Ever since the birth of the first intelligent species all those eons ago, beings all across the Universe looked into the stars, longing to travel among them. Many would never get the chance, either dying out or fearing the unknown, choosing to remain trapped on their Homeworld. Some races however, would not be known as fearful men. Breaking free of their cradle, these Species would expand across their Galaxies.
They would find many perils waiting for them in the void, but also many great marvels the stars had to offer. Great Civilizations would emerge, some forming Utopias, free of conflict and suffering while on the pursuit of knowledge. Others expanding aggressively, seeing the stars as the final and never ending domain of conquest. Whatever their ethics and ideals, they all find themselves in The Depths of Space.
Rules
1: Follow NS site rules (duh)
2:OP's Word is law, same goes for CO-OPs.
3: Be reasonable with tech
4: No Godmodding or Metagaming
5:Psionics are allowed, but same with rule 3, nothing extreme.
6: 2 nation limit per person.
-Don't just drop your nations. It doesn't make sense for an interstellar nation to up an vanish. Rome didn't fall in a day.
7: This Rp is flexible with science and so will you. Don't be that asshole who shoots down everything another player does because it's not completely 100% scientifically accurate.
*Note(s):
Human nations are now limited to a select few people. Earth is currently reserved for Tysklandia
Most Fleets are under 10,000 vessels. (Subject to change)
-Frigate: 800-900 meters max
-Destroyers: 1.5km max
-Cruisers: 3km
-Battle Cruiser: 4-5km
-Battleship: 6-7km
-Carriers: 8-10km
-Dreadnought/Super Dreadnought: 11-19km
-Titans: 40-90km no more then 4 ships in total.
Technology Limits:
FTL Drives:
The Nations of the Depths of Space Universe use Warp Drives, their ships create a subspace "bubble" around the ship, simultaneously contracting space in front of the ship and expanding space behind it. This allows ships to travel distances that would normally take centuries be completed within a much more manageable time frame. Still, while the technology has proven to be beneficial to the creation of hundreds of Galactic Civilizations, it is not without faults. Ships cannot travel between Systems instantly. Travelling to a nearby system still takes a few days at best, and travel from one side of the Galaxy to another would take decades. Not to mention that FTL travel puts incredible strain on the drives. To avoid damage to the drive and the ship as a whole, one must allow their drive to cool down by stopping in a system for a period of time.
Application
- Code: Select all
NS Name:
Nation Name:
Flag: (Please Spoiler Images)
Capital: (Planet/Station,System)
[hr][/hr]
population size: ( limit 500 Billion)
Primary species: (please supply a picture or a small description)
Culture:
Nation History:(2 paragraph minimum)
Unique Technologies:
[hr][/hr]
Military Size: (No more than 10 Billion or 5% of your population.
Military Description:
Soldier appearance: (Spoiler images)
Standard Ship Appearance:(Spoiler images)
#DOSAPP (do not delete)
Tagali Empire (OP)
Korhal IVV - League of Talarian Republics
The Vresh Hive- The United Remnants of America
The Order of the Winged Eye- True Refuge
The Second Hotland Order- Kraicia
The Freelands- Turmenista
The Raxin Corporate Union- Zanera
The Slav'nam Territories- The Moscow Metro Red Line
The Dromack Confederation- Brendislav
Sl’Tani Imperial Hegemony- Yuenaan
The United Republics of Antivar- Ithalian Empire
The Federal Republic of Corundum- Legatia
The Terran Dominion- Tysklandia
Illuminated Holtland Protectorates- Kraicia
The Arkaean Federation- Skaldia
Nah'ni Imperium- Shadowwell
Cho'Dosan Covenant- The Orson Empire
The Collective Conglomerate of Associated Entities For Common Mutual Aid and Defense of Ecclesiastical and Civil- The Empire of Tau
Federation of Free Stars- Korhal IVV
The Wanderers- The GAmeTopians
The United Consensus- Sertia
The Fallen Shenyuri- Donner Land
Weseh Nomadic Conclave- Shadowwell
The Korosian Collective- Veroxia
Purshean Expanse- Harbertia
People's Republic Of Valhalla- Northern Poland
Old Masaki Dynasty- The Fallen Jedi