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The Knockout Gun Gals
Senator
 
Posts: 4927
Founded: Aug 06, 2012
Inoffensive Centrist Democracy

Postby The Knockout Gun Gals » Sat Jun 09, 2018 5:24 am

REQUEST FORM

RP Name: PUB-G
OP: Me!
Co-OP(s): Will look for one or two.
Genre(s): Action, War, Survival
Type: Character

Summary: On 2022, in order to curb the overpopulation, the United Nations put up a desperate measure. PUB-G, or basically a modern rendition of gladiators in a collection of various abandoned islands filled with weapons and supplies where the UN put 200 people to become modern gladiators, where only the sole survivor will won the prize : to survive.

Is The OOC (Out-Of-Character Thread) Posted?: N/A
Is The IC (In-Character Thread) Posted?: N/A

Nature Of Request?: Feedback, looking for co-ops and players
DO NOT REMOVE: 1984
The Knockout Gun Gals wrote:
TriStates wrote:Covenant declare a crusade, and wage jihad against the UNSC and Insurrectionists for 30 years.

So Covenant declare a crusade and then wage jihad? :p

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Insaeldor
Negotiator
 
Posts: 5384
Founded: Aug 26, 2014
Inoffensive Centrist Democracy

Postby Insaeldor » Sat Jun 09, 2018 6:01 am

I feel as if this was a serious attempt at reducing over population they'd do more than 200 people at a time. Also are they randomly selected, selected by the UN and if so how and why, or is it a voluntary thing?

Really needs a little bit more explination to make sense.
Time is a prismatic uniform polyhedron

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The Knockout Gun Gals
Senator
 
Posts: 4927
Founded: Aug 06, 2012
Inoffensive Centrist Democracy

Postby The Knockout Gun Gals » Sat Jun 09, 2018 6:14 am

Insaeldor wrote:I feel as if this was a serious attempt at reducing over population they'd do more than 200 people at a time. Also are they randomly selected, selected by the UN and if so how and why, or is it a voluntary thing?

Really needs a little bit more explination to make sense.


I did said abandoned islands, a collection of islands, so no, not just one. Also, the setting is at one of those islands. Randomly selected, obviously. Sort of like...PUB-G.
The Knockout Gun Gals wrote:
TriStates wrote:Covenant declare a crusade, and wage jihad against the UNSC and Insurrectionists for 30 years.

So Covenant declare a crusade and then wage jihad? :p

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Insaeldor
Negotiator
 
Posts: 5384
Founded: Aug 26, 2014
Inoffensive Centrist Democracy

Postby Insaeldor » Sat Jun 09, 2018 6:17 am

The Knockout Gun Gals wrote:
Insaeldor wrote:I feel as if this was a serious attempt at reducing over population they'd do more than 200 people at a time. Also are they randomly selected, selected by the UN and if so how and why, or is it a voluntary thing?

Really needs a little bit more explination to make sense.


I did said abandoned islands, a collection of islands, so no, not just one. Also, the setting is at one of those islands. Randomly selected, obviously. Sort of like...PUB-G.

How many islands? Are they all in use? How many people could be doing this at one time? Why would they be radomly selected, is there a reason?
Time is a prismatic uniform polyhedron

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The United Remnants of America
Post Marshal
 
Posts: 17599
Founded: Mar 09, 2013
Democratic Socialists

Postby The United Remnants of America » Sat Jun 09, 2018 3:45 pm

The Knockout Gun Gals wrote:REQUEST FORM

RP Name: PUB-G
OP: Me!
Co-OP(s): Will look for one or two.
Genre(s): Action, War, Survival
Type: Character

Summary: On 2022, in order to curb the overpopulation, the United Nations put up a desperate measure. PUB-G, or basically a modern rendition of gladiators in a collection of various abandoned islands filled with weapons and supplies where the UN put 200 people to become modern gladiators, where only the sole survivor will won the prize : to survive.

Is The OOC (Out-Of-Character Thread) Posted?: N/A
Is The IC (In-Character Thread) Posted?: N/A

Nature Of Request?: Feedback, looking for co-ops and players
DO NOT REMOVE: 1984

The meme is strong in this one.

And you missed a perfect opportunity to curb overpopulation of the Pub in 2022, the Pub Game were begun, known as Pub-G.

We play as ourselves.
By any means necessary. Call me URA
Winner of 2015 Best of P2TM Awards: Best Roleplayer - War
"I would much rather be with you than against you, you're way too imaginative."
"URA New Confucius 2015."- Organized States
"Congrats. You just won the second place prize for Not Giving a Fuck. First Place, of course, always goes to Furry."
"He's an 8 Ball, DEN. You can't deal with an 8 Ball." - Empire of Donner land
"This Rp is flexible with science and so will you." - Tagali Federation
"I'm confused as to your tactic but I'll trust you." - Die erworbenen Namen
"Unfiltered, concentrated, possibly weaponized stupidity."
Thafoo, Leningrad Union: DEAT'd for your sins.
Discord: Here

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Beiarusia
Postmaster-General
 
Posts: 10769
Founded: Dec 29, 2014
Inoffensive Centrist Democracy

When You Find Me (Supernatural / Horror / Mystery) (OOC / OP

Postby Beiarusia » Sun Jun 10, 2018 10:11 am





Cedarview, Oregon, is a dying town.

A backwater.

The sort of place where nothing happens,
and whose defining feature is the highway bisecting the fading township.

But something evil lurks on the coastline of the Pacific Northwest.
A history of missing persons and unexplained phenomena.
An archive of strange happenings,
ignored as nothing more than coincidence.

The town continues on as normal,
seven months after the unusual disappearance of a young girl.
A troubled child. A runaway. A mystery with a perfectly rational explanation.
But, for some, the truth is incomplete.
They seek answer.
Explanation.

And it is their misfortune to find it.

Cedarview is a normal town where nothing ever happens.
Beneath the surface, however, is something far more sinister.



ABOUT
The story takes place in the fictional town of Cedarview, Oregon, in the autumn of 2008, seven months after the strange, unexplained disappearance of Alice Lowland, a sophomore at Cedarview High School. The most recent in a long history of missing persons. However, her case has garnered an unusual amount of outsider interest. Officially, the case remains unsolved, but local police are adamant in the girl being just another runaway. An explanation that leaves many questions left unanswered. Questions that deepen with the discovery of video footage of the girl's last known moments.

PLAYER CHARACTERS are locals or outsiders who, for whatever the reason, have interest in investigating the disappearance of Alice Lowland. You will piece together this mystery, and in doing so will uncover a sinister truth that, for centuries, has haunted the forests surrounding Red Mountain. A history of missing persons; strange and unexplainable occurrences.

The RP is a horror/mystery, and although reminiscent to Stephen King's IT the setting is more akin to Marble Hornets and Slender Man in the most basic of sense. Additionally, the RP will largely be a sandbox. There is no right way to go about things.



APPLICATION
• Delete unused options and everything in brackets.
• Put large character images in spoilers.
• No supernatural characters! No overpowered characters!
• Multiple characters are allowed within reason. Soft maximum set at 2.
• Only a handful of police (local or federal) will be accepted. First come; first served. 0/4


Code: Select all
[b]Name:[/b]
[b]Age:[/b]
[b]Occupation:[/b]
[b]Appearance:[/b] (Include height/weight. Be descriptive if you have no picture.)

[b]Belongings:[/b] (Important items that they own.)

[b]Skills:[/b]
[b]Weaknesses:[/b]

[b]Personality:[/b] (OPTIONAL)
[b]Likes:[/b] (OPTIONAL)
[b]Dislikes:[/b] (OPTIONAL)
[b]Goals:[/b] (OPTIONAL)
[b]Fears:[/b] (OPTIONAL)

[b]Misc.[/b] (OPTIONAL. Anything else we should know?)

[b]Biography:[/b] (Two paragraph minimum! Must include reason for being involved.)

[b]RP EXAMPLE:[/b] (Link. If you have none biography will be used instead.)

[b][size=50][color=red]DO NOT REMOVE: HE IS ALWAYS WATCHING[/color][/size][/b]



STAFF
Beiarusia — OP
Last edited by Beiarusia on Mon Jul 30, 2018 8:07 pm, edited 6 times in total.

User avatar
Pub Administrator
Civil Servant
 
Posts: 10
Founded: Mar 22, 2018
Ex-Nation

Postby Pub Administrator » Sun Jun 10, 2018 2:58 pm

OP/ROSTER has been updated. If something was missed or is wrong please alert administration.

User avatar
Turmenista
Negotiator
 
Posts: 5765
Founded: Apr 09, 2014
Ex-Nation

Chief Executive Draft

Postby Turmenista » Sun Jun 10, 2018 8:38 pm

Image



[- IC THREAD -] | [- DISCORD CHANNEL -]

CO-OP(s): N/A



[- SOUNDTRACK -]
[- The Pub -]
[- CoTM -]



____________________________________________________________________________________________________________________________________________________


So... the future is finally here, but how long is this peace going to last for?

That's up to you to decide, Executives.

After all, you're the kings: You've got all of the clout and guns and money that you could've ever dreamed of, so who's to say that you can't take any risks?

You make the money, you roll the nickels, and you deal the cards. The world is yours.




__________________________________



Ladies and gentlemen, welcome to the not-so-distant future. Specifically, the 23rd Century. Space travel, a commonplace now, has become so easy and so fast that getting a flight from Earth to Mars, Venus, or any other terraformed colony at the nearest aerospaceport is as easy as buying a ticket to the nearest city on Earth, all thanks to the efforts of the now non-existant Oxis Corporation. As the Earth became increasingly bureaucratic, overcrowded, dessicated, and downright boring, combined with the massive increase in travel to its fancy terraformed neighbors, vast megacorporations - such as your own - have begun to rise up and take initiative, whilst also attempting to combat increasingly dangerous and heavily-armed criminals and pirates both planetside and among the stars. These companies have all risen up and surpassed the tests of time, becoming incredibly powerful politically, militarily, and economically, whilst also attempting to either one-up rival corporations, criminals, or syndicalist rebellions, all looking to take the mantle of dominating the Solar System.

But as much as this is an exciting age of peace and advancement, it is also an age of conflict and chaos. With the utterly embarrassing amount of effort that the UN is putting into stopping these dangers, it's time for the megacorporations to push past the bureaucracy and take matters into their own hands.

Which, obviously, is where you come in, Executive.

__________________________________

THE QUICK RUNDOWN



This is "CHIEF EXECUTIVE", a cyberpunk roleplay taking place in the not-so-distant future of January, 2251. This role play is mainly free-form, allowing for people and their corporations to do as they wish in a sort of sandbox environment (and to bask in the glory of an 80s/late 90s anime cyberpunk aesthetic), though there will be a grounded underlying plot on several occasions of the roleplay whilst also allowing for ample time to interact or fight with one another. There are two paths to take in this roleplay:

You may take the corporate route, in which you shall make your own megacorporation, where you will be able to define the lines between good and evil in a frantic scramble for dominance in a futuristic Solar System. The brunt of this roleplay shall deal with these various megacorporations which all arose after the fall of the massive Oxis Corporation in 2165 where, in the ashes of its fall, would begin to further assert their authority where Oxis once ruled, to such a huge extent that they would ultimately dominate nearly every facet of 22nd century life as we know it. Additionally, these megacorporations all will have to deal with a common enemy: Each other, first and foremost, but also the massive amounts of pirates, criminals, and syndicalist partisans all ruining amok on the streets of vast cities and asteroid belts alike. In this path, you will be taking control of your very own megacorporation and respective CEO during this time, presented with an arsenal of mechs, mercs, and more guns than you could ever imagine to duke it out with your rival corporations as you wish, or to take up arms against the encroaching and increasingly dangerous criminal world - it's your choice.

There is also the individual route, in which you may play as a character in the world of Chief Executive, be it a member of your megacorporation, a mercenary traveling the Solar System, or a random Joe walking the street of a vast megacity on Earth, Mars, or Venus. This route shall offer anyone the opportunity to take part in the main plot without having to go through the corporate route's business section, but is marred with dangers on every side.

____________________________________________________________________________________________________________________________________________________


__________________________________

PERTINENT INFORMATION


__________________________________

THE LORE


Prepare for a big read, if you even bother reading it all.

World War Three was more or less just a big, fat, nuke-free joke for us. A joke for the world, and specifically for what direction that Wars later would be going into. Countries effectively did not exist at the turn of the century - it was just the UN now. 2100 marked the end of the three-year long Third World War in which, shockingly, nobody was bathed in nuclear fire. People died, of course, but no nukes flew, while the introduction of powerful new weapons and huge Private Military Corporations to use them ended the war relatively quickly and quietly in North Korea, Iran, and in South America. The world's population had grown exponentially as temperatures only began to rise higher and higher, whilst pollution levels increased as well in an increasingly desiccated and fossil fuel-reliant world. Massive, densely-populated megacities soon formed, with many of these metropoli rivaling the size of many small countries themselves with skyscrapers that pierced the clouds. More and more armies worldwide began to become privatized with the eventual centralization of the world government in the UN, seeing as how the UN's peacekeeping force was relatively lacking techology wise. The Oxis Corporation, the conglomerate of many gigantic fast food, information technology, defense, and pharmaceutical companies, was the first big sign that something big was coming: the rise of megacorporations. Free SIM cards and phones worldwide, corporate-sponsored space travel, and robots galore; if it was new and techy on the market, then Oxis was probably responsible for producing it and putting it on the market.

Oxis had a monopoly on nearly everything commercially, and was a menace globally, dwarfing any other company or world government that had come before it in just twenty years. Oxis phones, Oxis cars, Oxis condoms, Oxis cancer-eliminating drugs, you name it. The company was the benchmark of what any megacorporation should be today, but, one day, they made one major mistake:

They went to space.

In 2140, Oxis took advantage of the UN - now the world's primary world governing body - and its utter lack of awareness of the current technological situation in the world, and took to the stars. As a private venture, Oxis guided the population of an overpopulated and desiccated Earth to space without any major restrictions from the UN, establishing colonies far and wide on planets and moons in the far reaches of the Solar System such as Titan, Europa, and Mars. In just under twenty years, Oxis's space program had easily dwarfed any other space expedition in history with its unprecedented speed and cheapness. With the introduction of huge Atmosphere Processing Plants for terraforming and incredibly powerful nuclear engines, Oxis pretty much had colonies on nearly every planet in the solar system, including Venus, with much effort. As more and more people flocked to the Oxis colonies for work or for better lifestyles, huge cities began to form on each of the colony planets, whilst more and more resentment was built up against the bureaucratic UN's inefficiency to monitor Oxis. Hatred against Oxis rose as well, with many people criticizing the megacorporation for its alleged poor treatment of workers and total monopoly on the market.

This spree of vast and rapid space travel came to an abrupt crash in 2147, when an organization known as the National Secessionist Front, a syndicalist rebellion centered in Mars, declared unilateral independence from the Oxis colonies and from Earth. The carnage that ensued from the riots and skirmishes quickly transformed formerly peaceful city streets and aerospaceports into bloody war zones almost instantly, as terrorist attacks and piracy absolutely exploded in the Solar System. Oxis, already set back by several economic busts and crashes in previous years and faced with competition from rising megacorporations, was already on a path to capitulation as its own private forces could not keep up with an increasingly tech-savvy and highly-organized enemy. Beset on all sides by the NSF and pirate groups, and on the verge of total bankruptcy, Oxis ultimately collapsed in 2165, but not before taking the NSF and its rebellion with it. Secret operations into the NSF by Oxis's armed sector led to the capitulation of the revolt, after it was unable to keep up with itself after being stricken with internal coups almost instantly after Oxis fell, all thanks to a coincidental lack in leadership.

The void in authority was contested for nearly 35 years, but, in the wake of Oxis's collapse, new giants emerged. This is where you come in, by the way. Megacorporations, all modeled off of the success of Oxis, re emerged to dominate life in the solar system, stomping out any authority that the UN, a mere shell of its former self, had left, if any. These megacorporations grew exponentially in power, clout, and strength, rivaling anything ever seen before, and even surpassing the strength and influence of Oxis itself.

But, there still remained a big problem. Big problems, actually. Oxis's collapse allowed piracy and crime alike to run rampant in the colonies and on earth, with an estimated four million crimes taking place every day on Earth alone, be it big or small. The UN's failure to provide any sort of reaction to the crime seemed to mean that the megacorporations would step in now, but one more problem remained, which would surpass any other problem seen as of late:

The NSF's remnants were back, bigger and badder than ever before. With vast megafactories out in deep space and on remote moons producing their arsenal for war, the NSF now gladly arms criminals, terrorists, and pirates alike, with goals to provoke a large proxy war against the UN, and, by extent, the megacorporations. As a result, petty criminals and pirates now began to become much less of a nuisance nowadays and more of a significant threat, thanks to their new high tech goodies of destruction provided by the NSF. Recently, one of the biggest and deadliest terrorist attacks in history took place after an entire space station was destroyed by a NSF strike fighter, showing how the war against crime has since gone interstellar. In the advent of this chaos, megacorporations, mercenaries, and bounty hunters alike all have begun to attempt to drive back the encroaching threat that the NSF and other like-minded criminal syndicates pose, whilst also attempting to keep one another and criminal groups in check.

The rest, as you would later find out, is history. Now is the time for you to rise to the challenge just like Oxis did, Executives. Will you grow to dominate the Solar System and destroy the NSF once and for all alongside your fellow conglomerates? Or will you choose to loom in the shadows, waiting to strike at your rivals to take all the glory for yourself?


__________________________________

ON TECHNOLOGY


Anything in bold is pretty important.

In short, technology as it pertains to this RP is weird. It's a bit difficult to follow, but it's not too different from other franchises and universes people have seen before. It follows a typical hard sci-fi setup minus powerful space travel, forcefields, or any of those goodies, but it's still got that gritty 80s/90s cyberpunk anime touch to it. For a basic description, think Blade Runner or humanity in the Aliens franchise. Technology here is meant to be realistic, or something that we would likey be seeing in our real life future, but that does not mean that it is restricted. In fact, anything would typically go here, save for FTL travel, forcefields (which are in prototype), or psionics. Artificial gravity is only limited to space stations and large spaceships (the latter of which is still a rarity), whilst things such as cybernetic enhancements, nanomachines, and AI are fair game, provided that they're within reason. Any and all sort of tech included in apps is subject to be reviewed and/or possibly rejected, depending on how I feel.

Much like in the real world, no aliens exist (or any that we know of), and Faster than Light travel is something that we'd probably be seeing by the 2600s rather than now. What does exist in this universe that differs from our own, however, is the difference in speed of space travel. For the sake of this universe, space travel is insanely quick, with a regular flight from New York City to the moon taking a little under 7 hours, more or less, depending on the spacecraft used. Obviously, travel to distant planets and moons such as Titan takes significantly longer - we'll be going into the double digit hours on that range. Military spacecraft are significantly faster than regular spacecraft, of course, but generally space travel has become such a common thing that it's foolish to think that it'll take long to get from point A to point B in the Solar System in weeks, or even months. This is all thanks to powerful nuclear impulse engines, which Oxis patented, by the way. These engines are incredibly fuel efficient and allow for extremely fast travel in atmosphere and space, while the need for solid or liquid fuel in space has since been eliminated. Humanity has since terraformed nearly every terrestrial planet and moon in the Solar System save for Mercury, all thanks to powerful Atmospheric Processing Plants. Settlements on areas without atmospheres exist instead in specialized biodomes.

Regular bullets and guns have since been replaced by pulse rifles, plasma guns, laser guns, railguns, and gauss guns, while thermonuclear weapons, cruise missiles, and orbital railguns have still steadily been reserved for last resort use. Megacorporations nowadays are always finding ways to make guns bigger and badder, especially with the threat of a resurgent NSF. Many megacorporations actively produce mechs that, albeit their size and strength, are still vulnerable to conventional means like overexposure to small arms fire, heavy ordinance, etc.

These vehicles, known properly as Mechanized Fighting Vehicles,, steadily began to phase out traditional tracked or wheeled armored vehicles such as tanks, thanks to their incredible mobility and tank-grade durability. Despite this, these Mechs are still vulnerable due to an increasingly dangerous environment which they fight in, and higher-powered weaponry built specifically for destroying them being introduced to the battlefield. Although they face great danger, Mechs are still an effective and widely-used platform, on the civil, police, and military spectrums alike. A typical mech is around 12-15 feet tall, but their weight varies.

Of course, technology here is free form. It does not have to be specifically from what's available, but remember that I still reserve the right to judge any sort of technology or weapon as acceptable or not.



____________________________________________________________________________________________________________________________________________________



RULES



  1. I run the RP (with any folks I choose to be Co-ops), and our word is law. Follow it.
  2. I reserve the right to grade and evaluate any and all sort of technology or weaponry included in your apps that is not from the technology lecture. If I feel as if it's not good for the setting, I'll deny it. Make sure to stay within reason.
  3. Do not Godmod or Metagame: Godmodding is defined as your character or nation doing something inexcusably overpowered or otherwise deemed as "bullshittery." Stay within logic and reason, one soldier cannot take on a whole band of criminals and expect to live, and one Megacorporation can't destroy the entirety of the NSF in one run. Stay within reason. Metagaming is a bit different - this is defined as your character or nation knowing things that they couldn't possibly know, such as a mercenary knowing the location of every criminal in a city without even knowing the layout of the city itself. Same goes for technology. If you ever have a question about tech, feel free to DM me.
  4. Don't be a dick: This applies to both OOC thread and Discord. I presume everyone here is mature enough to handle themselves and know the difference between banter and blatant flaming. A character can be a total asshole in the IC, but that's no excuse to be one in the OOC.
  5. No One Liners: I cannot stress this enough. You posts must have at least three full lines of text per each IC post. Anything less than that is generally frowned upon and considered laziness, thus making it unacceptable. Anything greater is acceptable and is smiled upon, mostly.
  6. No 'Dick measuring' contests/Wanking: This is defined as when two people argue over which character or corporation is better. Sure, debating on whether or not X is more powerful than Y, or showing off any of your tech to others, that's okay and all, but don't turn it into a blatant and violent competition in the OOC or IC. This doesn't contribute to anything and just causes unnecessary conflict in the OOC/Discord. Everybody and everything in this roleplay has their strengths and their weaknesses. No one thing is blatantly better than the other. The moment two people are seen excessively power wanking, they will receive a warning.
  7. Keep it Clean: This is a general NS rule, and at this point is the law of the land. Keep the RP PG-13. I understand it's a bit of a blurred line between what's PG-13 and what's R nowadays and that this site has a big age range, but so long as it's nothing sexually explicit, or overly violent, it's passable. If it's a horribly grotesque and frighteningly realistic torture scene or a pretty damn well written sex scene, it's probably not gonna be allowed by me or the mod patrol. If it's the aftermath of the aforementioned scenes or is faded to black before things get heated, then it'll be okay to post. This is no place to act out deviant fetishes.
  8. No multicolor or odd dialogue: I understand that Nationstates's format is hard to read for some people - that's what the dark theme is for. Bottom line is, no colored text, and no italicized/bolded/underlines paragraphs. Reserve them for their proper use instead of using them for everything. Please try to make it at least readable, as well. In short, if you feel we can't read the post without having our eyes blinded by insane technicolor text or can't follow the post, then don't post it.
  9. If you have a problem with a player for any reason, politely take it to TG. If that does not work, contact an OP or a CoOP. Do not turn the OOC thread or discord into your own battleground between your opponent in question.
  10. I am granting you a 72 hour (3-day) grace period to post if you're holding someone back or keeping us waiting in an important moment. Inactivity is excusable with proper and prior notice, but after that period, you will be forced to move on by the OP or Co-Op, whether you post it or not. Same deal goes for long-term surprise inactivity.
  11. NPCs are permitted for RP, such as to roleplay small squads in a megacorporation team or other people of interest, but if you plan to commit them for long-term, app them as a proper character.
  12. Try to get others involved as well: Just generally be friendly. Don't turn this into a personal writing haven, try to get others involved, even if you don't want to. RPing with others, at least to most people, happens to be more entertaining than RPing with yourself. A major facet of this RPing is focused on interaction.
  13. Golden rule.
  14. Have fun!


____________________________________________________________________________________________________________________________________________________


APPLICATIONS



    - Please delete everything in parentheses
    - Pictures are not required, however, any picture should be less than 400 pixels wide.
    - While the inventory section is mainly for listing apparel and other pertinent equipment on your character's hand, it is also to avoid Hammerspacing in character confrontation (aka pulling something quite literally out of your arse in the middle of something)
    - For the inventory and cybernetics sections, there is no preset list of items to choose from, though descriptions are encouraged. Again, please stay within reason.
Code: Select all

[align=center][color=#AD1F24]__________________________________[/color]

[size=120][b]CHARACTER APPLICATION[/b][/size][/align]

[hr][/hr]
[floatright][box][list][img]IF USING IMAGE, INSERT IMAGE LINK HERE, OTHERWISE USE [ url ][/img][/list][/box][/floatright]
[b]NAME:[/b]
[b]BIRTHPLACE:[/b] (City, Planet)
[b]NATIONALITY:[/b]
[b]SEX:[/b] (Biological sex)
[b]AGE:[/b]

[b]APPEARANCE:[/b] (Include Height, Weight Any other notable aspects)
[b]CYBERNETICS:[/b]

[b]EMPLOYMENT:[/b] (If the character is not of any megacorporation, list N/A)
[b]RANK:[/b] (Also if applicable)
[b]PREVIOUS ROLE:[/b] (What was your character doing before they were where they are at now)
[b]SPECIALITY:[/b] (What your character is good at/what role they are now)

[b]PERSONALITY:[/b]
[b]LIKES:[/b]
[b]DISLIKES:[/b]

[b]INVENTORY:[/b] (This is mainly for listing any apparel on your character, no need to go fully in depth unless you wish to. Anything in this section is to be considered on the character at all times, as to limit hammerspacing)

[b]BIOGRAPHY:[/b] (Two Paragraph Minimum)

[b]RP EXAMPLE:[/b]

[size=50][color=firebrick]DO NOT REMOVE: #CE CHAR[/color][/size]
Code: Select all
[align=center][color=#AD1F24]__________________________________[/color]

[size=120][b]CORPORATION APPLICATION[/b][/size][/align]

[hr][/hr]
[align=center][img]INSERT LOGO HERE[/img][/align]

[align=center][color=#AD1F24]=========================================================[/color][/align]

[align=center][size=120][b]BASE INFORMATION[/b][/size][/align]

[b]CORPORATION NAME:[/b]
[b]CORPORATION SPECIALITY:[/b] (What does your megacorp do primarily? Does it sell and create weaponry? Make robots? Produce experimental pharmaceuticals? Please go as in-depth as you can here, and note that the speciality does not limit the range of what your corporation offers.
[b]MAJOR INDUSTRIES:[/b] (Anything else your corporation does)
[b]CORPORATION EXECUTIVE:[/b] (This will be important later)
[b]HEADQUARTERS:[/b] (City/Building, Planet)
[b]HISTORY:[/b] (2 paragraphs minimum)
[b]TERRITORY CONTROLLED:[/b] (List any stations/cities/buildings/other settlements offworld and on Earth owned by your corporation.)

[align=center][color=#AD1F24]=========================================================[/color][/align]

[align=center][size=120][b]EXECUTIVE INFORMATION:[/b][/size][/align]

[b]NAME:[/b]
[b]BIRTHPLACE:[/b]
[b]AGE[/b] (Starting year is 2251)
[b]NATIONALITY:[/b]
[b]SEX:[/b]
[b]SHORT BIO:[/b] (1-2 paragraphs, doesn't need to be long)

[align=center][color=#AD1F24]=========================================================[/color][/align]

[align=center][size=120][b]SECURITY/MILITARY INFORMATION:[/b][/size][/align]

[b]SECURITY TECHNOLOGIES:[/b] (List any and all that apply)
[b]STANDARD INFANTRY WEAPON:[/b] (describe)
[b]STANDARD INFANTRY:[/b] (Looks and gear, etc)
[b]STANDARD MFV/MECH:[/b] (Looks and weapons)
[b]STANDARD COMBAT AIRCRAFT/SPACECRAFT:[/b] (Looks and weapons)
[b]TYPES OF UNITS:[/b] (Optional)


[align=center][color=#AD1F24]=========================================================[/color][/align]

[align=center][size=120][b]OTHER INFORMATION:[/b][/size][/align]

[b]RIVAL ORGANIZATIONS/COMPANIES:[/b]
[b]BENEFACTORS/SUBSIDARIES[/b] (If yes, who or what has a deal/contract with your company? List all that apply.)
[b]RP EXAMPLE:[/b]

[size=50][color=firebrick]DO NOT REMOVE: #CE CORP[/color][/size]


____________________________________________________________________________________________________________________________________________________


__________________________________

CHARACTER APPLICATION




    Image

NAME: Lucy Savant
BIRTHPLACE: Victoria City, Mars
NATIONALITY: American
SEX: Female
AGE: 25

APPEARANCE: Stands at a rather large 6'1 and weighing in at 200 lbs when not in full combat gear. Describe as an imposing, attentive young woman by most people. Generally considered attractive an slim build, with obvious feminine characteristics and body contours typical of a woman with regular exercise. Attentive gray eyes and blonde hair, which is cut down to a ponytail. Somewhat pale complexion with no other notable markings, aside from a standard neural interface plug on the back of her neck.

CYBERNETICS:
  • Avatar Class 1 Full-Body Cybernetic Enhancements; replacing the body's physical exterior with a cybernetic body, similar to that of an android. The muscles and the skeleton have also been reworked to become a fully cybernetic system. As a result, one's physical strength, speed, and agility would be enhanced drastically, whereas their resistance to damage would be increased.
  • Avatar Class 2 Full-Body Synthetic Replacements; Most of the user's biological body has been replaced with cybernetic and synthetic organs and parts, allowing for the quicker repair of body parts and injuries using nanomachines. Effectively, the user's body has become fully cybernetic, save for the brain. Traits such as hair color. eye color, or skin pigment, can be changed on the fly using nanomachines, as well.
  • Savant Bioelectronics Oculus Mk.3 Bionic Eyes; granting the user drastically increased visual capability and the ability to access a HUD and the Meganet on the fly, among other computer systems around the world. By extent, this allows the user to see in the ultraviolet and infrared spectrums, as well as night vision and X-ray, with the respective implants.
  • Standard-issue Neural Interface; for interfacing with and integrating into most computer systems, spacecraft, and MFVs.

EMPLOYMENT: Savant Bioelectronics Security Division
RANK: Security Branch, Internal Affairs Agent
PREVIOUS ROLE: Savant Bioelectronics Avatar Program
SPECIALITY: Close Quarters Combat, intelligence-gathering, intuition.

PERSONALITY: Heroic; natural leader and pretty talkative, but burdened by an overwhelming hubris and sense of invulnerability, as well as a short patience and temper. Quick to get frustrated from menial tasks going awry.
LIKES: Small furry animals, handguns, SMGs, intelligence-gathering, spacecraft, ungodly spicy food.
DISLIKES: Anything larger than a SMG, the NSF, rival corporations, sweet foods.

INVENTORY:
  • Raptor-6 Magnum: A high-powered handgun with an impressive kick, the Raptor-6, despite its small size, is essentially a hand cannon, in the arms of anyone who knows how to shoot it well. It is a selective fire, recoil-operated, magazine-fed, large-caliber handgun, with the ability to fire a quick two round burst. The sidearm fires 12.7mm × 40mm SAP-HE (Semi-Armor Piercing, High Explosive) rounds from a 12-round magazine. In addition to a laser light/flashlight, the weapon can be issued with a smart-linked scope, linked to the user's Heads Up Display.
  • Mk.1 Smart Grenades: Standard issue at this point, ubiquitous on the battlefield. Can cycle between frag, flash, smoke, or flare. Can either detonate on impact or be timed to detonate at a certain moment.
  • Extendable shock baton
  • Thermoptic camouflage cloaking device, personal
  • Wrist-mounted TACPAD

BIOGRAPHY: Born on July 1, 2226, Lucy is the twin sister of Joseph Savant, the chief executive of Savant Bioelectronics. Both Lucy and Joseph were present at the Savant Martian Testing Site during its attack in 2235, where they vowed to enact their revenge against the NSF attackers that killed their father and decimated the site. Rather than choosing to go on ahead to lead Savant Bioelectronics herself like her father would have expected her to do, Lucy chose instead to give that honor to her brother, and entered into the security branch of the corporation, feeling it necessary to take matters into her own hands rather than leaving it up to robots. Taking a spot in the elite Internal Affairs division of the Security Branch, Lucy was responsible for rooting out corruption and dissent in the corporation and dispatching a number of criminals, pirates, and NSF sympathizers alike.

Her lust for revenge against the NSF came close when she was involved in a raid on a NSF outpost, in which she was nearly killed by an improvised explosive device at a dangerously close range. Rather than let her die and take over the entire company, Joseph decided to give his sister a second chance: by using the company's advanced cybernetics and medical technologies, Joseph was able to save his sister by giving her a full cybernetic makeover. Her old body would be gone, but her new body would be stronger, faster, and better than the old. As the first official subject of Savant's highly classified Avatar Program, Lucy was effectively turned into an android, her body and mind preserved in a strong cybernetic body that allowed her to do the one thing she longed for - to enact her revenge on the NSF.

RP EXAMPLE: h

DO NOT REMOVE: #CE CHAR


__________________________________

CORPORATION APPLICATION




Image


=========================================================


BASE INFORMATION


CORPORATION NAME: Savant Bioelectronics
CORPORATION SPECIALITY: Android Production and Cybernetics
MAJOR INDUSTRIES: Medicine, Medical technology, Nanotechnology, Pharmaceuticals, Security solutions, artificial intelligence
CORPORATION EXECUTIVE: Joseph Savant
HEADQUARTERS: Citadel ALPHA, Terra, Venus.
HISTORY:
One of the many megacorporations that sprung forth from the fall of the Oxis Corporation, the company that would later become known as Savant Bioelectronics can trace its origins back to the corporation of the same name, Savant Pharmaceuticals. By the time that Oxis launched its space program, Savant had come to dominate the medical field of the world, producing the world's first cybernetic prosthetic arms, as well as as an experimental method to stop cancer using nanomachines. Thanks to a massive black budget funded by the United States in return for providing advanced combat robots and medical technologies to the military, Savant Bioelectronics became a giant in the medical field, with a number of doctors and researchers from the CDC and other hospitals joining the corporation in wake of the gradual privatization of the American Healthcare System - and America in General. By the time the UN became the world's sole governing body, Savant Bioelectronics had outgrown its American masters, evolving into something capable of competing with Oxis itself on some points.

However, Oxis was simply too large and growing too powerful for the mere thought of a company like Savant Surpassing it to even come to fruition, so Savant simply kept to itself while Oxis went to space. In the time between doing this and Oxis's fall in 2165, Savant had created and founded its own private military, refined its experimental cure to cancer, and had begun mass producing robots, seeking to sell them to the weakened Oxis and eventually surpass them, taking the prize for destroying the NSF themselves.

However, none of this happened at all, yet opened a great opportunity to the fledgling superpower: Oxis had taken the NSF with it in its fall, and large companies that once lived off of Oxis's success rose up to compete for the void of power. By that time, Savant had become arguably the most technologically advanced megacorporation on the playing field, simply buying out its smaller companies or locking them into contracts, essentially puppeting them in the process.

At the turn of the century, everyone knew that the playing field was now occupied and competed over by a new, shady, technologically-advanced megacorporation on the block. Specializing in the production of androids and cybernetics for various purposes - be it for work, combat or sex, as well as holding many minor industries in the medical, security, and A.I production field, Savant Bioelectronics had made its presence known in a little over 50 years or so after the fall of the NSF and Oxis. With the advent of the latter's collapse creating a large power vacuum in the Solar System, Savant Bioelectronics, like other new megacorporations, quickly stepped in to fill the void, and to gain the favor of the increasingly bureaucratic UN. Savant itself became the prime producer of combat androids and MFVs for the UN, serving as replacements for it's steadily waning manpower. Pretty soon, Savant androids became ubiquitous, with some of the few synthetics granted with Artificial Intelligence even going out and blending in with the increasingly augmented human population even more.

Savant reached a very large, and very unexpected bump in the road when the NSF suddenly resurfaced after nearly 90 years of total silence. Backed by a new leadership and working on the payroll of a huge black market and anonymous funders, the NSF quickly launched a series of strikes throughout the solar system, attacking the bases and stations of many corporations - including Savant, with its new arsenal of large, powerful spaceships, modern MFVs, and powerful laser cannons. Savant's own Martian testing site near Mobius City, renowned for its security akin to a fortress, was destroyed in the chaos in 2235, while the entire Solar System watched in horror and shock, the likes of which was rivaled only by the 9/11 terrorist attacks, as a NSF strike fighter attacked and destroyed a massive space station above Earth, killing hundreds of thousands of lives in the process.

With little to no response from the bogged down UN too busy focusing on keeping itself together and stopping NSF-backed criminals back home, many corporations like Savant were all present for the UN Security Contract, which gave megacorporations the right to fight the NSF in the UN's name, where they are promised a handsome reward for their actions in the end. Of course, Savant did not even need the "reward" - so long as the NSF was being killed and that sweet spot that Oxis once held was still open, they were more than happy to compete for that space.


TERRITORY CONTROLLED:
  • VENUS:
    • Citadel Alpha (Main Headquarters)
    • Research Facility CASTLE
    • Venus Logistics Depot
    EARTH/LUNA:
    • "The Pyramid" Training Facility
      Former CDC Building, Atlanta, North America
      Tannhäuser Station (Lunar Orbit)
    MARS:
    • Mobius City (Company Town)
    JUPITER:
    • Europa Research Station
    • Ganymede Listening Post

=========================================================


EXECUTIVE INFORMATION:


NAME: Joseph Savant
BIRTHPLACE:
AGE: 30
NATIONALITY: American
SEX: Male
SHORT BIO: The older brother of Lucy Savant, the first successful recipient of a full-body cybernetic conversion, Joseph Savant worked closely with his late father on a secret program, the Avatar Program, a centuries old program with origins tracing back to a 2045 Russian program to extend life. The program was a huge success, but with the advent of the NSF's attack on the Martian research facility and "death" of his sister, the project was only able to convert one person into an Avatar: Lucy. Taking the reins of the corporate head of the company, Joseph seeks to destroy the NSF completely and assert Savant's dominance as the rightful and sole occupier of the power vacuum, and is prepared to do anything necessary to secure his goals.

=========================================================


SECURITY/MILITARY INFORMATION:


SECURITY TECHNOLOGIES:
  • GROUND-BASED
    • Mass Drivers (Railguns/Gauss guns)
    • Pulse Rifles
    • Plasma-based weapons
    • Night Vision
    • Laser-based weaponry/countermeasures
    • Gauss-based countermeasures
    • Cybernetic Enhancements
    • Neurally-integrated MFVs
    • MFV Jump packs
    • Bio-mechanical augmentations (infantry + medical)
    • Synthetic organs (medical)
    • Cloaking Technology
    • Sound dampening technology (Protoype)
    • Autonomous Android Infantry
    • Autonomous Vehicles
    • Infantry-based Power Armor
    • Nanotechnology
    • Holograms
    • Heads up Displays (HUD)
    • Deuterium fusion reactors
    • Tokamak Reactors
    • Anti-orbital missiles
  • ORBITAL TECHNOLOGY

    • Railguns/Gauss Guns
    • Titanium/Tungsten Hull Plating
    • Ion Cannons (station-based)
    • Deuterium fusion reactors
    • Tokamak Reactors
    • Nuclear Impulse Engines
    • Artificial Intelligence
    • Etc

    STANDARD INFANTRY WEAPON:
    • ZM6 "Zero" OICW: A rugged, incredibly portable, and hard-hitting pulse rifle firing 12.7x54mm SAP-HE rounds, the ZM6 Zero fulfills the role of a squad support weapon, assault rifle, and marksman rifle, all in one package. Attachments such as flash hiders, suppressors, scopes, and a stabilizing tripod come pre-built and stored inside the weapon, and are designed to simply "pop out" according to the situation.
    STANDARD INFANTRY: Savant Bioelectronics Combat Drone
    STANDARD MFV/MECH: Valkyrie-class MFV (w/ deployable jump pack; prototype)
    STANDARD COMBAT AIRCRAFT/SPACECRAFT: Savant Bioelectronics YF-18X Strike Fighter, Reporting Name "Wolf Star"

    TYPES OF UNITS: Infantry

    • Combat Drone - Cheap, expendable infantry with basic hardware to perform basic tasks.
    • Heavy Combat Drone - A larger, tougher combat drone that is remotely-controlled, commonly deployed for anti-MFV operations. Equipped with a shoulder-mounted Infrared smoke grenade launcher, 3 anti-armor grenades, and one very large laser cannon. The robot operator is equipped with a .50 AP heavy pulse rifle to deal with smaller threats.
    • Security Guard - Pulse-rifle wielding security forces, usually with cybernetic enhancements, assigned to guard persons of interest to Savant Bioelectronics or SB facilities itself.
    • Combat Android, Light / Combat Android, Heavy - Synthetic androids designed to be sent directly into hostile situations in which it would be deemed hazardous for regular humans.
    • Commando Android - Androids sent specifically behind enemy lines or on suicide missions, in order to complete said objectives, commonly with a degree of success. Deemed virtually identical in capability to a regular human commando, if not better, by most sources, due to their intelligence.

    Ground Vehicles

    • PV-14 Interceptor - Armored and nimble sedans with a myraid of sensor equipment, perfect for reconnaissance or locating hostiles in urban environments.
    • PV-18 MRAP - A Mine resistant, ambush-protected vehicle armed with a HMG and a set of smoke grenade canisters launchers, as well as a large camera suite. Capable of taking on very tough terrain.
    • Explorer ATV - Armored personnel carriers with the same offroad capability of a PV-18, but with half the and the armor of a tank.
    • LRV - Light Reconnaissance Vehicles, or "Quad bikes". Capable of speedily taking two people from point A to point B, and holding medium amounts of cargo.
    • APV - Armed Patrol Vehicles, or "Buggies". Offroad vehicles usually armed with a HMG primarily used by special forces, mercenaries, or patrol teams.
    • Archer SPAAG - Self-propelled armored AA with the capability to hit even fast-hitting aircraft using a powerful deployable radar mast.
    • Growler IFV - Infantry fighting vehicle with two turrets - a HMG with an added AT launcher, and a heavy-hitting autocannon deadly even to MFVs.
    • Goliath MBT - A heavy tank with an even heavier 120mm railgun, capable of potentially destroying MFVs in one hit, provided it hits the MFV at all.
    • PALLAS CIWS - A gauss-based CIWS system commonly mounted on ground emplacements or on space stations. Also comes in a SAM launcher version with vacuum-capable missiles.
    • Spartan AT Missile Launcher - An incredibly simple to use guided AT missile system with the potential to disable or downright destroy MFVs. Can lock on to targets or manually fly to them.

    MFVs

    • "Wolfram"-class MFV - A newer MFV with a notably lighter amount of armor than most MFVs, though not without sacrificing firepower and mobility. Many times these can seen carrying an obviously larger weapon than most... being a two-handed heavy railgun, but the default configuration of the Wolfram's weaponry varies from dedicated anti-armor Super Heavy Assault Carbines (SHACs) and heavy railguns, to even shields capable of being used as improvisec clubs, but mostly a SHAC+shield combination. A solid mix between armor and maneuverability for a variety of situations.
    • "Centurion"-class MFV - Another newer MFV that is the exact opposite of the Wolfram in terms of armor and mobility, more suitable for fixed defense and long-range combat with a large, heavy shield and a massive directed energy weapon.
    • "Valkyrie"-class MFV - Originally, the Valkyries were Savant Bioelectronics' first armed MFVs, though this newer model harkens back to its old look whilst also sporting a new look to it, like most of SB's newer MFVs. The Valkyrie is the newest variant of MFV put out by SB and the most technologically advanced, equipped with a deployable jump pack that may be completely detached from the vehicle should the need not arise, but otherwise comes attached on by stock. The jump pack uses heavy turbojet engines to lift the MFV up and glide, meaning it is not true flight but rather an extended jump, so to speak. This allows it to gain vertical mobility that most MFVs simply do not possess. The armament is diverse, ranging from from SHACs, Railguns, missile launchers, and more, though the default configuration sees it with a SHAC and a "close quarter combat device" built into each of its arms to assist in melee combat. This device functions like an oversized ultrasonic knife, capable of slicing straight through other MFVs as it vibrates at very high speeds.

    Aircraft

    • AV-11 VTOL - Nimble stealth VTOL gunships, based on an archaic 20th century design to a helicopter, known as the "Comanche". Armed with HELLION ATGMs, ASRAM air-to-air missiles, and a powerful 30mm rotary autocannon.
    • Razorback Transport Helicopter - Inspired by a 20th century gunship/transport helicopter, known as the Hind. Functions like a sporting yacht in atmosphere and capable of defending itself with a powerful 20mm autocannon, but otherwise lacking in the weapons category.
    • UCAV-18, Reporting name "Bandit" - Unmanned Air Vehicles functioning as reconnaissance craft, and, on occasion, combat craft. Capable of being mounted with HELLION ATGMs, ASRAM AAMs, FALCHION AGMs, and laser-guided bombs.
    • Talon SSTO - Large transport craft capable of reaching orbit unassisted, but armed with a relatively small amount of weaponry. Commonly used to carry supplies and people orbit, and for traveling long distances on supply missions.

    Spacecraft

    • YF-18X Strike Fighter, Reporting Name "Wolf Star" - Fast SSTO-capable spacecraft that are equipped to engage in dogfights and attack orbital or ground targets, with a relatively large amount of ASRAM missiles, Vacuum-capable missiles, AGMs, and dual 20mm rotary gauss autocannons.
    • YF-20X Attack Fighter, Reporting Name "Thunderchild" - Nimble, tough SSTO-capable spacecraft with a much larger focus on long-range weaponry than dogfighting weaponry, used to destroy orbital targets like spacecraft, and terrestrial targets using guided bombs.
    • Savant Bioelectronics Dagger-class Combat Ship - The largest spacecraft employed by Savant Bioelectronics, measuring about 200m long and 164.4 meters wide, and 73 meters high. Capable of reaching orbit by itself and armed with a large amount of weaponry.

=========================================================


OTHER INFORMATION:


RIVAL ORGANIZATIONS/COMPANIES: The NSF (list subject to change)
BENEFACTORS/SUBSIDARIES UN Security Contract, standard for all corporations fighting the NSF.
RP EXAMPLE: h

DO NOT REMOVE: #CE CORP
Last edited by Turmenista on Sun Jun 10, 2018 8:39 pm, edited 1 time in total.

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The United Remnants of America
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Posts: 17599
Founded: Mar 09, 2013
Democratic Socialists

Postby The United Remnants of America » Mon Jun 11, 2018 12:10 am

I've seen this before... Is it a reboot?
By any means necessary. Call me URA
Winner of 2015 Best of P2TM Awards: Best Roleplayer - War
"I would much rather be with you than against you, you're way too imaginative."
"URA New Confucius 2015."- Organized States
"Congrats. You just won the second place prize for Not Giving a Fuck. First Place, of course, always goes to Furry."
"He's an 8 Ball, DEN. You can't deal with an 8 Ball." - Empire of Donner land
"This Rp is flexible with science and so will you." - Tagali Federation
"I'm confused as to your tactic but I'll trust you." - Die erworbenen Namen
"Unfiltered, concentrated, possibly weaponized stupidity."
Thafoo, Leningrad Union: DEAT'd for your sins.
Discord: Here

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Vacif
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Posts: 4817
Founded: Mar 22, 2015
Ex-Nation

Postby Vacif » Mon Jun 11, 2018 6:10 am

The United Remnants of America wrote:I've seen this before... Is it a reboot?

Yes.
Looking for help on Pub-lishing your RP? Come check us out!
Member of Task Force Atlas
Nation name pronounced Vuh-sea-f, sometimes shortened to Vac, or 'Cif.

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Everhall
Senator
 
Posts: 4258
Founded: Sep 23, 2014
Left-Leaning College State

Postby Everhall » Wed Jun 13, 2018 1:28 pm

-Soundtrack-

Image

The Legends of Eroris
Brotherhood





IC Thread
Archive





Co-OPs-




- "Our forces were in dire straits... The enemy calvary had just routed our right flank and everyone thought that it was the end. I was among Alaro's guard that day. He didn't care for his own safety; just for the safety of his soldiers. He disappeared into the enemy horde and for a moment I feared he had been cut down... But later I saw the Emperor, blood and gore encrusted on his valiant blade, fighting with the strength of a thousand men. At that moment I couldn't tell if he was an elf, or a god..."

Soldier of the Order of the Phoenix, written in 2284 of the 3rd Era




"...We had left Eroris as strong men, proud and ignorant of the atrocities that we would face... but now we are just scared boys, broken, riven, and doomed to die..."

-Fallen Soldier


Today is the 30th of Hard Rain (4) the year 4E 901. Alaro Ashen's heirs still rule his Empire, but now they, and the whole of Eroris, face the greatest threat in Erori history. Though, to get to the heart of the story, we have to go back to the beginning.

When Alaro Ashen first united the bickering states of Eroris under his Ashen Empire, the people rejoiced. They were tired after centuries in the darkness of the Third and worse Interregnum. Man killed Man, Beast killed Beast, and Elf killed Elf. The wars of the Third Interregnum were terrible. However, what the people of Eroris failed to realize at the start of the Empire was that a greater prize, dominion over all of Eroris, led to greater conflict. The years of Alaro, and his son Alyari after him, were times of peace and prosperity. And when I say years, I am referring to a few hundred years; elves are naturally long lived after all. However, this tendency to live a hundred, nay, three-hundred years led many Ashen princes to ponder: "Wouldn't it be better if I was the Emperor?" At first, these feelings lingered under the surface, leaving the aging Alyari to dread what would occur following his death. He warned his family to stop bickering over the most trivial of matters before a conflict between cousins turned into a conflict between provinces. These words, however, fell on deaf ears. And, as often comes true with the predictions of dying old men, Alyari's fears came true. The first war of the Ashens, the War of the Phoenix, devastated Eroris on a scale the minor warlords of the Interregnum could only dream of. A continent ripe for the taking was just too great a prize for some. There were periods of peace, yes, but in the end, another long lived uncle or cousin emerged to challenge another for the right to the throne. All this came to a head, however, with the death of Aren II.

Now, Aren II was no ordinary Ashen. He was ambitious, much like Alaro before him, and this ambition led him to his death. You see, what is the point of ambition to conquer more for the Empire when all before his eyes is already conquered? His solution was simple: the southern continent of Akou. Now, not much was known about Akou in those days and even today. Most of the information modern Eroris has on Akou comes from the few races of the land that have migrated onto Eroris. Nevertheless, this foolhardy Emperor invaded, eighty-thousand men, the largest force ever assembled in Erori history, set out to Akou and only one frightened soul returned. Eroris forgot about Aren II's foolish mission... but Akou did not. After his death during his invasion, the War of the Black Phoenix erupted, in which all but one Ashen was killed, the reigning Emperor, up until very, very recently: Azelian the Great. Now, Azelian the Great looked back on all that had gone wrong with his dynasty, and decided that, in the event of his death, any Ashen could challenge the heir apparent for the throne not in war, but in a trial by combat: The Proving. Of course, since he was the only Ashen left, this seemed to be a wise decision on his part. However, this decision could very well doom Eroris. For just a few days before the 30th, the day our story begins, our great, wise Emperor Azelian received reports that a large group of... marauders, we shall call them, had landed on the Valyarian Isle of Alista, and had laid siege to Evermoor. He set out with a legion, confident that he would drive the rabble from his shores. Little did he know, which he would only discover upon his death, was that this was no rabble. This was an invasion...

And that brings us back to now. The Isle of Alista remains cut off from all outside contact as a fleet of "marauders" guards the coast of this great isle. Meanwhile, the sole white raven flies high towards Isnhrion to reignite a conflict between two brothers that could very well doom the world, and I am not speaking lightly when I say this. The dice has been cast, the pieces have been placed, prayers have been answered, (and Lore has been typed) This is the Legend of the Akouteen Invasion.





"I'm not a leader because I am sure of myself, I am leader because my people are sure of me."
-Alaro Ashen




Expect the New Eroris RP in two days :D

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The Armed Republic of Dutch Coolness
Postmaster of the Fleet
 
Posts: 29177
Founded: Dec 02, 2012
Ex-Nation

Postby The Armed Republic of Dutch Coolness » Wed Jun 13, 2018 1:56 pm

Exciting times!
P2TM Mentor
TG me!
Discord available on request as well
Or join the Mentor Discord server!

Such a cool time I select, looking out my window, and that's that

The worlding of the words is AMARANTH.

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Everhall
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Posts: 4258
Founded: Sep 23, 2014
Left-Leaning College State

Postby Everhall » Wed Jun 13, 2018 2:05 pm

The Armed Republic of Dutch Coolness wrote:Exciting times!

And after I post, I think I can finally get to joining that there Elder Scrolls RP of yours :)

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The Armed Republic of Dutch Coolness
Postmaster of the Fleet
 
Posts: 29177
Founded: Dec 02, 2012
Ex-Nation

Postby The Armed Republic of Dutch Coolness » Wed Jun 13, 2018 2:07 pm

Everhall wrote:
The Armed Republic of Dutch Coolness wrote:Exciting times!

And after I post, I think I can finally get to joining that there Elder Scrolls RP of yours :)

[Exciting times intensifies]
P2TM Mentor
TG me!
Discord available on request as well
Or join the Mentor Discord server!

Such a cool time I select, looking out my window, and that's that

The worlding of the words is AMARANTH.

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Ithalian Empire
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Posts: 3795
Founded: Jan 19, 2015
Inoffensive Centrist Democracy

Postby Ithalian Empire » Wed Jun 13, 2018 2:44 pm

I tried to find the breaks on the hype train and found known.
Eat ,Drink, and be mary, for tomorrow we die.
PRAISE THE FOUNDERS

The poster licks five public door handles a day to compare there taste.

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Eroris Historical Society
Attaché
 
Posts: 87
Founded: Jun 16, 2016
Inoffensive Centrist Democracy

Postby Eroris Historical Society » Wed Jun 13, 2018 3:38 pm

Here's a Lore Exert from the Bestiary of Legends of Eroris
Nightmares

Image
Of the few tomes that I've recovered from the long lost ancient Ren Civilization, none has chilled me more than The Coming of the Nightmares written in an age long forgotten. In this tome was described a savage, flesh-eating race of horses that swept over the Ren Kingdoms early in their history. They charged farm to farm, village to village, city to city, destroying all in their wake. No where was this more disturbing than in the case of the city of Telantar, mentioned in the book, in which several thousand people where devoured by the relentless horde of nightmares. All hope seemed to be lost, before, suddenly, all the nightmares disappeared in one single night.

There are many things that leave me perplexed about this legend made by the Ren. Many of the dates used in the making of the tome date back to before the creation of Andus by several thousand years, casting doubt onto the validity of this legend. Oddly enough, much of this tome is dedicated to first person accounts of the atrocities of the Nightmares, suggesting that our author himself lived during the crisis which only adds to the mystery of these ancient beasts. The strangest thing, however, was the last line of the tome:

"As a warning to all those who read this, the Nightmares of Sokva know no mercy."
Last edited by Eroris Historical Society on Wed Jun 13, 2018 3:39 pm, edited 1 time in total.

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Anowa
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Posts: 17633
Founded: Jul 29, 2014
Scandinavian Liberal Paradise

Invite only Reboot. If you already know, you've been invited

Postby Anowa » Thu Jun 14, 2018 5:14 pm

Image



The Pub
[url]COMING >IC< SOON[/url]
OP: Anowa



In 2014, a terrorist organisation known only as 'The White Masks' starts gaining prominence on the international stage with a number of unified attacks on nearly 18 first and second world capitals. With an unclear motive, and the capability of attacking anywhere in the world at nearly any time, without regard to their victim's age, race, religion or nationality. They became the subject of a number of Counter Terrorist strikes and investigations, turning up with minimal leads despite casualties and arrests. The world started massing their knowledge together, despite previous grudges.

In early 2015, Team Rainbow was reactivated under UN Supervision, after almost 5 years dormant. In the same period Cambridge University came under a biological attack by the White Masks. While Team Rainbow responds within the hour, and removes any and all physical threats from the University's library and nearby dormitory, casualties still reach into the hundreds due to the biological agent used in the attack. Similar events would continue for the next three years.

It is now February of 2018. Three years into Rainbow's mission, and while they remain at work, they have grown to encompass over 40 operators from over 13 nations. All of them dedicated to stomping out the White Mask Threat.

You've been selected.



0. The rulings of OP and Co-OPs are final.
1. Basic RPing etiquette applies here, no metagaming, no godmodding, generally nothing that isn't acceptable on site.
2. Don't be a knobhead. RP your characters however you want, just keep such behavious in the IC.
3. Treat your posts like a CV, proper grammar and spelling are expected, and don't plaster it with italics and technicolor words, it's an eyesore and a possible health hazard.
4. OP reserves the right to kill your characters. You reserve the right not to complain about it.
5. Poor English skills are grounds for app denial/general removal. I should not have to TG you to find out what you meant in your IC posts.
6. Have fun!
  • CTU Law Enforcement and Direct Action Capable Military only please. Don't app as an Iranian Conscript.
  • Please try to make equipment realistic, to the degree that they are have been used by the Operator's nation within the last 40 years.
  • Make your gadget unique, or at least notable.
  • Delete all in parenthesis
Code: Select all
[blocktext][size=90][color=grey]FILED CLASSIFIED: LEVEL TS [RECIPIENT EYES ONLY]
UNAUTHORIZED ACCESS OR DISCLOSURE OF INFORMATION IS RESTRICTED AND SUBJECT TO PROSECUTION UNDER PENAL CODE 18. U.N.S.C
DOSSIER ID CODE: J5-0349-RQ3A
CODENAME: "RAINBOW"
[/color][/size][/blocktext]
[hr][/hr]
[size=150][u][b]Personal Information[/b][/u][/size]
[floatright][img](320x240%20Image%20Here)[/img][/floatright]
[b]Full Name:[/b]
[b]Designated Callsign:[/b] (Edginess will receive mockery)
[b]Date of Birth:[/b]
[b]Sex:[/b]
[b]Height:[/b]
[b]Weight:[/b]
[b]Nationality:[/b]
[b]Birthplace:[/b] 
[b]Education:[/b]
[b]Past Occupations:[/b] (occupations prior to enlistment)
[list][*][/list]
[b]Criminal Background:[/b] (Crimes prior to enlistement... or during)
[list][*][/list]
[b]Medical History:[/b] (Major medical events from prior enlistment to current)
[list][*][/list]
[b]Psychological Evaluation:[/b] A psychological evaluation. Their personality, drive, and general demeanor should be included.)

[size=150][u][b]Prior Service Information[/b][/u][/size]
[b]Unit Assignments(s):[/b] (What previous unit did they serve in)
[list][*][/list]
[b]Role:[/b] (What role do they play in the Division? Medic, breacher, EOD, etc.)
[b]Qualifications:[/b] What are the officially qualified for, HALO, HAHO, EOD, Tubular Assaults, etc.)
[list][*][/list]
[b]Notable Assignments(s):[/b] (What notable battles or assignments have they been a part of?)
[list][*][/list]

[size=150][u][b]Biography[/b][/u][/size]
(Insert Text)

[size=150][u][b]Equipment[/b][/u][/size]
[floatright][img](BDU_IMG_goes_here)[/img][/floatright]
[b]Primary Weapon(s):[/b]
[list][*][/list]
[b]Secondary Weapon(s):[/b]
[list][*][/list]
[b]Personal Gadget:[/b]
[list][*][/list]
[b]Additional Munitions:[/b]
[list][*][/list]
[b]Uniform:[/b]
[list][*][/list]
[b]Misc. Items:[/b]
[list][*][/list]
FILED CLASSIFIED: LEVEL TS [RECIPIENT EYES ONLY]
UNAUTHORIZED ACCESS OR DISCLOSURE OF INFORMATION IS RESTRICTED AND SUBJECT TO PROSECUTION UNDER PENAL CODE 18. U.N.S.C
DOSSIER ID CODE: J5-0349-RQ3A
CODENAME: "RAINBOW"



Personal Information
Image

Full Name: Waleska Czajkowska
Designated Callsign: Rusalka
Date of Birth: 34 (June 15th 1983)
Sex: Female
Height: 6'0 (182cm)
Weight: 189lbs (86kg)
Nationality: Polish
Birthplace: Białystok, Podlaskie Voivodeship, Poland
Education:
  • Master of Science for General Chemistry (Military University of Technology in Warsaw)
Past Occupations:
  • N/A
Criminal Background: (Crimes prior to enlistement... or during)
  • N/A
Medical History: (Major medical events from prior enlistment to current)
  • Fractured Tibia (November 20th 1991)
  • Perforated Eardrums (March 11th-May 19th 2016)
  • 14 Surgeries to remove 18 foreign bodies (March 11th-25th 2016)
  • Treated for Concussion and possible brain damage [March 31st - June 18th 2016]
  • 12 Inch laceration, left obliques (July 15th 2017)
Psychological Evaluation: Waleska is a relatively extroverted individual, her early life forming a circle of friends and fellows to which lasted all the way until her graduation from highschool. Though most of this circle have gone their previous ways, her ties to said group of friends have kept most in contact, indicating a notable loyalty and fond feelings for those she sees as companions. Her sense of humor has notably grated on several individuals, with a seeming lack of social filter. However due to the recent loss of a number of comrades, it's more likely to be a coping mechanism. Operative Kateb has been forewarned possible depressive slumps in Czajkowska's behaiviour.

Experiences in her childhood due to being on the bad end of several beatings have lead to an incessant need to keep herself at a physical peak, and to keep her hair notably short, if not stubble she is usually outright shaved bald. She has been cleared of any possible PTSD, instead this behavior only seems to have been influenced by them, as her induction into the Polish Armed forces is noted to have required her head to be shaved. Her attitude to her own physical appearance is relatively lax, as she seems to have a rather high level of self confidence.

Since her experiences in Chad, Waleksa has been noted to exhibit multiple sadomasochistic tendencies, bordering on psychopathic. Multiple psychological examinations have confirmed said suspicions of a change in behavior, possibly due to brain damage as a result of her concussion. However, both JW GROM's psychologists have cleared her for operational duty, as well as the dozens of those in Rainbow's employ.

Prior Service Information
Unit Assignments(s):
  • 12th Mechanized Brigade, 2nd Eng. Bat. (2001-2007)
  • JW GROM (2011-2018)
Role: Breacher
Qualifications:
  • Paramedic Qualification
  • Tubular Assault Qualification
  • Land Navigation
  • HALO/HAHO
  • Combat Diver
  • SERE C
  • Small Unit Tactics
Notable Assignments(s):
  • Iraq War
    • Operation Black Eagle
  • War in Afghanistan
    • Operation Achilles
    • Operation Eagle's Feather
Biography
Born in Bialystok, Poland in the Summer of 1983, to a duo of ethnic Tatars, Waleska was raised a Muslim. In the turbulence of the Solidarity movement, this was a risky move by her parents. However they all made it through the troubled times no worse for wear, and Waleska remembers a few events, but nothing too detailed. Her early life was somewhat spotty. Despite the official ban on all religions, her status as a tatar wasn't on that a few of the neighbourhood children were to keen on. More than a few beatings came her way during her childhood, despite support from both her friends at the time and her parents. It didn't truly stop until well into fourth year of school, at which point she'd already been shaped by the experience.

Fast forwarding to post-graduation, Waleska gained high enough marks to attend university, aiming for a degree in chemistry. However after the attacks on the US by radical Muslims, Waleska felt a sense of duty for both her people and her western allies. So instead of enrolling in a civilian university, she enrolled in Military University of Technology in Warsaw, opting to finish her education and subsequently serve in her nation's army. Her plan formed well, after she gained her Bachelor of Science, finished basic training, and was shipped out to Iraq to join the NATO forces already present.

After a few rotations in Iraq, Waleska was shipped up with Polish infantry in Afghanistan, where she participated in the Operations Achilles, and Eagle's Feather. After her final rotation out of Afghanistan Waleska decided to finish her education in it's entirety, spending the next four years finally getting her Masters of Science in General Chemistry. It wasn't too soon after -in a decision she still questions- she enrolled with the JW GROM. As expected, she passed their requirements and went on to participate in several operations with the unit.

Waleska most recent -and last- operation with GROM was a classified operation taking place in Chad, resulting in the rest of her unit becoming killed or WIA after an IED detonated in the building they were breaching. Waleska only received a concussion and a rather gnarly scar, for no better reason than the man in front of her took the brunt of the impact and shrapnel.

Not too soon after she was given the opportunity to join Rainbow, seeing it as a slightly lower risk job than previous, and still giving her the chance to help in more ways than one, Waleska accepted the offer, and was promptly transferred.

Equipment
Image

Primary Weapon(s):
  • M249 Para (200x 5.56x45 NATO)
  • HK417 12″ (20x 7.62x51 NATO)
Secondary Weapon(s):
  • Desert Eagle XIX (8x .44 Magnum)
Personal Gadget:
  • A modified Long Barrel M320 GL
Additional Munitions:
  • Custom 40mm Shells
      4x Canister Shells
      4x Willie Pete Marker Rounds
      4x HESH Rounds
Uniform:
  • Level IV Plate Carrier
    GROM Multicam BDU
    Elastic Balaclava
    Ballistic Goggles
    Modified Grenadier LBV Belt
Misc. Items:
As with any warning label the below are written not because I expect people are idiots, but because I've actually seen people do exactly as detailed below in RPs like this below, and I now have to put up warning labels to avoid repeats. They know who they are. So here we go:


  • Your characters are Special Forces. They should act as such. Punching a subordinate will get you canned, punching a superior doubly so. Calling a teammate from the middle east a rag-head will get your character punched, and probably then canned. Mouthing off against a superior when they give you an order will result in something worse. In short, don't be Private Joker.
  • Use common sense. If you're standing in a cloud of VX Gas, in a rather flimsy MOPP suit, don't write that your character got shot. Your character will die, and then you'll have to make a new one. Despite what you may think, I don't actually want to kill people.
  • Don't carry more than your body weight. Generally speaking a US Light Infantryman will carry roughly 180 pounds in his pack. That includes all of his equipment, from NVG, to ammo, to a bedroll, to MREs and Water. As an SF unit, at most you'll be carrying some extra ammo or a special gadget. So a few hundred rounds of ammo for everyone, two primaries, a ballistic shield, a few pounds of C4, grenades, a secondary, an AT launcher, and a full BDU with armor is asking to have sniper top your slow ass.
  • Gear up appropriately. Don't bring a drum of 12 gauge buckshot to a tubular hostage situation, it'll result in a very high amount of casualties, and you'l be booted from the force faster than you can say "Undisclosed chemicals in the ventilation". That being said, also don't go without your helmet. You madman.
  • Remain aware of the layout and objective location, and for the love of God, listen to what's happening in the OOC. If several people are telling you not to throw frag grenades into the next room containing the sole HVT of the operation, and you throw a frag grenade into the room, don't get angry when you severely injure the hostage. And don't say it wasn't your fault when your character gets the boot.
  • If you bum rush OPFOR alone, don't expect to make it much further. Especially if you straight up write yourself getting shot by a high caliber rifle near your heart.
  • No one fights alone. If you end up in a situation where your clearing a building, don't try to clear a room alone, and furthermore don't announce that you're entering the room before swinging the door open. You'll eat both lead, and a splintering doorway.
  • The words of your allies are as sacred as the manuals you read. Just because they have a lower rank, or happen to be younger, doesn't mean that their advice is useless. If someone says that sending your ammo bearer and sharpshooter to perform close-in-recon is a bad idea, it'd be a good idea to hear them out and possibly revise your plan. A bad idea is to replace the ammo bearer with the man who would dare question your orders... Despite them being the platoon's only AT Specialist. That's just shitty leadership, especially when both become wounded as a result.
Last edited by Anowa on Thu Jun 14, 2018 11:14 pm, edited 5 times in total.
Awards:
Tie Winner: Most Involved in P2TM, 2016
Winner: Best Crime RP, 2016

An Intro to Anowa

User avatar
Tayner
Powerbroker
 
Posts: 7913
Founded: Oct 09, 2014
Ex-Nation

Postby Tayner » Thu Jun 14, 2018 8:23 pm

Image
Banner credited to Ubaria.



[url]IC[/url]
The Pub: P2TM RP Group
Halo: Trepidation
"We knew this day would come. They have found our fortress among the stars. The Covenant are on Reach. They will burn this planet, kill millions, and when Reach falls—and fall it will—there will be nothing left to stand between them - and Earth."
— Dr. Catherine Halsey

The time has come upon the Soldiers, Sailors, Marines, and Airmen of the United Nations Space Command Armed Forces to defend the colony world of Reach, one of our largest and closest colonies to our species' very home, Earth. Only 10.5 light years away from our very home as a people, our government has called upon us to defend what we hold most dearly in the war, our home. Today we will pick up arms in a valiant defense against the seemingly unstoppable crusade of the Covenant war machine, and will fight for every grain of sand, for every snowflake, and every last drop of water for this planet, for our species. We will not falter under adversity, and we will not fail. The eyes of humanity are upon you. God bless the Unified Earth Government, and God bless humanity.



It's time to wake up, Airman, and it's the beginning of the end, the Alpha Omega, but we're the rock to stand in the way of the mighty wave. Sorry for getting poetic, it's hard not to. This is the 7th Special Rotary Assault Wing, an air element of the UNSC Army that consists of VTOL atmospheric aircraft. Our mission will be to defend Reach, and that mission will take us to the farthest corners of this planet. As you know, our enemy is the ruthless Covenant Empire, who are hell bent on sending each and every one of us to hell. I will not lie, some of you -many of you- will die, but we have a duty to defend our home, and we will do exactly that, damnit. All pilots on 24/7 standby. Dismissed.



Halo: Falling Angels is a Halo RP set in the alternate universe of lore established by Halo: Trepidation. While most differences are minute, and this still follows the general plot line of Halo, it might be a good idea to brush up on the new lore. In this RP you will take control of some of the pilots of the 12th Aerial Assault Squadron, a squadron under the command of the 7th Special Rotary Assault Wing during the Fall of Reach. Our missions may vary, and you will be expected to adapt, but in the end of the day some of the pilots just won't come back, don't fret about it and feel free to post another character.
  • OP is God-Emperor, and their Word is Supreme
  • Co-OPs' words have administrative weight, but OP is Absolute and Final
  • Don't be a dick. Have fun. If you must be a dick and also not have fun, I recommend another RP
  • No metagaming, godmodding, and otherwise tom fuckery
  • Paragraph minimum, and try to use good writing
  • One character limit unless given exception
  • OP reserves the right to deny any application on any grounds (or lack thereof)
  • Don't fuck up
  • Consistent failure to comply with these rules will be met with hasty character death and dismissal of the violator from this RP. Failure to vacate the thread will result in moderation intervention.
OP:Co-OP(s):
Please Delete all in parentheses
*No ranks above O-3, ranks will be first come first serve
*Grey lines are optional, but encouraged

Code: Select all
[b]Name:[/b]
[b]Nationality:[/b]
[b]Age (18 at youngest):[/b]
[b]Gender:[/b]

[b]Rank (O-1, O-2, or O-3):[/b]
[b]Callsign:[/b]

[b]Appearance:[/b]
[b]Height:[/b]
[b]Weight:[/b]

[b]Aircraft:[/b]
[color=grey][b]Aircraft Appearance:[/b][/color]
[color=grey][b]Emblem:[/b][/color]

[color=grey][b]Personality:[/b][/color]
[color=grey][b]Strengths:[/b][/color]
[color=grey][b]Weaknesses:[/b][/color]
[color=grey][b]Likes:[/b][/color]
[color=grey][b]Dislikes:[/b][/color]

[b]Bio:[/b]

[b]RP Example:[/b]

[size=85][i][b]777[/b][/i][/size]
  • Halo Nation, a useful Wiki for research and fact checking
Many thanks go out to the many people who made this RP a possibility. Starting with the good folks with Bungie, 343 Industries, and of course those who have contributed to the alternative NS Haloverse lore.

The many people who have worked to make this RP happen are listed (but not limited to) here.


Credit to Zanera for good BBCode
The Pub: P2TM RP Group
Last edited by Tayner on Thu Jun 14, 2018 8:31 pm, edited 4 times in total.
If anyone askes where we were Saturday at 14:30, we were at The Pub, understand?

-If it's stupid, but it works, it ain't stupid.
-No Combat Ready unit has ever passed inspection.
-No Inspection Ready unit has ever passed combat.
-There is nothing more satisfying to you then having the enemy shoot at you, and miss.
-Remember, your weapon was made by the lowest bidder.
Disclaimer: The sig is out of date and I probably won't update it

User avatar
The United Remnants of America
Post Marshal
 
Posts: 17599
Founded: Mar 09, 2013
Democratic Socialists

Postby The United Remnants of America » Fri Jun 15, 2018 8:22 am

Today is reboot day.
By any means necessary. Call me URA
Winner of 2015 Best of P2TM Awards: Best Roleplayer - War
"I would much rather be with you than against you, you're way too imaginative."
"URA New Confucius 2015."- Organized States
"Congrats. You just won the second place prize for Not Giving a Fuck. First Place, of course, always goes to Furry."
"He's an 8 Ball, DEN. You can't deal with an 8 Ball." - Empire of Donner land
"This Rp is flexible with science and so will you." - Tagali Federation
"I'm confused as to your tactic but I'll trust you." - Die erworbenen Namen
"Unfiltered, concentrated, possibly weaponized stupidity."
Thafoo, Leningrad Union: DEAT'd for your sins.
Discord: Here

User avatar
Beiarusia
Postmaster-General
 
Posts: 10769
Founded: Dec 29, 2014
Inoffensive Centrist Democracy

Postby Beiarusia » Fri Jun 15, 2018 9:08 am

The United Remnants of America wrote:Today is reboot day.

Reboot day? Guess I should reboot everything!

User avatar
The United Remnants of America
Post Marshal
 
Posts: 17599
Founded: Mar 09, 2013
Democratic Socialists

Postby The United Remnants of America » Fri Jun 15, 2018 9:11 am

Beiarusia wrote:
The United Remnants of America wrote:Today is reboot day.

Reboot day? Guess I should reboot everything!

Anowa's bringing back Rainbow Six

Tayner's bringing back Halo

I guess I know what I need to reboot...
By any means necessary. Call me URA
Winner of 2015 Best of P2TM Awards: Best Roleplayer - War
"I would much rather be with you than against you, you're way too imaginative."
"URA New Confucius 2015."- Organized States
"Congrats. You just won the second place prize for Not Giving a Fuck. First Place, of course, always goes to Furry."
"He's an 8 Ball, DEN. You can't deal with an 8 Ball." - Empire of Donner land
"This Rp is flexible with science and so will you." - Tagali Federation
"I'm confused as to your tactic but I'll trust you." - Die erworbenen Namen
"Unfiltered, concentrated, possibly weaponized stupidity."
Thafoo, Leningrad Union: DEAT'd for your sins.
Discord: Here

User avatar
Everhall
Senator
 
Posts: 4258
Founded: Sep 23, 2014
Left-Leaning College State

Postby Everhall » Fri Jun 15, 2018 9:59 am

Expect Eroris to be up in a hour and a half


User avatar
The Knockout Gun Gals
Senator
 
Posts: 4927
Founded: Aug 06, 2012
Inoffensive Centrist Democracy

Postby The Knockout Gun Gals » Sat Jun 16, 2018 5:59 am

The United Remnants of America wrote:
Beiarusia wrote:Reboot day? Guess I should reboot everything!

Anowa's bringing back Rainbow Six

Tayner's bringing back Halo

I guess I know what I need to reboot...


This day is not the day I rebooted Peacekeepers.
The Knockout Gun Gals wrote:
TriStates wrote:Covenant declare a crusade, and wage jihad against the UNSC and Insurrectionists for 30 years.

So Covenant declare a crusade and then wage jihad? :p

User avatar
Grozav Inima
Spokesperson
 
Posts: 137
Founded: May 03, 2016
Ex-Nation

Postby Grozav Inima » Tue Jun 19, 2018 8:22 pm

MEMBER APPLICATION

Nation: Grozav Inima
Favorite Genre(s): FT, Post Apocalypse,
Activity Level: Idk like pretty often i guess
What Do You Hope To Contribute?: Normally do II Rping, want to get into P2TM and already in the pub discord so seems like a logical place
RP Example(s): Y'all know me its rod
DO NOT REMOVE: 4242564
Last edited by Grozav Inima on Tue Jun 19, 2018 8:40 pm, edited 1 time in total.
Come to Grozyar where you will have a vodka for every hand
and a tank for every house - Zeribru
THE GROZYAR REPUBLIC
Political Spergery

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