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by Candlewhisper Archive » Fri May 04, 2018 4:05 am
by Jutsa » Fri May 04, 2018 10:36 am
by Shwe Tu Colony » Fri May 04, 2018 3:46 pm
by Shwe Tu Colony » Fri Jun 01, 2018 9:24 pm
by Shwe Tu Colony » Mon Jun 18, 2018 10:10 pm
by Shwe Tu Colony » Wed Jul 18, 2018 1:41 pm
by Trotterdam » Wed Jul 18, 2018 1:50 pm
I'm not too fond of this suggestion coming from a foreigner, because in-character, this is supposed to be what my nation is good at. Also, what if a nation has the Autarky policy? Or No Immigration?Shwe Tu Colony wrote:Option 1: "Honestly, your nation's flood defenses ... are terrible, @@LEADER@@," claims Zee Zuid, a Welkinland immigrant known for her work with Welkin flood defense. "Where I come from, we've had to deal with floods since we were known as the Welkins, so we're pretty knowledgeable in this sort of stuff. In fact, I'll go and fix up your awful defenses for a small fee. Not even the collective tears of frustrated gamers and whiny children will overcome this wall!"
Fallout 1: even the mightiest of tsunamis fail to penetrate the Great @@NAME@@ Coastal Defenses
This option is fine, other than the misuse of the word "their" and the poor effect line.Shwe Tu Colony wrote:Option 2: "This was a horrible idea in the first place!" says @@RANDOMNAME@@, an environmentalist opposed to sea reclamation. "If we hadn't decided to dry up the seas, my twice-removed cousin might still have their house. Plus, there are disastrous environmental effects from reclamation, like... um... just know that there are! And it's plain dangerous, especially when the soil starts liquefying and sliding everywhere from the water. You need to stop any and all land reclamation projects, or you'll surely regret it when ninety percent of the nation's land is drowned!"
Fallout 2: nobody is reclaiming lost items from now-flooded reclaimed land
So... a crazy option. Okay, but it feels like a followup issue should have more than one non-crazy non-reversal option. Unfortunately, I can't think of anything else. When it comes down to it, "continue what we were doing, but make sure to do it really well" simply is the sensible answer here.Shwe Tu Colony wrote:Option 3: "But what if we just reclaim more land?" asks local town idiot @@RANDOMNAME@@. "It's just like printing more money to counter inflation, only with land and water! Just think about it: if we have thousands of plots of reclaimed land, the water can't flood it all, right? As it is, we only have like a hundred plots, which is easy to flood because there's less space for the water to consume. Therefore, more plots equals more space equals a region that's harder to flood! Flawless logic, am I right?"
Fallout 3: citizens drive farther and farther for beaches due to mass land reclamation
by Shwe Tu Colony » Wed Jul 18, 2018 2:00 pm
Trotterdam wrote:I'm not too fond of this suggestion coming from a foreigner, because in-character, this is supposed to be what my nation is good at. Also, what if a nation has the Autarky policy? Or No Immigration?
Trotterdam wrote:This option is fine, other than the misuse of the word "their" and the poor effect line.
Trotterdam wrote:So... a crazy option. Okay, but it feels like a followup issue should have more than one non-crazy non-reversal option. Unfortunately, I can't think of anything else. When it comes down to it, "continue what we were doing, but make sure to do it really well" simply is the sensible answer here.
by Shwe Tu Colony » Tue Aug 07, 2018 4:29 pm
by Sacara » Tue Aug 07, 2018 9:32 pm
The Spacefaring Federation of Sacara"Our Universe is under no obligation to make sense to you" - Neil deGrasse Tyson
I spend most of my time in the Got Issues? sub-forum.
Issues That I've Authored (15)
Commended by SC #382
by Trotterdam » Tue Aug 07, 2018 9:53 pm
Houseboats are a real thing. Though you can use them for shops too, if you go this route you'll probably want to use most of your actual land for farming.Sacara wrote:Not quite sold on option five. Seems a little too radical, even for NS.
by Shwe Tu Colony » Tue Aug 07, 2018 10:01 pm
Trotterdam wrote:Houseboats are a real thing. Though you can use them for shops too, if you go this route you'll probably want to use most of your actual land for farming.
by Trotterdam » Tue Aug 07, 2018 10:09 pm
Yeah, but it's something we've already done...Shwe Tu Colony wrote:That's an awful lot of people to throw onto boats, though...
by Shwe Tu Colony » Tue Aug 07, 2018 10:44 pm
by Candlewhisper Archive » Wed Aug 08, 2018 5:03 am
by Shwe Tu Colony » Wed Aug 08, 2018 10:37 am
Candlewhisper Archive wrote:Hmm, don't know if you're aware that there was an issue in the pool about dikes already, which I've actually been editing the last week or so:
viewtopic.php?f=13&t=435466
I thought it seemed familiar when I fished it out but a search of the submissions queue didn't turn anything similar up. Now, of course, I realise it was familiar because I'd spent so long looking at THIS draft.
Anyway, SingNo2's draft was started a couple of months ahead of your one, and was submitted long enough ago that it was near the bottom of the accepted issues pool. I think it may well render your one redundant, as it's likely only days from being published.
by Candlewhisper Archive » Fri Aug 10, 2018 7:40 am
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