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Trowulani Knights
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Posts: 120
Founded: Aug 12, 2014
Ex-Nation

Postby Trowulani Knights » Fri Aug 24, 2018 1:54 am

Imperialisium wrote:
Trowulani Knights wrote:Ay, if I make a mage can I only use the watchtower from the source or can I create my own?


Has to be one of the watchtowers from any of the source materials.

Aight, got it mate. Still deciding on what type of char I'm going but I think I got what I want.

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Imperialisium
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Posts: 13572
Founded: Apr 17, 2011
Democratic Socialists

Postby Imperialisium » Fri Aug 24, 2018 1:58 am

Trowulani Knights wrote:
Imperialisium wrote:
Has to be one of the watchtowers from any of the source materials.

Aight, got it mate. Still deciding on what type of char I'm going but I think I got what I want.


Alrighty that sounds good to me, if you have any further questions feel free to drop a line :D
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Trowulani Knights
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Posts: 120
Founded: Aug 12, 2014
Ex-Nation

Postby Trowulani Knights » Fri Aug 24, 2018 2:09 am

Mage
NationStates Name: Trowulani Knights
Character Name: Morgan Tarchannen
Age: 25 years old
Birthdate: 29th February
Physical Appearance and Description:
Image

Demeanor: Despite being Awakened as a Moros, Morgan's attitude is far from being gloomy or sour. He considers his own Awakening as a gift and a blessing. After all, when you hold dominion over death itself, the thought of crossing over to the other side is not that much scary. He always lives his life to the fullest and not afraid to risk anything. That said, he is not reckless either. All he wants is to live his life the way he wanted and maybe help others to live their own and be happy with it.
Affiliated Watchtower: The Watchtower of Lead Coin
Paths: The Path of Doom, with dominion over Matter and Death, difficulty when working with Spirits, and associated with Death (XIII) Tarot
Cabal Alignment: Free Council

Physical
Athleticism: 1
Melee: 1
Ranged/Firearm 0
Senses/Initiative: 1

Mental & Social
Intelligence: 1
Wit: 2
Leadership: 1

Abilities
Gnosis: 1
Mage Sight: 2
Wisdom: 1
Hubris:

Paradox Modifier:

Attainments: N/A
Legacies: N/A

Biographical Information:
Morgan Wilhelm Tarchannen was born into a normal family that is more or less untouched by the supernatural world. There are some sightings in their neighborhood, yes, but none of them has ever faced a Garou directly or dealt with a Sidhe. Due to this situation, Morgan knew nothing of the World of Darkness. Not until he Awakened.

After graduating from high school, Morgan went abroad to study art, where he was enrolled as one of the students of Sorbonne Université. His penchant for daydreaming that used to be a hurdle for him to concentrate at school became a fuel for his arts. Morgan's imaginative minds easily weave symbolism into his art, as he sees untold stories and hidden meanings within plain objects and events. Before long he graduated with flying colours and started his life as an artist in Paris.

One day, he felt something calling him. He did not hear voices, but rather it seemed as if the Universe was guiding him for a journey. He went outside that day, almost in feverish stupor. The lines between what's real and what's not blurred, the subtle blended with the gross, and he let himself journeyed through the city, following the Seine River before he ended up in the Catacombs, in one of the banned chambers nobody should be able to find.

There, surrounded by Death and Matters, his vision blurred even more. The Catacomb encroached him like walls of ancient crypts, bones spread beneath his feet like the soil of Stygia. The last embers of the ancient torches were somehow lit, shinning in the dark like sparkles of golds and rubies. Morgan knew he should be afraid standing in the middle of darkness and encircled by skulls. Yet what he felt instead was stillness, tranquility. Almost peaceful if not for the intimidating presence of Death. He had reached the Watchtower. The stillness grew, and the deafness became unbearable, so much Morgan Wilhelm Tarchannen was compelled to scream out his name.

And thus, he was Awakened.

He did not remember how he returned to the surface. His memories of the event was blurry, but he remembers one thing for sure: he has visited the land of the Death and through his voice he has scribed his name upon the Watchtower of Lead Coin. He did not know it at the time, as his knowledge of the Supernatural was limited, but after days of questions, doubts, and researches, he was found by a member of the Free Council and was trained as a Moros Apprentice, Necromancer of the Path of Doom.

Recently, news of the conflicts in Los Angeles took the attention of the Council. Eager to return home and test his mettle against other beings of the World of Darkness, Morgan flew to the City of Angels yesterday along with some other members of the Pentacle Orders, ready to play with the rest of the big players.
Last edited by Trowulani Knights on Sat Aug 25, 2018 8:38 am, edited 2 times in total.

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Imperialisium
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Founded: Apr 17, 2011
Democratic Socialists

Postby Imperialisium » Fri Aug 24, 2018 9:07 pm

looks good so far
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Parcia
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Founded: Feb 11, 2016
Democratic Socialists

Postby Parcia » Sat Aug 25, 2018 1:24 am

Changeling
NationStates Name: The Grand Tsardom of Parcia
Character Name: Jonah Slaid
Physical Appearance and Description: Roughly 6'7, the man stands with a stout, imposing figure. Muscle mass wise he is what one of a Southern persuasion would call "Stacked like a brick shit house." In normal Speak, he is built, nearly 340 lbs of muscles mass. He is of a paler tone, with dark, dirty blond hair that is kept short and some times shaggy. His face if clean shaven, exposing his set, square like jaw. His eyes, once a vibrant blue, are now more grey.
Age and Time of Abduction: 29, June 5th, 1944.
Current Age: 32
Demeanor: Quiet, cold, distant, hasn't smiled in decades. Internally his heart is filled with hellfire and rage, only being tempered with years of practice and combat. When speaking, he does so with a low, strangely calm voice that always drips with said rage.
Seeming: Ogre
Kith: Bloodbrute
Affiliation: The Camarilla, the Kuei-Jin, the Hong Kong, Beijing, and LA sects of the Triad, Osaka Sect of the Yakuza
Entitlement: None.
Contracts:
Stone - 2 points, "Might of the Terrible Brute" | "Ogre's Rending Grasp"
Sparks - Single point (the Sill only has a single point) The User can manipulate and control large amounts of electricity, also grants a passive immunity to electrical based attacks.
Lupine Nose - The user's sense of smell is modified and enhanced by magical means, granting them a sense of smell on par with a German Shepards, with the added ability to "smell" the various forms of Magic the exist in the world if they are focused in to a large enough vessel, normally a mage or some sort.
Pledges: None.

Skills and Abilities
(start with six points with up to eight total per field allowed as the story progresses)
Agility:4
Intelligence: 2
Perception: 3 +1 (see "Lupine Nose)
Glamour Rating: 4
Clarity: 8

Abilities
Fire arms - Pistols: 6
Fire Arms - Rifles: 6
Driving - Car: 5
Melee - Unarmed: 9
Technology: 2
Politics: 2

Biographical Information
Born in early 1915, Slaid came from farmers stock and spent his early years working with his father (A scarred WW1 Veteran) and spent many a year growing corn and wheat in the fields with his father.

When The late 30s came around, and a certain Germanic nation was kicking up dust, he was one of the few who up and volunteered for the service before, graduating from Basic training and later Infantry combat training in early 1942. While he would not be deployed right off the bat, he would volunteer and be accepted in to Airborne Jump school and train for 2 years straight before "Embarking on the great Crusade" AE: Jumping in to France with the rest of his Unit (101st) He would, unfortunately, never make it to the ground.

For the Pit master, a true Fae known for his usage of warriors in Gladiatorial Combat from across the ages. His time there would seem still, yet endlessly moving forward, for the concept of time is a fickle thing in Fortuna, the Ringmaster's Lair of pain, torture, and combat.

He would spend what would turn out to be roughly 50 years of time in Fortuna, fighting, competing, changing. As with many Changelings, The World of the Fae changed him, effected him. His size and strength grew and grew until he was not longer the 5'9, lean trooper he was that night over France. He became a 6'7, 350 lbs walking beast of a man. He learned how to use his fists, often the only weapon he had, to pummel his foes in combat.

He rose through the ladder, Pleasing both his master and his Master many..."Friends" (if such a thing exists to the Fae).

Something would happen though, as this Human turned Ogre stepped in to Fortuna's main ring, in a show of lights and strange Magik, the Bloodied warrior was transported by one of his Master's Many envious enemies to a plane not like Fortuna.

This plane, though its name would never be known to Slaid, would be considered by many to be the literal incarnation of Hell. The being, the unknown Fae who transported Slaid there then appeared to him. It spoke in ghostly whispers and told him it has been watching his progress and thought him a mighty warrior, and unlike the Pitmaster, thought Slaid should be rewarded for his might. How ever, it also spoke of his arrogance, of his ego, and thought he should be tempered.

And so, the Demonic Fae gave him a challenger a simple one: Reach the portal at the other end of the Hellish landscape alive, and he would be free to return to Earth. Slaid accepted this challenge and set out on his Journey. It would take him nearly 20 years of un ending combat, rage, and pure survival for the warrior to reach the gate. He would never really speak of this time, nor would he speak of the Demon Fae who appeared to him once more before he left, nor what it said to him.

He appeared sometime in the early 2000s, in to a brave new world, one most different to him. He would End up in South East Asia, and soon find work as a gun for hire. He would make a name for him self as some one who could vary much take on just about anyone sent after him.

He would, while not fully on joining, make many friends with the Local Branch of the Triad (as well as a few acquaintances among the Yakuza) and even being one of the few non Asian members allowed to sport the full sized Dragon tattoo, though only on his back.

With his name somewhat known in the east as Bái shòu (Literal Translation: "The White Beast"), he would take a plane to his native land for the first time in 60 years. He was disappointed. Finding his native land a shell of its former self. Despite this, he lived a normal life for as long as he could, working mostly private security.

His first run in with the Vampires or the west, and the rest of the hidden world he would soon come to know so well, was when a small time group of them tried to mug the man in a small alley. At first he was taken back by this display of Stupidity and courage (He couldn't tell if it was one or the other) and promptly reduced them to cold bodies with his bare hands, matching their strength with his own, and bringing decades of combat experience down upon them.

He would then gather his funds, sell off his small apartment and meager things, and head westward towards were the Vampires had seemingly come from. He took nothing with him other then his Gun, a .45, his car, a 1970 Plymouth GTX, and a plan.

He had been through the Fighting Pits of Fortuna, Literal Hell, and the decayed shell of his former home. He was going to make a name for him self in LA, Even if it meant working with the darker inhabitants of the City of Angels.
Last edited by Parcia on Mon Jun 24, 2019 1:52 pm, edited 5 times in total.
So apparently Cobalt has named me a Cyber terrorist, I honestly don't know to be Honored or offended.
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Trowulani Knights
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Posts: 120
Founded: Aug 12, 2014
Ex-Nation

Postby Trowulani Knights » Sat Aug 25, 2018 8:37 am

Trowulani Knights wrote:Mage
NationStates Name: Trowulani Knights
Character Name: Morgan Tarchannen
Age: 25 years old
Birthdate: 29th February
Physical Appearance and Description:
Demeanor: Despite being Awakened as a Moros, Morgan's attitude is far from being gloomy or sour. He considers his own Awakening as a gift and a blessing. After all, when you hold dominion over death itself, the thought of crossing over to the other side is not that much scary. He always lives his life to the fullest and not afraid to risk anything. That said, he is not reckless either. All he wants is to live his life the way he wanted and maybe help others to live their own and be happy with it.
Affiliated Watchtower: The Watchtower of Lead Coin
Paths: The Path of Doom, with dominion over Matter and Death, difficulty when working with Spirits, and associated with Death (XIII) Tarot
Cabal Alignment: Free Council

Physical
Athleticism: 1
Melee: 1
Ranged/Firearm 0
Senses/Initiative: 1

Mental & Social
(Start out with four points with up to eight possible per field as the story progresses)
Intelligence: 1
Wit: 2
Leadership: 1

Abilities
Gnosis: 1
Mage Sight: 2
Wisdom: 1
Hubris:

Paradox Modifier:

Attainments: N/A
Legacies: N/A

Biographical Information:
Morgan Wilhelm Tarchannen was born into a normal family that is more or less untouched by the supernatural world. There are some sightings in their neighborhood, yes, but none of them has ever faced a Garou directly or dealt with a Sidhe. Due to this situation, Morgan knew nothing of the World of Darkness. Not until he Awakened.

After graduating from high school, Morgan went abroad to study art, where he was enrolled as one of the students of Sorbonne Université. His penchant for daydreaming that used to be a hurdle for him to concentrate at school became a fuel for his arts. Morgan's imaginative minds easily weave symbolism into his art, as he sees untold stories and hidden meanings within plain objects and events. Before long he graduated with flying colours and started his life as an artist in Paris.

One day, he felt something calling him. He did not hear voices, but rather it seemed as if the Universe was guiding him for a journey. He went outside that day, almost in feverish stupor. The lines between what's real and what's not blurred, the subtle blended with the gross, and he let himself journeyed through the city, following the Seine River before he ended up in the Catacombs, in one of the banned chambers nobody should be able to find.

There, surrounded by Death and Matters, his vision blurred even more. The Catacomb encroached him like walls of ancient crypts, bones spread beneath his feet like the soil of Stygia. The last embers of the ancient torches were somehow lit, shinning in the dark like sparkles of golds and rubies. Morgan knew he should be afraid standing in the middle of darkness and encircled by skulls. Yet what he felt instead was stillness, tranquility. Almost peaceful if not for the intimidating presence of Death. He had reached the Watchtower. The stillness grew, and the deafness became unbearable, so much Morgan Wilhelm Tarchannen was compelled to scream out his name.

And thus, he was Awakened.

He did not remember how he returned to the surface. His memories of the event was blurry, but he remembers one thing for sure: he has visited the land of the Death and through his voice he has scribed his name upon the Watchtower of Lead Coin. He did not know it at the time, as his knowledge of the Supernatural was limited, but after days of questions, doubts, and researches, he was found by a member of the Free Council and was trained as a Moros Apprentice, Necromancer of the Path of Doom.

Recently, news of the conflicts in Los Angeles took the attention of the Council. Eager to return home and test his mettle against other beings of the World of Darkness, Morgan flew to the City of Angels yesterday along with some other members of the Pentacle Orders, ready to play with the rest of the big players.



And done. Tell me what you think about it!

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Imperialisium
Postmaster-General
 
Posts: 13572
Founded: Apr 17, 2011
Democratic Socialists

Postby Imperialisium » Sat Aug 25, 2018 4:21 pm

Trowulani Knights wrote:Mage
NationStates Name: Trowulani Knights
Character Name: Morgan Tarchannen
Age: 25 years old
Birthdate: 29th February
Physical Appearance and Description:
Demeanor: Despite being Awakened as a Moros, Morgan's attitude is far from being gloomy or sour. He considers his own Awakening as a gift and a blessing. After all, when you hold dominion over death itself, the thought of crossing over to the other side is not that much scary. He always lives his life to the fullest and not afraid to risk anything. That said, he is not reckless either. All he wants is to live his life the way he wanted and maybe help others to live their own and be happy with it.
Affiliated Watchtower: The Watchtower of Lead Coin
Paths: The Path of Doom, with dominion over Matter and Death, difficulty when working with Spirits, and associated with Death (XIII) Tarot
Cabal Alignment: Free Council

Physical
Athleticism: 1
Melee: 1
Ranged/Firearm 0
Senses/Initiative: 1

Mental & Social
Intelligence: 1
Wit: 2
Leadership: 1

Abilities
Gnosis: 1
Mage Sight: 2
Wisdom: 1
Hubris:

Paradox Modifier:

Attainments: N/A
Legacies: N/A

Biographical Information:
Morgan Wilhelm Tarchannen was born into a normal family that is more or less untouched by the supernatural world. There are some sightings in their neighborhood, yes, but none of them has ever faced a Garou directly or dealt with a Sidhe. Due to this situation, Morgan knew nothing of the World of Darkness. Not until he Awakened.

After graduating from high school, Morgan went abroad to study art, where he was enrolled as one of the students of Sorbonne Université. His penchant for daydreaming that used to be a hurdle for him to concentrate at school became a fuel for his arts. Morgan's imaginative minds easily weave symbolism into his art, as he sees untold stories and hidden meanings within plain objects and events. Before long he graduated with flying colours and started his life as an artist in Paris.

One day, he felt something calling him. He did not hear voices, but rather it seemed as if the Universe was guiding him for a journey. He went outside that day, almost in feverish stupor. The lines between what's real and what's not blurred, the subtle blended with the gross, and he let himself journeyed through the city, following the Seine River before he ended up in the Catacombs, in one of the banned chambers nobody should be able to find.

There, surrounded by Death and Matters, his vision blurred even more. The Catacomb encroached him like walls of ancient crypts, bones spread beneath his feet like the soil of Stygia. The last embers of the ancient torches were somehow lit, shinning in the dark like sparkles of golds and rubies. Morgan knew he should be afraid standing in the middle of darkness and encircled by skulls. Yet what he felt instead was stillness, tranquility. Almost peaceful if not for the intimidating presence of Death. He had reached the Watchtower. The stillness grew, and the deafness became unbearable, so much Morgan Wilhelm Tarchannen was compelled to scream out his name.

And thus, he was Awakened.

He did not remember how he returned to the surface. His memories of the event was blurry, but he remembers one thing for sure: he has visited the land of the Death and through his voice he has scribed his name upon the Watchtower of Lead Coin. He did not know it at the time, as his knowledge of the Supernatural was limited, but after days of questions, doubts, and researches, he was found by a member of the Free Council and was trained as a Moros Apprentice, Necromancer of the Path of Doom.

Recently, news of the conflicts in Los Angeles took the attention of the Council. Eager to return home and test his mettle against other beings of the World of Darkness, Morgan flew to the City of Angels yesterday along with some other members of the Pentacle Orders, ready to play with the rest of the big players.


Most excellent, accepted.
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Shark isle
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Posts: 3767
Founded: Nov 12, 2012
Ex-Nation

Postby Shark isle » Sat Aug 25, 2018 6:00 pm

Actually, ijstead of a pro wrestler turned movie star, i might make either a fence (which is basically a guy who buys stolen goods). Or i might make a rock star, which one sounds more interesting to you.

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Imperialisium
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Posts: 13572
Founded: Apr 17, 2011
Democratic Socialists

Postby Imperialisium » Sat Aug 25, 2018 6:17 pm

Shark isle wrote:Actually, ijstead of a pro wrestler turned movie star, i might make either a fence (which is basically a guy who buys stolen goods). Or i might make a rock star, which one sounds more interesting to you.


Depends on how you work it into the premise. Both could be interesting.
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Shark isle
Senator
 
Posts: 3767
Founded: Nov 12, 2012
Ex-Nation

Postby Shark isle » Sat Aug 25, 2018 6:35 pm

Imperialisium wrote:
Shark isle wrote:Actually, ijstead of a pro wrestler turned movie star, i might make either a fence (which is basically a guy who buys stolen goods). Or i might make a rock star, which one sounds more interesting to you.


Depends on how you work it into the premise. Both could be interesting.

If i do a rockstar, he is gonna be a member of a band that is like these guys https://www.youtube.com/watch?v=aFkcAH-m9W0 and these guys, https://www.youtube.com/watch?v=LMcDg2HwOnM tossed into a blender with a bit of shock rock. My idea is that he recently got out of a contractual arrangement with PENTEX and they are now harassing him, trying to get his band to sign back on with them. Resulting in a series of events which may introduce him to the supernatural.
Last edited by Shark isle on Sat Aug 25, 2018 6:41 pm, edited 2 times in total.

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Imperialisium
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Posts: 13572
Founded: Apr 17, 2011
Democratic Socialists

Postby Imperialisium » Sat Aug 25, 2018 6:45 pm

Shark isle wrote:
Imperialisium wrote:
Depends on how you work it into the premise. Both could be interesting.

If i do a rockstar, he is gonna be a member of a band that is like these guys https://www.youtube.com/watch?v=aFkcAH-m9W0 and these guys, https://www.youtube.com/watch?v=LMcDg2HwOnM tossed into a blender with a bit of shock rock. My idea is that he recently got out of a contractual arrangement with PENTEX and they are now harassing him, trying to get his band to sign back on with them. Resulting in a series of events which may introduce him to the supernatural.


That’s fine with me. So long as you don’t write yourself into a corner.
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Imperialisium
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Posts: 13572
Founded: Apr 17, 2011
Democratic Socialists

Postby Imperialisium » Sun Aug 26, 2018 11:41 pm

Roster has been updated
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If you don't hear from me for a while...I'm inna woods.
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Imperialisium
Postmaster-General
 
Posts: 13572
Founded: Apr 17, 2011
Democratic Socialists

Postby Imperialisium » Mon Aug 27, 2018 1:14 am

Parcia wrote:Changeling
NationStates Name: The Grand Tsardom of Parcia
Character Name: Jonah Slaid
Physical Appearance and Description: Roughly 6'5, the man stands with a stout, imposing figure. Muscle mass wise he is what one of a Southern persuasion would call "Stacked like a brick shit house." In normal Speak, he is built, nearly 240 lbs of muscles mass. He is of a paler tone, with dark, dirty blond hair that is kept short and some times shaggy. His face if clean shaven, exposing his set, square like jaw. His eyes, once a vibrant blue, are now more grey.
Age and Time of Abduction: 29, June 5th, 1944.
Current Age: 32
Demeanor: Quiet, cold, distant, hasn't smiled in decades. Internally his heart is filled with hellfire and rage, only being tempered with years of practice and combat. When speaking, he does so with a low, strangely calm voice that always drips with said rage.
Seeming: Ogre
Kith: Bloodbrute
Affiliation: None.
Entitlement: None.
Contracts: Stone - Simple one, a pure shot of power to his strength and fighting skills.
Pledges: None.

Skills and Abilities
(start with six points with up to eight total per field allowed as the story progresses)
Agility:3
Intelligence: 1
Perception: 2
Glamour Rating: 4
Clarity: 8

Biographical Information
Born in early 1915, Slaid came from farmers stock and spent his early years working with his father (A scarred WW1 Veteran) and spent many a year growing corn and wheat in the fields with his father.

When The late 30s came around, and a certain Germanic nation was kicking up dust, he was one of the few who up and volunteered for the service before, graduating from Basic training and later Infantry combat training in early 1942. While he would not be deployed right off the bat, he would volunteer and be accepted in to Airborne Jump school and train for 2 years straight before "Embarking on the great Crusade" AE: Jumping in to France with the rest of his Unit (101st) He would, unfortunately, never make it to the ground.

For the Pit master, a true Fae known for his usage of warriors in Gladiatorial Combat from across the ages. His time there would seem still, yet endlessly moving forward, for the concept of time is a fickle thing in Fortuna, the Ringmaster's Lair of pain, torture, and combat.

He would spend what would turn out to be roughly 50 years of time in Fortuna, fighting, competing, changing. As with many Changelings, The World of the Fae changed him, effected him. His size and strength grew and grew until he was not longer the 5'9, lean trooper he was that night over France. He became a 6'7, 250 lbs walking beast of a man. He learned how to use his fists, often the only weapon he had, to pummel his foes in combat.

He rose through the ladder, Pleasing both his master and his Master many..."Friends" (if such a thing exists to the Fae).

Something would happen though, as this Human turned Ogre stepped in to Fortuna's main ring, in a show of lights and strange Magik, the Bloodied warrior was transported by one of his Master's Many envious enemies to a plane not like Fortuna.

This plane, though its name would never be known to Slaid, would be considered by many to be the literal incarnation of Hell. The being, the unknown Fae who transported Slaid there then appeared to him. It spoke in ghostly whispers and told him it has been watching his progress and thought him a mighty warrior, and unlike the Pitmaster, thought Slaid should be rewarded for his might. How ever, it also spoke of his arrogance, of his ego, and thought he should be tempered.

And so, the Demonic Fae gave him a challenger a simple one: Reach the portal at the other end of the Hellish landscape alive, and he would be free to return to Earth. Slaid accepted this challenge and set out on his Journey. It would take him nearly 20 years of un ending combat, rage, and pure survival for the warrior to reach the gate. He would never really speak of this time, nor would he speak of the Demon Fae who appeared to him once more before he left, nor what it said to him.

He appeared sometime in the early 2000s, in to a brave new world, one most different to him. He would End up in South East Asia, and soon find work as a gun for hire. He would make a name for him self as some one who could vary much take on just about anyone sent after him.

He would, while not fully on joining, make many friends with the Local Branch of the Triad (as well as a few acquaintances among the Yakuza) and even being one of the few non members allowed to sport the full sized Dragon tattoo, though only on his back.

With his name somewhat known in the east as Bái shòu (Literal Translation: "The White Beast"), he would take a plane to his native land for the first time in 60 years. He was disappointed. Finding his native rust belt a shell of its former self. Despite this, he lived a normal life for as long as he could, working mostly private security.

His first run in with the Vampires, and the rest of the hidden world he would soon come to know so well, was when a small time group of them tried to mug the man in a small alley. At first he was taken back by this display of Stupidity and courage (He couldn't tell if it was one or the other) and promptly reduced them to cold bodies with his bare hands, matching their strength with his own, and bringing decades of combat experience down upon them.

He would then gather his funds, sell off his small apartment and meager things, and head westward towards were the Vampires had seemingly come from. He took nothing with him other then his Gun, a .45, his car, a 1970 Plymouth GTX, and a plan.

He had been through the Fighting Pits of Fortuna, Literal Hell, and the decayed shell of his former home. He was going to make a name for him self in LA, Even if it meant working with the darker inhabitants of the City of Angels.


Accepted
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The Knockout Gun Gals
Senator
 
Posts: 4927
Founded: Aug 06, 2012
Inoffensive Centrist Democracy

Postby The Knockout Gun Gals » Mon Aug 27, 2018 2:19 am

Hello!
The Knockout Gun Gals wrote:
TriStates wrote:Covenant declare a crusade, and wage jihad against the UNSC and Insurrectionists for 30 years.

So Covenant declare a crusade and then wage jihad? :p

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The Knockout Gun Gals
Senator
 
Posts: 4927
Founded: Aug 06, 2012
Inoffensive Centrist Democracy

Postby The Knockout Gun Gals » Mon Aug 27, 2018 2:36 am

Human
NationStates Name: The Knockout Gun Gals
Character Name: Victoria Hudson
Age: 34
Job/Employment: Pharmacist at a Los Angeles-based blood bank.
Physical Appearance and Description:
Image

Demeanor: Warm, friendly, but also very much resolve and determined. She is very warm and friendly to those that is kind and friendly as well, but once she hit the wall or being told to do the opposite of what she thought, she'd be determined to know why.

Physical
(4 points to use at start, up to 3 possible per category as story progresses and 1 point must always be in Conviction. Exception is Conviction which may have up to 8 points as story progresses)
Strength: 1
Speed: 2
Stamina: 1


Mental
(4 points to use at start, up to 6 per category as story progresses. Exception is your Conviction modifier which must always have 1 point and can have up to 8 points as story progresses)
Intelligence: 1
Wit: 1
Resolve: 2

Corruption: 0

Biographical Information:
Born in Los Angeles, Victoria is a locally-born LA citizen. She's been raised in Los Angeles all her life. Her family is your usual middle-class family, where her father was a state-employee who just recently retired. Her brother, on the other hand, was a soldier and just recently discharged as well, though he soon gained a job in an unknown organization that he refused to disclosed, only mentioning that they are good organization. Victoria, in the meantime, she graduated from high school and later at David Geffen School of Medicine at UCLA. Graduated at a Bachelor's Degree, she pursued Master's Degree while applying for a job in a blood bank.

As she became a full-fledged pharmacist in the blood bank and with her master's degree, it is unusual for her to be approached by a somewhat large amounts of people who tried to buy the blood. She resisted their charms, somehow. But eventually the administrative staffs in the bank ordered her to sell it anyway, even as she protested it. Soon she began another job as a seller of blood to this group of strange people. Unknown to her, her brother joined Society of Leopold which hunt the very same people who bought blood from her.

Soon, it is only a matter of time before she became involved in the whole thing of supernatural...

PS: Yes, she sold blood to vampires. No, she doesn't knows they are exist, and yes, her brother is part of Society of Leopold.
Last edited by The Knockout Gun Gals on Mon Aug 27, 2018 2:38 am, edited 1 time in total.
The Knockout Gun Gals wrote:
TriStates wrote:Covenant declare a crusade, and wage jihad against the UNSC and Insurrectionists for 30 years.

So Covenant declare a crusade and then wage jihad? :p

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Finsternia
Negotiator
 
Posts: 5142
Founded: May 01, 2015
Democratic Socialists

Postby Finsternia » Mon Aug 27, 2018 3:34 am

Vampire
NationStates Name: Finsternia

Character Name: Ashley Marshall

Physical Appearance and Description:
Image
6'5" tall, well built physique, and medium length hair.


Demeanor: Survivor and Visionary

Sire: Amon

Generation: 11th Generation

Blood Potency: 2

Clan: Baali Caitiff

Bloodline: Molochim

Age: 25

Birthdate: August 12, 1993

Physical
Strength: 4
Dexterity: 4
Stamina: 3

Social
Charisma: 4
Manipulation: 3

Knowledge
Perception: 2
Intelligence: 3
Wit: 3

Abilities
Melee: 5
Ranged/Firearms: 3

Disciplines:
Oblivion: 5
Dominate: 5
Presence: 5
Celerity: 4
Daimonion: 3
Obfuscate: 3
Auspex: 2

Additional Skills: College Student (dropped out after the Embrace), Bartender and Co Manager

Biographical Information
Ashley Marshall, before his Embrace, was an Anthropology Major from Los Angeles' University of California. He wasn't the best in his class though certainly not the worst, just living the life of a young college student in their sophomore years, trying out new things in his life. It was a few months into the school year, it was mid terms already and his friends dragged him out of his dormitory to get some fun and release some stress before going through hell.

His friends dragged him towards a gay bar in Downtown, Los Angeles to get some drinks and have some fun to get the steam out. A few dances and bottles of beer later, Ashley and his crew are exhausted and laying back down on the chairs and couches to sober up. That's when the devil struck the deal. What Ashley remembers of his sire was a very enchanting and charming man, his smile delirious, the little creases of his eyes soft. A subject of his perfect type, his sire was, and he was swept away with one confident and strong hand off the couch.

What he remembered next was vague. It was in one of the private back rooms, a passionate night with a stranger due to the spirit of alcohol. He was wondering, was it really just the alcohol or the Kindred's intoxicating allure? Nevertheless, no matter what actions the two made in that room, it still lead to the same thing. The Embrace. The snuffing of life and bestowal of Caine's suffering and curse. He woke up an hour or so later, on the bed naked and slightly bloody by the neck. The deed was done. The seed of the infernals have been planted. He was dizzy, dizzy not because of any mortal weakness, but because of an incredible hunger coiling in his stomach and gut. He needs to eat, really, really badly but he doesn't know what. His sire, in his attempt at letting his abandoned childe learn the basics, left a plate of food on the vanity. Quickly Ashley leapt, without dignity, to take that sweet looking bread to chomp on. He expected that sweet, starchy taste of bread, somewhat buttery even. Yet it only tasted like food left out for days, crawling with maggots from the grave.

He immediately puked it out, leaving a mess of bread pieces and... blood. He found himself nervous and uncertain, afraid, but his heart didn't beat like it should have. Slowly raising his head, he saw his visage, pale. Severely pale, deathly pale, and his neck with with a drying patch of blood around two puncture wounds that has healed. He opened his mouth. Fangs, there are two sharp fangs where normal canines should be. He thought it was a dream but everything was real. He thought of waking up, seeing that vampires are a stupid myth, some old overly romanticized story from the television and media. As he was standing up, one of the staff members of the club went in to check on him, Dominated by his sire to do so. In hunger, the young Cainite feasted like a hungry wolf and would have killed his first prey, in ecstatic pleasure of the Kiss, if not for a purposefully placed cross necklace. It burned his hand when he touched it and he recoiled away. That night was the start of many nights to come, of confusion and fear for what he become. He was a vampire and he cannot turn back.

After that, after a few nights of knowing vampire weaknesses by himself (fire hurts, sunlight is a no no, and the Baali curse against holy objects and places), Ashley knew he needed to drop off his school. He filled the forms and said goodbye to his perfectly human life, but he has kept touch with his friends and family every now and then. The night life of Los Angeles is lively and it isn't that hard to come across someone you knew. He also found himself a good job in the Redline Bar of Downtown LA, serving first as bartender until he got his way into one of the proprieters of the establishment. Slowly, after months and months, he learned his vampiric abilities and how to harness the most basic of his Disciplines. Oddly enough, the Daimonion Discipline of the Baali has not manifested, so far, within him even if the blood of demons still burn bright in his veins. However, where his blood should have bounded demons, it bounded the souls of the living and the dead and gave power over the principles of death. He witnessed Necromancy when he found a dead rat in the bar one night. Curious, as he is able to speak commands to mortals, perhaps he could raise the dead. He knew, in his mortal life, that vampires are supposed to be one of the epitomes of undeath and perhaps he should be able to raise the dead right? He took the rat away and into the back alley, by the dumpsters. He pricked his thumb with his fang and clumsily made some pentagram with the rat in the middle. It sounded absurb to him, and back then it unnerved him a bit, as he did weird chanting over the rat as if praying for it to get up. After moments of praying over the rat like some idiot in a dark alley, he sighed and turned back to the bar's backdoor until he heard movements. His head snapped back towards the dumpster to see the rat's corpse twitching, as if trying to get up. Ashley quickly pounced back to the rat to hold it in his hands. It was twitching, but still is unable to perform complete movements. That start was enough for Ashley to know that he is capable of such.

Time went on and he came upon some Kindred patrons, happily not that of the Camarilla. It took time for him to know of the local Kindred politics, he has been minding his own and doing what he can to survive. He's been living underneath the noses of the Camarilla and if ever they have known his presence, they would have dismissed it as some Toreador Autarkis neonate from outside. It was the Anarchs that went in as they've heard of some news that some Kindred got the club up. Ashley made the establishment as some sort of pub for Kindred and the like, most especially Thin Bloods who were on the run and letting them stay for a night before moving on. He had some partnership with the Anarchs, he has taken a liking of their ideals and his Caitiff status isn't that much reviled, but it all collapsed when the Anarchs were scattered by the Camarilla counter offense. As for recent nights, Ashley continues to run his bar in silence but perhaps the strings of Fate would get him out of his hiding...
Last edited by Finsternia on Mon Sep 12, 2022 9:14 am, edited 7 times in total.
Random stuff here. Random stuff there. Bla bla bla. Whatever I don't care.

Soon, the penguins shall rule the Earth with a cold flipper

User avatar
Imperialisium
Postmaster-General
 
Posts: 13572
Founded: Apr 17, 2011
Democratic Socialists

Postby Imperialisium » Mon Aug 27, 2018 3:43 am

Finsternia wrote:Vampire
NationStates Name: Finsternia

Character Name: Ashley Marshall

Physical Appearance and Description:
(Image)
6'5" tall, well built physique, and medium length hair.


Demeanor: Survivor and Visionary

Sire: Amon

Generation: 11th Generation

Blood Potency: 2

Clan: Baali Caitiff

Bloodline: Molochim

Age: 25

Birthdate: August 12, 1993

Physical
Strength: 3
Dexterity: 2
Stamina: 2

Social
Charisma: 4
Manipulation: 2

Knowledge
Perception: 2
Intelligence: 2
Wit: 2

Abilities
Melee: 5
Ranged/Firearms: 3

Disciplines:
Necromancy: 2
Dominate: 2
Presence: 2
Obfuscate: 1
Auspex: 1

Additional Skills: College Student (dropped out after the Embrace), Bartender and Co Manager

Biographical Information
Ashley Marshall, before his Embrace, was an Anthropology Major from Los Angeles' University of California. He wasn't the best in his class though certainly not the worst, just living the life of a young college student in their sophomore years, trying out new things in his life. It was a few months into the school year, it was mid terms already and his friends dragged him out of his dormitory to get some fun and release some stress before going through hell.

His friends dragged him towards a gay bar in Downtown, Los Angeles to get some drinks and have some fun to get the steam out. A few dances and bottles of beer later, Ashley and his crew are exhausted and laying back down on the chairs and couches to sober up. That's when the devil struck the deal. What Ashley remembers of his sire was a very enchanting and charming man, his smile delirious, the little creases of his eyes soft. A subject of his perfect type, his sire was, and he was swept away with one confident and strong hand off the couch.

What he remembered next was vague. It was in one of the private back rooms, a passionate night with a stranger due to the spirit of alcohol. He was wondering, was it really just the alcohol or the Kindred's intoxicating allure? Nevertheless, no matter what actions the two made in that room, it still lead to the same thing. The Embrace. The snuffing of life and bestowal of Caine's suffering and curse. He woke up an hour or so later, on the bed naked and slightly bloody by the neck. The deed was done. The seed of the infernals have been planted. He was dizzy, dizzy not because of any mortal weakness, but because of an incredible hunger coiling in his stomach and gut. He needs to eat, really, really badly but he doesn't know what. His sire, in his attempt at letting his abandoned childe learn the basics, left a plate of food on the vanity. Quickly Ashley leapt, without dignity, to take that sweet looking bread to chomp on. He expected that sweet, starchy taste of bread, somewhat buttery even. Yet it only tasted like food left out for days, crawling with maggots from the grave.

He immediately puked it out, leaving a mess of bread pieces and... blood. He found himself nervous and uncertain, afraid, but his heart didn't beat like it should have. Slowly raising his head, he saw his visage, pale. Severely pale, deathly pale, and his neck with with a drying patch of blood around two puncture wounds that has healed. He opened his mouth. Fangs, there are two sharp fangs where normal canines should be. He thought it was a dream but everything was real. He thought of waking up, seeing that vampires are a stupid myth, some old overly romanticized story from the television and media. As he was standing up, one of the staff members of the club went in to check on him, Dominated by his sire to do so. In hunger, the young Cainite feasted like a hungry wolf and would have killed his first prey, in ecstatic pleasure of the Kiss, if not for a purposefully placed cross necklace. It burned his hand when he touched it and he recoiled away. That night was the start of many nights to come, of confusion and fear for what he become. He was a vampire and he cannot turn back.

After that, after a few nights of knowing vampire weaknesses by himself (fire hurts, sunlight is a no no, and the Baali curse against holy objects and places), Ashley knew he needed to drop off his school. He filled the forms and said goodbye to his perfectly human life, but he has kept touch with his friends and family every now and then. The night life of Los Angeles is lively and it isn't that hard to come across someone you knew. He also found himself a good job in the Redline Bar of Downtown LA, serving first as bartender until he got his way into one of the proprieters of the establishment. Slowly, after months and months, he learned his vampiric abilities and how to harness the most basic of his Disciplines. Oddly enough, the Daimonion Discipline of the Baali has not manifested, so far, within him even if the blood of demons still burn bright in his veins. However, where his blood should have bounded demons, it bounded the souls of the living and the dead and gave power over the principles of death. He witnessed Necromancy when he found a dead rat in the bar one night. Curious, as he is able to speak commands to mortals, perhaps he could raise the dead. He knew, in his mortal life, that vampires are supposed to be one of the epitomes of undeath and perhaps he should be able to raise the dead right? He took the rat away and into the back alley, by the dumpsters. He pricked his thumb with his fang and clumsily made some pentagram with the rat in the middle. It sounded absurb to him, and back then it unnerved him a bit, as he did weird chanting over the rat as if praying for it to get up. After moments of praying over the rat like some idiot in a dark alley, he sighed and turned back to the bar's backdoor until he heard movements. His head snapped back towards the dumpster to see the rat's corpse twitching, as if trying to get up. Ashley quickly pounced back to the rat to hold it in his hands. It was twitching, but still is unable to perform complete movements. That start was enough for Ashley to know that he is capable of such.

Time went on and he came upon some Kindred patrons, happily not that of the Camarilla. It took time for him to know of the local Kindred politics, he has been minding his own and doing what he can to survive. He's been living underneath the noses of the Camarilla and if ever they have known his presence, they would have dismissed it as some Toreador Autarkis neonate from outside. It was the Anarchs that went in as they've heard of some news that some Kindred got the club up. Ashley made the establishment as some sort of pub for Kindred and the like, most especially Thin Bloods who were on the run and letting them stay for a night before moving on. He had some partnership with the Anarchs, he has taken a liking of their ideals and his Caitiff status isn't that much reviled, but it all collapsed when the Anarchs were scattered by the Camarilla counter offense. As for recent nights, Ashley continues to run his bar in silence but perhaps the strings of Fate would get him out of his hiding...


accepted
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If you don't hear from me for a while...I'm inna woods.
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Imperialisium
Postmaster-General
 
Posts: 13572
Founded: Apr 17, 2011
Democratic Socialists

Postby Imperialisium » Mon Aug 27, 2018 3:44 am

The Knockout Gun Gals wrote:Human
NationStates Name: The Knockout Gun Gals
Character Name: Victoria Hudson
Age: 34
Job/Employment: Pharmacist at a Los Angeles-based blood bank.
Physical Appearance and Description:
Demeanor: Warm, friendly, but also very much resolve and determined. She is very warm and friendly to those that is kind and friendly as well, but once she hit the wall or being told to do the opposite of what she thought, she'd be determined to know why.

Physical
(4 points to use at start, up to 3 possible per category as story progresses and 1 point must always be in Conviction. Exception is Conviction which may have up to 8 points as story progresses)
Strength: 1
Speed: 2
Stamina: 1


Mental
(4 points to use at start, up to 6 per category as story progresses. Exception is your Conviction modifier which must always have 1 point and can have up to 8 points as story progresses)
Intelligence: 1
Wit: 1
Resolve: 2

Corruption: 0

Biographical Information:
Born in Los Angeles, Victoria is a locally-born LA citizen. She's been raised in Los Angeles all her life. Her family is your usual middle-class family, where her father was a state-employee who just recently retired. Her brother, on the other hand, was a soldier and just recently discharged as well, though he soon gained a job in an unknown organization that he refused to disclosed, only mentioning that they are good organization. Victoria, in the meantime, she graduated from high school and later at David Geffen School of Medicine at UCLA. Graduated at a Bachelor's Degree, she pursued Master's Degree while applying for a job in a blood bank.

As she became a full-fledged pharmacist in the blood bank and with her master's degree, it is unusual for her to be approached by a somewhat large amounts of people who tried to buy the blood. She resisted their charms, somehow. But eventually the administrative staffs in the bank ordered her to sell it anyway, even as she protested it. Soon she began another job as a seller of blood to this group of strange people. Unknown to her, her brother joined Society of Leopold which hunt the very same people who bought blood from her.

Soon, it is only a matter of time before she became involved in the whole thing of supernatural...

PS: Yes, she sold blood to vampires. No, she doesn't knows they are exist, and yes, her brother is part of Society of Leopold.


accepted
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If you don't hear from me for a while...I'm inna woods.
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Trowulani Knights
Spokesperson
 
Posts: 120
Founded: Aug 12, 2014
Ex-Nation

Postby Trowulani Knights » Mon Aug 27, 2018 9:11 am

Imperialisium wrote:
Trowulani Knights wrote:Mage
NationStates Name: Trowulani Knights
Character Name: Morgan Tarchannen
Age: 25 years old
Birthdate: 29th February
Physical Appearance and Description:
Demeanor: Despite being Awakened as a Moros, Morgan's attitude is far from being gloomy or sour. He considers his own Awakening as a gift and a blessing. After all, when you hold dominion over death itself, the thought of crossing over to the other side is not that much scary. He always lives his life to the fullest and not afraid to risk anything. That said, he is not reckless either. All he wants is to live his life the way he wanted and maybe help others to live their own and be happy with it.
Affiliated Watchtower: The Watchtower of Lead Coin
Paths: The Path of Doom, with dominion over Matter and Death, difficulty when working with Spirits, and associated with Death (XIII) Tarot
Cabal Alignment: Free Council

Physical
Athleticism: 1
Melee: 1
Ranged/Firearm 0
Senses/Initiative: 1

Mental & Social
Intelligence: 1
Wit: 2
Leadership: 1

Abilities
Gnosis: 1
Mage Sight: 2
Wisdom: 1
Hubris:

Paradox Modifier:

Attainments: N/A
Legacies: N/A

Biographical Information:
Morgan Wilhelm Tarchannen was born into a normal family that is more or less untouched by the supernatural world. There are some sightings in their neighborhood, yes, but none of them has ever faced a Garou directly or dealt with a Sidhe. Due to this situation, Morgan knew nothing of the World of Darkness. Not until he Awakened.

After graduating from high school, Morgan went abroad to study art, where he was enrolled as one of the students of Sorbonne Université. His penchant for daydreaming that used to be a hurdle for him to concentrate at school became a fuel for his arts. Morgan's imaginative minds easily weave symbolism into his art, as he sees untold stories and hidden meanings within plain objects and events. Before long he graduated with flying colours and started his life as an artist in Paris.

One day, he felt something calling him. He did not hear voices, but rather it seemed as if the Universe was guiding him for a journey. He went outside that day, almost in feverish stupor. The lines between what's real and what's not blurred, the subtle blended with the gross, and he let himself journeyed through the city, following the Seine River before he ended up in the Catacombs, in one of the banned chambers nobody should be able to find.

There, surrounded by Death and Matters, his vision blurred even more. The Catacomb encroached him like walls of ancient crypts, bones spread beneath his feet like the soil of Stygia. The last embers of the ancient torches were somehow lit, shinning in the dark like sparkles of golds and rubies. Morgan knew he should be afraid standing in the middle of darkness and encircled by skulls. Yet what he felt instead was stillness, tranquility. Almost peaceful if not for the intimidating presence of Death. He had reached the Watchtower. The stillness grew, and the deafness became unbearable, so much Morgan Wilhelm Tarchannen was compelled to scream out his name.

And thus, he was Awakened.

He did not remember how he returned to the surface. His memories of the event was blurry, but he remembers one thing for sure: he has visited the land of the Death and through his voice he has scribed his name upon the Watchtower of Lead Coin. He did not know it at the time, as his knowledge of the Supernatural was limited, but after days of questions, doubts, and researches, he was found by a member of the Free Council and was trained as a Moros Apprentice, Necromancer of the Path of Doom.

Recently, news of the conflicts in Los Angeles took the attention of the Council. Eager to return home and test his mettle against other beings of the World of Darkness, Morgan flew to the City of Angels yesterday along with some other members of the Pentacle Orders, ready to play with the rest of the big players.


Most excellent, accepted.


Amazing! Now it is time to think what to write in the IC......

What are the most recent events in the IC that would be important for a mage to know?

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Imperialisium
Postmaster-General
 
Posts: 13572
Founded: Apr 17, 2011
Democratic Socialists

Postby Imperialisium » Mon Aug 27, 2018 5:09 pm

Trowulani Knights wrote:
Imperialisium wrote:
Most excellent, accepted.


Amazing! Now it is time to think what to write in the IC......

What are the most recent events in the IC that would be important for a mage to know?


Anna’s Camarilla are in pursuit of some raw magic emanating from some Mage ruins in the Santa Ana mountains.

Mortimer is trying to unite the Anarchs against the Camarilla to remove or lessen Pentax main rival in LA.

The Garou under Conor are preparing retaliation for the massacre of several werewolves by the Inquisition.

Alexei is gettied tried for Heresy by the Inquisition with Mikhailov tailing him.

Simone is searching for one of the Bridges of Arcadia. Stones of raw power able to transport you too and from Arcadia.

Li Tian is trying to form a coalition of Kuei-Jin to try and expand their power out of Korea and China town districts
Resident Fox lover
If you don't hear from me for a while...I'm inna woods.
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Trowulani Knights
Spokesperson
 
Posts: 120
Founded: Aug 12, 2014
Ex-Nation

Postby Trowulani Knights » Tue Aug 28, 2018 8:34 am

Imperialisium wrote:
Trowulani Knights wrote:
Amazing! Now it is time to think what to write in the IC......

What are the most recent events in the IC that would be important for a mage to know?


Anna’s Camarilla are in pursuit of some raw magic emanating from some Mage ruins in the Santa Ana mountains.

Mortimer is trying to unite the Anarchs against the Camarilla to remove or lessen Pentax main rival in LA.

The Garou under Conor are preparing retaliation for the massacre of several werewolves by the Inquisition.

Alexei is gettied tried for Heresy by the Inquisition with Mikhailov tailing him.

Simone is searching for one of the Bridges of Arcadia. Stones of raw power able to transport you too and from Arcadia.

Li Tian is trying to form a coalition of Kuei-Jin to try and expand their power out of Korea and China town districts


Danke good OP, I'll try to post ASAP

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Herador
Powerbroker
 
Posts: 8901
Founded: Mar 08, 2011
Democratic Socialists

WIP

Postby Herador » Tue Aug 28, 2018 1:43 pm

Human
NationStates Name: Herador
Character Name: William Hopper
Age: 24
Job/Employment: LAPD Detective
Physical Appearance and Description:
Image

Demeanor: Idealist

Physical
Strength: 1
Speed: 1
Stamina: 2


Mental
Intelligence: 2
Wit: 1
Resolve: 1

Corruption: (If you are corrupted or tainted by a supernatural entity. No corruption will have a zero rating. Higher the rating and the more you will exhibit mental and physical changes depending on what is corrupting or tainting you)

Biographical Information:
When you live just above the poverty line, living month to month hoping you can keep paying your bills, you learn the value of work. So when Will graduated from High School and was presented with the stark realization that College wasn't an option, the money wasn't there, opportunity was scarce, and the price of living in his home in Westlake wasn't getting cheaper. His options seemed clear: work for low wages, join the military, or sign up for the police. Will chose option 3. Turns out Will was good at his chosen job, he made it through the academy scoring high marks (for the first time in his life) and he graduated with honors.

His first posting was, like every other new graduate, to Patrol and he was assigned to the 77th Street Division. While not exceptional, Will was reliable, his Sergeant could always count on him to do the job well and he was liked in the areas he patrolled, if only because he tended towards a more friendly manner when interacting with the people. Some of his fellow officers believed this was too much of a "light hand", Will called it Community Policing, and to a certain degree, it worked. The trust he built in the community got him several Informants who would only talk to him, giving him his first interactions with Detectives early in his career and gave them face time with Will. While he wouldn't play a crucial part in any investigation, his name continued to come up enough that he was gently encouraged to take the Detectives test, and with some help from friends, he managed to pass with a good grade.

He was assigned to Gangs and Narcotics Division and paired up with an experienced Detective, Lewis Mays. The two became fast friends and Will started to learn the trade from the more experienced officer, closing a number of cases in their first year together. For a year they kept up a consistent close rate and a clean record, it wouldn't be until the end of his first year in G&N Division that disaster struck. Walking out of a bar in North Hollywood, where he made his home, he was dropped in a hail of bullets, revenge for a series of arrests that had turned violent in a shootout. Before emergency services could arrive, Will's body was gone.

Will woke up in a basement, dark and smelling strongly of mildew. He sat up, sore but whole and without a bullet wound on him. Looking around he was startled to see a woman sitting in an armchair watching him with interest. As he got up and slowly made to leave, the woman stopped him, pinning him with a strength she shouldn't have had. She told him that he couldn't leave yet. She gave him some coffee, possibly the worst he had ever had, and she told him that she had saved his life that night, she had been watching him and when he had passed out from blood loss and shock she knew she had to act to save him. Will's first question, the first time he had spoken to her at all, was just "Why?" She frowned a bit, apparently confused he didn't know why, but she told him. He looked exactly like someone she used to know, someone who had had a profound effect on her life. Will was like this man too, she told him that they were both principled, good, and kind, and they always tried to do the right thing. After a few more minutes of conversation, he excused himself from her home. She looked distressed but didn't stop Will as he left. Checking his phone, Will found out that it was only the morning after he had been attacked. Understandably he was deeply confused, he knew he was hit, he remembered getting shot more times than he could count, but there wasn't a single bullet hole on him. Deeply disturbed, he made his way home, content to never mention what happened again.

Days went by, and Will got more and more sick, the doctors kept telling him it seemed like he was going through withdrawal. Every offer for treatment at a rehab center was denied, he smoked sure, and drank sometimes, but neither should be doing this. Eventually, he had to take sick leave. Curled up in bed at home, he wasted away more and more each day, slowly succumbing to whatever it was and Will didn't even have the strength to get up and call an ambulance.

Sure he would die there, Will finally gave up until one night that same woman appeared in his room. She told him that she could help him, producing a flask. Will tried to resist but the woman overpowered him and poured the rich tasting liquid down his throat; he quickly passed out. Upon waking he found that he felt good, incredible even, and again there sat the same woman. She had drawn all the curtains in his home and was sitting in his dark living room. Having him sit down, she explained everything to him and, grudgingly, he agreed to work with her. Not that he had much of a choice.
----------

Vampire
NationStates Name: Herador
Character Name: Lena Finch
Physical Appearance and Description:
Image

Demeanor: Conformist
Sire: (Make one up, if you do not know then put Unknown which means a clan less vampire or one of unknown lineage)
Generation: 11th
Blood Potency: (Your starting Blood Potency will be between 1 and 4 and be lower for being younger)
Clan: Malkavian
Bloodline: Dominate Malkavian
Age: 131 y/o
Birthdate: July, 1886

Physical
Strength: 2
Dexterity: 3
Stamina: 3

Social
Charisma: 0
Manipulation: 6

Knowledge
Perception: 2
Intelligence: 3
Wit: 1

Abilities
(8 Possible to use at start with 8 per field possible as the story progresses; up to 10 points possible as story progresses for Disciplines)
Melee:
Ranged/Firearms:
Disciplines:(list and give numerical value of skill)

Additional Skills:(Where you a lawyer, college student, bilingual. Do not go overboard, no one likes a Mary Sue).

Biographical Information
(Expectation is two paragraphs minimum)
Vaguely a pessimist, certainly an absurdist, unironically an antinatalist.

User avatar
Ormata
Senator
 
Posts: 4947
Founded: Jun 30, 2016
Iron Fist Socialists

Postby Ormata » Thu Aug 30, 2018 2:54 pm

Tag

User avatar
Imperialisium
Postmaster-General
 
Posts: 13572
Founded: Apr 17, 2011
Democratic Socialists

Update

Postby Imperialisium » Thu Aug 30, 2018 8:16 pm

Garou application has made a small update pertaining to Gifts. It is now scaled by rank with starting range between 1 and 3 gifts at Rank 1.
Resident Fox lover
If you don't hear from me for a while...I'm inna woods.
NS' Unofficial Adult Actress.

User avatar
Togeria
Post Marshal
 
Posts: 15373
Founded: Aug 29, 2014
Ex-Nation

Postby Togeria » Thu Aug 30, 2018 8:40 pm

This looks dope as fuck won't lie.
I love telegrams please by all means telegram me!


DEFCON LEVELS
[1] peace
2 hostilities
3engaged conflicts
4War
Maldaria- Victory
GSW-Victory
Revolution in Sharphats-Stalemates
2nd Russian civil war-indecisive
Parazal Civil War-Support wasn't active militarily
I am deeply sorry for the attacks on your nations capital, and pray for those affected by the attacks both in Paris and throughout France. As a fellow Muslim I apologize deeply and in place of those who use our religion to commit such an heinous crime. I pray for France, for Paris, and for all those affected.

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