Name/Alias: Henry Armand/Daedalus
Age: ? (His true age is unknown, though he looks to be in his late 30’s)
Gender: Male
Appearance:
Personality: Henry is a calm, calculating, and collected individual. He observes a situation and acts purely on his observation, and his actions are always to achieve what he perceives as the best possible outcome. He is incredibly skilled at determining these outcomes, considering every path and narrowing them down by likelihood, and then taking action to achieve the best likely outcome. He is also a rather charismatic individual, always knowing what to say in order to get somebody on his side. While he is certainly not overly kind to any individual, he is amiable and pleasant if he needs to be.
Faction: None, though he keeps close contact with Whitesnake.
Race: Unknown. While he could be human, evidence suggests otherwise.
Backstory: (how did they get their powers, and why turn to a life of crime, Two Paragraphs)
Powers/Weapons/Tech:
-Apparent pseudo immortality/anti aging: Henry appears to have an unlimited lifespan, as his true age is unknown, though he has been spotted in pictures dating back to 1827, appearing the same way as he does now. He himself is aware of whether or not he can truly die, but he has not readily divulged this information.
-Beyond genius intellect: Henry is likely one of the most intelligent people in the face of the earth, and is also an inventor the likes of which none have ever seen before. His mind is said to process information at nearly 5 times the speed of an average human.
Weaknesses: When it comes to weaknesses, one thing comes to mind. Henry’s policy of essential non involvement with conflicts actually puts him at great risk of death or injury, as many don’t take to well to his outright refusal to work exclusively for them.
Skills: Inventing, advanced mathematics, engineering, programming
RP Examples: No.
Extra Information
Day Job: N/A
Living Place: A large house in the downtown area
Voice Actor: Patrick Seltz
Likes/Dislikes:
+Machines
+Inventing machines
+The casual observation of humanity
+Orange flavored drinks
-Grape flavored drinks
-The smell of vanilla
-The color of bread
Theme Song: Fuck it.
Did you read the rules? Yes.
Work in progress. This’ll be the guy who builds he finished Whitesnake suit, since Snuggs version will ultimately fail during the Bane fight
Hero APP:
Name/Alias: CX-8638D/Axl
Age: 9
Gender: Male
Appearance:
Personality: Axl is rather cheerful and kind, a behavior strange for a robot programmed to have no personality. He is incredibly protective, and will do anything to protect those who guards. However, this protectiveness also gives him his worst flaw. His impulsive attitude and what could be called a hero complex. He throws himself into danger on other people’s behalves, thus injuring himself and putting himself in constant danger.
Faction: Bodyguard to Henry Armand
Race: Automaton
Backstory: I can’t really right a two paragraph bio for this character. He was built 9 years ago by Henry Armand to serve as a personal bodyguard. He was programmed as a basic guard not wither no form of intelligence, aside from an attack on sight protocol for when somebody would attempt to harm Henry. However, his programming began to grow and evolve, becoming an advanced intelligence. That’s really all that can be said, as Henry and Axl don’t really get into any interesting situations. However, there is one story in particular that I can mention. Axl and Caleb have clashed on a multitude of occasions, battling with no conclusive victor. However, there was one occasion where Axl prevailed, as the A.I.s programming allows for him to learn and adapt to a fighting style, making it far more and more easy for him to combat opponents who use similar fighting styles. This makes Axl one of the few people to beat Whitesnake in single hand to hand combat ever since Caleb went through the experiments that transformed him.
Powers/Weapons/Tech:
Abilities:
-A.I. learning: Axl can observe a fighting style, and learn from it by watching. This “learning” makes it easier for him to beat an opponent after fighting them more than once.
-Physical capabilities: Axl can pretty much do everything a human does, but 5 times better. He can run faster, jump higher, hit harder, shoot more accurately, so on and so forth. He has reflexes fast enough to cut a bullet in half (granted, he would have to be able to see the bullet from a fair distance and anticipate it to do so)
-Core surge: Axl can divert massive amounts of energy from his power core to increase his capabilities even further, allowing him to move fast enough to catch a bullet midair, lift a 6 ton truck, so on and so forth, however, doing this causes him to overheat and become entirely vulnerable to attack, as he cannot move while his core is overheated.
-Oversurge: Axl can go full bore and divert nearly all excess power into a singular powerful strike from his energy katana, creating a singular forward moving burst of pure energy. This attack can cripple Axl, as he risks damaging his core, as well as the rest of his body.
Equipment: *note: All energy based weapons are powered directly by Axls core
-Energy Katana: A large hilt that projects an energy based blade that is about 4 feet long, and can increase and decrease in length and energy intensity. Comes with a shorter blades counterpart.
-Pulse SMG: A rapid fire energy based gun. Can fold to fit into holster.
-Energy pistol: Same concept as the pulse SMG, but a pistol.
-Carbon Steel Katana: A backup sword to save power. An alternative to the energy katana.
-Several kinds of grenades: Axl has multiple types of grenades for various tasks. These grenades include:
•Basic frag grenade: The basics. Creates a small explosion.
•Thermal frag detonator: A much bigger boom that makes a lot more fire.
•Pyro detonator: Releases a highly flammable gas that it then sets ablaze with a tiny spark.
•Smoke canister: Creates a very thick cloud of harmless smoke. Used to obscure opponents view.
•Sedative smoke: Creates a chemical cloud that dulls the senses of those who breath it in, making it harder for them to properly process and react to situations.
•Flashbang popper: Releases a bright flash of light to blind opponents.
•Electro popper: Lets out a small burst of electricity that can short circuit electronics. Attaches to walls and other surfaces.
•Tear gas: Well... you all know what tear gas is, right?
Weaknesses:
-Energy Limit: Axl cannot fight all out for incredibly long, as the core the powers him has a limited energy supply that restores itself very slowly while he remains active. If he runs out of power, he will shut down, leaving him completely vulnerable.
-Core sensitivity: If Axl is not careful, he can over exert his core, causing it to over heat and temporarily cut off power to all his auxiliary functions, leaving him unable to fight, as movement is one of these auxiliary functions.
-Core breakdown: Should Axls core be damaged, it would leave him mortally wounded, as if the core power source shuts down, he can no longer function, and will shut down.
-Unique programming: If Axls primary storage memory be destroyed or deleted, he himself would be permanently lost, as there is yet to be a computer storage unit that can handle his complex intelligence and vast memory storage. Henry works to rectify this.
Skills:(Mundane Abilities not related to your powers)
RP Examples: (At least Two regardless of whether i have rp'ed with you before or not)
Extra Information (Optional, and for enjoyment and Immersion)
Day Job: (what job do you have when not a hero or vigilante saving Gotham from itself?)
Living Place: (What district does your chracter reside in, and where is their home base, separate from Wayne manor)
Voice Actor: (name and preferably a sound bit if possible)
Likes/Dislikes:
Theme Song:
Did you read the rules?
And you know what? And A.I. Bodyguard because why not. How many characters do I have currently? 6? 7? Well, whatever number, the correct answer is too many. And yet...