In wolf form, his claws grow up to three inches and harden and sharpen to the point where he can cut through nearly anything with ease.
Abilities:
- [Knife Throwing]: (Exactly what it says on the tin)
- [Healing Magic]: (He can do minor healing magic and help heal minor to moderate injuries)
- [Researcher]: He's a huge history nerd and as such has studied widely about history, creature lore and occult lore, he's kinda like the Legion's resident Hermione.
Limitations (Reasons why your char can’t singlehandedly conquer a kingdom):
- (Besides the basic werewolf limitations, they're still one person against a whole bunch of people. They also don't have magic like that so they can't mow down an entire army.)
Equipment:
- [Numerous books]
- [World Map]
- [Healing potions]
- [Family portrait]
- [Clothing]
- [First aid kit]
Optional
Likes: His sister, books, charming guys, intelligent conversations, a good party
Dislikes: Unintelligence, being bored, having his time wasted, being distracted while he's studying
Greatest Fear:
by Nuridia » Wed Oct 24, 2018 3:43 pm
by Verwood Island Archipelago » Wed Oct 24, 2018 4:22 pm
Nuridia wrote:I replied, Verwood. Sorry for the holdup.
by Nuridia » Wed Oct 24, 2018 4:23 pm
by Zarkenis Ultima » Wed Oct 24, 2018 4:26 pm
by Verwood Island Archipelago » Wed Oct 24, 2018 4:30 pm
Excellent horsewoman:
Archery
Wilderness survival Includes stealthy movement etc
Herbalist]: Focus on healing/wound dressing etc
Resourceful Very good at fixing things and also finding other functions for devices
Forest law of the Western Heartlands
Running
Swimming
Climbing
Mild dyslexia
Foresight isn’t entirely predictable - sometimes it will not function when she tries to call upon it yet at others it will give her a flash of premonition without warning
Adventurer’s pack and rations
Composite bow and 25 arrows]
Herbs and wound dressings]
Light cavalry sabre (carried on her back)
Soft leather armour
Travelling cloak
Coin pouch with a few silver pieces
by Verwood Island Archipelago » Wed Oct 24, 2018 4:38 pm
by Union Princes » Wed Oct 24, 2018 5:34 pm
by Absolon-7 » Wed Oct 24, 2018 6:53 pm
by Union Princes » Wed Oct 24, 2018 6:56 pm
by Absolon-7 » Wed Oct 24, 2018 7:11 pm
Union Princes wrote:Hey op, are we gonna get a Roxanne post? I'm waiting for the elf girl.
by Union Princes » Wed Oct 24, 2018 7:24 pm
Advertisement
Return to Portal to the Multiverse
Users browsing this forum: Arvenia, Lunas Legion, Naval Monte, Saxony-Brandenburg
Advertisement